Mar 8, 2019 9:33 pm
Hello everybody,
Im looking for 2-4 more players to fill a Fast paced, active game of Call of Cthulhu 7e.
We will be starting the campaign with the beginner scenario "The Haunting", but with several modifications and alterations to make it a bit more expansive. This campaign will be long running, and hopefully we will be able to explore some of the greater psychological horror of H.P. Lovecraft and similar authors works.
PREMISE:
The premise of the game revolves around the group of characters, as aspiring members of the Midnight Society, a group of paranormal and occult enthusiasts and investigators, who meet to discuss strange occurences, theorize, and postulate upon theories so outlandish that if spoke in public, would result in discreditation, loss of social standing, or worse.
Youre investigators will know eachother, maybe not familiarly, but at least somewhat familiar throught the society. You know you can trust eachother, and you know that word of your investigation would be seen by the outside as "Whimsical, or Lunacy".
When drumming up your characters, i would also like you to describe to me the member of the Midnight Society who sponsored you. just a quick sentence with their name, what they look like, and a character trait.
Link to the game: https://gamersplane.com/games/1663/
Hopefully some of you will find interest in this, and we can get a game going within the week.
Im looking for 2-4 more players to fill a Fast paced, active game of Call of Cthulhu 7e.
We will be starting the campaign with the beginner scenario "The Haunting", but with several modifications and alterations to make it a bit more expansive. This campaign will be long running, and hopefully we will be able to explore some of the greater psychological horror of H.P. Lovecraft and similar authors works.
PREMISE:
The premise of the game revolves around the group of characters, as aspiring members of the Midnight Society, a group of paranormal and occult enthusiasts and investigators, who meet to discuss strange occurences, theorize, and postulate upon theories so outlandish that if spoke in public, would result in discreditation, loss of social standing, or worse.
Youre investigators will know eachother, maybe not familiarly, but at least somewhat familiar throught the society. You know you can trust eachother, and you know that word of your investigation would be seen by the outside as "Whimsical, or Lunacy".
When drumming up your characters, i would also like you to describe to me the member of the Midnight Society who sponsored you. just a quick sentence with their name, what they look like, and a character trait.
Link to the game: https://gamersplane.com/games/1663/
Hopefully some of you will find interest in this, and we can get a game going within the week.