Character Creation

Jan 29, 2018 5:25 pm
Create and discuss your characters here.

Roll 'em or buy em. Point buy or 4d6 drop lowest, reroll 1's once, whichever you prefer.

When we finish the one-shot, if we decide we're still continuing, and once I get my DM feet under me, we can talk about a one-time rebuild of characters for anyone who wishes it.

LenInactive for 28 days

Jan 29, 2018 5:58 pm
Rolling 'em! With rerolled ones that gives me:

( 6, 4, 5 ) = 15
( 6, 5, 5 ) = 16
( 4, 5, 6 ) = 15
( 3, 5, 2 ) = 10
( 5, 6, 6 ) = 17
( 3, 6, 2 ) = 11
( 6, 4, 6 ) = 16

Dropping lowest that gives me 17, 16, 16, 15, 15, 11 ??? Did I do this right?
Last edited Jan 29, 2018 6:03 pm

Rolls

Stat rolls - (4d6)

(3611) = 11

Stat - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6552) = 18

4d6 : (4562) = 17

4d6 : (3522) = 12

4d6 : (5466) = 21

4d6 : (3122) = 8

4d6 : (6446) = 20

Reroll 3 ones - (3d6)

(456) = 15

Jan 29, 2018 5:58 pm
I'll roll my stats, and I'm going to do it in order. And in order to exercise my RP chops, I'm going to randomize my race and class before I roll.

Stout Halfling Warlock (Fiend), former Pirate!
STR: 14, DEX 12, CON 11, INT 17, WIS 14, CHA 14
Last edited Jan 29, 2018 6:33 pm

Rolls

Race, Class - (1d9, 1d12)

1d9 : (3) = 3

1d12 : (11) = 11

Halfling subrace - (1d2)

(2) = 2

STR, DEX, CON, INT, WIS, CHA - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6235) = 16

4d6 : (3225) = 12

4d6 : (2244) = 12

4d6 : (2516) = 14

4d6 : (4151) = 11

4d6 : (4554) = 18

Reroll 1s (x3) - (1d6, 1d6, 1d6)

1d6 : (6) = 6

1d6 : (4) = 4

1d6 : (5) = 5

Warlock Patron - (1d3)

(2) = 2

Background? - (1d13)

(11) = 11

Sailor or Pirate - (1d2)

(2) = 2

Personality, Ideal, Bond, Flaw - (1d8, 1d6, 1d6, 1d6)

1d8 : (7) = 7

1d6 : (6) = 6

1d6 : (6) = 6

1d6 : (4) = 4

Trinket (Lucky Charm) - (1d100)

(56) = 56

Jan 29, 2018 6:21 pm
Looks like you rolled 7 stats, Len. :-D

LenInactive for 28 days

Jan 29, 2018 6:25 pm
Isn't that how you do 4d6 drop the lowest? You roll 4d6 seven times and then drop the lowest one?

LenInactive for 28 days

Jan 29, 2018 6:25 pm
Oh never mind

LenInactive for 28 days

Jan 29, 2018 6:32 pm
Haha! This is why you should let players delete there posts :D Well I can reroll for sure. Also happy to drop the highest of the 7 rolled (one of the 16s), which would give:

15, 16, 15, 10, 16, 11
Jan 29, 2018 7:07 pm
Your highest was actually a 17 (from the fifth roll: 5, 4, 6, 6) but hell, just take your first six rolls, high or low! :-)

15, 16, 15, 10, 17, 11

LenInactive for 28 days

Jan 29, 2018 7:30 pm
Thanks Jabes! This is what happens when you only have 3 hours of sleep! :P
Jan 29, 2018 8:14 pm
Well, since rolling seems popular today...

11, 15, 14, 13, 11, 12 is what I got. Actually not too far off from standard array!
Last edited Feb 7, 2018 3:12 am

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6123) = 12

4d6 : (5552) = 17

4d6 : (4545) = 18

4d6 : (4363) = 16

4d6 : (4121) = 8

4d6 : (4444) = 16

Re-roll 1s - (3d6)

(115) = 7

Jan 29, 2018 9:04 pm
Well, I guess I need to roll for stats. I'm debating whether or not to take CancerMan's route...decisions, decisions.

9 13
16
13
17
12
14
Last edited Feb 3, 2018 12:52 am

Rolls

Stat barf - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (2134) = 10

4d6 : (5526) = 18

4d6 : (6342) = 15

4d6 : (4566) = 21

4d6 : (4261) = 13

4d6 : (5542) = 16

Dolla Dolla Bills, Y'all. - (5d4)

(23331) = 12

Forgot I could reroll 1's - (2d6)

(62) = 8

LenInactive for 28 days

Jan 31, 2018 4:14 pm
Ho. Lee. Shit. That intro exploded my brain with ideas.

Shotgun on Mr. T.!

Let me know if any of this does not work for you, DM Jabes.

Half Orc Barbarian / Monk

1. In general, this is a pretty silly build - Unarmored Defences don't stack, need high numbers in every stat, but when else will I ever get to play it then when I have stats like these? The flavour is 100% B.A. Baracus.

2. DM, this character will put us into the confusing realm of melee weapon attacks and unarmed strikes. There was some errata that was supposed to smooth things out, but is still pretty confusing. So, I want to make sure I'm in line with the way you are going to rule this. As far as I can tell, unarmed strikes are not considered 'weapons' but are considered melee weapon attacks (this link sums it up pretty well). Erratas and tweets confirm, but I defer to your ruling.

Here's some other weird rules around this character (some don't apply until 3rd and 4th level). I share these so that I don't throw any surprises at you down the road. If anything here does not work with you, I will defer to your ruling.

* If I use strength for unarmed strikes, when I rage I will be able to apply Rage damage bonus (+2) to those hits.
* Half-Orc savage attacker should work with unarmed strikes if I crit with them.
* At Barb-2, when I use reckless attack, unarmed strikes will benefit.
* At Monk-2, my flurry of blows will benefit from reckless attack and damage rage bonus. I should be able to use Ki while raging.

Again, let me know if this doesn't work for you or you think its too cheesy. Pretty sure it is less powerful than a regular barbarian with
a greatsword.

3. Stats gonna be 18, 16, 18, 10, 15, 11

4. Going to use a shield, but can I reflavor as bracers and necklace chains? I will mechanically be restricted to 1 handed actions and donning-doffing takes 1 action rules.

Hope this isn't making things too complicated. At the end of the day I just wanna punch things well.
Last edited Jan 31, 2018 5:28 pm

LenInactive for 28 days

Jan 31, 2018 5:34 pm
(added some questions to the original post)
[ +- ] I PITTY THE FOOL
Jan 31, 2018 5:47 pm
@Len, thank you for the link with the official tweets and discussion, but it has ALWAYS been my opinion that unarmed strikes should work exactly how you describe above! So hell yes, do it!

