Game Thread: Malethor

Jul 30, 2017 9:24 pm
From the cursed soil you arise, mist is strewn about you. You cannot remember; who you are, how did you fall, all this is lost to you. But in the distance there is a soft orange glow. Hope?

You approach the light, almost mindlessly driven to hold your hand over the coiled blade. The bonfire lights, for a fleeting moment warmth fills your cold heart, restoring your vigour and your strength. You feel rested, as though you had stayed for ten or so minuets in this moment, though it lasted only a moment. Filled with determination you look once more around you. You stand in a deep vale; filled with mist and graves. Across the clearing from you is a corpse its decayed hands clasp a dull great flask a cracked red eye orb untouched by age. You recognise these items, powerful items indeed...

The sides of the vale are steep but there is an old path winding through the mist.
Aug 4, 2017 6:27 am
I stumble across the clearing, reaching for the flask. Where am I? Did I fall in battle? Am I now damned, doomed to pay for my crimes for all eternity? And what of this poor fool lying at my feet? What strange fate befell him?
Last edited August 5, 2017 6:30 am
Aug 5, 2017 5:52 am
Your memory is clouded, it is unclear why you are here, the dull green flask seems to respond to the presence of the bonfire, it glows brightly with what you believe to be healing strength.
Aug 5, 2017 7:13 am
On impulse, I drain the flask to slake my thirst. Then I take stock of my surroundings, and my own person.
OOC:
Do I have my gear, weapons, armor? Is my body "normal" or am I a mass of freshly killed meat, or a rotting corpse?
Aug 5, 2017 7:42 am
As you check yourself over, you easily find everything you would expect to. You also cannot see any sign of unlife, except for the darksign, located somewhere on your body (your choice)
[ +- ] The Darksign
The graveyard around you is blanketed in fog, you can see distant figures moving around the mist as well as scattered stone memorials. There is a single path leading out of the deep valley, it becomes steep and climbs over a crest out of sight.
Aug 5, 2017 7:50 am
Stowing the precious flask, I move towards the creatures. I wonder if they are friend or foe, or simply lost souls like myself? I ready my shield and my sword.
Last edited August 5, 2017 7:52 am
Aug 5, 2017 8:02 am
Heading away from the bonfire you find one of the figures quickly. A hollow, mindless undead, and the fate of all who bear the curse. They have lost there sense of purpose and thus their mind, there physical form ground away by the dark, it's skin is gaunt and grey. Your presence breaks the hollow from it's mindless lamentation and it moves to attack you with it's naked fist.

Rolls

Initiative - (1d20-2)

(10) - 2 = 8

Aug 5, 2017 8:04 am
Reacting quickly, a bring my sword to bear, slashing at the thing's midsection. Could this be the fate that awaits me?
Last edited August 5, 2017 8:06 am

Rolls

Initiative - (1d20)

(17) = 17

Longsword attack, damage - (1d20+7, 1d8+6)

1d20+7 : (12) + 7 = 19

1d8+6 : (5) + 6 = 11

2nd Longsword attack, damage - (1d20+7, 1d8+6)

1d20+7 : (7) + 7 = 14

1d8+6 : (8) + 6 = 14

Aug 8, 2017 11:36 am
With your two powerful strikes you smite your foe who collapses to the ground and crumbles to ash. Rising from the vanishing corpse is whispy white essence. A fading soul for your collection. From your position here in the fog you can se several other hollows, though you will probably attract the attention of several of you approach any. There is still a path leading out of the graveyard.

Rolls

Save - (1d30+2)

(17) + 2 = 19

Aug 8, 2017 11:51 am
I reach out uncertainly and attempt to grasp the fading soul with my gauntleted hand.
Last edited August 8, 2017 11:51 am
Aug 8, 2017 11:58 am
Even before you reach for it the soul is drawn to you absorbed into yourself.
OOC:
You may add a fading soul to your inventory. Do check over the general information thread, as it covers some details on items, experience and identifying things.
Aug 8, 2017 12:13 pm
I move on, following the path out of the graveyard.
Aug 9, 2017 12:17 am
As you start to head out of the grave yard the idle wanderings of the hollows begin to trouble you, it is clear that you have caught the attention of four of the sorry souls, to approach from behind and another two from ahead.
OOC:
If you choose to do a combaty thing don't bother with initiative, we will assume you act first.
Aug 9, 2017 6:50 am
I charge the two ahead and strike with a single mighty slash aimed at decapitating both.
OOC:
I'm saying a single slash purely for flavor. Mechanically using both my attacks this round.

