Bane waits for the three to mount before striding swiftly towards the hills where Urthask has made his camp.
Leaving Boltic: Chapter 2
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Bane waits for the three to mount before striding swiftly towards the hills where Urthask has made his camp.
As Bek makes his way to the mounts, he finally sees something that makes him remember a happier time. Not only has Bane gotten a riding dog but he got a Kriegshetzer, one of the war dogs of the halfling tribes he once hailed from. A mostly black dog with well-defined mahogany or rust-colored markings, the Kriegshetzers were as friendly to masters as they were fierce to their enemies. As Bek neared the dog, he held out a downturned hand, offering it to the dog to sniff at. After a quick sniff and an even quicker lick, Bek approached the dog and ran his hand under his muzzle, petting him. He leaned in real close and whispered, "I shall name you Tyburn regardless of what any other has called you." Almost as in agreement, the big dog turns his head and licks Bek in the face, leaving a big trail of salive accross the halfling's face.
Bek hides a smile behind his stern gaze. He can't let the heathens see him as weak. He simply pets the beast and then mounts up, pull his reins to the side to see the others mount. He ears perk up when he hears Bane say there is even another and one that is strange enough to warrant a private entrance in the cover of the forest. Bek would keep his ears and eyes peeled for funny business. It wasn't that he mistrusted his patron, more that he was always paranoid so that it may help warn him early of the dangers around the corners.
When she is done with that, Galena packs the soap away and does some stretches. Finally she sits down in front of the cloth and candle. She lights the candle and opens the small box. Saying a few words in an strange alien language, Galena takes a pinch of the fine gray powder inside the box and sprinkles it around the candle. As it reaches the height of the flame it lights up and floats, forming a ring six inches above the floor. Rising, Galena stands with her feet should width apart and extends her hand out. As it enters the area above the magically glowing ring and the candle a blue scaled clawed hand grasps her wrist suddenly. It pulls on her, and she responds by pulling her own arm back. As she does the blue scales seem to flip off of the clawed hand and move on to Galena. The scales move faster and faster, growing in size and changing their appearance. The wrap her body and become armor and spikes and claws, a blue a green second skin. The whole process taking ten minutes.
When it is completed the candle snuffs out. The dust flashes and burns up leaving no trace of its presence but a faint hint of brine in the room. Galena carefully packs away her belongings and turns to the tray of food. She eats the fruit and eggs first. then savors the taste of the sausages then drinks down the oatmeal quickly. She arrives in front of the inn to meet Bane and the others just before the end of the allotted hour.
"Good morning all. Did we all sleep well?"
Bane sets out for Urthask's camp without another word once everyone arrives. As they arrive Urthask is just finishing his breakfast. This is your final companion for your journey to Graystone. He has an interest in some of his clansmen who entered the ruins. This is a map to the entrance of the citadel which is the peak of a tower that is on the surface. Here he pulls out a worn scroll and hands it to Galena. The item that I desire is a crown that rests in the citadel's treasury. For reason's I don't feel like disclosing I can't retrieve the item myself. Anything else you find within is yours to keep. You'll have to work your way through the citadel fighting whatever creatures have made their way in and bypassing any damage that has happened. These are blue prints of the citadel, you don't need to know how I have them. These he passes to Bek. Nothing to big should have made it into the Ruins and the Hallways should be large enough for your bear to accompany you Urthask. Any other questions?
Getting down to business, Urthask scans Bane's map before it gets passed to Bek. Nodding, the young Rider claps on his helm and mounts up.
After the group is ready to go with the new member eager to get going seemed to always be a bit ahead of the rest of the group plus the pack animals. Graddy would leave the man to his own devices, he would either scout ahead and see any dangers or run into any issues before the rest of them if trouble came up abruptly.
Rolls
Sense Motive - (1d20+7)
(6) + 7 = 13
Garrett Hammerfell: You are days late to the meeting spot near Boltic having encountered a small group of Highway men. Having little of value they took you captive hoping for a ransom instead of taking all of your belongings. After a few days you manage to escape in the night and stumble back towards where you hope the road is. You also managed to retrieve all of your gear before escaping.
