Nov 21, 2016 3:27 am
Lissewa
Species: Twi-lek
Gender: Female
Career: Colonist
Specializations: Performer
Duty: Political Support - 10
Obligation: Favor - 10
Morality: Greed - 37
Conflict: 0
Experience
Spent: 300
Available: 12 + (March Award of 22) = 34
Wounds Threshold: 0/13 (temporary +2 for Lissewa's Political Support duty)
Strain Threshold: 0/12 (temporary -1 for Lexi's Oath to Vhrall Akrulta Obligation)
Soak: 2
Defense (Ranged/Melee): 1/1
Critical Injuries: None
Stimpack and Healing Use Tracker (resets after every 24 hours in game)
Brawn: 1
Agility: 3 (30 XP from Character Generation)
Intellect: 3 (30 XP from Character Generation
Cunning: 2
Willpower: 2
Presence: 4 (40 XP from Character Generation)
each letter represent one dice
B= Boost S= Setback D= Difficulty C= Challenge F= Uncommitted Force Dice
This color is used to highlight Career/Specialization skills.
Mindful
Cool:GGGG
Discipline:YY
Perception:GG
Vigilance:GG
Social
Charm:YYYG-S (Kill with Kindness)---> Related Talents: Congenial
Coercion:GG
Deception:YYG-S (Convincing Demeanor)
Leadership:YYYG-S (Kill with Kindness)
Negotiation:YYYG+1 Success per Triumph spent (Smooth Talker)---> Related Talents: Congenial
Physical
Athletics:G
Coordination:YYG
Resilience:G
General
Astrogation:GGG
Computers:GGG
Mechanics:GGG
Medicine:GGG
Piloting - Planetary:GGG
Piloting - Space:GGG
Skulduggerry:GG-S (Convincing Demeanor)
Stealth:GGG
Streetwise:YG
Survival:GG
Knowledge
Core Worlds:GGG
Education:YYG
Lore:GGG
Outer Rim:GGG
Underworld:GGG
Warfare:GGG
Xenology:GGG
Combat
Brawl:
Gunnery:GGG
Lightsaber:G+SSSC (no training)
Melee:G
Ranged - Light:GGG
Ranged - Heavy:GGG
Charm: 3 (Species x1) (Career x1) (Rank 3: 15 XP)
Coordination: 2 (Specialization x1) (Rank 2: 10 XP)
Deception: 3 (Career x1) (Specialization x1) (Rank 3: 15 XP)
Knowledge - Core Worlds:
Knowledge - Education: 2 (Rank 1: 5 XP) (Rank 2: 10 XP)
Knowledge - Lore:
Leadership: 3 (Career x1) (Rank 2: 10 XP) (Rank 3: 15 XP)
Melee:
Negotiation: 3 (Career x1) (Rank 2: 10 XP) (Rank 3: 15 XP)
Streetwise: 1 (Rank 1: 5 XP)
Non-Career Skills
Discipline: 2 (Rank 1: 10 XP) (Rank 2: 15 XP)
Performer (free from character creation)
Smooth Talker: Negotiation (5 XP) [Spend Triumph to gain additional successes equal to ranks in Smooth Talker]
Conditionals: Automatically spend Triumphs to gain additional successes as necessary to succeed at check. If check is succeeded without Smooth Talker, do not spend Triumphs on successes. If Triumphs cannot buy enough successes to succeed at check, do not spend Triumphs on successes.
Kill with Kindness (5 XP) [Remove Setback Die per rank of Kill with Kindness from Charm and Leadership checks.]
Conditionals: Always remove as many Setback as possible.
Distracting Behavior (5 XP) [Make a Distracting Behavior Maneuver and suffer strain no greater than ranks in cunning. Until beginning of next turn, equal number of NPCs suffer 1 Threat on checks. Range increases with additional ranks. Range is Engaged]
Convincing Demeanor (5 XP) [Remove Setback Die per rank of Convincing Demeanor from Deception or Skulduggery checks.]
Conditionals: Always remove as many Setback as possible.
Distracting Behavior (10 XP) [Range of Distracting Behavior increased to Short]
Congenial (10 XP) [May suffer a number of strain to downgrade difficulty of Charm or Negotiation checks or upgrade difficulty when targeted by Charm or Negotiation checks, by an equal number. Strain suffered this way cannot exceed ranks in Congenial.]
Conditionals: If opposed roll contains Challenge dice, spend strain to remove as many challenge dice as possible, up to ranks in Congenial.
Intense Presence (15 XP) [Spend 1 Destiny Point to recover strain = Presence.]
Dodge (10 XP) [When targeted by a combat check, may suffer perform a Dodge incidental and suffer a number of strain no greater than ranks in Dodge, then upgrade the difficulty of the attacker's check by that number.
