Play It Solo

Jan 7, 2018 3:29 pm
This is very interesting! Has anyone tried it? Quoting The Lone Crusader:
Quote:
"Play It Solo" is a series of articles that turn existing published adventure material designed for regular D&D group play into a single player, solo D&D experience that can be played without a DM.

The articles will guide you through the adventure, indicating which pages in the adventure you should read and thereby avoiding spoilers that might ruin an adventure for you.
The instructions are for existing WOTC -published adventures to be used as-is, but the site also offers this adventure which they converted for soloing. In addition, the author has published several solo adventures available for online purchase via RPGNow.
Last edited May 31, 2018 3:26 pm
Jan 7, 2018 3:35 pm
I've never done that before, but have solo'd with Mythic GM Emulator and the Gm's Apprentice cards. I'll have to check that out, thanks!
Jun 1, 2018 5:52 pm
So I finally tried this today, and here's the result. I must say, it was fun! I'm absolutely going to go back (spoiler alert: my character died) and try it again!
Jun 1, 2018 5:58 pm
I've used the GM Emulator with various random generators to play both by myself and with a small gmless group before. Pretty fun!
Jun 1, 2018 5:59 pm
That looks totally awesome!
Jun 1, 2018 11:56 pm
Oh, so this is why you barely have time to play other people's games. You're playing with yourself! :P
Jun 2, 2018 3:24 am
Haha! No, just had a free day yesterday. Am still on a reduced-RPG diet. And it's not just about lack of time either.
Jun 2, 2018 3:40 am
Are you familiar with Scarlet Heroes? A great overlay for old school D&D type games so they can be played one on one or solo. The author produces genius work consistently, it's a cool concept.
Jun 23, 2019 7:38 pm
Scarlet Heroes is most excellent for solo play. I cut my teeth on that puppy. Wonderful. As is or as an overlay.
Jun 23, 2019 7:40 pm
Jabes.plays.RPG says:
This is very interesting! Has anyone tried it? Quoting The Lone Crusader:
Quote:
"Play It Solo" is a series of articles that turn existing published adventure material designed for regular D&D group play into a single player, solo D&D experience that can be played without a DM.

The articles will guide you through the adventure, indicating which pages in the adventure you should read and thereby avoiding spoilers that might ruin an adventure for you.
The instructions are for existing WOTC -published adventures to be used as-is, but the site also offers this adventure which they converted for soloing. In addition, the author has published several solo adventures available for online purchase via RPGNow.
Those links are dead now :-(
Jun 23, 2019 7:53 pm
well, do you have an active link? I'm curious and want to try now
Jun 23, 2019 10:03 pm
One system I think works really well for solo play is Ironsworn - it's become one of my favorite systems.
Jun 24, 2019 12:56 am
I have Ironsworn, started it, got distracted and never went back. I really need to.
I am curious also about the solo adventures too though.
I have been learning about Cypher and Numenera using the Cypher Chaos emulator that lets you play Cypher system games solo. It works pretty well.
Jun 24, 2019 9:38 am
what is the difference between these games and Choose our own adventure books?
Jun 24, 2019 12:52 pm
For the one's I mentioned, they are not adventure books. For Scarlet Heroes it enables one player with a single character to get the strength needed to overlay conventional D&D like adventures which normally require parties to deal with. It manages this with some mechanics which are really rather brilliant, and allow you to port published module material into the world of solo character play with very little tweaking. And it really does work. There are also settings in the book you can use. I've played in a wilderness, dungeon and urban setting. It has tables to enrich your world and help with it's building.

The Mythic and Chaos emulators allow you to ask questions and based on your die rolls an unexpected event can occur, an alteration to your current scene or nothing changes. Also very clever systems. Chaos is more for Cypher rule systems and Mythic can be used for anything. Mythic is quite complex and has a steepish learning curve but it's amazing. There is a pretty sizable solo RPG community using these and other methods successfully.
Jun 24, 2019 1:26 pm
Scarlet Heroes has two primary mechanisms to allow solo play: 1) the use of a"Fray Die" and, 2) when attacking monsters, heroes affect their hit dice versus their hit points. The Fray Die is an extra attack against foes there are of a level equal to or less than you -- incidental flourishes with the blade or sparks of wizardry that take down surrounding enemies. Like Windyridge said, it's quite clever. It's designed for either solo play or 1 DM and 1 player. I'm actually attempting a game with a buddy of mine here to see how it translates to PbP. We'll use the dice tables for nearly everything. If it's successful (or not) I'll share our experiences.

The book contains dozens or rollable tables that are quite inventive. The setting is pretty cool, too, although you don't need to use it. The system is designed to be modified and inserted into whatever system you're playing.
Aug 10, 2019 12:29 am
Four against Darkness is the OMG of the solo world!
Sep 12, 2019 6:02 am
Scarlet Heroes and 4AD are both really cool! I'd love to play Scarlet Heroes in a regular group setting (just eliminate the Fray die for everyone but Mages). Two others that are worthy of mention for quick and dirty solo fun are Chronicles of Arax by Crystal Star and Dungeons by Adventure Games Guild.
Sep 13, 2019 11:50 pm
There is also Elminster's Guide to Solo Adventuring that lets you play regular D&D adventures solo.
Sep 15, 2019 2:58 pm
My criteria for using a system is if I can fit it all into my head. That means all the rules, the whole system, can fit in my thoughts without looking at a rule book. I can play it without reference. When I was 15 or 16 I could fit the entire AD&D tome in my head. Time has passed my friends, so now Risus, maze rats, or FU are the only things that can fit in my tiny cranium.

