Character Creation Discussion

Feb 22, 2019 10:09 pm
Here's some tips for character creation:

Obviously, use OGG Dudes character creator it's an excellent resource.

Keep in mind this will be predominantly a Rebels vs Empire gameplay. Force users and scoundrels are acceptable but you really need to make the narrative fit.

The Base is equipped with a quartermaster that sells Weapons/Armor/Gear of rarity 4 and below. All costs are 10% marked up to keep the base stocked.

All Rebels have free access to:
-Handheld Comlinks
-Backpacks and storage bags
-Stimpacks (up to 5)
-Reloads and personal ammo
-Survival gear (Rarity 2 or lower)
-Tools (Rarity 1 or lower)

Once you've created your character in Gamers plane make sure you've submitted it to this game and made it visible to others by going to "My Characters" and ensuring that you've clicked the book icon to make it solid red.
Mar 5, 2019 6:23 pm
So looking at my options, im a bit torn. Im not sure what race to pick, but out of the AoR career choises i like the Saboteur, the Scout or Infiltrator, and the Gunner, as it looks like he could use his skills to operate a heavy repeater style blaster when hes on the ground.

I will most likely go with saboteur, but im not sure what would benefit the group best. Any input would be appreciated, as well as cool race ideas for the character
Mar 5, 2019 6:38 pm
So I feel like Aldrusian said he was leaning towards a Human Doctor type. I was leaning pilot type. I'm not sure what the others are considering. I haven't settled on a race either, gotta get that together still, honestly.
Mar 5, 2019 6:52 pm
I have an idea for a Gunner, but hes more built for carrying a heavy repeater everywhere, punching people, and putting a lot of holes in a lot of stormtroopers very fast. The idea for the saboteur is different, depending on if theres an age limit for our characters.
Mar 5, 2019 10:29 pm
You're welcome to use all the books. Not just AoR.

Also, since it came up more than once. We're not using duty. Only obligation. Hope that helps.
Mar 5, 2019 10:44 pm
Oh awesome, that will make my build idea easier i think. Im still stuck in a toss up between a heavy gunner type, or a saboteur/demolitionist (not sure which) who blows stuff up, and does it well. Im leaning towards the gunner, but i dont know for sure
Mar 5, 2019 11:47 pm
Race-wise, I'm thinking Rodian or Iakaru. Still kicking around specializations, but I was looking at Scoundrel or Hired Gun. Currently leaning towards the latter.
Mar 6, 2019 12:28 am
Im Still not sure what i want to create. Im honestly a bit overwhelmed by the options.

Career ideas so far : Force Emergent, Gunner, Saboteur, Demolitionist, or maybe Agitator.

Race ideas: Gand, Gank, Bothan, Rodian, Xexto, Kel Dor, Jawa, Droid.

I have so many ideas.
Mar 6, 2019 4:30 am
I haven't seen any talk about a Smuggler. Have you ever tried that? I play a Bothan Smuggler in another SW game. He's the teams pilot.
Mar 6, 2019 5:42 am
I looked into the smuggler tree, but we have another player who said something about a pilot and i dont want to step on toes. I was also thinking of making a skill focused character. I really like the idea of a demolitionist who always has the right grenade for the job, or a saboteur or infiltrator whos good at getting into places. Id love to actualize my heavy gunner but as it is it isnt viable at all based on starting access to weapons and gear, but a demolitionist is easily doable, and i think itd be fun to blow things up creatively.
Mar 6, 2019 5:43 am
I also thought of playing a diplomat agitator, and making him like, a graffiti artist who uses his tags to sow dissidence amongst people to get them to rise up against the empire
Mar 6, 2019 6:09 am
Yeah, I was planning to go pilot, possibly smuggler, though maybe Ace Pilot, dunno. Also, the Force Emergent is a universal spec, not a career choice. So you'd need a career and spec from that career, then add on Force Emergent. As for being a heavy gunner, well, we all start out somewhere. Maybe right now he's just really into blaster rifles, but later as we get more toys he moves into the bigger guns. It's also nice to have someone with the Gunnery skill in case we need to do some shooting while on the ship.
Mar 6, 2019 7:04 am
True. Plus i did already have a concept sketched out for him. If i go human, then he would be a former imperial fire support. Defected after a series of poor commands got his unit ambushed and led to some warzone atrocities. If i go Alien, then he was probably one of Saws Guerreras Partisans before they went to Jeddha. He probably just decided to part ways, sort of "fall off" a transport.

Does anybody know what planet we are starting on?
Mar 6, 2019 7:51 am
I may make him a droid. I dont think we have a droid yet, and theres nothing saying i cant be a droid heavy gunner. Maybe with a personality glitch so hes always SUPER upbeat.

I just need to pick a droid style and ill build him up
Mar 7, 2019 1:41 am
So, we're almost done with the week, how are we looking on characters?
Mar 7, 2019 3:17 am
I'll have mine done by Friday ideally.
Mar 7, 2019 4:05 pm
decided on concept, just need to actualize him using the character builder when i get home
Mar 7, 2019 6:24 pm
The Doc is fully operational. Ready to report for duty.
Mar 8, 2019 4:58 am
Im building my character, but im having trouble finding a weapon below 4 rarity? it seems the most common rebel rifles and such are rarity 6. figured it out. Our gunnery droid is complete, just need to move him over to the gp sheet and draw up a backstory
Last edited March 8, 2019 6:20 am
Mar 8, 2019 11:15 am
Che Mora "Mo" Amarantha, ready to ferry folks wherever they may need to go and run any blockade that the Imps might put up! Gonna roll for my "pocket money" here.

Rolls

Pocket money roll - (1d100)

(82) = 82

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