Academy Office of Vital Records

May 1, 2017 5:21 pm
Here's the home to roll up characters. A brief refresher:

Stats (take your pick of the below options, feel free to change after rolling if you go that way):
4d6 drop low (reroll any 1s once)
2d6+6 (reroll any 1s once)
Point Buy
15, 14, 13, 12, 10, 8

Races/Classes/Backgrounds:
WotC all approved
Homebrew dependent on review
May 1, 2017 5:31 pm
ok so here are my rolls

Rolls

4d6

(2322) = 9

4d6

(4616) = 17

4d6

(4222) = 10

4d6

(3515) = 14

4d6

(2165) = 14

4d6

(3664) = 19

May 1, 2017 5:52 pm
Rolls

Final 10, 11, 18, 15, 10, 16
Last edited May 1, 2017 5:56 pm

Rolls

4d6

(2112) = 6

4d6

(4241) = 11

4d6

(6661) = 19

4d6

(2541) = 12

4d6

(1134) = 9

4d6

(1614) = 12

reroll 2d6 - (2d6)

(26) = 8

reroll 1d6 - (1d6)

(3) = 3

reroll 1d6 - (1d6)

(4) = 4

reroll 1d6 - (1d6)

(6) = 6

reroll 2d6 - (2d6)

(21) = 3

reroll 2d6 - (2d6)

(61) = 7

May 1, 2017 6:23 pm
@thatguy2 - Quick question, the 19 AC you have listed, is that including the shield? Other than that, he looks good at a quick glance. Throw some story in the notes about his retainers.
May 1, 2017 6:26 pm
Jackalfolk Shadow Hunter okay?

https://www.dandwiki.com/wiki/Jackalfolk_(5e_Race)

https://www.dandwiki.com/wiki/Shadow_Hunter(Balanced)_(5e_Class)
May 1, 2017 6:54 pm
yes that is including the shield
May 1, 2017 7:02 pm
Jackalfolk - I'm OK with the race with the following changes:
Animal Senses - Only Investigation, Perception (sound-based), and Stealth. Deception and Performance have nothing to do with your sense of smell and hearing. It describes which senses, so perception I'll limit to sound-based perception.
Desert Is Your Home - This can be like the Goliath cold acclimation, but for extreme heat instead. In short, you automatically succeed on the Con saves required in excess heat.

Shadow Hunter - I'm OK with it, with the following changes/thoughts
Sneak Attack - Shadow Hunters have more eventual Sneak Attack dice than rogues and even just start off straight up stronger? Plus the ability to give themselves a nearly infallible ability to hide pretty effectively? Couple that with the ability to boost their ability to attack to gain a second and third attack, it seems a touch overpowered there. I'm inclined to set the Sneak Attack dice to the same as the rogue progression.
Breaking Darkness - Need a length of time that the bonus applies for. 1 turn, 1 minute, ???. I'm inclined to think that it's a "until the end of your next turn" kind of thing.
Shadow's Gift - We'll look at this when we get to that point (if we do).
May 1, 2017 7:28 pm
Those changes are fine. I was thinking the Breaking Darkness was just 1 turn as well.
May 1, 2017 7:36 pm
Then roll up that shadow stabbing puppyman thing!
May 1, 2017 7:56 pm
I'd be wary of anything coming from DanDwiki, a lot of it is just blatantly overpowered.

What level are we starting at?
May 1, 2017 8:01 pm
Starting at level 1 for right now. We may have some "roll up higher level" stuff later.

That's part of the look-through that I will do for any homebrew is because of the notoriously out of whack stuff on dandwiki. Part of the spirit of this game is testing out the homebrew stuff we can find or make up. I'm not terribly concerned with 100% pure balance, but it shouldn't be stupidly out of control.
May 1, 2017 8:11 pm
Alright, I think I'll be going with a high elf fighter for this.

So final scores are:

13
15
17
12
15
12
Last edited May 1, 2017 8:15 pm

Rolls

Ability Scores - (2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6)

2d6+6 : (14) + 6 = 11

2d6+6 : (31) + 6 = 10

2d6+6 : (56) + 6 = 17

2d6+6 : (12) + 6 = 9

2d6+6 : (61) + 6 = 13

2d6+6 : (15) + 6 = 12

Reroll 1s - (1d6, 1d6, 1d6, 1d6, 1d6)

1d6 : (3) = 3

1d6 : (6) = 6

1d6 : (4) = 4

1d6 : (3) = 3

1d6 : (1) = 1

May 1, 2017 9:03 pm
Rolls.

