OOC: Of course I meant 1d20+3 not five, so subtract 2 and my initiative is 7. As in 7 ways to die.
Rolls
Initiative for next round - (1d20+5)
(4) + 5 = 9
Initiative for next round - (1d20+5)
(4) + 5 = 9
Initiative - (1d20+2)
(10) + 2 = 12
Scimitar attack. - (1d20+6, 1d8+4)
1d20+6 : (4) + 6 = 10
1d8+4 : (4) + 4 = 8
Initiative - (1d20+2)
(20) + 2 = 22
Initiative - (1d20+2)
(5) + 2 = 7
Poison spray damage - (1d12)
(2) = 2
Eldritch Blast vs. Scab - (1d20+5)
(17) + 5 = 22
Eldricth Blast damage - (1d10)
(10) = 10
Goblin Initiative - (1d20+2)
(5) + 2 = 7
Bartender Initiative - (1d20+0)
(1) = 1
Attack on Brute - (1d20+6, 1d8+4)
1d20+6 : (6) + 6 = 12
1d8+4 : (2) + 4 = 6
Athletics to jump the bar (if needed) - (1d20+4)
(5) + 4 = 9
Pistol vs Goblin, Damage - (1d20+4, 2d6)
1d20+4 : (1) + 4 = 5
2d6 : (25) = 7
Fire fire fire! - (1d20+5, 1d8, 1d8)
1d20+5 : (4) + 5 = 9
1d8 : (4) = 4
1d8 : (4) = 4
Eldritch Blast vs. Mace - (1d20+5)
(20) + 5 = 25
Eldricth Blast damage - (1d10)
(5) = 5
Mace Attack vs Breecha - (1d20+4, 1d8+2)
1d20+4 : (7) + 4 = 11
1d8+2 : (1) + 2 = 3
Bartender vs preserver (disadvantage) - (1d20, 1d20, 2d8)
1d20 : (1) = 1
1d20 : (2) = 2
2d8 : (58) = 13
Extra damage for Kessels Crit. - (1d10)
(2) = 2
Damage for those that don't avoid SMG burst fire. - (2d6+2)
(55) + 2 = 12
Scimitar attack on Brute - (1d20+6, 1d8+4)
1d20+6 : (2) + 6 = 8
1d8+4 : (3) + 4 = 7
Dodge, baby, dodge (dex) - (1d20+3)
(10) + 3 = 13
Fire, fire, fire! - (1d20+5, 1d10)
1d20+5 : (18) + 5 = 23
1d10 : (6) = 6
Dex Save vs Spray - (1d20+2)
(5) + 2 = 7
Aimed Attack vs Spray, Damage - (1d20+4, 2d6)
1d20+4 : (12) + 4 = 16
2d6 : (16) = 7