Game Posts

Oct 10, 2015 3:45 pm
For when we are ready
Oct 20, 2015 12:04 am
You are brought forth from your studies and other duties to discuss important matters with High Justice Zalsibar. He is the highest ranking official in your order. As you wait in a formal office, a door opens down the hallway and you hear footsteps get closer. In through the door comes the High Justice. He is wearing the formal robes of the order of the Crimson Crusade, flowing red ones that cover up mail armor underneath. At his side is the mace Truthebringer, most of you have never laid eyes upon it. He motions for you all to have a seat.

"I am sure you are wondering why I would ask an audience with you. Well, I have asked the commanding officers for their best initiates, and they assure me you are it. We have a bit of a problem. It seems we have some adventurers causing some problems. They feel the need to sway the balance and bring back great evil to the world. We, as you know, will have to put an end to it. I am afraid they have quite a head start on us though. I am going to send you on a few gathering missions first, as to prepare you for the impending fight with them. I will have one of my subordinates give you the orders, each place you are going will be for a piece of armor or weaponry of great power. These items have been monitored by us for sometime, but we did not want to forcefully take them until the time was dire. The first place you will need to go is to Quantus. Just outside of the city, their are some wild elves that hold a bow of great power. This will be the first item you will need to get, by force or by negotiation, your choice. If there are no questions, make haste as the evil grows stronger." The High Justice explains.
Oct 20, 2015 6:54 pm
"Great High Justice" Argos bows with utmost respect. "What do we know of these elves? Do they abide by the tenets of the Crusade? We shall ensure that they do now add to the growing imbalance in the world by keeping this wondrous item to themselves." At the mention of wondrous items, Argos can't help but steal a glance at the glorious Trutheseeker on the Justice's belt.

Rolls

History maybe, to see if I know of Quantos and the elves? +2 - (1d20+2)

(6) + 2 = 8

Oct 20, 2015 6:59 pm
Tethys bows low before the High Justice, "It will be as you say, sir, balance must be maintained by whatever means necessary," he says levelly, always prepared to do the will of the Crusade.

I hope we will be able to take the bow without using force, the last thing I want to do is spill blood unnecessarily, he thinks to himself as he tries to recall anything he may know about the elves or the area that may help in their cause.
Last edited October 20, 2015 7:06 pm

Rolls

History, do I know anything about the area or the elves there? - (1d20+1)

(7) + 1 = 8

Oct 20, 2015 10:27 pm
"Elfies, eh? Hopefully it won't come to force" the halfling thinks to herself as she notices the others bowing to the High Justice. Never learning the proper etiquette for these types of situations she looks up to Zalsibar and performs a very awkward looking curtsy. "I wish they'd have covered how to handle oneself in these types of situations back at the monastery."

"We will retrieve the bow as you wish, sir!"
Oct 20, 2015 11:04 pm
"This bow will be for your archer, to help fight off the oncoming foes. The other items will fit for the rest of your elite group. Remember, do what you must, these wild elves have no connection with the other elves of this world and are outcasts. I dare say, the dwarves that reside in Quantus would be glad to be rid of them." Says the High Justice. "See, Alfred on your way out and he will make sure you have passage and will give you the rest of my missives."
Oct 20, 2015 11:41 pm
Vikent bows deeply and with flourish. "Thank you for the opportunity and trust, High Justice. We shall endeavour to succeed."
Oct 21, 2015 4:10 am
Cuon, the elf, tries to remember what he knows of the elves of Quantus. "If they are outcasts -- can you remind us of what caused them to be so? Perhaps we can bring them back into the fold and not only get them to remove themselves from Quantus, and the dwarves there, but also acquire this artefact." He fidgets slightly with a feather for used for fletching, "Failing that, if justice demands we take a stronger action with them, certainly we can and will do so. I am mindful that force of arms is not always the best way to proceed, however."

Rolls

Do I know of the elves of Quantus? - (1d20+2)

(14) + 2 = 16

Oct 21, 2015 9:33 am
"Well, history tells us that after the fall of the lesser gods, these elves slayed their leader and fled the others. The actual details are unknown to us though." He replies.

That is all that is known of these elves.
Oct 21, 2015 6:25 pm
Cuon nods. If they are kinslayers, there may not be an opportunity to negotiate. He turns to the other initiates, "Is anyone familiar with the terrain of Quantus? I've not yet had the opportunity to spend significant time there." Cuon frowns, "If these are wooded mountains, we may have somewhat of a challenge coaxing our... objective, out of hiding."
Oct 21, 2015 10:09 pm
Kicsi shakes her head in response to Cuon's query. "I've never traveled close enough to Quantus to know anything about the terrain in that area. The more I hear of these elves, however, I think terrain may be the least of our troubles."
Oct 22, 2015 1:19 pm
"I haven't been there, either," Vikent says distractedly. Fascinated by the bloodiest aspects of history, Vikent tries to recall anything relevant that he may have learned about that time.

Rolls

History check - (1d20+4)

(13) + 4 = 17

Oct 22, 2015 1:56 pm
"I'm not familiar with this particular group of elves, my tribe was far from there," Tethys says after thinking for a moment, then turns to the High Justice, "Please excuse us sir, we will make haste and return with the bow as soon as possible," with that he bows and turns to leave and find Alfred.
Oct 22, 2015 11:38 pm
Vikent doesn't recall much about these elves. It is possible that the history of this was covered up as the elves tend to handle their own problems internally.
Oct 22, 2015 11:40 pm
Tethys sees an elderly man waiting just outside the door. He has an armful of papers and seems to be waiting.
Oct 23, 2015 1:15 am
Cuon nods to his gathered associated and follows Tethys out the door, having nothing more to ask the High Justice -- who seems all too ready to be quit of the initiates.
Oct 23, 2015 1:32 am
Tethys approaches the man with the papers and says, "You must be Alfred? My name is Tethys and the High Justice told us you have something for us?"
Oct 23, 2015 1:56 am
"Yes, I have these maps and documentation of the items you will be retrieving. There is a ship in the docks waiting on you to set sail from Wyrmford, to the coast by Quantus and the woods." Alfred replies.
Oct 23, 2015 2:22 am
"Mmm. Woods. Not a great sign." Cuon notes. He gestures to Tethys, "Do you need a hand with any of that?"
Oct 23, 2015 2:56 am
"Thank you Alfred, how soon can the ship leave?" He says, then turns to Cuon, "Yes, some help would be greatly appreciated, thank you."
Oct 23, 2015 3:01 am
"And how long will be on board?" Kicsi adds as she stands on her toes to try and get a glimpse of some of the documentation that Alfred has brought.
Oct 23, 2015 3:10 am
Cuon takes ahold of the maps, "These are right up my alley. I can use some of the shipboard time to study them and will welcome anyone else interested in paying attention to what they have to say. I shall not greedily husband them." He nonetheless absently begins to unfurl one and awkwardly gaze upon it in the middle of the doorway.
Oct 23, 2015 1:39 pm
"If the weather is with you, about 5 days on board." Alfred replies.
Oct 23, 2015 3:02 pm
Vikent, amused by his companions questions, smirks to himself. He is a man of deeds, and while sharp of mind, is also quick to action. "Come, my friends, let us not dally overly long. We have roads to ride, seas to sail, and bold deeds to do. Our good sir has no doubt a hundred other things to do today."

He doesn't leave, however, as he knows that they haven't yet been dismissed.
Oct 23, 2015 5:16 pm
Cuon rolls up the map and nods to Vikent. "Fair enough. We'll have plenty of time to study maps aboard the ship."
Oct 23, 2015 5:21 pm
"Very good. The crusade demands that this imbalance be corrected. We have been brought together by fate to do this task for the Great Crusade. Let us be about our task."

Argos readies to follow the party outside once they are dismissed.
Oct 23, 2015 6:13 pm
Alfred motions to the door, "If you have your things, then go to the docks and get on board the Perechon, they are awaiting you."
Oct 23, 2015 6:14 pm
Tethys thanks Alfred and heads down to the docks with the others to find the ship.
Oct 23, 2015 7:20 pm
"Excellent!" Kicsi says as she heads out the door.
Oct 27, 2015 6:52 pm
The sometimes chaotic nature of the seas worried Argos, but he had faith that he would be carried to safety in order to advance the message of the Crimson Crusade. With the barest of hesitation Argos makes his way on to the ship, prepared to set sail.
Oct 27, 2015 10:13 pm
You get to the docks and see a twin masted warship with a 120 foot keel, 20 feet in width, a ballista mounted on the graceful bow, two astern, sleek lines, a fine mahogany railing with posts that looked like ornate columns, a hardened walnut bowsprit, and a main deck of stained oak. On the side of the ship in gold lettering is the name Perechon.

On the deck you see a woman shouting orders and the crew. She is tall, lithe with ebony skin, eyes and curling hair the shade of midnight, and had golden earrings that nearly hang to her shoulders.
Oct 27, 2015 11:03 pm
Cuon looks to Tethys. He seems to have taken point as the leader of this band of initiates and would rather he made first contact with the captain, anyway. He pats the maps rolled up into a container at his side, eager to get settled on board and spend some time reviewing them.
Oct 27, 2015 11:10 pm
Tethys will approach the woman, assuming that she is the captain, saying, "Well met, I am Tethys, and we have come under the orders of the High Justice. We were told that you would grant us passage to Quantas?"
Oct 27, 2015 11:14 pm
"Aye, I'm to take you there and back, but I'm not fighting your battles for you. We will be ready if you need a quick escape though. The name is Maquesta, well met indeed." She replied.
Oct 27, 2015 11:49 pm
Cuon, not far from Tethys, nods and adds his name, "Cuon." He looks around, "Should we be below during departure? Or will we be in the way if we're on deck?"
Oct 28, 2015 12:01 am
"You'll be fine either place. Roderick can show you to your quarters if you like. Separate rooms for each." She says pointing to a short, bent backed old man.
Oct 28, 2015 2:42 am
"I've never been on such a magnificent ship!" Kicsi exclaims as she runs to join the others on deck. Circling in place as she takes in the sights her gaze falls upon Maquesta and she quickly introduces herself, "Kicsi Leszúr, my good Captian! Many thanks for helping us along in our journey."
Oct 28, 2015 1:23 pm
Vikent bounds aboard and greets Maquesta. "I'm Vikent, well met!" He nods to Roderick and hefts his pack. "I would like to stow this, my good man. Lead on!"
Oct 28, 2015 3:42 pm
Cuon will seek out his lodging with Roderick as well, marveling at the luxury of a private cabin.
Oct 28, 2015 3:48 pm
Tethys bows to Maquesta, "We thank you for your kindness," he says before moving to take his meager possessions below.
Oct 28, 2015 11:11 pm
You are escorted down to your rooms.

I added a map of the ship in maps
Oct 29, 2015 12:12 am
Cuon notes to the party, "I'll take one of the smaller rooms. I expect I'll spend most of my time above on the deck rather than in my room, so I won't have any need of these larger ones here." He follows Roderick down the the lowest deck and finds himself in the room on the port side of the vessel, aft of the stairs. Cuon will stow his belongings and then head back to the deck.
Oct 29, 2015 12:24 am
"I'll take whatever's left. I didn't bring much and can pretty much sleep anywhere."

With that said, Kicsi quickly returns to the deck.
Nov 1, 2015 11:28 pm
The deck is busy as everyone on board is rushing back and forth to prepare for departure. A dwarf is talking to Maquesta and hands her a small box that has intricate carvings on it. She quickly puts it in her pocket and he hurries off the ship.