Rolls

Rolls - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (4552) = 16

4d6 : (6455) = 20

4d6 : (3616) = 16

4d6 : (1523) = 11

4d6 : (6626) = 20

4d6 : (3562) = 16

1s - (1d6, 1d6)

1d6 : (5) = 5

1d6 : (2) = 2

May 2, 2017 2:22 am
Rolling up some Arcane Fury!

Rolls

Stat rolls - (2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6)

2d6+6 : (24) + 6 = 12

2d6+6 : (13) + 6 = 10

2d6+6 : (62) + 6 = 14

2d6+6 : (63) + 6 = 15

2d6+6 : (35) + 6 = 14

2d6+6 : (43) + 6 = 13

Rerolling that 1 - (1d6)

(5) = 5

May 2, 2017 7:32 am
Hey can I be a Winged variant tiefling from SCAG?
Quote:
Winged. You have bat-like wings sprouting from your shoulder blades. You have a flying speed of 30 feet. This trait replaces the Infernal Legacy trait.
Also, we never decided on the number of uses for Arcane Fury per rest. Same as the Barbarian's progression, perhaps?
Last edited May 2, 2017 7:35 am
May 2, 2017 11:20 am
Yes to both things. :)
May 2, 2017 6:36 pm
I just noticed: 3 characters per player? I do have a few more jist lying around...
Last edited May 2, 2017 6:37 pm
May 2, 2017 7:12 pm
Yeah, I figure that way people can have some bench to work with, possibly working in multiple "classes". Test beds are fun!
May 2, 2017 9:29 pm
Does "all WotC" include UA?
May 2, 2017 9:46 pm
It does indeed Endermun.
May 2, 2017 9:54 pm
@Endermun - you have your class listed as fighter but have monk stuff. I'm guessing you mean to be a monk?
May 3, 2017 6:46 pm
I'm going to roll up a second character I am trying out.

Final 15, 14, 15, 15, 12, 15
Last edited May 3, 2017 6:49 pm

Rolls

4d6

(6216) = 15

4d6

(3165) = 15

4d6

(6341) = 14

4d6

(1636) = 16

4d6

(2345) = 14

4d6

(5463) = 18

reroll 1 - (1d6)

(3) = 3

reroll 1 - (1d6)

(3) = 3

reroll 1 - (1d6)

(5) = 5

reroll 1 - (1d6)

(1) = 1

May 3, 2017 7:35 pm
I created an "interrogator" but I only have abilities through level 3 created and could use some help past that.
May 3, 2017 7:43 pm
andrewdnd1990 says:
I created an "interrogator" but I only have abilities through level 3 created and could use some help past that.
New forum here for our own home brew development.
May 3, 2017 10:54 pm
Roll em up!

Rolls

Stat barf pile - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (3134) = 11

4d6 : (2425) = 13

4d6 : (2245) = 13

4d6 : (4661) = 17

4d6 : (5251) = 13

4d6 : (1564) = 16

1 reroll (1) - (1d6)

(1) = 1

1 reroll (2) - (1d6)

(3) = 3

1 reroll (3) - (1d6)

(3) = 3

1 reroll (4) - (1d6)

(1) = 1

Starting wealth - (4d4)

(4414) = 13

May 4, 2017 1:41 am
@HypCo - I like it!
May 4, 2017 3:42 am
Method: Point Buy

Race: Rock Gnome
Class: Warlock - Pact of the Blade

Attributes:

STR: 8 + 0 = 8 (-1 mod)
DEX: 10 + 0 = 10 (0 mod)
CON: 12 + 1 = 13 (+1 mod)
INT: 15 + 2 = 17(+3 mod)
WIS: 11 + 0 = 11 (0 mod)
CHA: 15 + 0 = 15 (+2 mod)

*Final Attributes
Last edited May 4, 2017 3:43 am
May 4, 2017 4:54 am
@Drama, I submitted my character sheet. If you want take a look at it and tell me anything you have noticed that I might have missed or misunderstood, you are more than welcome to!
Last edited May 4, 2017 4:54 am
May 4, 2017 8:15 am
Rolled for money, used the rogues starting wealth because they seem pretty similar.
[ +- ] Shopping List
May 4, 2017 11:48 am
@iCryotic - we're starting at level 1 not level 3. :)
May 4, 2017 12:13 pm
@Drama, Oh! I apologize! I'll change it accordingly.