Species: Twi-lek
Gender: Female
Career: Colonist
Specializations: Performer
Duty: Political Support - 10
Obligation: Favor - 10
Morality: Greed - 37
Conflict: 0
Experience
Spent: 300
Available: 12 + (March Award of 22) = 34
[ +- ] Combat Values
Wounds Threshold: 0/13 (temporary +2 for Lissewa's Political Support duty)
Strain Threshold: 0/12 (temporary -1 for Lexi's Oath to Vhrall Akrulta Obligation)
Soak: 2
Defense (Ranged/Melee): 1/1
Critical Injuries: None
Stimpack and Healing Use Tracker (resets after every 24 hours in game)
[ +- ] Characteristics
Brawn: 1
Agility: 3 (30 XP from Character Generation)
Intellect: 3 (30 XP from Character Generation
Cunning: 2
Willpower: 2
Presence: 4 (40 XP from Character Generation)
[ +- ] Skills
each letter represent one dice
B= Boost S= Setback D= Difficulty C= Challenge F= Uncommitted Force Dice
This color is used to highlight Career/Specialization skills.
Mindful
Cool:GGGG
Discipline:YY
Perception:GG
Vigilance:GG
Social
Charm:YYYG-S (Kill with Kindness)---> Related Talents: Congenial
Coercion:GG
Deception:YYG-S (Convincing Demeanor)
Leadership:YYYG-S (Kill with Kindness)
Negotiation:YYYG+1 Success per Triumph spent (Smooth Talker)---> Related Talents: Congenial
Physical
Athletics:G
Coordination:YYG
Resilience:G
General
Astrogation:GGG
Computers:GGG
Mechanics:GGG
Medicine:GGG
Piloting - Planetary:GGG
Piloting - Space:GGG
Skulduggerry:GG-S (Convincing Demeanor)
Stealth:GGG
Streetwise:YG
Survival:GG
Knowledge
Core Worlds:GGG
Education:YYG
Lore:GGG
Outer Rim:GGG
Underworld:GGG
Warfare:GGG
Xenology:GGG
Combat
Brawl:
Gunnery:GGG
Lightsaber:G+SSSC (no training)
Melee:G
Ranged - Light:GGG
Ranged - Heavy:GGG
[ +- ] Skills Upgrade Record
Charm: 3 (Species x1) (Career x1) (Rank 3: 15 XP)
Coordination: 2 (Specialization x1) (Rank 2: 10 XP)
Deception: 3 (Career x1) (Specialization x1) (Rank 3: 15 XP)
Knowledge - Core Worlds:
Knowledge - Education: 2 (Rank 1: 5 XP) (Rank 2: 10 XP)
Knowledge - Lore:
Leadership: 3 (Career x1) (Rank 2: 10 XP) (Rank 3: 15 XP)
Melee:
Negotiation: 3 (Career x1) (Rank 2: 10 XP) (Rank 3: 15 XP)
Streetwise: 1 (Rank 1: 5 XP)
Non-Career Skills
Discipline: 2 (Rank 1: 10 XP) (Rank 2: 15 XP)
[ +- ] Talents by Specialization
Performer (free from character creation)
Smooth Talker: Negotiation (5 XP) [Spend Triumph to gain additional successes equal to ranks in Smooth Talker]
Conditionals: Automatically spend Triumphs to gain additional successes as necessary to succeed at check. If check is succeeded without Smooth Talker, do not spend Triumphs on successes. If Triumphs cannot buy enough successes to succeed at check, do not spend Triumphs on successes.
Kill with Kindness (5 XP) [Remove Setback Die per rank of Kill with Kindness from Charm and Leadership checks.]
Conditionals: Always remove as many Setback as possible.
Distracting Behavior (5 XP) [Make a Distracting Behavior Maneuver and suffer strain no greater than ranks in cunning. Until beginning of next turn, equal number of NPCs suffer 1 Threat on checks. Range increases with additional ranks. Range is Engaged]
Convincing Demeanor (5 XP) [Remove Setback Die per rank of Convincing Demeanor from Deception or Skulduggery checks.]
Conditionals: Always remove as many Setback as possible.
Distracting Behavior (10 XP) [Range of Distracting Behavior increased to Short]
Congenial (10 XP) [May suffer a number of strain to downgrade difficulty of Charm or Negotiation checks or upgrade difficulty when targeted by Charm or Negotiation checks, by an equal number. Strain suffered this way cannot exceed ranks in Congenial.]
Conditionals: If opposed roll contains Challenge dice, spend strain to remove as many challenge dice as possible, up to ranks in Congenial.
Intense Presence (15 XP) [Spend 1 Destiny Point to recover strain = Presence.]
Dodge (10 XP) [When targeted by a combat check, may suffer perform a Dodge incidental and suffer a number of strain no greater than ranks in Dodge, then upgrade the difficulty of the attacker's check by that number.
Last edited December 5, 2016 2:12 pm