"We set sail shortly." Maquesta yells.
Nov 1, 2015 11:37 pm
Cuon stays out of the way of the crew, but remains on deck - he is eager to be off.
Nov 1, 2015 11:40 pm
Tethys doesn't spend much time below deck, preferring the open air and sky. He waits by the railing of the ship to set sail, staring at the water stretching out forever.
Nov 2, 2015 1:44 am
"Hmmm, wonder what's so important that she'd leave the ship so close to departure." Kicsi says as she sees the interaction between Maquesta and the dwarf.

If she can she'll catch up to the dwarf and introduce herself (in dwarven).
Last edited November 2, 2015 1:45 am
Nov 2, 2015 1:47 am
The transaction between the two was brief and the dwarf left quickly.
Nov 2, 2015 2:24 pm
Vikent keeps in the midst of the crew, cheering them on, but not quite in the way. He'll even help if it seems like it might be fun.
Nov 4, 2015 12:24 am
The ship is bustling with people. The plank is pulled and mooring lines are pulled. The last few sailors that unhooked the line jump to the ropes and climb aboard. The ship gently glides away from the dock.
Nov 4, 2015 5:19 pm
Absent something particularly intriguing happening, Cuon will keep out of the way of the sailors on the voyage, occasionally chatting with off-duty personnel. He will spend significant time studying the maps provided by his superiors to ensure he has the details sufficiently committed to memory when the time comes.
Nov 5, 2015 12:16 am
Kicsi will spend as much time on deck as possible and will on occasion practice her newly learned cantrip and produce weird and colorful objects that dance about in front of her. If any of the crew show any interest in what she's doing she'll ask if there's something that they would like to see her try and create.

She's playing with the minor illusion cantrip, mostly because it amuses her.
Nov 5, 2015 5:08 pm
Argos will spend his time in the deepest cabin of the ship in deep meditation. Pondering the course of the Crimson Crusade and attempting to receive messages from the spirit of the crusade itself.

At all meal times he will be conspicuously dressed in his Crimson Crusade regalia, occasionally asking uncomfortable questions of the crew regarding their loyalty to the Crusade.
Nov 10, 2015 10:34 pm
The winds were with you and you come to anchor just off the coast.. Unfortunately, you must lower and take the long boats to shore, it is the quickest route. There is a port up in Tersa if the party would rather go there first, but then it will be several days ride back down to the forest. The captain awaits your decision.
Nov 10, 2015 11:19 pm
"As much as I'd like to remain on the ship I think it would be best if we got on with our task." Pausing for a second she turns to any of the others around her while pointing to the long boats and asks "Do any of you know how to work these things?"
Nov 10, 2015 11:43 pm
The captain motions and two of her men lower the longboats and climb in taking oars.
Nov 10, 2015 11:53 pm
Tethys simply shrugs, "I grew up in the forest, I don't know how to use a boat. Not that a rowboat could the that difficult."

Seeing the boat being lowered, Tethys will climb in and wait to go out to land.
Nov 11, 2015 12:20 am
Cuon staggers above decks with his stuff. The past day or so, something clicked and he's been horrifically motion sick. "Oh good. We're getting off." He still looks a little green around the edges, and he steps gingerly, but he is as eager as any others to be rid of the Demon of the Water that is this ship.
Nov 11, 2015 4:42 pm
Vikent tosses his pack into a boat and then jumps in. Unpleased with the height of the gunwales (he can barely see over them) he climbs onto the bow, and stands tall. "Thanks Captain, we're much obliged!"

Rolls

Acrobatics check - (1d20+6)

(5) + 6 = 11

Nov 11, 2015 6:46 pm
Argos climbs into the boat in stoic silence.
Last edited November 11, 2015 6:46 pm
Nov 11, 2015 10:48 pm
Kicsi will follow Argos into the boat, chirping at him the whole time, trying to get him to break his stoic silence.
Nov 17, 2015 12:50 am
Each of you get into the longboat one way or the other. The crewmen row towards shore. Underneath the boat you occasionaly see large shadows swim by, and once you feel something nudge the boat. The crewmen deftly dodge jagged rocks and pull up on the sandy beach. They get out and steady the boat allowing for departure.

"We will await your return." The one wearing the red shirt says.

Their is a small beach that ends directly in trees. You can see a small worn path leading into the woods, it appears to be used frequently. The path winds south and west away from Quantus towards the mountains.
Nov 17, 2015 3:58 am
"I have some skill in navigating the wilderness -- though, less in the forest I'll admit." Cuon offers. "Either way, I can take point and scout ahead if that's valuable. Otherwise, perhaps I can station myself to the rear where my bow can provide covering fire if we need it."
Nov 17, 2015 4:03 am
"I could take lead if you'd like, I grew up and trained in the forest. You can take rear guard, I'd feel better with a good archer at my back," Tethys responds to Cuon.
Nov 17, 2015 4:09 am
Pulling up the hood on her cloak Kicsi offers to fall in behind Tethys.
Nov 17, 2015 4:20 am
Cuon nods to Tethys, "An excellent suggestion. I bow to your greater experience in forests. Oddly enough, plains are my thing." He settles in towards the rear of the group, ensures he has an arrow easily at hand and looks and listens, mindful of the sounds of nature.
Nov 18, 2015 11:07 pm
The path into the forest is well worn and it looks ancient, almost as if the trees and plants have pulled away and leave a clear path into the heart of the woods.
Nov 19, 2015 12:12 am
Tethys leads the way down the trail, watching for any danger and looking for any danger or sign on the wild elves.

Rolls

Perception - (1d20+6)

(5) + 6 = 11

Survival - (1d20+4)

(2) + 4 = 6

Nov 19, 2015 12:14 am
Kicsi will keep five to ten feet behind Tethys an attempt to stay hidden in whatever cover/shadows there may be.

Rolls

Stealth - (1d20+5)

(3) + 5 = 8

Perception - (1d20+2)

(8) + 2 = 10

Nov 19, 2015 12:35 am
The forest is alive with sounds of birds and animals, you don't hear anything out of the ordinary, nor see anything. The path is hard packed and shows no signs of foot traffic.
Nov 19, 2015 1:00 am
Vikent merrily follows Tethys and Kicsi, keeping an eye out for interesting things.
Nov 23, 2015 4:26 pm
Tethys continues leading the party down the path, thoroughly enjoying being in a forest once again even if it's not under ideal circumstances.

Rolls

Survival - (1d20+4)

(5) + 4 = 9

Perception - (1d20+6)

(9) + 6 = 15

Nov 24, 2015 11:46 pm
The path winds and curves, it's not easy to tell which direction you are going as the canopy overhead lets just enough light through to see. You see no signs of any life other than normal woodland creatures until you round a corner. You see an old and long cold fire ring in a small clearing. The rocks around the fire ring are moss covered and have not been occupied in sometime. It seems that the sun must be getting lower in the sky, because the forest is steadily getting darker.
Nov 24, 2015 11:53 pm
"Perhaps a rest is in order, yes?"
Nov 25, 2015 12:06 am
Tethys nods to Kicsi's suggestion, "Yes, this would be a perfect opportunity to take a rest."
Nov 25, 2015 12:17 am
Kicsi will take a stealthy walk about the perimeter and check out the surroundings - keeping a sharp eye out for some wood to get a fire going. "Going to take a walk about, see what's around."

Rolls

Stealth - (1d20+5)

(15) + 5 = 20

Perception - (1d20+2)

(6) + 2 = 8

Nov 25, 2015 12:54 am
You quietly walk out of the clearing, pass a small amount of dead branches and pine cones. A squirrel barks at you for taking his pine cones.
Dec 1, 2015 10:04 pm
The woods sound like all woods usually do. You can hear the wind blow through the trees and some rustling of sticks and branches from small woodland creatures. The paths are free from debris and look like they were once well traveled, but the moss coating things makes it appear that this has been a long forgotten area.
Dec 5, 2015 2:10 pm
Vikent, not really at home in the wilderness, takes the time to try and gleam information from their surroundings. Still he enjoys the walk after the long voyage, and feels that his companions are quite capable of scaring off any typical threat. What were we after? Some wild and crazy elves? Probably won't even see them coming.

Rolls

Nature roll - (1d20+2)

(12) + 2 = 14

Perception - (1d20+0)

(8) = 8

Dec 7, 2015 12:30 am
Vikent doesn't really get too much more information, the path does appear to be magical in some aspects to keep it clear and open, but doesn't look to have been used in sometime.

Kicsi comes walking back in with an armful of dry wood.
Dec 7, 2015 11:39 pm
Tethys shrugs and moves over to the campsite, getting a fire started and sitting down to rest his feet.
Dec 9, 2015 12:32 am
The fire warms both your bodies and your spirits. You all feel oddly at peace here.
Dec 11, 2015 1:09 am
Suddenly at ease, the halfling gladiator stretches out and chews on a dry stick. He pulls nods to each of the others.

"This be a magical place, no doubts. Those wild elves work, right? Well, let's not all of us rest our eyes at the same time. Who knows what fell enchantments guard these folk."

He stands up, stretching some more, and then exits the firelight so that his eyes adjust to the rising darkness. "I'll take first watch."
Dec 11, 2015 1:13 am
"Excellent! Thanks, Vikent! Kicsi says as she rolls out her bedroll at a choice location next the fire. "Let me know when you're done and I'll take over."
Dec 15, 2015 11:31 pm
Within minutes everyone in the party falls asleep. Vikent lasts a few more minutes after them, but his eyes grow too heavy and he finally drifts off to sleep.

You all dream of the clearing you are in, but it has vibrant colors and is filled with the scent of flowers. The trees themselves turn and you see the limbs stretch and move. Eyes open on the trunk and blink several times. Mouths open in what looks like a yawn.

A maple tree turns to a cherry tree, "Who are these that come into our glade? It has been long since we have had visitors. They do not appear to be loggers, they only took enough dead wood to warm themselves."

The cherry tree replies, "They wear the colors of Justarius, he has no qualms with the forests."

A birch tree interrupts, "I think he may know what happened to Valina though. He is all that I sense. Valina and her children are gone."

"Well, let us not be rude. We need to greet our guests and maybe have a palaver with them." An old, creaking oak says. "Welcome guests, are you here as friends of the forest?"

You can see each other, and this feels like no dream.
Dec 21, 2015 4:23 pm
Tethys sweeps a low bow, "Greetings, wise ones. I am Tethys Moonseer, druid and humble servant of nature. May I ask how we came to be speaking to you here?"
Dec 21, 2015 5:06 pm
Kicsi sits up, rubbing her eyes as she looks around trying to determine what is really happening.

Rolls

Insight - (1d20+2)

(3) + 2 = 5

Dec 22, 2015 1:48 am
"You slumbered in our grove, so we were able to come to you. Are you all servants of nature?" The old oak asks.
Dec 22, 2015 1:49 am
Kicsi gleams nothing, it all seems real to her.
Dec 22, 2015 3:58 am
Vikent considers lying to the trees, and stands up, but finds his quick tongue stilled. He bows his head. "I am no servant of nature, but no foe either. We come with no intention of harm to your beautiful forest."
Dec 22, 2015 4:48 am
"I am indeed a friend of the forest and servant of nature!" Kicsi answers, not quite sure if either is really true.
Last edited December 22, 2015 4:48 am
Dec 22, 2015 10:59 am
"Are you here for spiritual healing? Seeking knowledge perhaps? Or something else?" He replies.
Dec 28, 2015 5:42 pm
"We come here seeking a bow that the elves in this region are said to own at this time," Tethys answers the ancient truthfully.
Dec 28, 2015 11:32 pm
"The elf you seek is Galius. He has not had visitors for quite some time. He came here seeking solace and solitude. After much discussion, we allowed this." He replies.
Dec 29, 2015 3:51 pm
Cuon frowns, "Were we not under the impression it was in the possession of some dwarves in the region?"
Dec 30, 2015 12:35 am
Tethys looks at Cuon oddly, Could he really have forgotten so soon?