All of the extra features provided beyond 1st level have "[Locked]" next to them. As for the spells, the unknown spells have "[Unknown]" next to them. If you'd rather I scratch everything that is not first level, I will.
Last edited May 4, 2017 12:48 pm
May 4, 2017 1:16 pm
How you've done it is fine, the only thing remaining is to drop your HP back down to 9. ;)
May 4, 2017 6:12 pm
Rolling for the first character! 14, 12, 12, 15, 15, 13

I'd like to experiment with a Half-Elf Hexblade Warlock:
STR: 12
DEX: 16
CON: 16
INT: 13
WIS: 12
CHA: 16

Starting Wealth: 70 gp
Last edited May 4, 2017 7:04 pm

Rolls

Attributes - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6325) = 16

4d6 : (5431) = 13

4d6 : (6422) = 14

4d6 : (5564) = 20

4d6 : (5255) = 17

4d6 : (5424) = 15

Reroll 1 on 2nd throw - (1d6)

(1) = 1

Starting Wealth, Warlock - (4d4)

(2122) = 7

May 4, 2017 9:26 pm
If I am not mistaken, we are given the ability to roll up to 3 characters, correct?

If so: would this class be open for using?

If not so: Disregard this post.

If the hyperlink does not work, let me know and I will try to fix it.
Last edited May 4, 2017 9:27 pm
May 4, 2017 9:44 pm
You are correct and yes you could roll that up. I make no promises on when you could get a second character into a group (only 1 character per player per class). So it would depend on how quickly we get other folks.
May 4, 2017 9:49 pm
If anything, I could always just go with my original plan and experiment with it in the dojo, if it is alright with you. If not, I will just roll up the character and save it for when it can be used.
May 4, 2017 9:50 pm
That is also something you can do. Once a character is created and approved you can dojo with them all you want.
May 5, 2017 1:52 am
iCryotic, I just wanted to let you know that the class you linked to has been updated and had a slight name change!

Here's the newest version: Link. It is totally free, as well :)
May 8, 2017 4:59 pm
Second character in the bullpen, a Hill Dwarf Monk (eventually a Drunken Master):
STR 14
DEX 17
CON 16 +2
INT 9
WIS 17 +1
CHA 10
Last edited May 8, 2017 5:52 pm

Rolls

Attributes, using 2d6+6 method - (2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6)

2d6+6 : (46) + 6 = 16

2d6+6 : (22) + 6 = 10

2d6+6 : (56) + 6 = 17

2d6+6 : (44) + 6 = 14

2d6+6 : (12) + 6 = 9

2d6+6 : (65) + 6 = 17

Reroll 1 on 5th roll - (1d6)

(1) = 1

May 8, 2017 6:01 pm
Gonna roll up some stats for that Brawler. 18, 17, 16, 16, 14, 12
Last edited May 8, 2017 7:08 pm

Rolls

Stat rolls - (2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6)

2d6+6 : (61) + 6 = 13

2d6+6 : (33) + 6 = 12

2d6+6 : (55) + 6 = 16

2d6+6 : (56) + 6 = 17

2d6+6 : (46) + 6 = 16

2d6+6 : (15) + 6 = 12

Rerolling 1's - (1d6, 1d6)

1d6 : (6) = 6

1d6 : (3) = 3

May 8, 2017 6:04 pm
Stats!