Rolls

Longsword attack 1, damage - (1d20+7, 1d8+6)

1d20+7 : (11) + 7 = 18

1d8+6 : (7) + 6 = 13

Longsword attack 2, damage - (1d20+7, 1d8+6)

1d20+7 : (1) + 7 = 8

1d8+6 : (3) + 6 = 9

Sep 1, 2017 5:40 am
The first hollow's neck offered greater resistance then you were expecting, and though it is driven back by the powerful blow your sword does not meet the other creature. The two hollows you engaged lunge towards you with the bare limbs one catching you with it's wild swing the other falling short, while the two behind, spurred on by the excitement of combat rush towards you, though they have failed to close the gap.

Rolls

Attacks - (1d20+3, 1d20+3)

1d20+3 : (14) + 3 = 17

1d20+3 : (1) + 3 = 4

Damage - (1d6+1)

(3) + 1 = 4

Sep 3, 2017 11:05 pm
I am surprised that the creatures did not fall so easily this time, but I revel in the familiar rush of battle. I press the attack, driving forward slashing at the wounded hollow.

Rolls

Longsword attack 1, damage, Smite damage - (1d20+7, 1d8+6, 3d8)

1d20+7 : (7) + 7 = 14

1d8+6 : (4) + 6 = 10

3d8 : (343) = 10

Longsword attack 1, damage, Smite damage - (1d20+7, 1d8+6, 3d8)

1d20+7 : (14) + 7 = 21

1d8+6 : (4) + 6 = 10

3d8 : (741) = 12

Oct 1, 2017 7:47 am
OOC:
so sorry, ball was completely dropped there...
Before your devinely empowered weapon the hollows stood no chance the original targets of your malice fall and turn to ash and you absorb their soul. The others having closed the distance strike at you. You barely manège to knock one aside and the other lands a blow with their flailing limbs

Rolls

Attacks - (1d20+3, 1d20+3)

1d20+3 : (15) + 3 = 18

1d20+3 : (12) + 3 = 15

Damage - (1d6+1)

(3) + 1 = 4

Oct 1, 2017 9:24 am
Quote:
so sorry, ball was completely dropped there...
OOC:
No worries! :-)

So just to recap (please correct me if I'm wrong):
• I just destroyed two hollows, spending 2 spell slots in the process.
• I've claimed two more souls, bringing my total to 3. Inventory updated.
• I would have taken 4 hp damage, but damage was reduced to 1 by Heavy Armor Master feat.
As I fight, a shard of memory within me stirs: I once commanded armies! My eyes flash and my voice rings out with authority as I address the hollow that blooded me. "Heed my voice and obey! Follow me in battle, destroy all that oppose me!"
[ +- ] Channel Divinity: Control Undead
As I do this, I draw my hand down the length of my blade, imbuing it with the strength of my will, the power of my malice.
[ +- ] Magic Weapon
Oct 1, 2017 10:53 am
OOC:
These hollows are so cheap I'll let you have both of them.
The mindless hollows snap to your will. You can sense the depth of there despair, these wretched creatures may have once been like you but they lost there purpose. With the foes who had approached you ash or servile you cast your eye around you, there are still hollows about but you would likely need to depart the path to attract their attention. The path winds up from here, towards the entrance to the valley where the sheer cliffs press in close to the path.
Oct 1, 2017 11:11 am
I continue up the winding path with my minions in tow. I feel no urge to pick meaningless fights with inconsequential hollows. These husks are already defeated. I was destined for greater things than this. Perhaps beyond the valley I will find something worthy. My spurs scrape against a rock. Spurs? I look down and examine the heels of my sabatons. Riding spurs. Another memory stirs: a mighty warhorse carrying me into battle. I pause and send out my consciousness. Calling, summoning....
[ +- ] Find Steed
Last edited October 1, 2017 11:19 am
Oct 1, 2017 11:26 am
Glass shards burst forth from the ground, forming into a large dark lizard. In the scattered light of the shards that sprout from the beasts oily black scales, you can see the distant images of wailing faces. It bows before you and allows you to mount it.
Oct 1, 2017 1:47 pm
A smile plays across my lips. This steed is even more fitting than the warhorse in my memory. It will serve.

"I dub thee Phrixos."