He turns back to the trees, "And where might we find this Galius that you speak of?"
Dec 30, 2015 12:40 am
"After you awake, follow the path to the spring and his hut is there. He, may be, sleeping as he tends to do as of late." The oak replies.
Jan 5, 2016 11:05 pm
The trees start turning from you and one by one they move back to their original locations and darken a little. They seem to be normal trees once more.

"Good luck my friends, remember, the crimson king is not all that he seems to be."
Jan 7, 2016 2:05 pm
Tethys wakes shortly after their encounter with the trees, "Wake up, it's time to go. We're not far from our goal here!"
Jan 7, 2016 4:38 pm
Vikent also wakes up, humbled by the encounter. He chews on his lip thoughtfully for a moment, and then bursts into motion, packing his gear and fiddling with breakfast.

"That was great! I wonder if we'll meet any more locals!"
Jan 7, 2016 11:04 pm
Everyone feels rested and peaceful, none of you have ever felt this good in your lives.
Jan 8, 2016 1:18 am
Kicsi sits up and rubs the sleep from her eyes. "Certainly an interesting night." she says to no one in particular as she rolls up her bedroll and belts on her sword. "A little something to eat and we can get on our way!"
Jan 8, 2016 7:24 pm
Cuon raises from his bedroll and gets things in order, double checking his fletching, his bow and whatnot to ensure that things are in order for the trip ahead. He gainfully assists with making breakfast to ensure the party can get on with the day's task without having rumbling bellies.
Jan 17, 2016 9:02 pm
There are two paths leading from the clearing. The one you came in on and the one leading deeper into the forest.
Jan 17, 2016 9:06 pm
Tethys leads his companions deeper into the forest, confident now in their path.
Jan 18, 2016 3:32 am
Kicsi will follow behind and off to the side of Tethys, trying to stick to any cover that she may find.

Rolls

Stealth - (1d20+5)

(14) + 5 = 19

Jan 18, 2016 3:39 am
Cuon will also accompany those headed deeper into the forest.
Jan 24, 2016 9:00 pm
The path seems to be the same as before, no fresh tracks, but the plants stay clear. The forest never seems to get any darker, even though the canopy is thick. After walking for a good part of the morning, you come around a corner and the sound of water, like a brook, can be heard and ahead the path opens up and is in full sun.

As you come out of the path and into the clearing, your breath is taken away. The meadow has about three dozen or so small houses in it and one larger building in the center. The houses are made from willow trees that have been bent and shaped to form the ceiling and walls and the leaves have filled in the spaces. There are openings for windows, but no glass. The doors are made from live willows too. The houses are a piece of art in themselves.

The bigger building is the masterpiece though. It is made in the same fashion as the other smaller ones, but has a myriad of colors on it too. Weaved along with the willows are flowers of every shape, size, and color. The window frames and the entire door are made out of some vines that looks like pure silver. The roof is made of what appears to be platinum colored pine cones and the dew on it glistens in the late morning sun.

This place looks like a paradise by all means, until you look past the houses. Behind the houses are what look to be gardens and storehouses. The gardens are filled with weeds and dead plants. The storehouses are empty and in disrepair. The brook had some areas that it looked like were at one time little diversions that went to small ponds, but they are clogged and the water dried up or stagnant. In the center of the meadow is a single tree, it's bark is gray and green from the moss covering it. The branches look split and it appears to be almost dead. One branch is still barely living and has one platinum leaf still growing on it.

The air is thick here and it isn't as welcoming as the last clearing you stopped in.
Jan 25, 2016 1:03 am
Kicsi will sneak off to the closest house and try to stealthily peek about. "Going to see if there's anyone around..." she whispers as she heads off.

Rolls

Stealth - (1d20+5)

(2) + 5 = 7

Perception - (1d20+2)

(19) + 2 = 21

Jan 25, 2016 3:16 am
The inside of the house is furnished and looks clean. The furniture is made of living willow too. The bed is willow branches filled with moss. The house looks like it has dust on the non-living items, it has been quite sometime since anything lived here.
Jan 25, 2016 4:33 am
"This doesn't look like what I expected. The tree guardians seemed to imply someone was here." Vikent looks around, loosening his blades in their sheathes, searching for signs that unravel the enigma. "Treachery, but by whom?"
Jan 25, 2016 4:36 am
Tethys is caught off guard by the incredible beauty and synergy with nature. He walks to the large building that's covered in flowers to see if he can figure out what's going on here.

Rolls

Perception - (1d20+6)

(17) + 6 = 23

Jan 25, 2016 9:54 am
As you peer into the building, you see furnishings from the same design as the houses except one. In the middle of the room you see a chair made from the silver vibes and laced with gold leaves. Sitting in this throne you see a husk of a being. It would appear he is dead, but you see it's chest rise as a loud snore comes from it.
Jan 25, 2016 1:47 pm
Tethys knocks on the door to see if the being wakes up.
Jan 25, 2016 5:29 pm
The being does not move, if anything, he snores louder.
Jan 25, 2016 5:35 pm
Tethys attempts to open the door.
Jan 25, 2016 5:36 pm
The doors opens easily and makes no noise.
Jan 25, 2016 10:45 pm
Kicsi will leave the building she's at and move over to join Tethys."Whatcha fine?" she asks quietly as he pushes open the door.
Jan 26, 2016 12:34 am
Vikent, creeped out but still upbeat, dances from foot to foot and keeps an eye out from outside Tethys' house.
Jan 27, 2016 10:10 pm
Cuon stays out of doors -- observing the area and staying alert. The ancient man is well within the gift of his colleagues to manage.
Jan 27, 2016 10:19 pm
Tethys moves around in front of the sleeping being to get a better look.
Jan 28, 2016 12:26 am
Tethys steps in the sunlight coming in the window and blocks it from the being.

The being raises his head, "What's this? Young man, either hand me my glasses from the stand there, or get out of my sun light!"

The old man waves his cane and pointed ears slip out as his hair jostles around.
Jan 28, 2016 12:48 am
Tethys will give the creature its glasses and step out of its light, "I apologize, I didn't realize you were using the light."
Jan 28, 2016 1:22 am
"My blood is always cold and slow running these days." He coughs and you see flecks of red on his lips, "I guess it's the Magic the keeps me moving. Did the others show you around and give you your sleeping quarters? We will begin studies in the morning."
Jan 28, 2016 1:23 am
OOC:
You recognize him as a very old wood elf. Older than any you have ever met.
Jan 28, 2016 2:25 am
Kicsi will slowly enter the room, remaining quiet, and listen in to the conversation.
Jan 29, 2016 12:59 am
Vikent calls inside, "By all you find holy, ask him if we can assist him with anything. Show more respect for your elders!" Vikent smiles quietly to himself, amused at having fun at his companions expense.

His smirk wears off soon, distracted by the strange homestead they have come across. Protected by the tree guardians, maybe, he considers. He balances on one leg for a bit, and hops back and forth. Soon he balances on his hands, the back of his legs against the side of the wood elf's cottage, and rocks back and forth, easing his weight onto one hand, then the other.

From his upside down vantage, he reconsiders the homestead. Where would I keep a mystical bow?

Rolls

Acrobatics - (1d20+6)

(14) + 6 = 20

Insight or Perception - (1d20)

(2) = 2

Jan 29, 2016 1:08 am
From your vantage point you think the creek would be the most logical place for it to be.
Jan 29, 2016 1:09 am
"How many new recruits came this time?" The old man asks.
Jan 29, 2016 3:12 pm
Tethys looks confused, "Recruits, sir? There are no recruits here, we have come to inquire with Galius about a bow he is supposed to possess."
Jan 29, 2016 5:14 pm
"I am Master Galius, head Druid of the Order of the Grove, head professor and crafter of items. You seek a bow do you. Did not my brothers tell you anything?" The old elf barks.
Jan 30, 2016 5:39 pm
Taking Viking's advice Kicsi will approach Master Galius. "Master Galius, we're not recruits, sir, but while we're here is there something we can assist you with?"
Jan 31, 2016 2:21 am
"I am confused. Can you get Tarvis, my aide, he can sort this out." He replies before he has another coughing fit.
Feb 1, 2016 6:18 pm
"I'm sorry sir, but you're the only one that we've seen here. We were sent by the trees down the path to find you."
Feb 2, 2016 12:57 am
"That's right...... I'm the only one left. We were once strong and thrived in glades all over Talos. Our members died and we had none to refill our ranks. Elves wood flock to join us and learn the ways of the Druidic Order of the Grove, but the foul drow disguised themselves and infiltrated our ranks. They did unspeakable things in our name causing our banishment from the other elves. Many hunted us down to exterminate us." he starts coughing and you notice more blood on his lips, "You must believe me, we were honorable and just. Kir'lin smiled upon us and granted her blessings. You believe me don't you?"
Feb 2, 2016 2:43 am
"Of course we do!" Kicsi responds. "Are you sure there isn't something we could do to help you out while we're here?"
Feb 3, 2016 1:55 am
"There is a druid among you, yes?" He asks, "I would task him with something, and then I will give you the bow."
Feb 3, 2016 1:59 am
Tethys steps forward, "I am a Druid, what would you ask of me?"
Feb 3, 2016 10:49 am
"Go young one and pluck my leaf from the tree, bring it back to me for a blessing." He says dryly.
Feb 3, 2016 2:25 pm
Listening from outside, Vikent leans against the side of the hut and keeps an eye on the creek, looking for the likely spot the elven druids would hide a bow. "Pluck my leaf?" he mumbles to himself. "I really don't understand druids."
Feb 3, 2016 2:47 pm
Tethys bows to the ancient elf and leaves to get the leaf. When he gets it he returns and hands it to Galius.
Feb 3, 2016 10:49 pm
Kicsi will stay with Galius while Tethys attends to the leaf plucking and carefully scan the room for anything of interest/danger.

Rolls

Perception - (1d20+2)

(19) + 2 = 21

Feb 3, 2016 11:29 pm
As Tethys pulls the last platinum leaf from the tree, the limb holding it falls to the ground. Upon second look, the limb is an exquisitely carved wooden bow. The carvings on it seem like runes in some long forgotten language.

Inside the building

Kicsi notices after a short pause, a smile comes across the old elf's face. He lets out a deep breath, "Tell the Druid to shake the leaf."
The elf slouches in the chair and ceases to breath, Kicsi slowly reaches her hand out to check if he is still alive, but before her hand touches him, his body shakes violently and rises into the air.

His eyes shoot open and are glowing green.

"Hear me through my loyal servant, I have but an instant. Your path and God are wrong. You are being deceived, the Crimson King only brings chaos and death. He imprisoned me and corrupts my power for his own ends."

His body shakes again and explodes into a cloud of colors and hundreds of butterflies swarm around Kicsi and funnel out the door.
Feb 3, 2016 11:48 pm
Stunned, Kicsi holds perfectly still for a few moments to try and comprehend what has just happened. Once she has gathered her thoughts she'll run out to find the others and tell them that the elf had disappeared into a flurry of butterflies, but not before instructing Tethys to 'shake the leaf'.
OOC:
She won't mention what else was said. One of her traits is keeping secrets to herself.
Feb 3, 2016 11:53 pm
Tethys takes a moment of silence for the old druid before shaking the leaf.
Feb 4, 2016 12:17 am
Vikent runs and dives and attempts to tackle Tethys before the shake. "Noooo!"
Feb 4, 2016 1:02 am
OOC:
Roll a Dexterity (Acrobatics) for Vikent and will need one from Tethys too if he wants to try and shake the leaf
Feb 4, 2016 1:04 am
Tethys tries to shake the leaf as he was instructed.