12
15
18
11
11
15
Last edited May 8, 2017 7:19 pm

Rolls

Let's see 'em... - (2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6)

2d6+6 : (41) + 6 = 11

2d6+6 : (63) + 6 = 15

2d6+6 : (66) + 6 = 18

2d6+6 : (23) + 6 = 11

2d6+6 : (21) + 6 = 9

2d6+6 : (45) + 6 = 15

Rerolls - (1d6, 1d6)

1d6 : (2) = 2

1d6 : (3) = 3

May 8, 2017 6:41 pm
Let's get this stated.
Final totals
11
16
13
11
15
15

Still need to assign them
Last edited May 8, 2017 6:45 pm

Rolls

Stats 2d6+6 - (2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6)

2d6+6 : (32) + 6 = 11

2d6+6 : (14) + 6 = 11

2d6+6 : (63) + 6 = 15

2d6+6 : (51) + 6 = 12

2d6+6 : (13) + 6 = 10

2d6+6 : (45) + 6 = 15

Roll 2 reroll 1 - (1d6)

(6) = 6

Roll 4 reroll 1 - (1d6)

(2) = 2

Roll 5 reroll 1 - (1d6)

(2) = 2

May 8, 2017 10:03 pm
Multiclassing?

Was thinking about making Leohand a multiclass Warlock & Wizard.
May 8, 2017 10:10 pm
Multiclassing is fine
May 9, 2017 2:02 am
Are we starting the characters at level 1?
May 9, 2017 2:39 am
I believe for this thread it is 1st level

but for this one, dojo thread, I'd imagine any level should be allowed.
May 9, 2017 3:58 am
Name: Torinn
Race: Dragonborn
Class:Witch Hunter, 1st Level
Background: Folk Hero

Point Buy

STR: 15 + 2 = 17 (+3 mod)
DEX: 10 + 0 = 10 (+0 mod)
CON: 12 + 0 = 12 (+1 mod)
INT: 9 + 0 = 9 (-1 mod)
WIS: 15 + 0 = 15 (+2 mod)
CHA: 10 + 1 = 11 (+0 mod)
May 9, 2017 4:21 am
I'm putting together an Abyssal Tiefling necromancer/wizard, using some of the new UA spells.
Last edited May 9, 2017 4:21 am
May 9, 2017 11:04 am
blargh.

12
17
15
15
14
13
Last edited May 10, 2017 12:50 am

Rolls

Second stat barf pile - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (1313) = 8

4d6 : (6651) = 18

4d6 : (4126) = 13

4d6 : (6153) = 15

4d6 : (6424) = 16

4d6 : (2615) = 14

Reroll one (1) - (1d6)

(4) = 4

Reroll one (2) - (1d6)

(5) = 5

Reroll one (3) - (1d6)

(3) = 3

Reroll one (4) - (1d6)

(5) = 5

Reroll one (5) - (1d6)

(4) = 4

Reroll one (6) - (1d6)

(2) = 2

May 9, 2017 12:37 pm
Gonna try rolling this time. Just for experimenting.

1 - (4d6)
( 4, 6, 5, 15 ) = 20 --> 16
2 - (4d6)
( 3, 6, 4, 6 ) = 19 --> 16
3 - (4d6)
( 3, 3, 6, 5 ) = 17 --> 14
4 - (4d6)
( 4, 2, 6, 4 ) = 16 --> 14
5 - (4d6)
( 5, 5, 2, 4 ) = 16 --> 14
6 - (4d6)
( 5, 3, 3, 3 ) = 14 --> 11
1: Reroll 1 - (1d6)
( 5 ) = 5
Last edited May 9, 2017 12:41 pm

Rolls

1 - (4d6)

(4651) = 16

2 - (4d6)

(3646) = 19

3 - (4d6)

(3365) = 17

4 - (4d6)

(4264) = 16

5 - (4d6)

(5524) = 16

6 - (4d6)

(5333) = 14

1: Reroll 1 - (1d6)

(5) = 5

May 9, 2017 12:41 pm
Character 2

18
9
15
15
11
12
Last edited May 9, 2017 12:43 pm

Rolls

Stats - (2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6, 2d6+6)

2d6+6 : (66) + 6 = 18

2d6+6 : (21) + 6 = 9

2d6+6 : (54) + 6 = 15

2d6+6 : (54) + 6 = 15

2d6+6 : (32) + 6 = 11

2d6+6 : (21) + 6 = 9

Rerolls - (1d6, 1d6)

1d6 : (1) = 1

1d6 : (4) = 4

May 9, 2017 1:02 pm
@Moofsalot - Sounds good! And yes, for characters you intend on playing through the "adventure" type work, start them at level 1 for the time being. If you are rolling someone just for the sake of "how hard can I hit" or purely solo stuff, we can do those at higher levels.
May 9, 2017 3:40 pm
Keep them rolling!
OOC:
HA! Whoops! I copy/pasted the 4d6 instead of typing 1d6. I'll redo.
The first time I've ever rolled an 18 on Gamers Plane!

