A little later...
The drive is uneventful. Insofar as any journey through a warzone with a captive in your trunk can be uneventful. Patrols are bypassed, wandering gangs are circumvented. Occasionally a cruiser flies overhead, forcing Pudge to hide the car in alleys or tunnels: there's no way of knowing who's up there. Might be a friend, might be someone seeking to drown the area in plasma ordnance.
The
exact location of the Vault is in dispute, but Darghibous can make an educated guess: it's where the Mercenary League activity is at its highest. Great concentrations of troops and carriers and, most damningly, heavy-duty excavation machinery. Either Graves-Burton's allies are terrible at secrecy or they're making no effort to conceal their plans.
Halfway to the Vault, driving down a deserted bombed-out neighbourhood, Reave kicks her way out of the trunk. The car's lock was nothing special but Wilhelm's Plaztiqueâ„¢ cuffs are made of sterner stuff: they're still clamped over Reave's wrists when she bursts free and throws herself from the moving vehicle.
OOC:
You can attempt a Reactions roll (1d20 + FOC or AGI, DC 15) to respond to her escape immediately, before she gets the chance to do anything. As usual you can use any talent you like in conjunction with the roll as long as you attempt to explain how it might be applicable. In the event you roll 21+, Reave doesn't even make it out of the trunk!