Rolls

Acrobatics - (1d20+4)

(13) + 4 = 17

Feb 4, 2016 1:18 am
"Noooo!"

Rolls

Dex (Acrobatics) - (1d20+6)

(13) + 6 = 19

Feb 4, 2016 1:21 am
Rolling for effect:
50% and under it falls, over it shakes to the ground

Rolls

effect of tackle - (1d100)

(11) = 11

Feb 4, 2016 1:21 am
The platinum leaf gently falls to the ground next to the two and does nothing.
Feb 4, 2016 1:35 am
Kicsi gives Vikent a quizzical look. "What was that about?"
Feb 4, 2016 1:53 am
"I heard something about chaos and death and corruption and 'shake that leaf'. That's craziness listening to that old barker!"
Feb 4, 2016 2:24 am
"No, no, that was just Galius rambling on before he disappeared. The instruction to shake the leaf was given before he started to transform into all of those flutter byes"
Feb 4, 2016 2:46 am
For the first time, you notice Argos is nowhere to be found, you don't even remember him in the camp fire are.
Feb 4, 2016 3:11 am
Vikent smiles at Kicsi, and helps Tethys up, brushes the dirt off of him. He picks up the platinum leaf and hands it to him. "Hey, is that the bow?"
Feb 4, 2016 1:50 pm
Tethys sighs and shakes his head at Vikent then proceeds to shake the leaf, "Yeah, why don't you grab that?"
Feb 4, 2016 9:19 pm
"Is the bow intended to be used?" Cuon asks, "Or is it intended to be in our care and returned? If the former I'd like to put my voice into consideration to wield it as," he points to his bow, his quiver, and -- in fact -- his general outfit. "Shooting bows is kind of what I do."
Feb 4, 2016 9:27 pm
As Tethys shakes the leaf, it unfolds and unfolds and unfolds into what appears to be armor made from leaves. They are platinum, just like the original leaf. Tethys instantly knows the armor for what it is, as if some divine power informs him.

Cuon hears the voice of High Justice Zalsibar

"This bow will be for your archer, to help fight off the oncoming foes. The other items will fit for the rest of your elite group. "
Feb 5, 2016 1:15 am
Vikent gingerly grabs the bow (bough?) from the tree, and hands it to Cuon. He looks wistfully at the creek, but shrugs, as it makes more sense for druids to store things in trees than waterways.

"Sooooo, did that elf inside make it? Not the bow, okay, well maybe the bow, too, but is he still alive?"
Feb 5, 2016 1:24 am
"No... His body rose into the air before exploding into thousands of flutter byes. Surely you must have seen them when they flew out of his door?"

Kicsi pauses for a moment before adding, "I'm not entirely sure the elf was truly alive when we found him. Whose body rises into the air and explodes like that when they die?"
Feb 6, 2016 2:48 am
Cuon carefully takes the bow, "My thanks," he says. He looks over it with some nervousness. But he does inspect it, end-to-end.
Feb 6, 2016 3:14 am
The bow is carved with runes and is made from ancient willow. The strings of the bow are made of green vines. When Cuon pulls the strings, an arrow made of a snake appears knocked. The fangs drip venom. When the string the s slowly released, the arrow disappears.
Feb 6, 2016 3:33 am
"Hrm." Cuon notes, "poison. Interesting."
Feb 9, 2016 11:50 pm
The day is fading and the sun is setting. The last rays of the sun sparkle beautifully off the glade and it's houses
Feb 10, 2016 3:41 pm
Tethys marvels at the gift that's been bestowed on him. He says a quick prayer to the forest spirits for Galius before turning to the others, "This may be as good a place as any to rest before we head back."
Feb 13, 2016 2:34 am
"Seems safe enough, but I'd like to take a bit of a look around just to make sure."

Kicsi will wander about the area for a while to investigate for any signs of trouble.

Rolls

Perception - (1d20+2)

(15) + 2 = 17

Investigation - (1d20+0)

(13) = 13

Feb 13, 2016 3:18 am
This whole area seems peaceful, but empty. You get the feeling it should have life in it and feel a strange sadness come over you.
Feb 13, 2016 4:44 pm
Vikent, never a long friend to sadness, grows uncomfortable. If Tethys isn't still holding the leaf-armour suit, then he'll pick it up. "We have overspent our welcome, me thinks. How long until the tree guardians come here and blame Kicsi for murdering their ward!? We best return to the High Justice at once."

The halfling warrior looks about suspiciously (for dramatic flare).

Rolls

Perception - (1d20)

(9) = 9

Feb 13, 2016 5:37 pm
Vikent doesn't seem to see anything amiss.
Feb 13, 2016 6:41 pm
OOC:
Sorry, I assumed that everyone would assume that Tethys put the armor on
Tethys eagerly puts the suit of armor on and feels much better protected than before.
Feb 13, 2016 6:56 pm
The sun sets completely and the moon starts it's nightly rise. Tonight appears to be a full moon, which will bring plenty of light to travel by, or enough to make your way around the glade and sleep.
Feb 13, 2016 11:04 pm
Kicsi will find herself as comfortable a spot as possible and lay out her bed-roll. "We should take shifts overnight. Wake me when it's my turn..."
Feb 23, 2016 1:22 am
Kicsi finds a spot that is thick moss and is even softer than her bed roll. She falls asleep almost instantaneously.
Feb 23, 2016 1:50 am
Vikent, unsettled by the day's events but not self aware enough to realize so, is restless and will offer to take first watch. He quietly murmurs to himself "Too easy, elves all gone, last druid, tree guardians, too easy. Riddles, riddles in the deep wood".

Rolls

Perception (first watch) - (1d20)

(6) = 6

Feb 23, 2016 2:21 am
Vikent doesn't see anything except a few fireflies.
Feb 24, 2016 9:40 pm
As everyone drifts off to sleep, except those on watch, the night goes by uneventful. The morning dew has coated everything and the sun glistens off of it. The glade is still stunning, but looks a little less vibrant today than when you first got here. The stream splashes and you see several large fish within reaching distance. There is only one path leading away from here, and it is the one you came in on.
Feb 24, 2016 11:04 pm
"Our mission was to retrieve this, was it not?" Cuon asks. "If so, it seems we should return to the boat -- unless we have magical means way to speak to our superiors from afar?" He packs up his roll and ensures everything is ship-shape for the walk back to shore. Absent people suggesting otherwise, he'll head back down the path upon which the party came, considering this mission complete.
Last edited February 24, 2016 11:04 pm
Feb 24, 2016 11:28 pm
Rubbing her eyes Kicsi sits up and starts to gather her belongings. "I think you're right, Cuon. Looks like we're done here."
OOC:
Kicsi will fall in line behind Cuon assuming everyone is in agreement that we're done here.
Feb 24, 2016 11:29 pm
Tethys will lead the way back to the boat.
Feb 25, 2016 12:11 am
You get back through the forest without incident. You come out onto the beach just as the sun is descending into the ocean. The men are sitting on the beach and jump up when they see you.
"You finally made it! We need to go back to the ship now! Did you guys kill the dragon or whatever silly thing you were doing?"

The other sailer elbows the first, "I believe what he meant was, we are glad to see you. We are both anxious to get back to the ship." He smiles oddly.

"Yeah! I'm starving! We ate all the meat we found on the beach and are dying to get our hands on more!" The first sailor says with a wink.
Feb 27, 2016 4:17 pm
"Weren't there more sailors? Oh snap, cannibals!" Vikent whispers to the others before flamboyantly strutting up to the sailors and greeting them warmly. "Thanks for waiting, lads, we owe you a flagon of something nasty!"
Feb 27, 2016 6:51 pm
"Back to the ship sounds like a good idea." Cuon is unsettled by the remark about cannibals. Is the halfling joking? Is something afoot, he's decidedly uncertain. As a result, he hangs back a bit, in case he needs to use his bow -- he'd like the room to do so.
Feb 27, 2016 8:00 pm
Taking one last look from where they came Kicsi feels something is just not right. While the others banter with the sailors she'll take a moment to carefully look over her surroundings.
Last edited February 27, 2016 11:35 pm

Rolls

Perception - (1d20+2)

(20) + 2 = 22

Feb 27, 2016 10:36 pm
The ground around them has lots of footsteps and some tossed sand. In the sand Kicsi sees some red staining and can tell right away it's blood. Kicsi realizes that she didn't ever her these sailors talk before, but something wasn't quite right about them. They were standing by the boat and arguing over how to get them back to the ship. She sees the clothes they are wearing have some small tears, almost like claw marks in them and they have a light blood stain in those areas, but the men seem fine.

They see you scrutinizing them and straighten up. "I think we have caught something that is affecting us. It's probable just a bug. I'm sure we'll be fine once we get some rest on the ship." One of them says.
Feb 27, 2016 11:37 pm
"Oh, I don't think we'll be getting on any boat until we find out exactly what's going on here." Kicsi says as she moves her hand to the hilt of her sword.

"Why don't you tell us about the struggle that took place here earlier?" she demands, pointing at the blood and turned sand.
Feb 27, 2016 11:45 pm
"Oh, well, I'm a little embarrassed to say this, but we got in a fight over ....... food. I thought we should eat it now, and he thought we should save some for later. So, we fought." The sailor says.
Feb 28, 2016 1:35 am
Leaning on the bow of the small shore boat, Vikent nods at Kicsi, then at the sailors response. He seems convinced, seemingly takes the soldiers at their word, but when they look back at Kicsi, however, he makes sure his blades are on free in their scabbards. The blades make a tell-tale sound as the metal rubs the hardened leather.
Feb 28, 2016 2:02 am
One of the sailors changes before your eyes and looks exactly like Argos your traveling companion that disappeared. The other one changes form and looks just like Kicsi, "Bah, I told you we should just eat it here!"

Roll initiative!

Rolls

Argos - (1d20)

(3) = 3

Kicsi look alike - (1d20)

(7) = 7

Feb 28, 2016 3:11 am
Vikent, suspicious by nature but mostly for show, scrambles for his weapons.

Rolls

Initiative - (1d20+4)

(11) + 4 = 15

Feb 28, 2016 3:33 am
So far it's:
Vikent -- 15
(Kisci clone) -- 7
(Argos) -- 3
Feb 28, 2016 6:33 am
"Is that supposed to be me?" Kicsi laughs at her clone as she draws her sword.

Rolls

Initiative - (1d20+3)

(11) + 3 = 14

Feb 28, 2016 2:51 pm
Cuon has the distance, and his bow comes out easily as he sites his targets.
OOC:
Initiative is +Dex right?

Rolls

Initiative - (1d20+3)

(5) + 3 = 8

Feb 28, 2016 3:36 pm
Vikent -- 15
Kisci -- 14
Cuon -- 8
(Kisci clone) -- 7
(Argos) -- 3
OOC:
Yes, dex mod added

Just need Tethys initiative
Feb 28, 2016 8:45 pm
Tethys is disgusted by the thought of cannibalism and prepares to kill these monsters.

Rolls

Initiative - (1d20+4)

(6) + 4 = 10

Feb 28, 2016 9:17 pm
Vikent -- 15
Kisci -- 14
Tethys -- 10
Cuon -- 8
(Kisci clone) -- 7
(Argos) -- 3
Feb 28, 2016 9:47 pm
Vikent moves slightly so that his companions aren't in the way, and then casts Thunderwave on the clones.
OOC:
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw (DC 12). On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn’t pushed. In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell’s effect, and the spell emits a thunderous boom audible out to 300 feet.