I mount the beast and spur it forward.
OOC:
I love it!
Last edited October 1, 2017 1:57 pm
Oct 1, 2017 8:21 pm
At the end of the grave the valley pitches upward, the path becomes stairs as you leave the graveyard and the mists. Clouds part and for a brief moment the sun shines upon you. At the entrance to the valley is a stone circle. Some of the stones still stand but most have been slowed to fall. There is a knight sitting on one of these toppled stones he notices your arrival but quickly returns his attention to a small black object in his hands.

From here you can see much of the surrounding country side. a huge stone fortress dominates the otherwise barren landscape. The stone circle lies at the intercept of four paths, the one you have come up, ahead a path that leads to the great fortress and two other paths that lead left and right but hook sharply up and down respectively leaving your sight.
OOC:
Did you allow your minions to keep up or did they lag behind?
Oct 2, 2017 1:24 am
Is this knight another type of hollow, or could it be another condemned soul like me? Spending a use of Divine Senses.

I approach slowly to allow my minions to keep up. "Hail!" I call out to the stranger. "How came you to be in this place?"
Oct 2, 2017 4:26 am
OOC:
I'm not sure how I'm interpreting divine senses in a world where almost everyone is undead... for now I'm going to go with only hollows turn up as 'undead'.
The figure before you does not register in your divine senses, and his response also suggests he is cursed like you. Well that depends on what you mean by this place. I walked up here from the graveyard you yourself just left, it seems like a fair enough place to go hollow. As for why I'm here... I cannot remember.
Oct 2, 2017 6:41 am
OOC:
I was hoping to get a sense of evil vs. good. CanI tell what he's got in his hands? And is he armed?
"Have you any idea who lives in yon castle? The Lord of this place perhaps. It may hold answers to these mysteries."
Oct 2, 2017 8:55 am
[ +- ] Divine Senses
OOC:
By the above you don't get alignments anymore, and the figure isn't powerfully aligned enough regardless. The knight has a sword in his scabbard and a shield on his back. As for the object in his hand, give me a religion check or ask him...
The castle? That's the Firekeep. I don't think anything lives in there, nothing comes out and the last thing to go in is some saint from a long past age. The knight chuckles, Come to think of it though, Whatever's in there may well be the reason we're cursed to linger here. Not that I'll ever find out, I tried to get to the keep but was killed at the gates a few times.
Oct 2, 2017 9:35 am
"Killed? Surely not by these things?!" Malethor scoffs, gesturing at his minions. "What guardian repelled you? Perhaps if you and I combine our strengths we may win this gate."
Last edited October 2, 2017 9:50 am

Rolls

Religion - (1d20-1)

(6) - 1 = 5

Oct 2, 2017 11:00 am
OOC:
Your unsure what the object is, though you believe it's linked to the process of hollowing or unhollowing.
Those things, no, they're but chaff in the wind. If you're clever you can get by them without strife. The gate guardian though... Some kind of hollowed knight with a painful weapon indeed. You can go fight him if you want, but I'm done with it all. No more dying and rising. I'm going to sit here and go hollow. The view is nicer here.
Oct 2, 2017 12:47 pm
"Suit yourself. But indulge my curiosity a bit longer. Are you saying that if I'm slain in this place I will simply rise back up in that graveyard? How does one go hollow, and can the process be reversed? Finally, what's that curious object in your hands?"
Oct 3, 2017 1:29 am
I'm saying that you have already been slain, and now your undying corpse is cursed to rise at a bonfire each time you fall. As for hollowing, well it's really just a state of mind. You give up, and all your memories, and will to go one will evaporate away, I'm pretty sure dying helps it along. If your not completely gone you can restore yourself using one of these. He throws the object he's been contemplating over to you. But humanity doesn't last, it only delays the inevitable. We all go hollow eventually. The night chuckles dryly to himself.
Oct 3, 2017 11:07 am
I catch the object cleanly in a gauntleted hand and examine it before putting it away. If hollowing is surrender then it will not touch me. I give the stranger one last look before moving on without a word, up the middle path that leads to Firekeep.
Oct 3, 2017 11:24 am
You start down the path to Firekeep. A short walk before you there is signs of a battlefield. The path becomes nonexistent in the fields of crumbled walls, scattered paths and broken engines of war. You can see many hollows, all dressed in decayed and battered uniforms. Notable among them is the three which hold their post on a broken section of wall, they will likely harry you as you approach.
Oct 3, 2017 11:52 am
"Now we'll test your mettle." I say to my uncomprehending minions. As I urge Phrixos onward I draw a javelin and hurl it at the left-most sentry.

