Jan 15, 2019 10:49 pm
So as a relative newbie to DnD I have been taking a look at the established campaign settings and have been considering how to go about adpating one of them with elements I enjoy and campaign ideas I have had. Green Ronin's The Book of the Righteous is an example of something I have found that I really enjoy, the Tal'Dorei campaign setting is another one, pretty much all the monsters and races and how they exist with one another is something else that is awesome. A campaign idea I had was having the setting transitioning from no to low to high magic. The game would start with non human races, monsters, magic and gods coming back into the world and would ramp up as the campaign wore on. The players could play whatever they want but an elven wizard would have a different experience to a human fighter. The party would be pretty much the only group of adventuers and help these new societies restablish themselves or learn to cope with magic and monsters. What I am struggling with is how to take all the pieces and fit them into something cohesive. So my question becomes how do you approach world building and making it fit together in a believable way.