And yes to the bling shield as long as we retain shield mechanics. Will you be taking the Shield Master feat down the line? :-D

EDIT: The ki-rage combo is maybe a little iffy-er than the rest, and definitely not something I've considered before. But I'm still going to say yes.
Jan 31, 2018 6:10 pm
[ +- ] Ybus Backstory
Following the A-Team theme, Ybus strikes me as a Howling Mad Murdock archetype. Ybus' forte is not piloting, of course, but he has a high intelligence and I've updated his specialization in Nature and Investigation to fit the pirate background. His near-death experience addled his mind a bit, and his constant visions of tiny devils makes for... interesting conversations.

I was considering taking the Pact of the Chain at 3rd level, which gives access to an Imp that befits the Fiend patron, and since an Imp turns invisible it could be one of the "imaginary friends" that Ybus keeps talking to.

Background: Pirate
Feature: Bad Reputation
Personality Trait: My language is as foul as an otyugh nest
Ideal: Aspiration. Someday I'll own my own ship and chart my own destiny (Any).
Bond: Rival pirates murdered my captain and crewmates, plundered our ship, and left me to die. Vengeance will be mine.
Flaw: Once I start drinking, it's hard for me to stop.
Jan 31, 2018 6:22 pm
I love it! Needless to say, you guys don't HAVE TO pattern any of your characters after the members of the A-Team, but I sure won't stop you if you do!
Jan 31, 2018 6:35 pm
I figured so, but the Murdock-archetype seemed to fit the general theme of a Fiend-Warlock with average Charisma and Wisdom.
Jan 31, 2018 6:39 pm
It's perfect, actually!

LenInactive for 28 days

Jan 31, 2018 7:21 pm
Jabes.plays.RPG says:
@Len, thank you for the link with the official tweets and discussion, but it has ALWAYS been my opinion that unarmed strikes should work exactly how you describe above! So hell yes, do it!

And yes to the bling shield as long as we retain shield mechanics. Will you be taking the Shield Master feat down the line? :-D

EDIT: The ki-rage combo is maybe a little iffy-er than the rest, and definitely not something I've considered before. But I'm still going to say yes.
About Shields: Shield mechanics 100% retained. I haven't considered Shield Master yet but it would be funny for things to 'bounce off' his gold-plated chest.

About ki: Again, your call and thanks for giving me benefit of the doubt. I think if you can use battle master superiority dice in rage, it's probably safe to say you can use ki in rage. Way of the Four Elements where you use Ki to cast spells is where it gets iffy for me, but Mr T. won't be a Way of the Four Elements monk.

Just have to think of a name now....
Jan 31, 2018 8:09 pm
lenpelletier says:
Just have to think of a name now...
Baracus sounds plenty orcish to me hahaha!

LenInactive for 28 days

Feb 1, 2018 12:08 pm
Baracus it is! Looks like I'll have to ditch the shield idea as many monk abilities only work if you are not using a shield. Character submitted - still have to type out equipment and flaw/bonds etc.

Also, BA Baracus has a deathly fear of flying. That doesn't come up very often in D&D; what would be an equivalent in a fantasy setting? Sailing?
Last edited Feb 1, 2018 12:32 pm
Feb 1, 2018 1:19 pm
@Len: Fear of gnomes, maybe? LOL!

You're right about the shield - Martial Arts and Unarmored Movement (and no doubt a bunch of subclass features too) don't work. I should've thought of that and warned you.

@CancerMan: I failed to mention before - your character portrait is sick!
Feb 1, 2018 3:47 pm
Credit to the artist!

DMJInactive for 2 months

Feb 6, 2018 8:50 pm
Rolling this...


Second Entry: rerolling 1s in set 5 and set 6 (called set 4 and 5 below by mistake)

Daaang. This might be a great run of luck.

Reroll 1s and drop lowest, shakes out like this:

18
10
12
14
16
16

Jabes, not sure about who this guy is yet, but you know he's going to be Human.
Last edited Feb 6, 2018 8:59 pm

Rolls

Ability Scores - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6616) = 19

4d6 : (4323) = 12

4d6 : (5432) = 14

4d6 : (5362) = 16

4d6 : (1465) = 16

4d6 : (5145) = 15

Reroll 1s in Set 4 and Set 5 - (1d6, 1d6)

1d6 : (5) = 5

1d6 : (6) = 6

Feb 7, 2018 3:26 am
I know nothing about the A Team, so I'm going to avoid going that route. I have a couple character ideas

1. Halfling Battlemaster Fighter focused on Archery
2. Gnome Divination Wizard

DMJInactive for 2 months

Feb 7, 2018 3:50 am
Alright. After reading the above. I think I'm going to dive in to call the Face character. I can't swing filling the Hannibal role (though I think Hyp could knock that one out of the park).

Race: Human definitely. Variant probably, so I can dash some Feat/Skill flavoring on that.
Background: probably Charlatan.
Class: not sure. Leaning towards Rogue, Bard in 2nd place, with Fighter Champion still in the competition.
Big CHA is a must. Face has to have all the connections and the silver tongue and the skills, y'all.

ps. Cancer, that completely random character was a fun trail to follow. Ha! Well done...to the dice I guess. And yeah, that crazy halfling pic is pretty tight.
Feb 7, 2018 5:15 am
Sorry for my lack of input, I've been drained both physically and mentally from work. My character is mostly done, he just needs his background and flaws and such, I haven't had much time to work on that. All the meat is done, I just need the potatoes as it were.

Naat, we're in the same boat I don't know anything about A-Team so you won't be alone.

DMJ, I don't know if it will change your choices but my character has an 18 in charisma and, as I stated above, I know nothing of A-Team so I don't know how well I'd be able to portray someone I don't know.
Feb 7, 2018 5:27 am
I wouldn't worry about a lack of knowledge. The basic gist is that we're a small group that works together to pull off shenanigans, perhaps for a noble purpose. I don't know if we'll be considered fugitives and thus forced to work good deeds undercover, but like most D&D adventuring groups, each of us tends to have an area of expertise.
Feb 7, 2018 5:58 am
Yeah guys don't worry about the lack of A-Team knowledge. The reference is for tone setting only and I don't expect any of you to model your RP on it. On the other hand, for anyone who does take a page from the show or any other 80's goodness I say go for it!

The basic gist is this: you are a small group of operators formerly of the Cysegrian government (see World Almanac) who are now mercenaries for hire doing something good, something bad, a bit of both.

Yes, you are fugitives, having escaped incarceration after being jailed for a crime you didn't commit (details of the crime are open for discussion, or we can gloss it over, your choice). You are probably going to be pursued by agents of Cysegr.

I know pretty much everyone is currently dealing with RL responsibilities and it's been tough, so no pressure, take your time. I know I won't be able to post anything meaningful until after Valentine's. Til then, take care, fellas!

LenInactive for 28 days

Feb 7, 2018 7:26 am
As much as my character is inspired by Mr. T.'s character from the A-Team, that just means he's the stereotypical D&D half-orc barbarian with a few 80s catchphrases.

I think its great if anybody plays a character not directly inspired from the A-Team. It'll add new spice to the mix so that we're not just rehashing ideas from an old TV show, but creating something original ourselves.

Also, I decided Baracus is going to be afraid of magic.