Rolls

Javelin - (1d20+7, 1d6+6)

1d20+7 : (10) + 7 = 17

1d6+6 : (6) + 6 = 12

Oct 4, 2017 7:17 am
You charge forward, your javelin lodges itself in the spoulder of your target. The hollows on the broken wall segments manage to fire one volley pin you and your allies as you approach.

Rolls

Shot on you - (1d20+4)

(2) + 4 = 6

Shots on minions - (1d20+4, 1d20+4)

1d20+4 : (17) + 4 = 21

1d20+4 : (3) + 4 = 7

Damage on minion - (1d8+2)

(6) + 2 = 8

Oct 4, 2017 8:41 am
I urge Phrixos into a full galloping charge. Oh if I only had a lance!
OOC:
How much farther til we're in melee?
Last edited October 4, 2017 8:54 am
Oct 4, 2017 8:56 am
OOC:
You can get into melee using a move
Oct 4, 2017 10:15 am
I draw my longsword. With a command to my steed and my minions to focus their attacks on the hollow I wounded with the javelin, we crash into the defenders.
OOC:
I hope it's okay that I rolled my minions' attacks. I don't have the lizard's stats though.

Rolls

1st Longsword attack, damage - (1d20+7, 1d8+6)

1d20+7 : (16) + 7 = 23

1d8+6 : (6) + 6 = 12

2nd Longsword attack, damage - (1d20+7, 1d8+6)

1d20+7 : (14) + 7 = 21

1d8+6 : (8) + 6 = 14

Minion 1 attack, damage - (1d20+3, 1d6+1)

1d20+3 : (1) + 3 = 4

1d6+1 : (3) + 1 = 4

Minion 2 attack, damage - (1d20+3, 1d6+1)

1d20+3 : (17) + 3 = 20

1d6+1 : (2) + 1 = 3

Oct 7, 2017 12:03 am
OOC:
For simplicity I'm just going to say Phrixos is s controlled mount so only has access to the dash, disengage and dodge actions.
The ferociousness of your charge overwhelms the first defender, your thralls advance past you and assail the next defender, too varying levels of inefficacy. The defenders rally and assault your minions both landing blows on your minions.

Rolls

Attacks - (1d20+4, 1d20+4)

1d20+4 : (10) + 4 = 14

1d20+4 : (13) + 4 = 17

Damage - (1d8+2, 1d8+2)

1d8+2 : (6) + 2 = 8

1d8+2 : (4) + 2 = 6

Oct 8, 2017 1:35 am
OOC:
Works for me. Phrixos is Dodging in combat then. My minions take Help actions, giving my attacks Advantage.
"To me! Rally to me!" I direct my thralls as my sword hews my foes.

Rolls

1st Longsword attack, advantage, damage - (1d20+7, 1d20+7, 1d8+6)

1d20+7 : (18) + 7 = 25

1d20+7 : (10) + 7 = 17

1d8+6 : (2) + 6 = 8

2nd Longsword attack, advantage, damage - (1d20+7, 1d20+7, 1d8+6)

1d20+7 : (16) + 7 = 23

1d20+7 : (7) + 7 = 14

1d8+6 : (3) + 6 = 9

Oct 15, 2017 8:03 pm
Your quarry survives the devistating set of blows but is too preoccupied with your thralls.

Rolls

Attacks on minions (1,2) - (1d20+4, 1d20+4)

1d20+4 : (6) + 4 = 10

1d20+4 : (10) + 4 = 14

Damage on 1 - (1d8+2)

(3) + 2 = 5

Damage on 2 - (1d8+2)

(8) + 2 = 10

Oct 16, 2017 4:49 pm
Aware that my thralls will nt last long, I push the assault.
OOC:
I competely forgot that I cast Magic Weapon back there! Haven't been applying the correct modifiers.

Rolls

1st Longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (5) + 8 = 13

1d20+8 : (10) + 8 = 18

1d8+7 : (1) + 7 = 8

2nd Longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (9) + 8 = 17

1d20+8 : (16) + 8 = 24

1d8+7 : (3) + 7 = 10

Smite damage on first hit, if any - (3d8)

(133) = 7

Nov 17, 2017 10:53 pm
Your wrathfull blade cuts one of the hollows down, the remaining hollow desperately fights against your minions but fails to fight them off.