Rolls

Thunderwave damage - (2d8)

(66) = 12

Feb 29, 2016 3:18 am
Con saving throws

Rolls

Argos - (1d20+2)

(13) + 2 = 15

Kisci clone - (1d20+2)

(3) + 2 = 5

Feb 29, 2016 3:18 am
Argos takes 6 damage and Kisci clone takes 12 damage.
Feb 29, 2016 3:33 am
Sword drawn, Kicsi charges in at her double, taking a wild slash before attempting to land a kick to the imposter's face. "Take that, me!!"

Rolls

Sword Attack, Damage - (1d20+5, 1d6+3)

1d20+5 : (17) + 5 = 22

1d6+3 : (4) + 3 = 7

Unarmed Strike, Damage - (1d20+5, 1d4+3)

1d20+5 : (14) + 5 = 19

1d4+3 : (3) + 3 = 6

Feb 29, 2016 3:51 am
Kicsi clone takes 13 damage fora total of 25.
Feb 29, 2016 2:57 pm
Tethys' growl turns feral as he changes shape. His lithe elven form is replaced by a large brown bear, which charges at the Argos clone, biting and clawing at him.

Rolls

Bite attack - (1d20+5, 1d8+4)

1d20+5 : (6) + 5 = 11

1d8+4 : (1) + 4 = 5

Claw attack - (1d20+5, 2d6+4)

1d20+5 : (17) + 5 = 22

2d6+4 : (13) + 4 = 8

Feb 29, 2016 5:12 pm
Argos deftly moves right to make the first attack miss, but lines up with the other claw and is caught in the chest taking 8 damage for a total of 20.
Feb 29, 2016 8:09 pm
Cuon lines up a shot -- but in the confusion of Kicsis decides to leave that battle alone for now. He waits for a shot to open between Tethys and Argos letting fly with a poison bolt out of the magical bow now in his possession.

Rolls

Roll to hit - (1d20+7)

(3) + 7 = 10

Damage? - (1d8)

(5) = 5

Mar 1, 2016 11:03 pm
As Cuon pulls back the bow string, the ruins on the bow glow momentarily and this takes him by surprise. He just barely misses the target.
Mar 5, 2016 1:32 pm
Kisci clone attacks Kisci with a club. It narrowly misses her!

Vikent -- 15
Kisci -- 14
Tethys -- 10
Cuon -- 8
(Kisci clone) -- 7

Rolls

Kisci Clone attack - (1d20+6)

(8) + 6 = 14

Mar 5, 2016 1:35 pm
Argos attacks Tethys with his club. He narrowly misses, but Tethys feels a prying in his mind.

Vikent -- 15
Kisci -- 14
Tethys -- 10
Cuon -- 8
(Kisci clone) -- 7

Rolls

Argos Clone attack - (1d20+6)

(5) + 6 = 11

Mar 5, 2016 2:17 pm
Vikent steps up to the clone of Kisci, circles for an advantage. "You know anything about these guys?", he says, striking feigning blows with his short swords before finding the opening he was waiting for.

Rolls

Short sword attack - (1d20+6, 1d6+4)

1d20+6 : (10) + 6 = 16

1d6+4 : (3) + 4 = 7

Bonus action, short sword attack - (1d20+6, 1d6+4)

1d20+6 : (14) + 6 = 20

1d6+4 : (4) + 4 = 8

Mar 5, 2016 3:05 pm
Vikent's sword pierces the side of Kisci's clone. The clone flashes momentarily and you seed a bluish skinned being, then it's a copy of Vikent.

Vikent's clone takes 15 damage for a total of 40
Argos has taken 20 damage
Mar 6, 2016 5:47 pm
"You were much better looking a moment ago!" Kicsi quips before launching an attack at her former self. Swinging Kard with all of her might she attempts to slash hard across the creature's chest before following with an upper cut to the chin.
OOC:
Kard is her short sword. A gift from a fellow brother at the monastery.

Rolls

Short Sword Attack, Damage - (1d20+5, 1d6+3)

1d20+5 : (14) + 5 = 19

1d6+3 : (4) + 3 = 7

Unarmed Strike, Damage - (1d20+5, 1d4+3)

1d20+5 : (11) + 5 = 16

1d4+3 : (2) + 3 = 5

Mar 6, 2016 8:27 pm
Kicsi slashes Vikent's clone across the chest opening it up from belly button to throat. She follows with an uppercut, but it was falling Down and instead her hand slips up into the now dark blue skinned beast. The force of her hit knocks it backwards and Kicsi is left standing there holding its still twitching heart in her hand.
Mar 6, 2016 10:30 pm
Tethys, still in his bear form, continues biting and clawing at the Argos clone.

Rolls

Bite - (1d20+5, 1d8+4)

1d20+5 : (6) + 5 = 11

1d8+4 : (3) + 4 = 7

Claws - (1d20+5, 2d6+4)

1d20+5 : (16) + 5 = 21

2d6+4 : (54) + 4 = 13

Mar 6, 2016 11:13 pm
Argos puts his arms up and holds the bear's head away, but the claws sink in deep.

Argos takes 13 damage for a total of 33.
Mar 7, 2016 9:56 pm
Cuon will attempt to not be distracted by the pretty glowing lights and land a hit on the Argos clone to assist Tethys.
OOC:
Wow! I'm rolling awesomely lately!
Last edited March 7, 2016 9:56 pm

Rolls

Bow attack - (1d20+7)

(6) + 7 = 13

Mar 7, 2016 11:13 pm
"Eeewww!!" Kicsi yells before throwing the creatures heart to the ground.
Mar 8, 2016 12:11 am
Cuon pulls back the bow string and the runes start to glow. He takes aim, but sees Kicsi toss the heart and jumps a little, making his arrow fly wide.
Mar 8, 2016 12:13 am
Argos attacks Tethys once more.

Rolls

Argos' attack - (1d20+6)

(20) + 6 = 26

Mar 8, 2016 12:21 am
Argos connects and viciously hammers the bear with his club. Tethys takes 18 damage.

Rolls

Damage x2 for critical hit - (1d6+4)

(5) + 4 = 9

Mar 8, 2016 12:22 am
Vikent's turn
Mar 8, 2016 2:27 am
Vikent shuffles, trying to get flanking on Argos. "You a clone, too?" he says, and strikes. Twice.

Rolls

Short sword attack - (1d20+6, 1d6+4)

1d20+6 : (9) + 6 = 15

1d6+4 : (5) + 4 = 9

Bonus action, short sword attack - (1d20+6, 1d6+4)

1d20+6 : (19) + 6 = 25

1d6+4 : (1) + 4 = 5

Mar 8, 2016 9:55 am
Argos takes 14 more damage for a total of 47.
Mar 10, 2016 12:01 am
Kisci's turn

Vikent -- 15
Kisci -- 14
Tethys -- 10
Cuon -- 8
Argos -- 7
Mar 10, 2016 12:16 am
Quickly whipping heart goo from her free hand Kicsi rushes in on Argos. Twisting mid air she aims her heel for the creature's midsection and follows up with a spinning slash from Kard.
OOC:
Sorry, didn't realize Kicsi was up!

Rolls

Unarmed Strike, Damage - (1d20+5, 1d4+3)

1d20+5 : (11) + 5 = 16

1d4+3 : (2) + 3 = 5

Short Sword, Damage - (1d20+5, 1d6+3)

1d20+5 : (13) + 5 = 18

1d6+3 : (4) + 3 = 7

Mar 10, 2016 12:33 am
Bear-Tethys continues his attacks.
OOC:
Ugh!
Last edited March 10, 2016 12:34 am

Rolls

Bite - (1d20+5, 1d8+4)

1d20+5 : (3) + 5 = 8

1d8+4 : (5) + 4 = 9

Claws - (1d20+5, 2d6+4)

1d20+5 : (3) + 5 = 8

2d6+4 : (55) + 4 = 14

Mar 10, 2016 1:28 am
Kicsi kicks the Doppelganger in the midsection doubling it over. She spins around and connects Kard with the things neck severing it's head. The stump sprays her with blood and still kneels motionless for an instant and the falls towards her, covering her in it's life blood.
Tethys bites the corpse and claws it, just to make sure the monstrosity is truly dead.
OOC:
I have added an experience counter to the notes section on your character sheets. You each get 350 xp for this encounter.
Mar 10, 2016 2:31 am
"Ughhh! I guess we need to row ourse---- wait, can bears row?" Vikent says, sheathing his short swords. He stares at the boat and then begins rifling through the imposters clothing.
Mar 10, 2016 2:36 am
They were both wearing ragged clothes and had nothing but clubs on them.
Mar 10, 2016 2:40 am
Bathed in blood Kisci drops her arms by her side and lets out a sigh. "Well, this has been about the grossest experience I've ever had." She slowly walks over to the water and does the best she can to clean herself off.

"Someone wanna take a look at the corpses while I'm cleaning up. Maybe there's something useful on those things."
Last edited March 10, 2016 2:51 am
Mar 10, 2016 9:17 pm
After the battle, Tethys remains his bear form and keeps watch to make sure no other danger approaches.
Mar 10, 2016 11:27 pm
The beach is quiet and the only sound is the waves lapping, and Kicsi washing off. Sea birds are flying over head and calling out to each other. A small crab walks up to one of the corpses and starts pinching it's flesh. The boat is still moored and secure.
Mar 11, 2016 12:34 am
After cleaning up a bit Kicsi will take a peek around the corpses, just to see if there is anything of any use on them.
OOC:
I take it our characters would know that the creatures were doppelgangers?

Rolls

Perception - (1d20+2)