DMJInactive for 2 months

Feb 7, 2018 12:15 pm
Right on. Fellas, apologize if I was over-zealous on the A-Team jokes right out of the gate - didn't mean to alienate non-ATeam aficionados, and definitely didn't mean to suggest that any of us are pinned down on character choice. I was just stirring through all of the nostalgia, cheesy pop comedy, and hackneyed tropes that were laying around for easy access after the game launch promo and the B.A. Barracus and Murdock head-nods which were hilarious.

I find myself really torn between character ideas in fact. With this top shelf group, the strong staging of the setting, and a decent set of AS rolls, there are so many directions to go that would be guaranteed entertainment.

A-Team correlated or not, this game is going to be a hit and the scenes upcoming from this team are going to be tv-show worthy.
Last edited Feb 7, 2018 12:16 pm
Feb 8, 2018 12:53 am
I'm definitely going to be the divination wizard :-)

DMJInactive for 2 months

Feb 8, 2018 2:13 am
Going on complete shift on imagery from previous plan.

Race: Human Variant (Extra Feat: Tavern Brawler, Extra Skill: Religion)
Class: Paladin
Background: Criminal
S19 D12 C18 I14 W10 CH16
Stealth, Deception, Athletics, Intimidation, Religion
Fighting Style: Great Weapon Fighting

Backstory Summary: A former enforcer for a teamster guild who became sadistic in a racial gang war fought in the cities and on the roads. Found religion and turned away from crime. Learned to read and write, entered religious devotion to become a priest, but was cast out after several backslides, fits of rage and violence. Imprisoned for a time. Broke, homeless, and adrift, enlisted in the military to fight in great war (common to the team). Does not understand new miraculous powers as a Paladin because he is excommunicated and a pariah to the church. Struggling to recover religion and figure out how to live, especially battling violent tendencies. A man of prayer and regiment, an avid reader of philosophy, a seeker of the rhetoric of wise men.

Name: Urban Septime (sep-TEEM)
[ +- ] Urban Portrait Pic
Last edited Feb 10, 2018 2:39 pm

LenInactive for 28 days

Feb 8, 2018 3:17 am
Looking forward to you smiting somebody with a tankard or a chandelier :) Urban looks like a great character!
Feb 8, 2018 11:24 pm
Okay, I might do a slight overhaul on my character.

DMJ, let me know if this steps on your toes too much. The plan is for him to be a troublemaker who found religion. If you're okay with that, perhaps our characters have some prior history, as they are similar in concept; childhood friends, cell mates. Mechanically, it'll be cleric/bard.

DMJInactive for 2 months

Feb 9, 2018 1:51 am
HypCo says:
Okay, I might do a slight overhaul on my character.

DMJ, let me know if this steps on your toes too much. The plan is for him to be a troublemaker who found religion. If you're okay with that, perhaps our characters have some prior history, as they are similar in concept; childhood friends, cell mates. Mechanically, it'll be cleric/bard.
HypCo, I'm honored you asked, but of course I'm game for whatever you've got in mind.

Plus that sounds like a rad idea.

Hey, I'm pretty sure that while Urban was incarcerated in the Citadel of Woeful Dread for assault against his mentoring priest at seminary, he cooled off after the first couple of weeks and started an inmate Bible study to get himself back on track. That went well enough for a while, until Urban got frustrated with another inmate who was an atheist heckler and Urban split his head open with a soup bowl. When Urban got out of solitary confinement a month later, he pleaded effectively for a cell where he could listen to the visiting priests who stopped by for 15 minutes a week to distribute blessings. Maybe these two guys met in this religious setting at the Citadel?

Just kidding, bro. Have at it. Can't wait to hear what you have and see how these two interact.
Last edited Feb 9, 2018 2:00 am
Feb 9, 2018 9:55 pm
Okay, switched from Bard to Rogue because we we're missing a trap disabler and bard/cleric was stretched a bit thin (I had 9 known spells and only 3 slots). I feel Rogue/Cleric still fits the concept I'm looking for and fills our needs better.
[ +- ] Rydler

DMJInactive for 2 months

Feb 10, 2018 2:25 pm
DM Jabes, proposing this as draft expanded background.
[ +- ] Urban Extended Backstory
Last edited Feb 12, 2018 5:44 pm

LenInactive for 28 days

Feb 12, 2018 4:52 am
Starting wealth = 50gp

Looks my character is pretty much done. Let me know if you need anything else, Jabes.
Last edited Feb 12, 2018 5:55 am

Rolls

barbarian - (2d4)

(14) = 5

Feb 12, 2018 5:02 pm
I've approved everyone's character. Some notes:

Rydler:
- Light domain, correct?
- Don't forget to specify which skills for your Expertise.

Urban:
- Avruna is modeled after ancient India. I suggest renaming Carreau to something like Bhaya (fear), Mrityu (death), Dukha (pain), or Krodha (wrath).
- Cysegr has not waged war in the last century. We can say when Urban was conscripted into the Cysegrian Legions he was initially posted to the Q'sulth to help deal with the mountain tribes - a dangerous, undesirable assignment.

DMJInactive for 2 months

Feb 12, 2018 5:35 pm
Jabes.plays.RPG says:


Urban:
- Avruna is modeled after ancient India. I suggest renaming Carreau to something like Bhaya (fear), Mrityu (death), Dukha (pain), or Krodha (wrath).
- Cysegr has not waged war in the last century. We can say when Urban was conscripted into the Cysegrian Legions he was initially posted to the Q'sulth to help deal with the mountain tribes - a dangerous, undesirable assignment.
Awesome info, DM. Will edit accordingly - want to make the background correspond. I dig the naming trend guidance too.
Feb 12, 2018 5:41 pm
Doh, you are correct. Made the proper changes, everything thing should be as fit as a fiddle now.
Feb 12, 2018 6:06 pm
@HypCo, does Rydler's lady love have a name or is it too painful a memory? :-D

@Naatkinson, don't forget your character avatar!

@J, Where is Tullus House based out of?

DMJInactive for 2 months

Feb 12, 2018 6:26 pm
Jabes.plays.RPG says:

@J, Where is Tullus House based out of?
Jabes, I was thinking Cadarnle. Idea is that it is old school gangster, developed from the ground up during the early days of supporting Cysegr's expansion with logistics and transportation. Long term connections and traditions in many locations from there outward. Represents kind of a long-term exploitation, corruption, apathy of what was originally a good thing, which seems to be a lot of what is going on in Cysegr overall.
With that being said, I'm game for anything that you say makes sense in the setting of course.
Feb 12, 2018 6:53 pm
Up until this point I hadn't given too much thought to the level of criminality in Cadarnle. It's a sizable city and yeah there are certainly nooks and crannies for criminal elements to grow but law and order here is top notch so I'm inclined to say consider Port Llif instead. On the other hand, it makes absolute sense that a far-reaching operation with a legit front like Tullus House is going to want to be in the capital and get as many fingers in many pies. I guess one thing to think about is does the company have any backers among the nobility? So yeah I throw the ball back in your court. I'm fine with either.

