Well given that I'm remaking this Artificer any input would be welcomed.
So far, I have been thinking that I want to do the "spell" system closer to how sorcerer works. Instead of having "learned spells" you will have Tinkering/crafting slots, I feel this represents a tinkerers ability. Though Int will be the prime stat for the build. In addition to that I was also thinking of copying the sorcery points into Tinkering points, but essentially making them the same thing. In the end I feel like it will be a hybrid of Sorcerer and Wizard with several changes to spells. Also the Artificer would be able to wear limited armor (ex. heavy armor would hamper his ability to craft quickly and could cause him to fail, but medium and light armor wouldn't. I was also thinking any armor without the Disadvantage stat as this is a penalty to dex(stealth) it would make sense to crafting.)
Feel free to chime in anyone, I'd like to hear thoughts on this.