Everyone: A man in heavy armor stumbles into camp on your third night of making camp together, he is bruised and has dirt and twigs covering him.
Rolls
Stealth while moving - (1d20+6)
(5) + 6 = 11
He stops suddenly, "I'm sorry, where are my manners?" he stands up straight, meeting everyone's eyes, "My name is Garrett Hammerfell, Paladin of Iomedae," he will then wait for everyone to introduce themselves.
Rolls
Perception to notice Bek moving - (1d20+2)
(6) + 2 = 8
(OoC: Rolling Sense Motive to see if Garrett is on the level. & Perception to see what all is going on about the area.)
Rolls
Sense Motive - (1d20+6)
(12) + 6 = 18
Preception - (1d20+11)
(1) + 11 = 12
He will explain all of this calmly with his hands in the air, trying to appear as non-threatening as he can.
Rolls
Diplomacy - (1d20+6)
(17) + 6 = 23
Graddy snorted to himself mostly after realization.
Huh... Ol' dodg'a went 'n banged every tree in de forest lookin' fo people ta 'unt down dis crown o' 'is. Graddy thought to himself a slight snare curling his lip.
"Well you seem on the up and up I guess, and it seems we may know who was going to employ you. Urthask seems to trust you at least testing that would put you in between a few rough blokes and a bear it seems. You seem able enough and we have a bit of provisions, down one and up one and all that I guess." Graddy said with a shrug, "As long as no one out and about objects." Graddy said aloud to no one in particular.
With de bird gun maybe Mister Grumpy spit 'n ya eye will be in a less foul mood Graddy thought to himself. If Bek made himself known or not was up to him. Everyone made choices... for Graddy maybe he had another human shield for when things got dicey... considering Bane's cryptic nature and the possibly play they would eventually come down to being in a dicey situation eventually.
"Name's Graddy." Graddy stated not really moving still in the same position as if coiled before his jaw set into place.
Once a bit of time went by Graddy would ask about Garrett's captures, their numbers and a description and such.
(OoC: I take it a bit of RPing until we're ready to go in the morning, or ambush?)
Rolls
Perception - (1d20+2)
(6) + 2 = 8
[[And yes a wee bit of RP before I move on]]
(OoC: Try and get the map out and figure out with Garrette where he came from, that might reveal if they'll just be on guard for their trip or high alert due to possible good situations to pull an ambush. Also trying to remember if the pale woman and twins were in any local news we heard on the way to Boltic... like there's a bounty on their heads.)
Rolls
Keeping my eyes peeled... - (1d20+1)
(14) + 1 = 15
If it's in self defense they end up with a knife in their stomach it's not our fault, brining a bag o heads though might be a bit much... might be money in it though. Better them than me. Graddy mused his thumb running across his chin as Urthask asked about Garrett's plans, it seems Garrett had a similar situation to his own, a bit late to the party and nary a coin to spare for it.
"You know 'ow it is mate, two blokes in the wood enjoying not being shot at or stabbed for a spell before they go do a bit of work..." Graddy half joked half jumped around the subject when asked about what they were doing in the forest roads. "I guess we have an opportunity of sorts if you don't need to have a lot of questions answered we don't need to provide answers. Pay should be good if we do a fair share o work so to speak, don't know yet morally if it's in the white, black, or grey. Nothing horrific from what we know is on the list of to does but you never know. Since we're a bit tied up in the telling of details if you do a bit 'o good deeds oddly enough in the immediate area we're in by say helping us out so to speak shouldn't we be giving a tithing for the 'enlightment' of someone from yo religion for being a shining example of your scriptures in motion?" Graddy juggled around the subject, the guy might get it but he might not. Urthask would know Graddy was telling the man things without really telling him any details of what they were doing. Graddy figured it was a bit of a loophole to sub contractor someone out to do work for free, giving a tithing to a religion though wouldn't be uncalled for, Bane would probably be less disgruntled though if they got results. More warm bodies helped that along in Graddy's thoughts.
"I suppose I could stick around for a while, if it's not too much trouble. I would, however like to speak to your employer if given a chance, I'd like to know what I'm getting into. And I'm going to be straightforward with you; if I find out that you are trying to do harm to anyone undeserving on this quest I will not be able to help you."