DMJInactive for 2 months

Feb 12, 2018 7:33 pm
Jabes.plays.RPG says:
Up until this point I hadn't given too much thought to the level of criminality in Cadarnle. It's a sizable city and yeah there are certainly nooks and crannies for criminal elements to grow but law and order here is top notch so I'm inclined to say consider Port Llif instead. On the other hand, it makes absolute sense for a far-reaching operation with a legit front like Tullus House is going to want to be in the capital and get as many fingers in many pies. I guess one thing to think about is does the company have any backers among the nobility? So yeah I throw the ball back in your court. I'm fine with either.
If you have a gut feeling towards Port Llif, I think we should go with that.

On the idea of nobility, I loosely had in mind that Tullus was either some sort of low-level noble house itself, or it had greased the palms of some power positions at several locations, including Cadarnle, to stay out of danger from being shut down entirely. But again, I think it could go either way you say fits the landscape.
Feb 13, 2018 5:21 am
Lady love's name is Ellethwen Valadhiel.

LenInactive for 28 days

Feb 13, 2018 6:14 am
I think I prefer the riskier Port Llif over the safer Q'lac'tsh. We can always use Q'lac'tsh as a place to lay low if it gets too hot in Port Llif.

I'm wondering how much I should situate Baracus's history in the world of Cysegr. Any suggestions for how a half-orc soldier turned monk might fit into this world?
Feb 13, 2018 11:20 am
DMJ says:
On the idea of nobility, I loosely had in mind that Tullus was either some sort of low-level noble house itself, or it had greased the palms of some power positions at several locations, including Cadarnle, to stay out of danger from being shut down entirely. But again, I think it could go either way you say fits the landscape.
Given that, I think a base in Cadarnle works well. The capital is right on the bank of the Euraid. Tullus House would run merchandise, illegal and otherwise, on barges up and down the river. It would probably also have offices in Llif.
lenpelletier says:
I'm wondering how much I should situate Baracus's history in the world of Cysegr. Any suggestions for how a half-orc soldier turned monk might fit into this world?
I give you free rein to establish a monastery pretty much anywhere. Base it on the flavor of your martial arts. Qinglai for southeast-asian flavor, Cysegr for western-style monks, Pradesh for hindu-style. Heck, you could even go Camaxacal for an Aztec fighting style or the Northlands for some Viking brawler flavor. All probably historically inaccurate, but who cares?

DMJInactive for 2 months

Feb 14, 2018 3:08 pm
Jabes.plays.RPG says:

Urban:
- Avruna is modeled after ancient India. I suggest renaming Carreau to something like Bhaya (fear), Mrityu (death), Dukha (pain), or Krodha (wrath).
I ended up dumping that idea of Urban earning a demon-name moniker. Also roped in his criminal murder experience to a more reasonable 2 guys.
That was some pretty stupid overboard shit I wrote on the first draft. WTF, J?! This guy is only second level and his gangster thug days were only a BACKGROUND!
Feb 14, 2018 3:12 pm
Well you're a 2nd-level paladin but your background could definitely have been an entire career!

DMJInactive for 2 months

Feb 14, 2018 3:24 pm
Jabes.plays.RPG says:
Well you're a 2nd-level paladin but your background could definitely have been an entire career!
That was his 0-Level Human career. Phew! Good thing he didn't get smoked out as a no-name Bandit NPC during an encounter vs. some 1st Level PCs.

LenInactive for 28 days

Feb 14, 2018 3:47 pm
Those action figures bring back some serious nostalgia. I owned the Murdoch and my brother owned B.A. Their heads were made of malleable plastic and could pop off and be interchanged. Fun times.
Feb 14, 2018 4:25 pm
Hey Len I found some Highlander monks for ya! Wait for it...wait for it...

LenInactive for 28 days

Feb 14, 2018 5:22 pm
Oh man, highlander monks sound awesome! Currently the video says its restricted, but maybe that's because I'm at work. Will investigate tonight!

LenInactive for 28 days

Feb 15, 2018 7:52 am
As it turned out, the Highlander Monks were worth the wait :)

As awesome as that was, I think I'm gonna go with a more Qinglai direction. I have watched my fair share of Chinese kung fu movies, my wife is Chinese, and my kids are half Chinese, so I think I can channel that vibe the best. Not sure what the story is for why this Half-Orc soldier was in Qinglai, but I guess we'll make it up as we go along.
Feb 16, 2018 6:31 pm
https://static.fjcdn.com/gifs/When+someone+is+jealous+of+my+beard_f3cfcb_4997957.gif

That's awesome, Len! Gong Xi Fa Cai! The Lunar New Year is a big deal here in the Philippines where a large section of the population is of Chinese descent (I'm not in that section though)!

The Cysegr-Qinglai border has moved back and forth over millennia, at times through bloody conflict, but with both nations going through a cultural renaissance over the past century relations have been good, and borders are open. All this to say that you have pretty much complete freedom to carve out the backstory you want.

You're allowed to not be originally from Cysegr. You can choose any nation you want but at some point you served Cysegr, and served her well until that loyalty was questioned five years ago.

By the way, I intentionally did not assign specific PC races to specific nations or regions. The population is almost completely heterogenous. That, and the fact that I've assigned climates arbitrarily so the geography isn't too realistic, may detract from this word's verisimilitude but I really just want to spend more time following your adventures than spend too much time worrying about things like that.

Speaking of which, the story thread is now live. Have at it! :-)

LenInactive for 28 days

Feb 16, 2018 8:43 pm
Whoop whoop!

PS - spending 30 more gold on a great-axe. I know it's not a monk weapon, but I can't make a half-orc barbarian that doesn't have a great-axe. Probably flavour it as a tribal weapon, perhaps it will take on some sentimental / spiritual meaning as the story unfolds. "My father's father's axe" or something like that, not sure yet :)
Feb 17, 2018 6:36 pm
lenpelletier says:
Whoop whoop!

PS - spending 30 more gold on a great-axe. I know it's not a monk weapon, but I can't make a half-orc barbarian that doesn't have a great-axe. Probably flavour it as a tribal weapon, perhaps it will take on some sentimental / spiritual meaning as the story unfolds. "My father's father's axe" or something like that, not sure yet :)
Cool image but by RAW you can't benefit from your Martial Arts while wielding that, and I don't think I'm prepared to houserule that restriction away.
Feb 17, 2018 6:39 pm
J, do me a favor and fill in your AC, Initiative, and Speed, as well as tick your WIS and CHA saves so the sheet adds your prof bonus to it. :-)

LenInactive for 28 days

Feb 17, 2018 6:53 pm
Yup, I totally acknowledge it is not a monk weapon. It's mostly there for RP reasons. I want some physical connection to Baracus's savage ancestry.

Full disclosure: it does occur to me that when I use my bonus action to Rage in a round of combat I might use the greataxe as my attack action, since I can't use martial arts on that round anyway. And, one day far from now I might ask to go Way of the Kensai from Xanathar's. But, the main purpose of the axe is roleplaying.