Rolls

Attack on minion - (1d20+4)

(3) + 4 = 7

Nov 18, 2017 12:43 am
Twisting in the saddle, I lash out at the remaining hollow.

Rolls

1st Longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (19) + 8 = 27

1d20+8 : (19) + 8 = 27

1d8+7 : (2) + 7 = 9

2nd Longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (14) + 8 = 22

1d20+8 : (15) + 8 = 23

1d8+7 : (6) + 7 = 13

Nov 18, 2017 9:32 am
You deliver a blow that should have struck the foe down, but it barely holds onto unlike and lunges at you with its sword for one final blow. But you easily catch it with your shield.

Rolls

Save - (1d20+2)

(16) + 2 = 18

Attack on you - (1d20+3)

(4) + 3 = 7

Attack on you - (1d20+3)

(9) + 3 = 12

Nov 18, 2017 3:58 pm
"You shall all fall before me like wheat stalks before the scythe!"

Rolls

1st Longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (5) + 8 = 13

1d20+8 : (10) + 8 = 18

1d8+7 : (3) + 7 = 10

2nd Longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (9) + 8 = 17

1d20+8 : (2) + 8 = 10

1d8+7 : (2) + 7 = 9

Nov 19, 2017 10:19 pm
The final hollow on the wall turns to ash and you absorb it's soul.
OOC:
I probably should have specified, the two soldiers you just were fighting drop Almian Legionnaire Souls
The battle field past the broken wall now spreads out before you. Straight ahead is a all but destroyed road, that once would have lead to Firekeep but is now all but destroyed. To the left of the path, about 100 feet away is an encampment, in the center you think you spot a bonfire. Everywhere across the battlefield are hollows, many are preoccupied fighting each other assorted pieces of debris, but there is still risk. You spot several soldiers who are better equipped then the others, with lances and broadswords, and you catch glimpses of large figures in heavy steel armour.

Rolls

Saves - (1d20+2, 1d20+2)

1d20+2 : (8) + 2 = 10

1d20+2 : (11) + 2 = 13

Nov 24, 2017 5:35 pm
Once over the wall I veer from the path and head straight for the encampment. Ignoring the scattered fighting I keep a constant lookout for any hollows which might be drawn towards me and my minions.
Nov 25, 2017 9:08 am
You move through the cluttered battle field, as you get close to the encampment, the heavily armoured hollows become more frequent but you manage to avoid them, that is until one draws near your path, if you send your minions to face it or ride past it at speed leaving them behind you can probably escape the heavily armoured figure.
Nov 25, 2017 10:31 am
I neither veer away, nor charge the hollow. If it attacks it will taste my wrath like all the others. I continue on towards the encampment, slow enough for my minions to keep pace.
Dec 3, 2017 12:19 pm
The lumbering figure does indeed close. Noticing you approach it grafts it’s freat sword and charges towards you.

Rolls

Initiative - (1d20)

(12) = 12

Dec 3, 2017 1:00 pm
I point my sword and direct my minions at the lumbering hollow.

Rolls

Initiative - (1d20)

(9) = 9

Dec 6, 2017 10:48 am
The heavy night throws all of its emended weight into a powerful charge. You just barely bring your shield to bare, halting the force of the attack, though four bones resonate with its force.
OOC:
You and your minions have advantage on attacks.

Rolls

Attack (Advantage) - (1d20+6, 1d20+6)

1d20+6 : (10) + 6 = 16

1d20+6 : (11) + 6 = 17

Dec 6, 2017 11:10 am
I answer in kind: my minions fall upon the creature from either side as I slash at it repeatedly with my wrathful blade.

Rolls

1st magic longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (16) + 8 = 24

1d20+8 : (7) + 8 = 15

1d8+7 : (2) + 7 = 9

2st magic longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (16) + 8 = 24

1d20+8 : (18) + 8 = 26

1d8+7 : (3) + 7 = 10

Smite damage - (3d8)

(218) = 11

Jan 2, 2018 2:02 am
Despite the foes heavy armour you drive your wrathful blade into it. The devastating onslaught stuns it for a moment, but it continues it's assult with renewed vigor. Yet again though you deflect the reckless blow using your shield.
OOC:
You again have advantage on your attacks against it.