For me the go-to system, when I want to solo play, is miso RPG. I use it when I don’t want to think or can’t fit a system into my head.

I recognize the immense potential of Ironsworn. But I still have not been able to fit it into my head. It is a glorious thing, and maybe the best interpretation of Powered by the Apocalypse, I have seen. I include Dungeon World in that. I even give it the hallowed honor of being one of the few systems I own in physical form. In our pdf rpg world that means a lot. But this helps Ironwriterand Winsometo play as a game aid/manager.

4AD rocks, and with the small booklets and a really great web app I Foundit is a cinch to play. Still sometimes my crypt of a mind loses some stat or rule. So I usually wind up cheating and saving the day!

I rediscovered D100 Dungeon .Great stuff, but there is no way my skull can put that horde of tables in my head. Thus I am on the hunt for an excel sheet or a handy online thingamadoodle for it.

If anyone is interested there is an unbelievablely active solo rpg group called Lone Wolf Gaming. I would give a link, but we have so many manifestations that all you got do is google-fu.

Finally there is the solo omni-list that dieheart posted Here.

Yeah, I’m a soloist alright. All I could do here in New Orleans.
Sep 15, 2019 4:56 pm
Enjoyed D100. My workaround for the plethora of tables was printing the much used tables, printing the cheat sheet, which REALLY helps, and having the book open on my laptop. I have The Adventurer's Companion too (Youtube made me do it!). 4AD is also a good time. I have the next few books after the first but haven't played them yet. Winters here in Central NY can be brutal so all kinds of games get taken out. Dark City Games has lots of adventures that are similar to choose your own adventure but there are maps and mini's. Can be played solo or with a group. Customer service is second to none there.

IronWriter and Winsome look like very handy tools!
Sep 15, 2019 5:37 pm
Downloaded Ironsworn. Reading it now. *excited*
Sep 15, 2019 7:05 pm
Anybody have a link to a good form-fillable pdf character sheet for IronSworn? This isn't bad, but someone might have something better. Thanks!

EDIT: I did consider an all-text sheet. Might be the least fuss, TBH.
Last edited September 15, 2019 7:15 pm
Sep 16, 2019 1:41 am
I like the Fusake play sheet. It's not a pdf but it works really well IMO.
Sep 16, 2019 1:20 pm
Valdus says:

I rediscovered D100 Dungeon .Great stuff, but there is no way my skull can put that horde of tables in my head. Thus I am on the hunt for an excel sheet or a handy online thingamadoodle for it.
I'm in the process of building a Scarlet Heroes adventure helper -- it will be a pretty massive Google Sheet. When I have it complete, I'll post a link here that folks can copy. It should allow for solo play or simply a helper for the DM. I've been experimenting with the idea of 'Improv Gaming' where the DM and player(s) will decide everything about the world, but when they get stuck or want to introduce a random element, you just bring up the rollable tables, including Yes/No oracles to help decide things. The idea is to allow for as little prep as possible for the DM to see what kind of cool stuff can happen.
Sep 16, 2019 2:24 pm
Very much looking forward to that!
Sep 22, 2019 2:23 am
This is entertaining and he goes through the process pretty well using the Mythic Emulator. There are a few episodes. If you haven't heard of him, you've surly heard his voice.

Trevor Devall's solo RPG show
Sep 23, 2019 6:27 pm
Windyridge says:
This is entertaining and he goes through the process pretty well using the Mythic Emulator. There are a few episodes. If you haven't heard of him, you've surly heard his voice.

Trevor Devall's solo RPG show
This is fantastic -- the editing alone makes this worthwhile -- very tight and entertaining.
Last edited September 23, 2019 6:27 pm
Dec 22, 2019 6:30 am
How about text-based solo RPGs like Zork or Sryth?
Last edited December 22, 2019 6:31 am
Dec 22, 2019 1:02 pm
These look cool especially Syrth.
Dec 22, 2019 3:46 pm
Zork:
Honestly I have not tried it but I am aware it is one of the very first of this type of game.

Sryth:
A lot of content is behind a paywall but I have been playing for over a week with a free account and still feel like I have barely scratched the surface of the free content.
Dec 22, 2019 5:17 pm
Good to know.
Jan 8, 2020 3:18 pm
This just came up in my Sryth game. I wish I had known from the beginning.
Quote:
Account Status: 9 days left.

New Sryth accounts remain active and accessible for a period of 30 days following their creation.

After 30 days, non-upgraded accounts are automatically deactivated.

Deactivated accounts will remain in the system for 30 days. After 30 days, deactivated accounts are automatically removed.