DMJInactive for 2 months

Feb 17, 2018 7:33 pm
Jabes.plays.RPG says:
J, do me a favor and fill in your AC, Initiative, and Speed, as well as tick your WIS and CHA saves so the sheet adds your prof bonus to it. :-)
Done. Sorry, DM. I'm the worst PC manager.
Feb 17, 2018 7:36 pm
Len, I must say I love the juxtaposition! And that's good management of the action economy too!

J, no worries, buddy. Would've done it myself if I hadn't been on mobile.

LenInactive for 28 days

Feb 17, 2018 7:47 pm
Jabes.plays.RPG says:
Len, I must say I love the juxtaposition! And that's good management of the action economy too!

J, no worries, buddy. Would've done it myself if I hadn't been on mobile.
The DM can edit PC's character sheets? The things you learn.
Mar 15, 2018 10:52 pm
One-time rebuild?
Mar 15, 2018 11:38 pm
Yes. :-)

Anything published (including Unearthed Arcana) is okay but let's discuss it first. I want you to keep your backstories unchanged, and your new build should make sense within the context of your backstory.
Mar 15, 2018 11:45 pm
Awesome!

His backstory doesn't need to change in the slightest. 'Xanathar's Lost Notes to Everything Else' has a archetype that is basically what I'm playing now. Rogue: Divine Herald. I'll write up or picture if you need me to.
Mar 16, 2018 12:25 am
Yeah send it, please. Thanks! :-)
Mar 16, 2018 12:39 am
[ +- ] Let me know if you need any clarifications.

LenInactive for 28 days

Mar 16, 2018 3:52 pm
I would like to retcon that Baracus uses a Battle Axe instead of a Great Axe. Still not a monk weapon.

I don't have any archetype choices for level three, but I would like to ask if the Monk and Barbarian archetypes from Xanathar's on the table for future levels? I can build a perfectly satisfying Baracus character from only the PHB if you are concerned about it, but Kensai Monk and Zealot Barbarian seem pretty Baracus-y. I can also provide you with the subclass details if you need it, just let me know.

DMJInactive for 2 months

Mar 16, 2018 3:59 pm
Jabes.plays.RPG says:
...

Anything published (including Unearthed Arcana) is okay but let's discuss it first. ...
I think Xanathar's is definitely in play then, right DM?

Like Len, I'm hoping to call on one of the new Xanathar's Paladin routes: Oath of Redemption.
Mar 16, 2018 4:18 pm
If we're allowed a rebuild, I think I'd like to keep Ybus as a warlock, but may I change his patron to the Celestial (from XGtE)? This doesn't change his backstory of being a pirate, nor does it strictly change his personality (however many he might think to have at the time). Story-wise, I can see Ybus' former crew coming back to unlife from the attack, and surrounded by zombies looking for a snack he made a panicked deal with a celestial to get out. Ybus hates the undead as a result and his pact compels him to destroy any he finds. OOC, it also gives us a bit more healing capabilities to support any divine rogues or paladins.

I'm also planning to go Pact of the Tome for access to more cantrips and ritual spells. Ybus' imaginary friends can remain imaginary, at least until he creates a hand puppet for them. Or who knows? Maybe Ybus sees ghosts of his crewmates from time to time?
Mar 16, 2018 4:27 pm
This is troubling. My original plan was to specialize in War Magic (part of a military team, it just made sense), but I picked Divination since we were originally only allowed PHB stuff.

I think I'll probably stick with Divination, but I am slightly tempted to switch over. Thoughts?

LenInactive for 28 days

Mar 16, 2018 4:31 pm
DMJ says:
Like Len, I'm hoping to call on one of the new Xanathar's Paladin routes: Oath of Redemption.
Oooh, that's a fascinating one. Looking forward to seeing it in action!
Mar 16, 2018 4:36 pm
Naatkinson says:
This is troubling. My original plan was to specialize in War Magic (part of a military team, it just made sense), but I picked Divination since we were originally only allowed PHB stuff.

I think I'll probably stick with Divination, but I am slightly tempted to switch over. Thoughts?
Ybus say, only the blind man sees the truth.

... Yeah, I don't know what that means. Play what you really want to play!

LenInactive for 28 days

Mar 16, 2018 4:46 pm
CHOICEBOT 1.0
==========

I SEE YOU ARE TRYING TO MAKE A CHOICE WITH DISCRETE OUTCOMES. WOULD YOU LIKE HELP WITH THAT [Y,N]? Y

DIVINATION = 1;
WAR WIZARD = 2;

ACTIVATE DECISION MATRIX ............ DONE!
RETICULATING SPLINES ......... DONE!
COMPILING FATE PARADOX ENGINE ......... DONE!
[ +- ] SPLINES RETICULATING
RESULT: I RECOMMNED WAR WIZARD!
Last edited Mar 16, 2018 4:50 pm

Rolls

CHOICE - (1d2)

(2) = 2

Mar 16, 2018 5:17 pm
lenpelletier says:
CHOICEBOT 1.0
==========

I SEE YOU ARE TRYING TO MAKE A CHOICE WITH DISCRETE OUTCOMES. WOULD YOU LIKE HELP WITH THAT [Y,N]? Y

DIVINATION = 1;
WAR WIZARD = 2;

ACTIVATE DECISION MATRIX ............ DONE!
RETICULATING SPLINES ......... DONE!
COMPILING FATE PARADOX ENGINE ......... DONE!
[ +- ] SPLINES RETICULATING
RESULT: I RECOMMNED WAR WIZARD!
That was entertaining enough that I have to go along with it!

I'll be a War Wizard and take the Lucky Feat. That'll give me the Divination type feel as well :)
Mar 16, 2018 7:11 pm
Does a rebuild include rearranging attributes?

DMJInactive for 2 months

Mar 16, 2018 8:29 pm
DM Jabes, I'm just going to change name, gender, race, alignment, physical appearance, personality, and sexual orientation.
Background stays the same though.
Sound ok?
Mar 16, 2018 11:15 pm
DMJ says:
Jabes.plays.RPG says:
...

Anything published (including Unearthed Arcana) is okay but let's discuss it first. ...
I think Xanathar's is definitely in play then, right DM?

Like Len, I'm hoping to call on one of the new Xanathar's Paladin routes: Oath of Redemption.
Oooh, Oath of Redemption's a fun one.


Oddly enough, Jabes, I think I'm going to nix the Herald idea. As I got down to the brass tacks and deleting what I needed, while they are very similar, it didn't fit what I liked about Rydler—which is helping allies—it was more built around damage. I don't think I've rolled any Sneak Attack damage because I've focused on making my allies excel, which makes the 3rd feature pretty useless inregard to Rydler; else where it is quite a pretty penny though sneak attack deals radiant, yes please. So me thinks, I'll stick with the rogue/cleric split, taking a 2nd level in rogue and eventually going with the Mastermind archetype.
Mar 16, 2018 11:21 pm
Noticing a divine bent to this team. For an underground unit trying to keep ahead of The Man, it certainly explains why we'd go out of our way to help people.
Mar 18, 2018 7:13 pm
Looks good, everybody!
lenpelletier says:
I would like to retcon that Baracus uses a Battle Axe instead of a Great Axe. Still not a monk weapon.

