Gameplay - The Dragon Who Took Too Little
Rolls
Round 1 attempt 1 - (1D20)
(17) = 17
Round 1 attempt 1 advantage roll - (1D20)
(18) = 18
Rolls
Earth's mightiest heroes - (1d20)
(4) = 4
Hehsh is separated from the others by 20' or so. Let me know if you also move closer.
The hobgoblin reinforcements charge in, and are maybe forty feet away, they'll arrive next round. Your hippogriffs face them, standing between you and then, fiercely clacking their beaks.
You have one more round of actions before your neck deep in reavers.
Rolls
Strength - (1D20)
(11) = 11
Advantage if I still have health - (1D20)
(9) = 9
The hobgoblins burst into fire (5 drop) as they crash into the hippogriff defensive line, blood spraying from both sides, but the hippogriffs are hurt badly, two dropping from the fruits and expert tactics of the hobgoblins. A few (3) break through and engage you in combat.
Initiative please. You can go before the hobs attacks (already rolled) if you beat 10. Hasan will take 10 damage (if hob 11 survives to initiative count 10).
Roster
Garths's hippogriff: -16
Hasan's hippogriff: down
Ruby's hippogriff: -15
Hehsh's hippogriff: down
Hob 1-5: dead
Hob 6: -6, attacking Garth
Hob 7: - attacking Garth's hipp 1
Hob 8: - attacking Hasans hipp 2
Hob 9: - attacking Ruby's hipp 3
Hob 10: - attacking Hehsh's hipp 4
Hob 11-12: attacking Hasan
Rolls
Hippogriff attacks - (1d20+5, 1d10+3, 1d20+5, 2d6+3)
1d20+5 : (9) + 5 = 14
1d10+3 : (5) + 3 = 8
1d20+5 : (4) + 5 = 9
2d6+3 : (44) + 3 = 11
Hippogriff attacks - (1d20+5, 1d10+3, 1d20+5, 2d6+3)
1d20+5 : (10) + 5 = 15
1d10+3 : (4) + 3 = 7
1d20+5 : (12) + 5 = 17
2d6+3 : (24) + 3 = 9
Hippogriff attacks - (1d20+5, 1d10+3, 1d20+5, 2d6+3)
1d20+5 : (2) + 5 = 7
1d10+3 : (1) + 3 = 4
1d20+5 : (2) + 5 = 7
2d6+3 : (32) + 3 = 8
Hippogriff attacks - (1d20+5, 1d10+3, 1d20+5, 2d6+3)
1d20+5 : (14) + 5 = 19
1d10+3 : (7) + 3 = 10
1d20+5 : (3) + 5 = 8
2d6+3 : (65) + 3 = 14
Initiative, hobs - (1d20+1)
(9) + 1 = 10
Hob reflex saves - (4d6, 1d20+1, 1d20+1, 1d20+1, 1d20+1, 1d20+1, 1d20+1)
4d6 : (3423) = 12
1d20+1 : (9) + 1 = 10
1d20+1 : (1) + 1 = 2
1d20+1 : (7) + 1 = 8
1d20+1 : (1) + 1 = 2
1d20+1 : (9) + 1 = 10
1d20+1 : (16) + 1 = 17
Hob 6 v Garth - (1d20+3, 1d8+1)
1d20+3 : (7) + 3 = 10
1d8+1 : (7) + 1 = 8
Hob 7 v hipp 1 - (1d20+3, 1d8+1)
1d20+3 : (19) + 3 = 22
1d8+1 : (8) + 1 = 9
Hob 8 v hipp 2 - (1d20+3, 1d8+1)
1d20+3 : (20) + 3 = 23
1d8+1 : (8) + 1 = 9
Hob 9 v hipp 3 - (1d20+3, 1d8+1)
1d20+3 : (15) + 3 = 18
1d8+1 : (7) + 1 = 8
Hob 10 v hipp 4 - (1d20+3, 1d8+1)
1d20+3 : (9) + 3 = 12
1d8+1 : (6) + 1 = 7
Hob 11 v Hasan - (1d20+3, 1d8+1)
1d20+3 : (16) + 3 = 19
1d8+1 : (2) + 1 = 3
Hob 11 v Hasan - (1d20+3, 1d8+1)
1d20+3 : (2) + 3 = 5
1d8+1 : (3) + 1 = 4
Go to hell foul creature.
Rolls
Initiative - (1D20)
(12) = 12
Guiding bolt to hit - (1D20+1)
(6) + 1 = 7
Damage, hopefully - (4D6)
(3425) = 14
Rolls
Shocking Grasp - (1d20+6)
(18) + 6 = 24
damage - (1d8)
(7) = 7