Rolls

Attack (Advantage) - (1d20+6, 1d20+6)

1d20+6 : (2) + 6 = 8

1d20+6 : (9) + 6 = 15

Jan 2, 2018 6:53 am
OOC:
Do I have Advantage from my thralls taking the Help action, or from something else (in which case my thralls get to make actual attacks)?
Jan 2, 2018 7:37 am
OOC:
Something else, it’s using a reckless attack
Jan 2, 2018 9:24 am
"You will fall before my might!" I declare.
Last edited January 2, 2018 9:24 am

Rolls

1st magic longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (15) + 8 = 23

1d20+8 : (13) + 8 = 21

1d8+7 : (5) + 7 = 12

2nd magic longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (8) + 8 = 16

1d20+8 : (4) + 8 = 12

1d8+7 : (4) + 7 = 11

Jan 21, 2018 1:58 pm
OOC:
*bump* :-)
Jan 23, 2018 8:31 am
OOC:
Sorry I’ve been a bit... Well all over the place. I’m hoping to be back on top of things now so let’s go!
The heavily armoured figure recalls from you Attack, it’s stance broken by your strikes for a moment, though it quickly steadies itself and spins around it’s heavy axe in a wide arc.

Rolls

Reckless Attack - (1d20+6, 1d20+6)

1d20+6 : (17) + 6 = 23

1d20+6 : (6) + 6 = 12

Damage - (2d12+4)

(610) + 4 = 20

Jan 23, 2018 8:59 am
OOC:
No worries! Glad to have you back. :-) Does necrotic damage hurt undead? In this world and in standard D&D 5E? Specifically, would Inflict Wounds hurt them?
Quote:
Inflict Wounds
• 1st-level necromancy
• Casting Time: 1 action
• Range: Touch
• Components: V, S
• Duration: Instantaneous

Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Jan 23, 2018 9:08 am
OOC:
In five 5e this 100% works against undead, though some undead do have resistance against it. In this setting most undead don’t have this resistance though, as I’m reskinning necrotic as ‘dark damage’
Jan 23, 2018 12:11 pm
OOC:
Good to know, thanks! But after some thought I've decided to go instead with Hellish Rebuke and a Smite.
My eyes flash as the hollow's axe bites into my ribs and I wonder, in my current state, do I still bleed red? "Curse you!" I snarl at the creature, and it is momentarily engulfed in the hellish fires of my wrath. My sword arcs once twice more, aimed at my foe's neck.
OOC:
Uh oh. Is that a miss? Is the spell slot (for smite) expended even if I miss?
Last edited January 23, 2018 3:30 pm

Rolls

Hellish Rebuke - (2d10)

(95) = 14

+1 Longsword, advantage, damage - (1d20+8, 1d20+8, 1d8+8)

1d20+8 : (3) + 8 = 11

1d20+8 : (3) + 8 = 11

1d8+8 : (8) + 8 = 16

Smite damage - (3d8)

(566) = 17

2nd magic longsword attack, advantage, potential damage - (1d20+8, 1d20+8, 1d8+7)

1d20+8 : (16) + 8 = 24

1d20+8 : (12) + 8 = 20

1d8+7 : (4) + 7 = 11

Jan 23, 2018 12:15 pm
The flames engulf the behemoth but it seems to resist the fire somewhat, bringing up its arm red hot sparks fly as it bats away your blade with its open palm. But you quickly turn your blade about and drive it into the heavily armored warrior filling it with malice. The monstrous armoured figure falls to the ground and crumples into ash. You absorb a Legrion Tortoise Knight Soul and the way to the tent city is now clear...

Rolls

Dex save - (1d20)

(15) = 15

Reckless Attack - (1d20+6, 1d20+6)

1d20+6 : (8) + 6 = 14

1d20+6 : (5) + 6 = 11

Loot? - (1d20)