I don't have any archetype choices for level three, but I would like to ask if the Monk and Barbarian archetypes from Xanathar's on the table for future levels? I can build a perfectly satisfying Baracus character from only the PHB if you are concerned about it, but Kensai Monk and Zealot Barbarian seem pretty Baracus-y...
Yes to weapon change, Kensai, and Zealot.
Naatkinson says:
I'll be a War Wizard and take the Lucky Feat. That'll give me the Divination type feel as well :)
Sounds awesome!
CancerMan says:
If we're allowed a rebuild, I think I'd like to keep Ybus as a warlock, but may I change his patron to the Celestial (from XGtE)?... I'm also planning to go Pact of the Tome for access to more cantrips and ritual spells.
CancerMan says:
Does a rebuild include rearranging attributes?
Yes, go ahead.
DMJ says:
DM Jabes, I'm just going to change name, gender, race, alignment, physical appearance, personality, and sexual orientation.
Background stays the same though.
Sound ok?
DMJ says:
Dangit! Mediocrity endures. Urban enters Rage. One-time character rebuild to Barbarian.
Haha maybe a gender switch is a god idea after all! Seriously though I'm looking forward to seeing Oath of Redemption in play. :-)
Mar 19, 2018 2:32 pm
How's everyone's rebuilds going? :-)
Mar 19, 2018 2:41 pm
Jabes.plays.RPG says:
How's everyone's rebuilds going? :-)
Erden is good to go!
Mar 19, 2018 4:04 pm
Ybus is done. I switched his INT and CHA scores to 14 and 17, respectively. I also changed his Personality Trait to "To me, a tavern brawl is a nice way to get to know a new city." Mostly because I can't bring myself to swear like a proper sailor.

I also changed his patron to the Celestial and took the Pact of the Tome. Ybus is going to be more of a ranged Eldritch Blaster with healing and utility spells.
Last edited Mar 19, 2018 4:18 pm

DMJInactive for 2 months

Mar 19, 2018 5:03 pm
Urban ready to rock.
Mar 20, 2018 12:29 am
Rydler ready.

LenInactive for 28 days

Mar 20, 2018 6:49 am
Great axe now battle axe. Done!
May 12, 2018 10:34 am
1. If you had to take a Feat for 4th Level (as opposed to the ASI) what feat would it be? And other feats down the line?

2. What will your character be like at 5th Level? 10th Level? 20th? (Answers can be fluff or crunch or a mix)

You can post answers here or PM me.
May 12, 2018 5:06 pm
Jabes.plays.RPG says:
1. If you had to take a Feat for 4th Level (as opposed to the ASI) what feat would it be? And other feats down the line?

2. What will your character be like at 5th Level? 10th Level? 20th? (Answers can be fluff or crunch or a mix)
#1, I am leaning heavily towards Actor. It works nicely with Disguise Self (and eventually, Alter Self through the Invocation). Of course, Ybus' personality and height restriction limits both the effectiveness and availability for when he'd actually use these talents, but it is my hope it'd be hilarious.

I have also looked at Magic Initiate for the extra spell and cantrips, and Spell Sniper for the same. Warlocks have an extremely limited amount of spell slots per short rest, so more at-will spells are better in my opinion. Other feats include War Caster, Lucky, and Keen Mind.

#2, at 5th level, Ybus gets a new Invocation. I was thinking of going with Aspect of the Moon (XGtE) because he won't need to sleep EVER and that can leave room for all sorts of shenanigans during watch. Or, I'd go with Gift of the Depths (also XGtE) because it fits the pirate theme.

Other Invocation options that I find interesting for Ybus are Silent Image, Devil's Sight, Invisibility, and Polymorph.

As you can see, a lot of what I plan to pick has little to do with combat, and everything to do with having a wide variety of options available so that Ybus can do whatever it is he wants to do. And he don't plan, he just do.

Personality wise, Ybus never thinks of himself as having one. The wisdom that comes from experience means little to someone who seemingly makes up his own experiences on a whim. And what use is growth to a person that doesn't go past 3 feet in height?

This isn't to say that Ybus is not aware of what happens, or that he can't learn from the results of his actions. It's just that, in his case, correlation does not equal causation.

LenInactive for 28 days

May 12, 2018 6:00 pm
Baracus keeps talking about religious stuff, like the afterlife plane of Acheron and his dead family so next level makes sense to go divine. Tempted to triple class into cleric, but more likely will take another level in Barbarian and take one of these primal paths:
[ +- ] Path of the Ancestral Guardian
[ +- ] Path of the Zealot
For his monk monastic tradition, he will probably go with Way of the Open Hand to maximize his boxing shtick. Lots of goodies all the way through

It's pretty sub-optimal to got Barbarian-3 Monk-3, but whatever. Delaying that ASI is not so bad because my starting stats were so high, and delaying extra attack isn't so bad because he's got flurry of blows and martial arts for bonus action extra attacks. It feels right for this character.

After 3/3 split, probably climb up the Monk levels to get to Monk 6. Gonna need magical unarmed attacks to roundhouse kick ghosts and shit. But, depends on the story and it depends how fun RPing the Primal Path becomes.

Don't know if I'll take any feats. Just getting stronger and tougher seems like Baracus's style. Maybe wiser eventually. If I had to take a feat, I would be tempted to take the one that gives you proficiency in a saving throw (resilient?) but it might be wasted if I get the Diamond Soul ability at Monk-14. Maybe Athlete or Tough?
May 13, 2018 6:16 am
Feats I'm undecided on Healer, Lucky, Magic Initiate, and Mobile.

Healer gives me more healing options and makes me even more of a team player; I'm not sure it fits Rydler's flavor though.

Lucky is always useful and give a little team player flavor; fits Rydler better I feel.

Magic Initiate most likely to get an animal friend, which gives more team player options.

Mobile, the speed bonus is nice, that is pretty much it; this is on the lower spectrum.

5th level, I will probably be going rogue3/cleric2; taking the Mastermind archetype from XGtE at 4th. 10th maybe rogue4/cleric6. 20th, on paper the best fit looks like rogue13/cleric7. That is all theorycraft though and could be subject to change if/when we reach those levels.

DMJInactive for 2 months

May 14, 2018 4:28 pm
I'm cautious to even type up a plan because I don't want it to skew how it goes as the story unfolds. Experiences for the character, unknowns, and my own change of ideas might steer this a different way. But since you guys are publishing, I'll join in. Ha!

4th Level Feat: either Brawny or Shield Master. With the other one not chosen targeted next at 8th level. Both of these are efforts to make Urban a formidable physical guy in the way of grappling, pulling/pushing things (people) around, busting through obstacles, etc.

I want to go in a weird unconventional combat direction with Urban, pretty much carrying no weapons and only sometimes a shield. Only weapons used will be battlefield procurement at the site of the fight.