13
16
14
15
18
15
Last edited May 9, 2017 3:45 pm

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (4336) = 16

4d6 : (1525) = 13

4d6 : (4316) = 14

4d6 : (1361) = 11

4d6 : (6646) = 22

4d6 : (1636) = 16

Rerolling 2nd - (4d6)

(1336) = 13

Rerolling 3rd - (4d6)

(4315) = 13

Rerolling 4th(2) - (4d6, 4d6)

4d6 : (1314) = 9

4d6 : (1325) = 11

Rerolling 6th - (4d6)

(2216) = 11

Rerolling 2nd - (1d6)

(6) = 6

Rerolling 3rd - (1d6)

(4) = 4

Rerolling 4th(2) - (1d6, 1d6)

1d6 : (6) = 6

1d6 : (2) = 2

Rerolling 6th - (1d6)

(3) = 3

May 9, 2017 6:39 pm
Harsh, dude. Harsh.
May 10, 2017 8:14 am
@Drama, How's this class?
Also, how weird can we get?
Last edited May 10, 2017 10:55 am

Rolls

3rd stat barf pile - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (2526) = 15

4d6 : (4625) = 17

4d6 : (3325) = 13

4d6 : (2456) = 17

4d6 : (6233) = 14

4d6 : (6353) = 17

May 10, 2017 10:00 am
Jedi Teletubby?! WTF, HypCo?!?! :-P I laugh, but am also gonna have nightmares.
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSfpZiJkuU2_n5Q-mIPQIDpQzZ_wWsSXndyf3gLEc_wrVa8Kdi1XKzNwinECg
Last edited May 10, 2017 10:02 am
May 10, 2017 10:19 am
[ +- ] It's quite the wonderful monstrosity, I must say.
May 10, 2017 11:59 am
As much as it pains me to write this.....yes. play a Teletubby Jedi Monk.
May 10, 2017 1:49 pm
Rolling for a card mage.

Final stats 13, 11, 11, 13, 14, 9
Last edited May 10, 2017 1:52 pm

Rolls

4d6

(2562) = 15

4d6

(2145) = 12

4d6

(3133) = 10

4d6

(6342) = 15

4d6

(4514) = 14

4d6

(2334) = 12

reroll 1 - (1d6)

(2) = 2

reroll 1 - (1d6)

(1) = 1

reroll 1 - (1d6)

(5) = 5

reroll 1 again - (1d6)

(5) = 5

May 10, 2017 4:08 pm
I think we can only reroll a 1, once.
May 10, 2017 4:16 pm
CancerMan says:
I think we can only reroll a 1, once.
*nods* what CancerMan said. I missed that, d'oh. Thanks CM.
May 10, 2017 4:37 pm
Fixed it in my character.
May 11, 2017 2:45 am
I believe I have all the main stuff down, just need to fill out their backgrounds. Done.
[ +- ] Second Character
[ +- ] Third Character
Last edited May 11, 2017 4:25 am
May 13, 2017 4:04 am
I will roll for the Tavern Brawl. These are not HP I will use during the "adventure" part. My Con is +3. 3*9=27+50=77+11=88
Last edited May 13, 2017 4:05 am

Rolls

Levels 2 - 10 HP dice - (9d8)

(263788556) = 50

Oct 19, 2017 9:00 pm
Rolls, Whoo figured it out lol

Final stats lowest dropped: 13,17,16,17,15,13
Last edited October 19, 2017 9:04 pm

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (2136) = 12

4d6 : (5566) = 22

4d6 : (6161) = 14

4d6 : (1516) = 13

4d6 : (4653) = 18

4d6 : (5444) = 17

Re-roll 1 - (1d6)

(4) = 4

Re-roll 1 - (1d6)

(3) = 3

Re-roll 1 - (1d6)

(5) = 5

Re-roll 1 - (1d6)

(1) = 1

Re-roll 1 - (1d6)

(5) = 5

Nov 17, 2017 12:18 am
Character Creation

so I ended up with: 16, 16, 14, 14, 10, 08
Last edited November 17, 2017 12:22 am