Garrett uses Detect Evil
"If you're asking if I'm the sort that might get an innocent involved due to the hesitation of others yeah it can 'appen if its needed. By the by I try and play nice with others due to being in a group but considering where we're 'eaded no one's going to want to talk things ova and 'old 'ands round a campfiya and sing 'bout how it's a lovely nite n everything's right. Mind you I'm not the type to just up and punch some pintsize in the face cus I'm bored at the same time if I thought you might 'ave been a bandit trying to distract us I wouldn't have trouble sleepin' afta bury a few fingers o steel between yo ribs n armour." Graddy continued tapping his own ribcage with a thumb, "Truth be told we all have something that motivates us, sometimes what motivates me... turns me into a propa arse. But... I get results, I'll think about how that makes me feel when I'm bleed'in out or dyin." he finished his eyes smiling predatorily in the firelight and he smirked slightly.
(OoC: Mechanically NE alignment .> This is fun XD)
(OoC: NE can stand for Neutral Evil but I like to think of it as Necessary Evil... XD)
"Name's Graddy." Graddy stated to Cadren thumbing over his shoulder, "You're welcome t' a mule if y' don't have a 'orse. Can't 'ave you all tired when we get there." he added.
Looking to Bane Graddy shook his head, "Can't think o something more. Job's pri'ee straight forward if we don't look at the small details and the fatal stuff really. Do'net?" he said with a wry smile.
Bane had coin to shell out a bit, if he was willing to go through this much he was either quite brilliant and cunning, or eccentric and off his rocker. Graddy was looking forward to the pay afterwards either way... he was in truth probably the greediest.
(OoC Welcome to the new player and sizing them up.)
Rolls
Sense Motive (Sizing him up) - (1d20+6)
(12) + 6 = 18
Perception (Trying to figure out what he's got on him) - (1d20+11)
(20) + 11 = 31
As far as gear that he has, the only stand outs are his spell components pouch that is positioned to be at the base of his back under his cloak(wont be seen unless you are looking for/at it or he is actively using it: It is not specifically hidden but he tries not to draw attention to it whenever possible), and the Katana that he has at his side. He also has 5 daggers worn in different spots (only one is worn openly). Everything else seems to be standard adventuring gear.
(OoC: What kind of information were you looking for on the sense motive roll Graddy?)
(OoC: Actively looking around so let me know when I should make a perception check.)
Rolls
Perception - (1d20+2)
(5) + 2 = 7
Garrett: You don't see anything of note.
Rolls
Perception Check - (1d20+11)
(18) + 11 = 29
(I'm letting people who are looking make the rolls, but if they aren't looking I'm not going to force the issue.)
(OoC: If we're good on food I won't really try and kill anything so we make good time, if we're hard up for a fresh meal I'll look for stuff along the way to eat that isn't going to make us sick. If we're good on food though disregard. I'll keep the small animal spotting up since when I don't see them I'll know something is up, have me roll when appropriate.)
OOC: I don't expect Urthask to know much about the world outside his home.
Rolls
Knowledge, Geography [untrained] - (1d20)
(1) = 1
Rolls
Geology Knowledge roll [untrained] - (1d20)
(17) = 17
Rolls
Knowledge (Geography) - (1d20)
(9) = 9
Rolls
Knowledge Geography (untrained) - (1d20)
(11) = 11
Garrett and Cadren: You are not as well traveled as you thought you were and don't notice anything out of the ordinary.
Graddy: You notice that the plains are not as flat as they seem to be at first, your canny eye spots shadowing that speak of deep dips and holes in the ground.
(OoC: Letting everyone know what I'd do in the environment as a warning to a possible ambush and continuing to press and look around. Let me know if I need to do a perception roll when it's relevant.)
(OoC: I’m assuming there’s a fire also I’m assuming we had stew for dinner.)
OOC: 2hrs per shift, right?
(ooc: sorry it took me so long to post. been working long hours and haven't really had a chance to get online lately)
((Assume campfire and roughly 2 hour shifts))
Rolls
Because - (1d100)
Cadren, your turn for a perception check.
Rolls
Secret Roll