Urban is a reluctant and unlikely redemption Paladin, but also historically a brawler/enforcer. He's going to be struggling to decide what it means to be a responsible emissary of some discipline or devotion that he hasn't really even pinned down yet because he will be in a religious crisis questioning his own beliefs. Quite a puzzle, especially when later Redemption Paladin powers will include absorbing damage on self that was inflicted on other people, and a miraculous recovery capability -- things that are unexplainable but suggest he is being kept alive for some greater good or divine purpose. But what purpose?

Guesses about the future:
5th Level: 2 attacks, more smites, Brawny/Shieldy --Urban is becoming a brawler supreme, still wrestling with his beliefs, self-doubt, and inconsistencies

10th Level: real miraculous power emerging, including ability to take the pain of others upon himself, Urban begins to realize that he is granted some sort of favor and miraculous abilities that are not routed from any religion that he can find. What is he supposed to use these powers for? What is his purpose? What is his responsibility?

20th Level: 15th level oath ability makes him a bulwark of life and recovery. 20th level capstone power gives Resistance to all damage. Urban is an emissary of redemption that seems to be kept alive by sheer miracle. Must he himself become an icon or saint of a new religion?

So with those ideas as backdrops, I was thinking of picking all Feats over the course of time, including these as prime candidates (beyond Brawny and Shield Master mentioned above):
Tough
Skilled
Inspiring Leader
Last edited May 14, 2018 4:30 pm
May 14, 2018 4:41 pm
Loving all your responses!

I realize any number of you could switch paths at any time depending on how the story develops. My own PC's in your games have had minds of their own and developed organically. My only reason for asking was to get a general roadmap of what's ahead for your characters - might inspire some story ideas on my end too!

@Len, does Baracus ever have any thoughts about returning to Qinglai? What might be waiting for him back there?

@J, what are Urban's intentions regarding Tullus House? Same question about the Church of Helios.

@Hyp, does Rydler openly wear the Lathander necklace gifted to him by Ellethwen? We know he is blessed by Lathander but does Rydler know/acknowledge this? How does he feel about it? Is he truly devoted to Lathander at all?

DMJInactive for 2 months

May 15, 2018 3:21 pm
Urban on Tullus House: Urban grew up within this group. It is part of his past, strongly associated with the memory of his father also. So in so many ways he loves this group. Loves the memories of being on the road with the teamsters, working with the carts and horses, hanging out gambling, womanizing, carousing, getting into brawls. But of course he understands that this institution is a dark business, committing crime and immorality up to and including murder. For this crime family, Urban hurt many people and even murdered two men in cold blood. He had to get away before he got too deep. But not all of the workers are murderers. Not all of them are even enforcers, but all of them are clear about what is going on. So to Urban, Tullus House is probably a mix of a danger and a temptation. He probably knows that if he was around some of the guys, he would remember how much he liked them, how much he has in common with their culture. But they are criminals who hurt the "little guy". They prey on the weak. They threaten, rob, and kill, all for the sake of money, power, and some idea of loyalty. He cannot condone them, but he cannot be the one who takes them on either. He is too close, and he knows he has weakness because of his past relationships.

Urban on Helios Church: Urban was officially booted out of the church after his attack on the high priest. He since has still been keeping the religious habits, devotions, and sacrifices. He has been trying to stay compliant, with the idea that he is being faithful to the god even outside of the corrupt ecclesiastical hierarchy. But inside he is gradually facing it that he is indeed quite separated from the church, and in fact has been drifting away into the lure of other wisdom and devotions. He doesn't have a vendetta against the Helios church. Maybe eventually he could leave the door open to reconcile. He does not want to turn away from the old titan gods of his family and ancestors. His lack of true faith he will probably continue to suppress and deny for a while.
May 16, 2018 1:08 pm
Jabes.plays.RPG says:
...@Hyp, does Rydler openly wear the Lathander necklace gifted to him by Ellethwen? We know he is blessed by Lathander but does Rydler know/acknowledge this? How does he feel about it? Is he truly devoted to Lathander at all?
Yes, considering he wears an open chested robe, the Lathander symbol is on full display. Those with a keen eye might be able to spot the tattoo of the Lathander symbol on his chest/shoulder. He isn't devoted as much to Lathander as he is to Ellethwen; Lathander is more of a middle man at the moment. Lathander is his only connection with Ellethwen and he does what he can to strengthen that but doesn't quite grasp the concept of worshiping something. His criminal past is ingrained in him, that is how he grew up, that is all he knows; religion and god worship is a mostly foreign concept to him.
May 17, 2018 7:00 pm
Jabes.plays.RPG says:
1. If you had to take a Feat for 4th Level (as opposed to the ASI) what feat would it be? And other feats down the line?

2. What will your character be like at 5th Level? 10th Level? 20th? (Answers can be fluff or crunch or a mix)

You can post answers here or PM me.
Nate? Any thoughts on Erden? :-)
May 17, 2018 8:14 pm
Jabes.plays.RPG says:
Jabes.plays.RPG says:
1. If you had to take a Feat for 4th Level (as opposed to the ASI) what feat would it be? And other feats down the line?

2. What will your character be like at 5th Level? 10th Level? 20th? (Answers can be fluff or crunch or a mix)

You can post answers here or PM me.
Nate? Any thoughts on Erden? :-)
I do have thoughts on Erden, but I've been so swamped with other games at the moment that I haven't been able to write it up. I will do my best to write up something tonight!
May 18, 2018 2:11 am
1. If Erden had to take a feat at 4th level I'd probably pick Lucky, owing to his background in the magical arts of Divination. Other possible options include: War Caster, Keen Mind, or Spell Sniper.

2. Right now, I picture Erden as being kind of a shell of his former leadery-ness. I imagine that whatever got the party into their outlaw status was his fault (or at least he thinks it is!). I think at level 5, he's beginning to get his mojo back, becoming more confident and commanding.

Mechanically, he'll be taking a diverse selection of spells, allowing him to do damage, lend support, and shape the battlefield as needed by his men.
May 18, 2018 3:22 am
Sounds awesome, Nate! I'm so looking forward to seeing these characters grow!

LenInactive for 28 days

May 18, 2018 4:43 am
Jabes.plays.RPG says:
@Len, does Baracus ever have any thoughts about returning to Qinglai? What might be waiting for him back there?
So, I'm not sure how much my head cannon matches your world history, but I'll lay out what I'm thinking and we can modify it to fit.

The Half-Orcs of Qinglai were once a proud and independent people with a vibrant culture and history. Now they are mostly conquered / assimilated into Qinglai. But before this happened, Baracus's father led his people on a final, brutal war against Qinglai. He likely knew it was impossible to beat them, but his goal was to wage a war so terrible and glorious as to gain the attention of Gruumsh and secure a place of honour and prestige in the afterlife on the plane of Acheron.
[ +- ] Acheron
Baracus believes his father was successful in leading his people to Acheron, but Baracus himself was too young to join the war and is now stranded in the material plane with no deeds great enough to allow him to follow after his father's footsteps.

