Jan 1, 2019 8:16 am
Hi there Gamers Plane,
I am new to the forum, I have been lurking for some time trying to understand the mechanics and how to tell a story in this medium and I reckon that I am finally getting my head around it enough to actually get involved.
Trace Italian is a play by post game in John Darnielle's 'Wolf in White Van'. It is a post-apoc scenario where the main goal for characters is to solve puzzles and survive to reach the Trace Italian. The name is based on the safe haven which is legendarily built as a trace italienne or bastion fort.
The system is based on something simple from a much bigger system from the Penny Arcade forum. If you want to read the details, I have it in a thread on the game's page. Apologies there is more than one - I have been messing around for a while now.
For those who have never even heard of the book, think Fallout, but there were no Vaults.
Thanks
Duke
I am new to the forum, I have been lurking for some time trying to understand the mechanics and how to tell a story in this medium and I reckon that I am finally getting my head around it enough to actually get involved.
Trace Italian is a play by post game in John Darnielle's 'Wolf in White Van'. It is a post-apoc scenario where the main goal for characters is to solve puzzles and survive to reach the Trace Italian. The name is based on the safe haven which is legendarily built as a trace italienne or bastion fort.
The system is based on something simple from a much bigger system from the Penny Arcade forum. If you want to read the details, I have it in a thread on the game's page. Apologies there is more than one - I have been messing around for a while now.
For those who have never even heard of the book, think Fallout, but there were no Vaults.
Thanks
Duke