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6314) = 14

4d6 : (5524) = 16

4d6 : (2144) = 11

4d6 : (4556) = 20

4d6 : (5564) = 20

4d6 : (2214) = 9

Re roll ones - (3d6)

(411) = 6

Jun 4, 2018 5:16 pm
Hi everyone!
I'll be joining this game very soon. Drama, I'm planning on rolling up a Gloom Stalker Ranger and I'd like to use the UA Revised Ranger, however that version relied on the Ranger's conclave to bestow the extra attack at 5th level. Is it possible to put that back in as the archetypes don't have any 5th level feature?
Jun 4, 2018 5:38 pm
There is someone playing a Ranger already (I'm fine with doubling up the classes, just wanted to make sure you were aware before jumping down the rabbit hole).

Let me check out Gloom Stalker mixed with Revised Ranger real quick. I don't THINK it's an issue, but I just want to glance over it.
Jun 4, 2018 5:44 pm
Yeah, Gloom Stalker really is just the XGtE-polished version of the Deep Stalker conclave. I'm fine throwing the Extra Attack back on at level 5 if you are using the Revised Ranger base.
Jun 4, 2018 6:02 pm
Dramasailor says:
There is someone playing a Ranger already (I'm fine with doubling up the classes, just wanted to make sure you were aware before jumping down the rabbit hole).
Oops, I missed that. I'll go a different route. Pondering Cleric or Sorcerer options.
Jun 4, 2018 8:28 pm
OK, I'm going to go with a cleric of some stripe. Going to roll some dice and see what I'm dealing with before finalizing the specifics.

EDIT: I think selecting "reroll aces" gave some wonky rolls there. Want me to just try again clean without that box checked, or try to salvage whatever happened there?
Last edited June 4, 2018 8:31 pm

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6, RA)

4d6 : (1113) = 6

4d6 : (13263) = 15

4d6 : (21564) = 18

4d6 : (4213) = 10

4d6 : (56252) = 20

4d6 : (64) + (4) + (1) + (1) = 16

Jun 4, 2018 8:39 pm
Ah yes, reroll aces is NOT reroll 1s, as you may expect. It's actually an exploding dice mechanic.

You can just remove the second number in the square brackets in the result and use the 6 that was initially rolled. With that, I make you having:

4d6 - ( 1, 1, 1, 3 ) = 6 - 1 = 5

4d6 - ( 1, 3, 2, [ 6, 3 ] ) = 15 - 3 - 1 = 11

4d6 - ( 2, 1, 5, [ 6, 4 ] ) = 18 - 4 - 1 = 13

4d6 - ( 4, 2, 1, 3 ) = 10 - 1 = 9

4d6 - ( 5, [ 6, 2 ], 5, 2 ) = 20 - 2 - 2 = 16

4d6 - ( [ 6, 4 ], 4, 1, 1 ) = 16 - 4 - 1 = 11

16, 13, 11, 11, 9, 5

If you don't like that array, feel free to try a "clean" roll of 4d6s and go from there.
Jun 4, 2018 8:48 pm
I can still reroll the (many, many) ones if I keep these rolls though, correct?
Jun 4, 2018 8:56 pm
Correct! However, if it comes up as a 1 again, you have to keep it (if you keep that array as a whole)
Jun 4, 2018 9:51 pm
OK, I'll keep those rolls, with the exception of the ones.

EDIT: Based on the Re-rolls, it looks like I'm working with an array of 17, 16, 16, 11, 10, 9. I'll work on getting these turned into a character.
Last edited June 4, 2018 9:56 pm

Rolls

Rerolling ones - (3d6, 1d6, 1d6, 1d6, 2d6)

3d6 : (433) = 10

1d6 : (2) = 2

1d6 : (5) = 5

1d6 : (1) = 1

2d6 : (65) = 11

Jun 4, 2018 11:53 pm
Well, I need to get my spells figured out, but I think I'm all set. I went with a Bard.
I present Varis Windward.
Jun 5, 2018 1:19 am
Aside from spells it looks good!

Dramasailor sent a note to Sonofabith
Jun 5, 2018 4:04 pm
OK, got my spells all worked out, so I think everything should be good to go.

Sonofabith sent a note to Dramasailor

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