The Haunt
Scooby in his shaking fit swings his tail just a bit to much and it lands on the skeletons hands. A snap can be heard as the tail breaks the hand of the skeleton and it crumples into ash. The book fades away.
The sounds of laughter can be heard from all around you.
Noises you hear Only listen to like the first minute or so.
As you look around the room, it appears empty at first, but within the blink of an eye, a small pretty girl, no more than 5 or 6, is suddenly sitting on the long bench that stretches the northern wall. She seems to be waiting patiently. The dark and deadly looking woman appears in the room, smiles at the child, and offers her a children’s doll. The girl smiles with joy as the woman evaporates. The child’s smile turns to pain and anguish as blood soaked stab wounds begin to appear on her silky white dress. She falls limp and tumbles to the floor before disappearing. You notice that the doll is left lying on the bench, a knife in its hand and a grin on its face.
It turns its head to you and lunges forth
~Init~
Griol
Doll
Everyone else
Griol | Healthy,
Esvelle Jenet | Injured,
Melissa | Healthy,
Shaggy | Bloody,
Scooby | Healthy,
Dargon Stern | Healthy,
Doll (14) ; Healthy,
Rolls
G,E,M,Sh,Sc,D - (1d20+3, 1d20+2, 1d20+5, 1d20+4, 1d20+3, 1d20+2)
1d20+3 : (19) + 3 = 22
1d20+2 : (15) + 2 = 17
1d20+5 : (14) + 5 = 19
1d20+4 : (13) + 4 = 17
1d20+3 : (13) + 3 = 16
1d20+2 : (10) + 2 = 12
Doll? - (1d20+4)
(16) + 4 = 20
The Doll Makes its lunge towards Shaggy, the nearest target!
It attempts to drive the knife into Shaggys chest while swiping at his face.
I assume shaggy would have his shield at the ready?
The rest of you are up. A small little doll is going to town on Shaggy.
Griol | Healthy,
Esvelle Jenet | Injured,
Melissa | Healthy,
Shaggy | Critical,
Scooby | Healthy,
Dargon Stern | Healthy,
Doll ; Healthy,
Rolls
Swipe - >Shagy (slashing) - (1d20+6, 1d6+4)
1d20+6 : (14) + 6 = 20
1d6+4 : (6) + 4 = 10
Knife -> Shagy (piercing) - (1d20+6, 2d6+4)
1d20+6 : (11) + 6 = 17
2d6+4 : (11) + 4 = 6
• HP: 18/44
• AC: 18 (studded leather+shield)
• Conditions/Effects: Hunter's Mark
• Spell slots:
- 1st: 1/4
- 2nd: 2/2
Rolls
Cure Wounds (self) - (1d8+1)
(2) + 1 = 3
It's everyones turn so Scooby can attack.
Medium beast, Chaotic Good
• AC: 17 (Natural Armor)
• HP: 33/33 (3 hit dice)
Speed: 40 ft.
Rolls
Bite (advantage). DC 11 STR save or be knocked prone. - (1d20+6, 1d20+6, 2d4+6)
1d20+6 : (5) + 6 = 11
1d20+6 : (2) + 6 = 8
2d4+6 : (14) + 6 = 11
Casting Time: 1 action
Range: 60 feel
Components: V,S
Duration: Instantaneous
Flame like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8)
Rolls
Beholder Dex Save (If thats ok?) - (1d20)
(2) = 2
Possible Radiant Damage - (2d6)
(42) = 6
Radiant Damage that is the right dice. - (2d8)
(13) = 4
what is everyone else doing?
Rolls
Short bow (attack, damage, sneak attack) - (1d20+8, 1d6+5, 3d6)
1d20+8 : (14) + 8 = 22
1d6+5 : (5) + 5 = 10
3d6 : (612) = 9
But thanks to having started therapy, I'm better now.