(2) = 2

Jan 23, 2018 3:29 pm
OOC:
I completely forgot that I attack twice every round! So I added another set of rolls to the above. I'm guessing that's a hit and so we can use that Smite roll?
Jan 24, 2018 1:35 am
OOC:
Updated to fit with the out come of your roll!
Jan 24, 2018 4:08 am
OOC:
Huzzah!
Spurring my steed forward and with my minions in tow I make for the bonfire. As we move I minister to my own wounds.
OOC:
Lay on Hands for 18hp, which should bring me back to full health.
Jan 25, 2018 8:15 am
As you continue forth no enemies bar your way, but a sound penetrates the din as you enter the tent city, the slamming of steel on steel somewhere deeper in the encampment. In that direction of a puff of smoke rises above the tents, though the bonfire is close at hand as well.
Jan 25, 2018 9:09 am
Is there perhaps a blacksmith in this gods-forsaken place? I resolve to investigate after I have taken a respite at the bonfire.
Jan 25, 2018 10:06 am
You rest at the bonfire, the fire restores your flesh, though your stead and minions fade as your rest. The sound of strikes still resound around the tents, though as you sit at the bonfire you have a chance to look over your gains...
Jan 25, 2018 10:42 am
OOC:
By my reckoning I gained these:
• Estus flask
1 Fading Soul
2 Sorry Souls Fading Souls
1 Almian Legionnaire Soul
2 Almian Legionnaire Souls
1 Legrion Tortoise Knight Soul

Did I miss anything? Oh, the black object the knight gave me. Was that 1 Humanity or something?
Last edited January 25, 2018 1:07 pm
Jan 25, 2018 11:01 am
OOC:
Ah ha, you have triggered my cunning ploy to dump exposition and item descriptions! Also it looks like what you marked as sorry souls are actually just fading souls...
Estus Flask. The Undead treasure these dull green flasks. Fill with Estus at bonfires, and drink to restore HP. The journey of an Undead has always traced the bonfires, and no journey of import has been made without an Estus Flask.

Humanity. This black sprite is called humanity, but little is known about its true nature. If the soul is the source of all life, then what distinguishes the humanity we hold within ourselves? Offer to the bonfire to reverse the effects of Hollowing.

Fading Soul. The fading soul of a lost Undead who has gone Hollow and still. Offer to a bonfire to gain 100xp or for trading. The soul is the source of all life, and even in undeath, or hollowing, the mind seeks souls.

Almian Legionnaire Soul. These soldiers from a distant land marched against the Firekeep at the command of those who would end the age of fire. Offer to a bonfire to gain 150xp or for trading.

Legrion Tortoise Knight. The king of the Firekeep clad his strongest warriors in heavy plate and equipped them with weapons no normal man could carry. Their lack of manuverability was the inevitable end to these iron juggernauts. Offer at a bonfire to gain 1400xp or use for trading.
Jan 25, 2018 1:54 pm
OOC:
There was also a "cracked red eye orb untouched by age."

Malethor is still unaware of the existence of trade in this place so I guess he will convert all souls to XP. By my tally that's 2,150XP from the souls I've gathered. Only 11,850 to go til Level 6!

Do I absorb Humanity in much the same way?