(14) + 2 = 16

Mar 11, 2016 12:52 am
OOC:
Yes they would now
The doppelgängers stomachs seem full.
Mar 11, 2016 1:18 am
"Let's roll, er, row!" Vikent jumps into the boat then wearily eyes the bear. He flexes his muscles and grabs the oars. "Ugghh, not really halfling sized, but maybe if I stand."
Mar 11, 2016 5:20 pm
Not finding anything of interest among the corpses, Kicsi will join Vikent in the boat. "Not really a job for us halflings!" she says with a laugh in her native tongue as she offers Vikent a hand.
Mar 11, 2016 10:39 pm
Standing up on the benches, the halflings can row just fine. It would be easier with more hands though.
Mar 11, 2016 10:40 pm
Seeing no further danger, Tethys will transform back into his elven form and get in the boat to help the halflings row.
Mar 12, 2016 6:55 pm
Cuon will help row as well, "Do you suppose the crew are all gone -- and eaten?"
Mar 12, 2016 6:57 pm
The group rows slowly and takes about three times as long to row back, but are greeted by the captain and crew. They toss you a line and rope ladder.
Mar 12, 2016 7:06 pm
As Tethys reaches the top of the ladder he turns to the captain, "The crewmen sent to retrieve us seemed to have some identity issues. They were doppelgangers and had to be killed. I don't suppose you know anything about that?"
Last edited March 12, 2016 7:06 pm
Mar 12, 2016 8:06 pm
"Those were the same crewmen that rode in with you. They waited there for you. We have sailed for years together." She replies.
Mar 12, 2016 8:25 pm
"I must unfortunately report that your crewman were overcome and impersonated, then. When we got back they were acting oddly, and when confronted they changed form to look like us and attacked."
Mar 12, 2016 9:07 pm
"I think the 'gangers must have gotten them on the beach. There were definitely signs of a struggle when we had returned." Kicsi pauses for a moment before adding, "I'm sorry about the loss of your men..."
Mar 13, 2016 12:54 am
Vikent climbs on board, and frees his swords in his sheathes. "Is that right? Best friends and all? You'd back them in a fight? Let them date your daughter?" He sizes up the crew, and cracks his neck expectantly.
Mar 13, 2016 4:05 am
"I assure you, I have no daughter and if I did, she could date who ever could handle her!" She replies with a wink, "They were good men and they will be missed, but tis the chance we all take. Are we heading back to the city or shall we escort you to the next location marked on the map?"
Mar 14, 2016 7:02 pm
"Let's move on to the next location. No need to go back unless someone needs to resupply?"
Mar 14, 2016 11:53 pm
Taking a quick look at her supply situation Kicsi pipes up in agreement. "Excellent! Next location it is."
Mar 15, 2016 12:00 am
"Then to the frozen waters of Frost Keep we go. I have never been to the island myself, but I hear giants live there!" Replies Marquesta. "Raise the anchor and lose the boredom, we head into dangerous waters!"
Mar 15, 2016 10:16 pm
The ship pulls off the coast and sails north. The wind is getting noticeably colder and more brisk the longer they go. Tersa comes into view as they are keeping closer to the coast line for safety. The sun sets on their second day of sailing.
A bird flies into the boat and the captain grabs it. On it's leg is a tube with a scroll of paper in it. She quickly reads it, and writes something down, then let's the bird go again. It takes flight and heads to the city.
"It looks like the water is ice jammed closer to the island and we might have a long walk to get to the keep. I have furs and warm clothes in the hold if anyone needs them." Maquesta announces to the party.
Mar 15, 2016 10:22 pm
"That would be most helpful, Maquesta. Thank you!" Kicsi responses and then, with a laugh, adds, "Hopefully you have something in my size."
Mar 15, 2016 10:25 pm
"I'm sure we at least have a wolf cloak!" She responds.

You find a cape with clasps that wraps around you and the wolf's head covers over your head like a hat and face mask. The eyes are gone and open and you can look out of them.
Mar 16, 2016 12:12 am
Vikent dances out fierce Kicsi's glare, laughing madly. Later, rubbing his bare arms for warmth, he sorts through the winter gear for anything else that won't drag under his feet.
Mar 16, 2016 2:48 am
Vikent finds a small snow tiger's pelt that fits him and is set up the same as Kicsi's.
Mar 19, 2016 2:27 pm
Cuon will also obtain what furs he can to remain warm. While he has some clothing for the cool plain evenings, he's not equipped for wintry travel.
Mar 19, 2016 9:04 pm
The captain asks, "Tethys, will you be in need of furs or will the bear hide do you?"
Mar 19, 2016 9:06 pm
"I will take a little something, thank you" Tethys says, snapping out of his thoughts.
Mar 19, 2016 9:39 pm
You are sailing north and the air is getting frigid now. The furs you have acquired are very warm indeed and help stave off the air. In the distance you see heavy snow falling over the ocean.

"It appears that we have just a little sailing time left, then we will have to travel on foot." Maquesta says.

The crew start turning some wheels and chains crawl out from their wound positions. The ornamental piece on the front of the ship starts lowering and a gigantic metal piece starts rolling down the bow.

"That would be our ice breaker. It will get us closer, then the ship will come back out to unfrozen water to wait." She says after seeing your interest.
Mar 21, 2016 4:28 pm
Vikent, temporarily forgetting the possibly large number of cannibalistic sailors surrounding them, helps as he can (mostly by lending his strength to strenuous tasks) and otherwise entertains the sailors with his various antics.

As they approach the ice covered shores, he grins at the prospect of seeing this 'icebreaker' in action. "Is it magic or some sort of gnomish contraption?"

Rolls

Performance - (1d20+3)

(14) + 3 = 17

Mar 21, 2016 9:55 pm
Truly intrigued by the ornamental ice breaker Kicsi listens intently to Maquesta and the crew as they go about there business. Peeking out from her wolf headed cape she asks, "What sort of signal is used when the ship is to be brought back to shore?"
Mar 21, 2016 9:59 pm
Vikent bolsters morale with his performance, and not a one of the crew looks like they are going to eat you, not even the Minotaur that looks dressed to adventure.

"Pure brute strength," says a gnome beside Vikent, "The sheer force of the ship moving along with the angle of the blades make the ship cut right through ice, now if you should stop for too long, the ice would just freeze up around the ship and that would be bad, yep bad, bad, bad, so we wouldn't want to do that, we must keep moving, hence why we would drop you off and head back out to open sea, otherwise we'd have to swim back, which is improbable because no of us could swim that far, maybe if we jump on the minotaur over there and just float on him we'd make it, but I'd have to do some calculations on that, yes indeed..."

The gnome was away doing calculations out loud as he does.
Mar 21, 2016 10:02 pm
Maquesta shakes her head at the gnome, "He never breathes, I swear! Our friend Tosher will accompany you. He wears a necklace that he can use to summon us, if he dies, it will summon us also. I should introduce you, Tosher come here please."

She motions to the minotaur.
Mar 21, 2016 10:06 pm
Tethys watches in interest as the display the ice breaker, never having seen one before. "A wonderful creation. It's amazing the things intelligent people have created to attempt to overcome the overwhelming power of nature."
Mar 21, 2016 10:09 pm
"I call dibs on riding on his shoulders through the snow!" Kicsi whispers to Vikent in Halfling as Tosher approaches.
Last edited March 21, 2016 10:10 pm
Mar 21, 2016 10:44 pm
Tosher clomps across the wooden planks of the boat to the one that called him, "What can I do?", he says bluntly. He chuffs at the air and two long clouds of fog stream from his flaring nostrils. A large axe and shield are slung across his back.

Looking down at the one in the wolf skin he says, "Who's wolf pup is this?" a deep laugh rumbles out of the large creature.
Mar 22, 2016 8:10 pm
Cuon looks up -- no longer among the tallest in the party. He blinks a few times, unused to being in the company of a minotaur.
Mar 22, 2016 10:04 pm
"Pup!?" Kicsi blurts, pushing back the wolf head part of her cloak to reveal her head. Short, even for a halfling, the diminutive monk is barely knee high to Tosher. "Just for that, Mister, you'll be providing my transportation through the snow!"
Mar 22, 2016 10:25 pm
Captain Maquesta breaks out laughing.
Mar 22, 2016 10:26 pm
"Aye, little one. Doesn't seem like it would be much of a burden", he says as his chuckles stifle off. He bends down on one knee and gives Kicsi a pat on the head.

Standing back up he reaches a height of well over 6 feet. His shoulders broad, and his fur a thick dark brown. Two horns curl forward from the side of his head and end in decorative metal caps. Despite the roundness of the caps one may still assume it wouldn't be pleasant to be hit with them.
Last edited March 22, 2016 10:26 pm
Mar 22, 2016 11:20 pm
Tethys watches the minotaur for a few moments, then nods, "It will be good to have one of such strength with us in our trials ahead. Welcome to the team, Tosher."
Mar 22, 2016 11:34 pm
"And thank you...eh...", he trails off in a natural questioning manner.
Last edited March 22, 2016 11:35 pm
Mar 22, 2016 11:36 pm
"My name is Tethys Moonseer."
Mar 22, 2016 11:55 pm
"Thank you Tethys", the words sound a little foreign from his mouth. Though it probably sounds as natural as a cows tongue could sound pronouncing an elven name.

He thumps a fist on his chest, rattling his chain mail slightly, and stands up straight as he announces to the group, "I am Tosher, of the Mascun clan. Son of Cinmac and direct descendant of Mascun himself." He seems to swell with pride as he announces the last bit.
Last edited March 23, 2016 7:06 am
Mar 23, 2016 7:38 pm
"Hullo, Tosher. I'm Vikent, well met!"
Mar 24, 2016 12:26 am
"And I am Cuon."
Mar 24, 2016 1:37 am
"Well met Vikent. Cuon. It looks like I will be in good company", I say as I take out my axe and inspect the blade. Probably could use another sharpening.

"Have you been enjoying your time on the ship? It's quite a feat of strength and power. S'what drew me to being a crewman in the first place. Normally If you see a Minotaur coming at you in a boat you've already met your end", I say as I let out another deep laugh and sink my axe deeply into the wood planks of the deck, probably receiving another disapproving look from the captain.
Last edited March 24, 2016 1:40 am
Mar 24, 2016 9:51 pm
Maquesta drums her fingers on the railing, "Tosher, we have discussed not defacing my ship!"

She barely get the words out and the ship suddenly slows down and you hear a load crash. Everyone is hit with a spray of ice and frigid water.

"We have hit the ice!!" a gnome yells, running around excitedly.
Mar 24, 2016 10:45 pm
"I've got to see this!"

Kicsi runs towards the bow of the ship eager to see the ice breaker in action.
Mar 24, 2016 11:09 pm
The great wedge of metal is efficiently breaking and pushing the ice to either side of the ship. The apparatus is so expertly made, after the first initial hit, the ship seems to be gaining speed, not slowing like one would think. The blue ice tumbles over on itself time and time again making beautiful shapes and designs as it passes.
Mar 25, 2016 1:58 pm
Vikent grins at Tosher and joins Kicsi at the bow for a spell, mesmerized by the wave of solid ice folding over itself.
Mar 25, 2016 1:59 pm
Tethys stands at the bow, watching in amusement as the halflings fall all over themselves to watch the spectacle.
Mar 25, 2016 2:02 pm
"Aye, right. Sorry cap'n", Tosher says, fairly obviously not really sorry.

As the ship shakes when it hits the ice Tosher follows the excited group up to the bow to see the ice breaker in action. "It's a beauty isn't it", he says to no one in particular, "Never gets old to see it churn ice like that."
Mar 26, 2016 8:06 pm
"We can make it as a little further, then we'll have to hoof it!" The captain says winking at Tosher.
Mar 31, 2016 9:03 pm
The ships starts slowing down a little.

"Your departure time has arrived. Lower the ladder and let these people find their future!" The captain shouts.
Mar 31, 2016 10:10 pm
As soon as the ladder is lowered Kicsi hops up on the side of the boat. Just before she begins her descent she looks over towards Tosher, "Don't forgot our deal, Big Guy!". And with that, she scurries down the ladder.
Apr 1, 2016 2:44 am
Cuon will wait for the halfling to get down before alighting onto the ice with a skeptical look on his face.
Apr 1, 2016 2:57 am
Tosher gives the captain a look, Your wit and humor know no bounds.