After Qinglai conquered his people, Baracus was taken to a monastery. I haven't worked out the details here in my mind. I suspect it was a kind of prison sentence that kept the son of the great war leader apart from his people in case the son had ambitions like his father. I think they tried to 'civilize' him and probably succeeded in part. Baracus definitely values kindness, friendship, and other human things more than the average Half Orc barbarian.

I'm not sure how he ended up in Cysegr with the A-Team. Other than friendship, I imagine he stays with these guys because they are great magnets for trouble, and given that his number one motivation is to rack up great deeds, probably sees this as an efficient path to that goal.

Would he return to Qinglai? Probably. But he is a leaf on the wind. He sees his time on the Material Plane as a temporary speed bump on his way to eternity, and has few attachments here. But not sure if there is much waiting for him there. I suppose his people might need him, and he has a connection to his old monastery that is still ill defined, and therein would lie his strongest ties to Qinglai.

LenInactive for 28 days

May 18, 2018 4:52 am
I'm loving reading everyone's back stories! This gives me some interesting ideas for inter-character dialogue. Baracus is fairly laconic, but improving and increasing my interactions with other players is one of things I think I can do to contribute to this game. We had some great stuff early on, but I've kinda let it slide in recent times. I feel like Rydler and Baracus had some good character bonding woven into combat, and Erden and Baracus have developed some good quirks like Baracus carrying him in crowds. Looking forward to more of that in the future :)
Last edited May 18, 2018 4:53 am
May 29, 2018 6:54 pm
Here's a question regarding Warlocks and the Pact of the Tome's Book of Shadows/Ancient Secrets.

I have this idea of Ybus using his own body as the book, and tattooing the spells onto his very self. I know that the rules state it is a physical book and that implies the chance it can be lost and must be replaced. Is it game-breaking to go with the tattoo idea?
May 29, 2018 7:52 pm
I LOVE the idea! I'll allow it as long as no one objects (can't imagine anyone here would object, but I feel like it's only right that I ask).

How woild he go about tattooing himself? It imagine it'd be a ritual even more involved than the one described for inscribing to a standard book.
Quote:
On your adventures, you can add other ritual Spells to your Book of Shadows. When you find such a spell, you can add it to the book if the spell’s level is equal to or less than half your warlock level (rounded up) and if you can spare the time to transcribe the spell. For each level of the spell, the transcription process takes 2 hours and costs 50 gp for the rare inks needed to inscribe it.
May 29, 2018 8:11 pm
As you already guessed, i have no problem at all with Ybus tattooing his body instead of having a ritual book
May 29, 2018 8:37 pm
I'm fine with it as well. Maybe a couple ideas to help alleviate CM with his game-breaking worries:

Increase ritual time/cost.

Ritual time: It takes a lot longer to write the letter 'A' on skin than it does on paper.
Cost: Infections! Clean needles, even higher quality ink(?), alcohol or something to clean the area before and after.
May 29, 2018 10:19 pm
I'm okay with any additional difficulties. I am also interested in the discussion for similar customized class features, so the suggestion of adding difficulties is a good one to file in the DM skillset.
Jul 12, 2018 11:16 am
Everyone advances to 4th Level. Congratulations!

https://cdn-images-1.medium.com/max/1920/1*A75aHpsiGwYp1oXnI75TYA.jpeg

LenInactive for 28 days

Jul 12, 2018 3:40 pm
Thanks Jabes, tough choices here!

After much deliberation, I think the situation best supports another level of monk. That brings with it +9hp, +1 ki point, deflect missiles, and the Way of the Open Hand monastic tradition.

Should be awesome!
Jul 12, 2018 4:12 pm
Looking forward to even more kungfu from Baracus!
Jul 12, 2018 5:09 pm
Level 4 of Wizard, of course. +6 HP, +1 L2 spell slot, +1 Cantrip (Shocking Grasp for some melee power), +2 spells (unchosen as of yet), still deciding between ASI and a feat
Jul 12, 2018 5:47 pm
Sticking with Warlock. +5 HP, +1 cantrip (Create Bonfire), +1 spell (Hold Person).

I was leaning heavily towards Actor as my feat, but now I feel compelled to get Magic Initiate as a Warlock. Two more Warlock cantrips (Prestidigitation and Frostbite) and a 1st-level spell (Comprehend Languages). If I'm reading it right, the Book of Ancient Secrets invocation means I can cast Comprehend Languages as a ritual, since it is a warlock spell. I can cast it once per long rest, and in an emergency I can cast it again with a spell slot.

Now Ybus will finally understand what the voices in his head are saying!
Jul 13, 2018 10:07 am
Naatkinson says:
...Shocking Grasp for some melee power...
I actually was quite shocked (pun not intended) when you had Erden go into melee with those ochre jellies in the sewer when he saw that Urban was in trouble! I absolutely love how he not only takes command but really looks out for the team. Great stuff!
CancerMan says:
If I'm reading it right, the Book of Ancient Secrets invocation means I can cast Comprehend Languages as a ritual, since it is a warlock spell. I can cast it once per long rest, and in an emergency I can cast it again with a spell slot.

Now Ybus will finally understand what the voices in his head are saying!
Yes, that is my understanding of that invocation, that particular spell, and ritual casting in general. I'm looking forward to the description of Ybus tattooing his ritual spells on his skin!
Jul 13, 2018 1:27 pm
Jabes.plays.RPG says:
Naatkinson says:
...Shocking Grasp for some melee power...
I actually was quite shocked (pun not intended) when you had Erden go into melee with those ochre jellies in the sewer when he saw that Urban was in trouble! I absolutely love how he not only takes command but really looks out for the team. Great stuff!
It was a pretty fun moment for me, though I was half-sure I was going to lose him! That's when I realized that I needed a melee attack lol

DMJInactive for 2 months

Jul 14, 2018 1:47 pm
Yo, fellas. I've had a tough time staying consistent on participation lately, but hoping to stabilize.
Wow! Level Up - that's always a BLAST! Thanks, DM.

Urban will move to Paladin 4 and take the Brawny Feat.
Weightlifter, y'all. Flex zone. Large carrying capacity: that just happened. Master Athlete. Incredible Grappler. Dangerous Shover. World's Strongest Man contest. 20 STR for the win.
Feb 29, 2020 4:53 am
Level 6, guys. Congrats!

LenInactive for 28 days

Feb 29, 2020 5:11 am
Going to take Monk-4, giving me +9 +11 hp (+5 from Monk, +4 con, +2 from First Sword Tough Feat), slow fall, 1 Ki point and an ASI which I will spend on +1 Cha, +1 Wis to reflect Baracus's self-reflection and personal revelations.
[ +- ] [url=https://gamersplane.com/characters/dnd5/6590/
Last edited Feb 29, 2020 6:01 am
Feb 29, 2020 7:32 pm
Ybus is Warlock 6, gains Radiant Soul (resistance to radiant damage, add CHA modifier to one radiant or fire damage roll on spells). Healing Light increases to 7d6 worth of HP, took average HP increase to 33, swapped out Hex for Fly, and added Lesser Restoration.
[ +- ] [url=https://gamersplane.com/characters/dnd5/6546/

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