Jul 3, 2017 8:56 am
I should start out by saying this will be a very mature game, adult language and themes will be used. You will potentially be in the mafia and the lifestyle that comes with that.
Character creation here, it is fairly straight forward as you aren't "heroes" or "adventurers", you are an average person.
Hit Dice: 1d4
Hit Points: 8 + Constitution modifier (You will have two separate health pools: Lethal/NonLethal)
Your base ability scores are all 10. You may choose to decrease a single stat to 8 in order to increase a different ability score to 12. Add your relevant race modifiers.
Instead of classes, you can pick a feat from this list:
Alert
Charger
Healer
Inspiring Leader
Lucky
Skulker
Tavern Brawler
(This is in addition to the feat you gain from variant (no magic feats))
Proficiency:
For languages: Instead of being common, it will be english. Your extra language granted by human can be any common languages (Spanish, Italian, German, etc... (Do note: you'll be trying for a spot in the equivalent of the italian mafia)).
For saving throws: Choose your two
For skills: Choose three of your choice
For weapons: Choose two (Sap (Club), Dagger, Bat (Greatclub), Light Hammer, Sledge Hammer (Maul), Brass Knuckles), Choose one (Automatic Pistol, Revolver, Hunting Rifle, Automatic Rifle, Shotgun)
Armor: Light
Starting Equipment:
Armor: None (10+Dex)
Weapons: Choose one (Dagger, Light Hammer, Brass Knuckles)
Cash: 15 GP
I probably forgot some things but if you have any questions or are unsure of something feel free to ask.
Character creation here, it is fairly straight forward as you aren't "heroes" or "adventurers", you are an average person.
Hit Dice: 1d4
Hit Points: 8 + Constitution modifier (You will have two separate health pools: Lethal/NonLethal)
Your base ability scores are all 10. You may choose to decrease a single stat to 8 in order to increase a different ability score to 12. Add your relevant race modifiers.
Instead of classes, you can pick a feat from this list:
Alert
Charger
Healer
Inspiring Leader
Lucky
Skulker
Tavern Brawler
(This is in addition to the feat you gain from variant (no magic feats))
Proficiency:
For languages: Instead of being common, it will be english. Your extra language granted by human can be any common languages (Spanish, Italian, German, etc... (Do note: you'll be trying for a spot in the equivalent of the italian mafia)).
For saving throws: Choose your two
For skills: Choose three of your choice
For weapons: Choose two (Sap (Club), Dagger, Bat (Greatclub), Light Hammer, Sledge Hammer (Maul), Brass Knuckles), Choose one (Automatic Pistol, Revolver, Hunting Rifle, Automatic Rifle, Shotgun)
Armor: Light
Starting Equipment:
Armor: None (10+Dex)
Weapons: Choose one (Dagger, Light Hammer, Brass Knuckles)
Cash: 15 GP
I probably forgot some things but if you have any questions or are unsure of something feel free to ask.