Upgraded accounts (Adventurers Guild) are not subject to deactivation and enjoy full access to Sryth as well as the many features and benefits our premium membership offers.

If you enjoy playing Sryth, we invite you to take a moment and discover all that awaits you when you upgrade your account.

As always, thank you for playing and thank you for supporting Sryth!
Last edited January 8, 2020 3:20 pm
Mar 25, 2020 6:55 pm
New solo play Bundle of Holding
[ +- ] Flavour text
Mar 30, 2020 8:11 am
Reposting from @lenpelletier via Discord:
Quote:
saw this 5e solo play web site with one free adventure https://sayeth.itch.io/the-saints-tomb
Apr 5, 2020 3:41 am
Free solo Pathfinder 2 game from Rogue Genius Games
Duskwaker's Due

No Gm? No group? No problem! Physical and social distancing interrupting your game plans? In this GM-less, solo adventure for Pathfinder 2nd edition you are Tarklo Dirge, a wanderer and sword- for-hire. You are one of a rare group of people called duskwalkers, ashen-colored humanoids who guard the cycles of life and death. You have put more unquiet souls to rest than you care to count, and you are often overwhelmed by the enormity of the task ahead of you: the world is filled with so many of the shambling dead and haunting spirits that you fear you’ll never know any life other than returning the dead to their proper repose. Stay home. Be safe. Play games.
Jul 8, 2020 1:48 am
Jabes.plays.RPG says:
Anybody have a link to a good form-fillable pdf character sheet for IronSworn? This isn't bad, but someone might have something better. Thanks!

EDIT: I did consider an all-text sheet. Might be the least fuss, TBH.
https://docs.google.com/spreadsheets/d/12BniWdrBdnq5L_w0w0JlbvFqr4AGsaEgMC0QPFoZz0Y/edit?usp=sharing

I made this out of boredom to try out the game with. It's a google sheets character sheet to use... easy to modify if you need to.
Last edited July 8, 2020 1:49 am
Jul 8, 2020 2:22 am
waceycs says:
Jabes.plays.RPG says:
Anybody have a link to a good form-fillable pdf character sheet for IronSworn? This isn't bad, but someone might have something better. Thanks!

EDIT: I did consider an all-text sheet. Might be the least fuss, TBH.
https://docs.google.com/spreadsheets/d/12BniWdrBdnq5L_w0w0JlbvFqr4AGsaEgMC0QPFoZz0Y/edit?usp=sharing

I made this out of boredom to try out the game with. It's a google sheets character sheet to use... easy to modify if you need to.
Roll20 has a great character sheet that includes the assets, vows and progress tracks. Makes the game so much easier to manage. If you are interested it is free.
Jul 11, 2020 4:38 pm
when I was a kid, I invented my own post apocalyptic RPG to play solo, while I walked down the street, waited for the streetcar etc. It was all based on phone numbers.

Standing at a city intersection, imagine it destroyed, then start looking for phone numbers, and jot them down. As many as you can in 30 seconds or so. On a store sign, or side of a truck, etc.

Each of those numbers represents a foe. Who they are, level of hostility, arms and equipment. Then, since you can't roll dice on the streetcar, I used a deck of playing cards with the J-Q-K's removed. Draw two cards for a d100 roll.

Len

Jul 11, 2020 6:28 pm
Skallagrimm says:
when I was a kid, I invented my own post apocalyptic RPG to play solo, while I walked down the street, waited for the streetcar etc. It was all based on phone numbers.

Standing at a city intersection, imagine it destroyed, then start looking for phone numbers, and jot them down. As many as you can in 30 seconds or so. On a store sign, or side of a truck, etc.

Each of those numbers represents a foe. Who they are, level of hostility, arms and equipment. Then, since you can't roll dice on the streetcar, I used a deck of playing cards with the J-Q-K's removed. Draw two cards for a d100 roll.
That is awesome! You are a beautiful soul.
Jul 11, 2020 6:32 pm
thanks!
that'll make up for the way I look on the outside haha
Jul 17, 2020 12:45 pm
In my soloist despair I have rediscovered Tunnels and Trolls. While I never played the solos, the TNT bundle threw about nine of them. Thus I have been marinating in those modular juices.

But I love dungeon crawls, room by room, so I have been experimenting with axebanes dungeon cards and random tables to aid in my delve. it feels good, real good. My five year old son has even joined in the carnage.

I just love how tnt is almost a one roll engine. The use of saving rolls is quite brilliant. I am now trying to conceptualize a way of easily taking a party into the crawl.

In other news, I got the Ironsworn delve book. It reads amazingly well and if I can just hold all of Ironsworn in my head I would play it consistantly, if not constantly.

Yes, I demand an RPG where I don’t look up a thing.
Last edited July 17, 2020 12:53 pm
Jul 17, 2020 1:09 pm
You can play Ironsworn solo on Roll20. The character sheet has all you need in a very accessible way (tabs). Really cuts down on the flipping through pages. Assets too.
Jul 17, 2020 5:25 pm
I need an Roll20 Primer! I login and it all just flies at me. I may use a higher res screen if I try again.
Jul 17, 2020 5:47 pm
They have a great video tutorials.

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