Untold Paths: Mythic Game [ EDIT ]

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The deities of Golarion are wide spread. Some are well known, household names, others are known only to a few. Some interact regularly with mortals and others, some keep to themselves. Sometimes from these interactions a child is born, or a deity grants a part of their power another way, intentional or not.

Such people however rarely know their heritage, and their power does not arise, and stays locked inside them, passed on to other generation, but never making itself known.

Our heroes are such people, with godly parents, or deity in the family, or with their power imparted to them in some way. They are starting to make a name of themselves, but have no idea of their heritage, or at least don?t believe those family rumors, or take them with a pinch of salt. Just because your father swears a pirate woman approached him out of the sea, and there was a baby on his doorstep 9 months later doesn?t mean it was Besmara as he insists.

Each have received a letter asking for their aid on a large expedition into the stolen lands to uncover some rumoured ruins, from a Lady Amara Delvois, who believes each of their skills will be of aid. It

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This is a mythic game, which is an additional pathfinder rule set.

Chars will be starting at lv5. There are house rules inside, including the feat tax rules. Characters will get their first mythic tier near the beginning.

Characters will be getting access to a domain power from their parents domains.

I also want to try a rumour system. If everyone can come up with some rumours min 5, more always welcome, true or false that may be heard by other characters that's happened in their past, or even on the trip to the ruins site, and pop them on your sheet, I'll randomly be distributing them to players.

It's going to be partially open world/sandbox here may also be some Kingdom building

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