He follows Kicsi down the ladder, Aye, pup, I haven't forgotten. Just don't gnaw on my horns.
Apr 1, 2016 3:44 am
Vikent leads nimbly down and takes a huge breath. He turns back to the boat and bows theatrically. "Safe floating, my friends, we'll try to be quick!"
Apr 1, 2016 12:43 pm
"We'll be back as soon as possible, keep safe out here."
Apr 2, 2016 3:00 am
After the party moves a safe distance out, the ship's sails come out and it starts pulling out to sea.
Apr 3, 2016 3:28 am
Before you lies a desolate frozen wasteland, it is just ice and snow as far as you can see. It looks like there is a small snow storm in the distance. You know that you must head north to get to the island and your destination.
Apr 4, 2016 12:03 am
Pulling the wolf skin head tightly over her own Kicsi laments the lack of cover that the terrain affords. "If there's anything bad out here, they'll certainly see us coming."
Apr 4, 2016 2:01 am
Then they will see their death marching towards them, pup., Tosher says, his eyes fixed to the horizon. The cold bristles his fur a bit but it's never been much of a danger to him before.
Apr 5, 2016 3:31 am
Vikent trudges through the snow, following Tosher and growing to hate the minotaur for his immense stride. Soon, he is chewing his lips in frustration. Damn my short legged mother!
Apr 5, 2016 3:42 am
Tethys leans down to speak to Vikent, "Just follow Tosher's path, should keep you put of the snow. He's creating quite the trail for us."
Apr 5, 2016 10:31 pm
The snow gets deeper and has a crust of ice on top of it, but Tosher seems to have no trouble walking through it. The ground seems to change up ahead. It has some rolling hills and slopes to it.
Apr 5, 2016 11:40 pm
Having had her share of trouncing through snow nearly as deep as she is tall Kicsi will call for her ride. "Tosher! How 'bout a lift, Big Guy. Not only will it keep me out of this gods forsaken snow, it'll give us an extra set of peepers up high."
OOC:
Assuming Tosher is willing, Kicsi will scan the hill from her new perch. If Tosher is unwilling then she'll scan what she can from ground level.

Rolls

Perception - (1d20+2)

(8) + 2 = 10

Apr 6, 2016 1:46 pm
Tosher easily grabs the halfling and hefts her up onto his shoulders. Keep watch on the horizon, pup. This land is filled with plenty that will gladly do to you what you have done to that wolf, he says, implying the wolf skin that Kicsi wears.
Apr 6, 2016 10:41 pm
The thought of some beast wearing Kicsi skin would have sent a shiver down the halfling's spine - if she weren't already shivering.

"Thanks for the lift, Tosh!"
Last edited April 6, 2016 10:42 pm
Apr 6, 2016 11:19 pm
Too little to match strides, Vikent takes to hopping from one of Tosher's giant footprints to another. "I can keep this up all day," he says, before realizing how hard it is to jump in the broken snow. As the snow grows harder, he attempts to walk on the crust, as dainty as a butterfly.
Apr 7, 2016 12:22 am
Scanning the horizon, Kicsi sees two or three large objects darting back in forth quite a ways ahead of them, but they seem to be heading towards you.
Apr 7, 2016 12:26 am
"Heads up! Seems to be something heading this way. Looks like... two? no three? Big whatever they are." Kicsi warns the others. "Tosh, when they get close toss me to your left, far as you can, if you would."
Last edited April 7, 2016 12:26 am
Apr 7, 2016 12:37 am
Not thinking of running, are ya, pup?, Tosher says, a little confused.
Apr 7, 2016 12:45 am
"And leave my ride? Never!" Kicsi answers with a laugh before taking on a more serious tone.

"Nope, just a quick way to spread out. Plus this dreadful snow may work to our advantage..."
Last edited April 7, 2016 12:45 am
Apr 8, 2016 1:38 am
The objects are getting closer and seem to be running at a break neck speed. They look like some kind of beasts running on four legs.
Apr 8, 2016 5:48 pm
OOC:
Can we tell how much time we have before they're upon us?
Apr 8, 2016 8:42 pm
As they get closer Tosher tosses Kicsi as far to the side as he can and draws up his axe and shield, he charges the creatures as they approach.

Rolls

Initiative - (1d20+2)

(17) + 2 = 19

Apr 8, 2016 11:24 pm
Vikent draws his weapons and flanks Tosher to the other side. He spreads his weight across the snow crust hoping to stay on top long enough to at least strike once, should the beasts seek play. This'll warm our blood!

Rolls

Initiative - (1d20+4)

(11) + 4 = 15

Apr 8, 2016 11:32 pm
Tethys prepares for the creatures' approach.

Rolls

Initiative - (1d20+4)

(15) + 4 = 19

Apr 9, 2016 3:01 am
Drawing her sword as she's heaved through the the air Kicsi does her best to tuck and roll along the ice crusted snow. Skidding to a stop, Kard slung low in her right hand, she gets down on one knee and readies herself for action.
Last edited April 9, 2016 3:13 am

Rolls

Initiative - (1d20+3)

(15) + 3 = 18

Apr 9, 2016 3:10 am
Three large wolves reach into striking distance.

Rolls

Winter Wolf #1 initiative - (1d20)

(3) = 3

Winter Wolf #2 initiative - (1d20)

(11) = 11

Winter Wolf #3 initiative - (1d20)

(8) = 8

Apr 9, 2016 3:12 am
Initiative order:

Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 9, 2016 3:58 am
Tosher charges the lead wolf, a resounding battle cry echoes from him, "Your death shall be swift!"

When he gets to the first one he swings into it with his axe, attempting to catch it center mass.
OOC:
Action Surging for a second attack.

Edit: ARE YOU KIDDING ME!?
Last edited April 9, 2016 4:02 am

Rolls

Battle axe vs Alpha wolf - (1d20+5, 1d8+3)

1d20+5 : (5) + 5 = 10

1d8+3 : (3) + 3 = 6

Action Surge attack! - (1d20+5, 1d8+4)

1d20+5 : (5) + 5 = 10

1d8+4 : (2) + 4 = 6

Apr 9, 2016 4:01 am
Tosher swings his mighty axe, but the wolf moves at the last second, narrowly escaping the deadly sharp blade.
Apr 9, 2016 10:08 am
Tethys shifts into the shape of a large brown bear and rushes to aid the minotaur. He bites and claws at the large wolves.
OOC:
This is not going to go well for us...
Last edited April 9, 2016 10:09 am

Rolls

Bite - (1d20+5, 1d8+4)

1d20+5 : (1) + 5 = 6

1d8+4 : (6) + 4 = 10

Claws - (1d20+5, 2d6+4)

1d20+5 : (4) + 5 = 9

2d6+4 : (12) + 4 = 7

Apr 9, 2016 4:09 pm
"Maybe this outfit will confuse them" Kicsi wonders as she sprints along the ice encrusted snow. She'll charge the closest wolf and attempt to run it through with Kard. Hit or miss she'll then follow up with a swift kick to the beast's stomach.

Rolls

Short Sword Attack, Damage - (1d20+5, 1d6+3)

1d20+5 : (19) + 5 = 24

1d6+3 : (5) + 3 = 8

Unarmed Strike, Damage - (1d20+5, 1d4+3)

1d20+5 : (10) + 5 = 15

1d4+3 : (4) + 3 = 7

Apr 9, 2016 5:11 pm
Seeing his companions fail to land blows, Vikent times steps to the side of the one attacking Tosher and doubles his efforts, frantically trying to twhittle down their numbers.

Rolls

Primary short sword attack roll and damage - (1d20+6, 1d6+4)

1d20+6 : (15) + 6 = 21

1d6+4 : (3) + 4 = 7

Bonus action, offhand short sword attack - (1d20+6, 1d6+4)

1d20+6 : (14) + 6 = 20

1d6+4 : (1) + 4 = 5

Action surge, short sword attack - (1d20+6, 1d6+4)

1d20+6 : (18) + 6 = 24

1d6+4 : (5) + 4 = 9

Apr 9, 2016 5:36 pm
Tethys gets snow in his eyes and misses his mark.

Kicsi hits the winter wolf 3 with both strikes, dealing a total of 15 damage.

Vikent hits winter wolf 2 with all three attempts doing a total of 21 damage.

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 9, 2016 5:40 pm
Winter wolf 2 releases a blast of freezing wind from it's maw. Tosher, Tethys and Vikent need to make a DC 12 Dexterity saving throw. You take full damage if you fail, or half if you save.

Rolls

Cold Breath damage - (4d8)

(8532) = 18

Apr 9, 2016 5:42 pm
Winter wolf 3 jumps at Kicsi.

Rolls

Bite Attack - (1d20+6)

(19) + 6 = 25

Damage - (2d6+4)

(36) + 4 = 13

Apr 9, 2016 5:45 pm
Winter wolf 1 growls "The bear is mine!" and attempts to bite Tethys.

Rolls

Bite Attack - (1d20+6)

(12) + 6 = 18

Damage - (2d6+4)

(35) + 4 = 12

Apr 9, 2016 5:45 pm
Top of initiative after taking damage and saves.

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 9, 2016 6:15 pm
Frost rimes his fur cloak as Vikent attempts to avoid most of the freezing breath.

Rolls

Dexterity save - (1d20+4)

(6) + 4 = 10

Apr 9, 2016 6:47 pm
Realizing this is a fight that she's not going to win Kicsi draws one of her darts. Channeling her Ki a shroud of darkness starts to emanate from the weapon as she drops it to the ground. With Ki still flowing she disengages from the wolf and runs in the opposite direction, leaving her wolf cloak behind.
OOC:
2 Ki points to cast darkness on the dart. 1 Ki point for Step of the Wind to Disengage as a bonus action. Run like hell for her movement to put 45' between her and the wolf. Just trying to confuse the thing for at least one round so she can regroup, another hit and she's KIA.
Last edited April 9, 2016 6:48 pm
Apr 9, 2016 8:26 pm
A fog of darkness falls upon the battlefield in a 60' area around the dart. Winter wolf 3, sensing that it's losing it's prey, sniffs the air to find out where she has gone and tries to swipe at her on her retreat.

Rolls

Reckless area swipe with it's claw - (1d20+6)

(16) + 6 = 22

Apr 9, 2016 8:27 pm
Kicsi retreats enough to miss the swipe, but winter wolf 1 isn't as lucky and gets hit by his ally..

ww1 - total of 10 damage
ww3 total of 15 damage.
ww2 total of 21 damage.
Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
WW2 -- 11
WW3 -- 8
WW1 -- 3

Rolls

Claw damage against ww1 - (2d6+4)

(24) + 4 = 10

Apr 9, 2016 8:27 pm
Tethys tries to avoid the frosty breath in spite of the wolf gnawing on his leg.

He then comes back in and begins biting and clawing at the wolf in front of him. As he bites and claws at his foe he begins channeling his magic into healing himself.
Last edited April 9, 2016 8:32 pm

Rolls

Dex Save - (1d20)

(2) = 2

Bite - (1d20+5, 1d8+4)

1d20+5 : (2) + 5 = 7

1d8+4 : (8) + 4 = 12

Claws - (1d20+5, 2d6+4)

1d20+5 : (17) + 5 = 22

2d6+4 : (31) + 4 = 8

Level 1 spell slot to heal 1d8 - (1d8)

(6) = 6

Apr 9, 2016 8:30 pm
Tethys misses his bite, but claws the wolf in the side of the maw just as the other wolf claws him in the other side.

ww1 total of 18 damage
ww3 total of 15 damage.
ww2 total of 21 damage.

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 9, 2016 8:31 pm
OOC:
We skipped Tosher ;)
Apr 10, 2016 12:52 am
OOC:
Sorry, that came back around quicker than I expected.

Edit, ouch, took the full 18, not doing so hot right now.
Tosher, taking a hit of freezing wind strikes out at wolf #1 in front of him with his axe again. He also reaches down to find his second wind.
OOC:
Second wind for some Hp.
Last edited April 10, 2016 12:54 am

Rolls

Dex Save - (1d20+1)

(5) + 1 = 6

Axe Attack! Vs Wolf 1 - (1d20+5, 1d8+3)

1d20+5 : (2) + 5 = 7

1d8+3 : (4) + 3 = 7

Second Wind - (1d10+3)

(4) + 3 = 7

Apr 10, 2016 12:53 am
Tosher swings a little high.

Vikent's turn.
Apr 10, 2016 2:48 pm
Vikent continues his assault against the winter wolf attacking Tosher. His swords flash low through the air, trails of wolfs blood flicking from the blades and freezing on the snow.

