Dec 4, 2016 11:08 am
So we almost have a full cast, before worldbuilding + character creation I'd like to know roughly what you guys want to play.
Playstyle/Feel of the game
So there are several things that we could do and I would like your input on this, I'm happy to run anything.
A/ classic sandbox (basically how SWN is supposed to be played)
this is pretty free form and can contain all sorts of adventures/plot hooks. You might know how this works better than me so I won't go any further really.
B/ investigation
this could take several forms, playing as cops/team of investigators/thriller like story where you are pulled into a conspiracy, everything of course in a sci-fi context.
C/ high action space opera style
Think Star Wars, you'd be fighting a big evil bad.
D/ horror
We could try this one out if you're up for it, not sure if the atmosphere of a PbP would bring anything but I'd be willing to run this kind of adventure if you guys are down.
Theoretically we could include a bit of everything in the sandbox style, but just in case you want to focus on specifically one thing. I'm open to any other playstyle of course.
Content
1/ How okay are we with violent content ?
If someone is uncomfortable with anything in particular please tell me.
Perhaps we can decide what you're okay with with some rough outlines :
Game of Thrones level violence is good (IMO I can't go more violent than this)
Star Wars/LOTR etc... medium violence is good
Low violence/cartoonish is good
2/ Are we combat focused ?
3/ Is there any specific theme/idea you guys would like to look at ?
Time travel, dystopia, crime, alien life, space exploration, resource management, heavy focus on spaceships, focus on psychics/supernatural, hard sci-fi...
When should the campaign/adventure end ?
Of course the ending is nearly not as important as the trip there, but I think considering when the game ends can be important.
Some ideas :
all "character arcs" have been resolved
there is some end goal you have accomplished as a group (resolving a conflict, paying a debt...)
reaching a certain level
when the group has become famous
Discussion below
Playstyle/Feel of the game
So there are several things that we could do and I would like your input on this, I'm happy to run anything.
A/ classic sandbox (basically how SWN is supposed to be played)
this is pretty free form and can contain all sorts of adventures/plot hooks. You might know how this works better than me so I won't go any further really.
B/ investigation
this could take several forms, playing as cops/team of investigators/thriller like story where you are pulled into a conspiracy, everything of course in a sci-fi context.
C/ high action space opera style
Think Star Wars, you'd be fighting a big evil bad.
D/ horror
We could try this one out if you're up for it, not sure if the atmosphere of a PbP would bring anything but I'd be willing to run this kind of adventure if you guys are down.
Theoretically we could include a bit of everything in the sandbox style, but just in case you want to focus on specifically one thing. I'm open to any other playstyle of course.
Content
1/ How okay are we with violent content ?
If someone is uncomfortable with anything in particular please tell me.
Perhaps we can decide what you're okay with with some rough outlines :
Game of Thrones level violence is good (IMO I can't go more violent than this)
Star Wars/LOTR etc... medium violence is good
Low violence/cartoonish is good
2/ Are we combat focused ?
3/ Is there any specific theme/idea you guys would like to look at ?
Time travel, dystopia, crime, alien life, space exploration, resource management, heavy focus on spaceships, focus on psychics/supernatural, hard sci-fi...
When should the campaign/adventure end ?
Of course the ending is nearly not as important as the trip there, but I think considering when the game ends can be important.
Some ideas :
all "character arcs" have been resolved
there is some end goal you have accomplished as a group (resolving a conflict, paying a debt...)
reaching a certain level
when the group has become famous
Discussion below