Is it generally safe to take a long rest by the bonfire?I guess I'll find out.
I hold each item up to the bonfire and study it in the light of the flames...
Jan 28, 2018 12:49 am
Cracked Red Eye Orb. Invade another world. (Hollows cannot use the item) Defeat the master of the world you have invaded to acquire humanity. The Cracked Red Eye Orb allows the undead to temporarily imitate this ability normally limited to the Darkwraiths of Kaathe.
OOC:
You are currently have your humility in tack, its only after you start dying when you’ll need to worry about using humanities. Also the simple act of resting at a bonfire grants you a long rest... Time is convoluted in Legrion...
Jan 28, 2018 5:23 am
With my strength restored I go to investigate the sound of ringing steel. But first, I summon my steed.
Feb 2, 2018 8:00 am
Again the crystal shards come forth from the ground and Phrixos stands before you awaiting your command. After passing a few tents following the sound you arrive at a small clearing, where a figure stands hunched over an anvil. As you approach he looks up and acknowledges you but never stops hammering the steel in front of him.
Feb 2, 2018 2:43 pm
I watch the blacksmith at work. What shape will he give the steel?
Apr 9, 2018 12:30 pm
The Smith seems to be at the end of the process of flattening a long bar, after a time he starts to work in the fold, his furious hammering keeping the metal hot. It is after a surprisingly long time that the Smith feels the need to quench the bar in oil, as he goes to heat the bar anew over the divine embers he shouts out to you, showing clear signs of loosing his hearing If you want to stand their and watch me finish this blade you’ll be there for a while, the have a habit in the distant lands to fold their steel a lot. What can I do for you?
Apr 9, 2018 5:36 pm
"Satisfy my curiosity, master smith. This place seems a madhouse of the damned with no alliances unless I am mistaken. How did you come to be here? Whom do you arm? Whom do you serve?"
Apr 10, 2018 10:40 pm
Ye be right about that, madmen and hollows are all who fight on this fields now. I set up here for the ready supplies offered by this place. As for who I arm, why undead such as yourself, who perhaps have been chosen to try and sate the Firekeep, those who try their hand at taking the the very gods lineage for their own.
Apr 11, 2018 5:29 pm
"Are you saying he who conquers the Firekeep attains godhood? Interesting. What can you tell me of the keep's defenses?"
Apr 11, 2018 10:13 pm
The gates are guarded be a hollowed knight from a distant land, the doors to the keep proper Though is its strongest defence, it will only open for a soul of sufficient strength to seek the god’s heritage
Apr 12, 2018 3:39 am
"Such strength as I do not yet possess. I am as newborn in this place. But I will remedy that. What can you forge for me to aid in my quest for power? An enchanted blade? A suit of impenetrable armor? And what do you require as payment?"
Apr 12, 2018 9:29 pm
This old smelter is lacking the divine spark of fire I once worked with, but unless you desire more wonderous creations that won't be an issue, and if you have some titanite on you I can work that into your weapon or armour to reinforce them. Otherwise I can make anything you need. Souls are what I need in exchange for my goods. The smith takes out a blue flask This might help too, Ivan transfer some of the fire from your estus flask into this ashen flask which will refresh your focus instead of your vigour.
Apr 23, 2018 6:01 am
OOC:
Quote:
transfer some of the fire from your estus flask into this ashen flask which will refresh your focus instead of your vigour.
What does this mean in game terms?
Apr 24, 2018 8:17 am
OOC:
Instead of healing you can sacrifice a fixed number of hit die to be able to refresh a short rest power or regain 2 spell slots. Drinking from an Ashen flask takes a bonus action. The process is reversible but you have to go to the blacksmith to do it.
Apr 24, 2018 8:36 am
OOC:
Interesting. Ok, will keep that in mind. Maybe it should be added to this post? Thanks!
"I will return when I have need. Until then, farewell." I spur Phrixos on without any clear direction, pondering my situation. I may be damned for eternity but even this place cannot stay my thirst for power. But Firekeep must wait. I must strengthen myself and raise an army. There are resources here, it seems. But where to now? I scan my surroundings for a clue.
Last edited May 16, 2018 9:28 am
Apr 26, 2018 10:19 am
OOC:
Done, that’s a good call!
The battlefield is a chaotic broiling mess of small combats. As one dies down, the victors scattering without foes to fight others start as the mindless dead rise from the mud of the battlefield. There are few corpses other then those engaged in the melees as fallen corpses swiftly turn to ash. There are some resources to be claimed but not without facing combatants. Perhaps the other paths will lead to easier pickings? Or you could forge your way across the battlefield to try and take the gate, though you spot some large ballista on the walls that occasionally pick of undead who stray too close to the wall.
Apr 28, 2018 1:16 pm
A siege engine or two of my own would help win the gate. All in good time. For now I will explore this place further. I guide Phrixos down one of the paths.
Jun 1, 2018 6:44 am
As I wander I brood on the passage of time in this place. Do the sands of time flow the same here as it does in the land of the living? Or does an eternity pass in the mortal realm with each grain of sand fallen in an hourglass here? I shrug. It matters not. Such useless musings will gain me nothing. I must set my will to the task at hand.
Jun 1, 2018 9:36 am
OOC:
Subtle I like it...
On a whim you take Phryxos down the cliff path. The road is tight to the face of the cliff, below a desert of swirling sand and ash spreads our to the distance. Around a bend you spot the paths destination, a squat village presses against the mountain wall. Before you arrive at the village though, a large creature slumbers across your path, blocking your way.
Jun 1, 2018 7:33 pm
OOC:
What does it look like? Is it acting aggressively/hostile?
Jun 1, 2018 10:23 pm
The large creature that sleeps over the path probably stands twice your height, and is heavy with flesh. It’s body has rubber scales. And you spot sharp claws and teeth but otherwise cannot tell if it will be friendly or hostile when disturbed.
Jun 24, 2018 7:50 am
"Ho there!" I bellow at the creature. "Hear me! Awake!"
OOC:
The moment it wakes, Channel Divinity: Control Undead. Everything's undead 'round here, right? If not, would I be able to tell whether a creature is undead or not? Maybe with a use of my Divine Sense?
Last edited June 24, 2018 7:52 am

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