Rolls

Primary short sword attack - (1d20+6, 1d6+4)

1d20+6 : (19) + 6 = 25

1d6+4 : (3) + 4 = 7

Bonus action, offhand attack - (1d20+6, 1d6+4)

1d20+6 : (12) + 6 = 18

1d6+4 : (5) + 4 = 9

Apr 10, 2016 11:13 pm
OOC:
I'm back from vacation if you'd like to drop me into the initiative order...
Apr 11, 2016 12:14 am
OOC:
You can jump in next!
Vikent connects with both his attacks doing 16 points of damage to winter wolf 1
ww1 total of 34 damage
ww3 total of 15 damage.
ww2 total of 21 damage.

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 11, 2016 3:16 am
Cuon uses his bow against the most damaged winter wolf -- hopefully one not encased by darkness that he cannot penetrate with his senses. Should it be encased in darkness, he'll get the next most damaged wolf in an effort to reduce the number of active enemies.
OOC:
What damage should I be rolling for yon magical bow? And does it have any to-hit bonuses?
Last edited April 11, 2016 3:17 am

Rolls

Attack with a bow. - (1d20+7)

(8) + 7 = 15

Damage on a hit - (1d8)

(4) = 4

Apr 11, 2016 9:37 pm
Aiming where he last thought the wolf was, Cuon pulls back the string of the bow, and the runes glow slightly as if waiting for something, and then unleashes the arrow. The arrow glows a faint color and as it cuts through the darkness, it leaves a line of light dispelling only where it flies. It lands in the chest of wolf 1 doing 4 points of damage.
OOC:
As of right now, it seems to be only a regular bow, other then the peculiar glowing and runes. It would need to be identified or have someone with knowledge of such look at it to find it's secrets. You can roll an intelligence(arcana) check, dc 15.
Apr 11, 2016 9:44 pm
Winter wolf 2 strikes out blindly even it attack it's ally, odd party member.

He attacks the one he was on before, Tethys with disadvantage and misses.

ww1 total of 34 damage
ww3 total of 15 damage.
ww2 total of 21 damage.

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3

Rolls

even ally, odd enemy - (1d6)

(1) = 1

Bite Attack - (1d20+6, 1d20+6)

1d20+6 : (4) + 6 = 10

1d20+6 : (4) + 6 = 10

Apr 11, 2016 9:48 pm
Thinking that he has rake his foe with his claw, wolf 3 attacks wolf 1 again.

Rolls

Claw against ww1 - (1d20+6)

(8) + 6 = 14

Claw damage against ww1 - (2d6+4)

(44) + 4 = 12

Apr 11, 2016 9:50 pm
Being attacked twice from the same area, winter wolf one turns and attacks winter wolf 3.

ww1 total of 46 damage
ww3 total of 15 damage.
ww2 total of 21 damage.

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3

Rolls

Bite Attack - (1d20+6)

(8) + 6 = 14

Damage - (2d6+4)

(61) + 4 = 11

Apr 11, 2016 9:51 pm
Wolf 1 connects with his bite and deals 11 damage.

Back to the top of the order.

ww1 total of 46 damage
ww3 total of 26 damage.
ww2 total of 21 damage.

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 13, 2016 6:26 pm
Tethys growls and continues attacking the wolf.

Rolls

Bite attack - (1d20+5, 1d8+4)

1d20+5 : (8) + 5 = 13

1d8+4 : (2) + 4 = 6

Claw attack - (1d20+5, 2d6+4)

1d20+5 : (6) + 5 = 11

2d6+4 : (66) + 4 = 16

Apr 14, 2016 12:00 am
Tethys bites down on the wolf, but barely misses with his claw. He deals 6 damage to wolf 1.

ww1 total of 40 damage
ww3 total of 15 damage.
ww2 total of 21 damage.

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 14, 2016 12:33 am
Coming to a halt on the ice Kicsi quickly turns and runs back into the fray hoping to gain some sort of advantage on the wolf she had left behind. Charging up she leaps into the air. Flipping forward she attempts to slam her heal down onto the wolf's back while quickly following with a heavy downward slash from Kard.

Rolls

Unarmed Strike - (1d20+5, 1d4+3)

1d20+5 : (17) + 5 = 22

1d4+3 : (4) + 3 = 7

Short Sword, Damage - (1d20+5, 1d6+3)

1d20+5 : (12) + 5 = 17

1d6+3 : (2) + 3 = 5

Apr 14, 2016 5:05 am
Tosher brings his axe down on wolf 1 with both hands again. Stop moving you cursed wolf!

Rolls

Battle axe vs Alpha wolf - (1d20+5, 1d10+3)

1d20+5 : (14) + 5 = 19

1d10+3 : (8) + 3 = 11

Apr 15, 2016 12:42 am
Kicsi's heel connects with the beasts spine and sends some of it's fur flying with Kard. She does a total of 12 damage to wolf 3.

Tosher axe strikes the wolf between his shoulder blades and almost cuts it in two, the wolf coughs up blood and collapses to the ground.

Vikent and Cuon's turn.

ww1 total of 51 damage
ww2 total of 21 damage
ww3 total of 27 damage..

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 16, 2016 1:49 pm
Vikent jumps out of the way of the wolves as they snap and bite and claw and growl at each other.
Moving to flank the beast with Tosher, his blades flash as he attempts to hammer away at the lead wolf. Mangy cur!

Rolls

Attack ww1, short sword - (1d20+6, 1d6+4)

1d20+6 : (3) + 6 = 9

1d6+4 : (4) + 4 = 8

Bonus action, short sword attack, ww1 - (1d20+6, 1d6+4)

1d20+6 : (5) + 6 = 11

1d6+4 : (6) + 4 = 10

Apr 16, 2016 4:20 pm
Unfortunately, the jumping to miss must have affected Vikent's aim. He misses both times.
Apr 16, 2016 4:52 pm
Cuon takes aim with his shiny bow again -- uncertain that he yet has the feel for it. Nonetheless, Vikent could use some back up -- and so he lets loose with another magically summoned arrow at Vikent's target.

Rolls

Attack with bow - (1d20+7)

(11) + 7 = 18

Damage on a hit - (1d8+3)

(6) + 3 = 9

Apr 17, 2016 2:27 am
Cuon does indeed hit with his arrow, causing 9 damage to wolf 2 for a total of 30 damage.
Apr 17, 2016 2:30 am
Wolf 2 attacks Vikent.

Rolls

Bite attack - (1d20+6)

(4) + 6 = 10

Apr 17, 2016 2:33 am
Wolf 3 tries to throw Kicsi off it's back.
OOC:
You can roll opposing dex or str to hold on or acrobatics or athletics to jump off

Rolls

Opposing number to beat - (1d20)

(13) = 13

Apr 17, 2016 2:34 am
Wolf 3 tries to stand up, but coughs up blood and spits out, "Then finish me already,"
Apr 17, 2016 8:18 am
Tosher turns and charges wolf 2 as it tries to snap at Vikent. He swings the heavy axe through the air. We'll not be your meals tonight! Only defeat shall slate your hunger.
Last edited April 17, 2016 8:19 am

Rolls

Two-hand Axe Strike vs Wolf 2 - (1d20+5, 1d10+3)

1d20+5 : (6) + 5 = 11

1d10+3 : (5) + 3 = 8

Apr 17, 2016 4:04 pm
Wolf 2 steps aside just as the axe comes down. A few pieces of fur are let loose in the wind.
Apr 17, 2016 4:15 pm
"No you don't, Wolfie!" Kicsi yells as she attempts to grab a handful of fur.
Last edited April 17, 2016 4:16 pm

Rolls

Acrobatics - (1d20+5)

(7) + 5 = 12

Apr 17, 2016 6:05 pm
Kicsi is thrown from the back of the wolf.

Tethys' turn
OOC:
That was on the wolf's turn, you will still get your normal turn.
ww1 total of 51 damage
ww2 total of 30 damage
ww3 total of 27 damage..

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 18, 2016 1:14 pm
Tethys roars and goes into a frenzy, hoping to shred the wolf before it can do any more damage.

Rolls

Bite - (1d20+5, 1d8+4)

1d20+5 : (11) + 5 = 16

1d8+4 : (8) + 4 = 12

Claws - (1d20+5, 2d6+4)

1d20+5 : (1) + 5 = 6

2d6+4 : (44) + 4 = 12

Apr 18, 2016 9:26 pm
Landing with a somersault, Kicsi skids to a halt and rushes right back into the fray, Kard leading the way.

Rolls

Short Sword Attack, Damage - (1d20+5, 1d6+3)

1d20+5 : (2) + 5 = 7

1d6+3 : (1) + 3 = 4

Unarmed Strike, Damage - (1d20+5, 1d4+3)

1d20+5 : (14) + 5 = 19

1d4+3 : (3) + 3 = 6

Apr 18, 2016 10:44 pm
OOC:
Tethys, which wolf were you attacking? Still on wolf 1?
Kicsi misses with her short sword, but open hand slaps the wolf 3 in the maw doing 6 points of damage, for a total damage of 33.

ww1 total of 51 damage
ww2 total of 30 damage
ww3 total of 33 damage..

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 19, 2016 12:40 am
OOC:
any wolf that's still fighting :-)
Last edited April 19, 2016 12:51 am
Apr 19, 2016 12:52 am
Tethys deals 12 damage to wolf 3 for a total of 45 damage.

Vikent's turn
Apr 22, 2016 12:38 am
OOC:
Sorry for the delay.
Vikent grows frustrated with the wolves. They seem inordinately strong, as his companions blood flows freely. Yet, he has but no choice to continue his assault on the lead wolf.

Rolls

Primary attack (ww1) - (1d20+6, 1d6+4)

1d20+6 : (3) + 6 = 9

1d6+4 : (6) + 4 = 10

Bonus action, short sword attack, ww1 - (1d20+6, 1d6+4)

1d20+6 : (2) + 6 = 8

1d6+4 : (5) + 4 = 9

Apr 22, 2016 1:23 pm
Vikent kills the lead wolf as it was laying unable to defend itself. Cuon is up.
Apr 22, 2016 9:20 pm
Cuon takes aim at the third of the wolves as the lead goes down. Concentrating our offense onto them helps reduce the risk of serious damage to the rest of his party and he's of the opinion that the wolves have done more than enough damage already. The runes glow and he fires a magic bolt forward once more.

Rolls

Attack (ww3) - (1d20+7)

(12) + 7 = 19

Damage on a hit - (1d8+3)

(5) + 3 = 8

Apr 23, 2016 2:19 am
Cuon's magic bolt flies gracefully through the air and pierces the wolf through the eye and he instantly drops to the snow. A puddle of red starts growing from it's head.

ww1 down
ww2 total of 30 damage
ww3 down

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 23, 2016 2:21 am
Wolf 2 tries to attack Vikent once again.

Rolls

Claw attack - (1d20+6)

(13) + 6 = 19

Claw damage - (2d6+4)

(24) + 4 = 10

Apr 23, 2016 2:22 am
Back to Tosher
Apr 25, 2016 2:46 pm
Tosher flips his axe around in his hands over his head as he approaches wolf 2. Little cur!, he shouts as he brings the axe down with both hands.
OOC:
Man, I can't hit the broad side of a barn today.
Last edited April 25, 2016 2:46 pm

Rolls

Axe vs Wolf 2 - (1d20+5, 1d10+3)

1d20+5 : (3) + 5 = 8

1d10+3 : (1) + 3 = 4

Apr 25, 2016 4:06 pm
Tethys lunges at WW2, biting and clawing fiercely.

Rolls

Claws - (1d20+5, 2d6+4)

1d20+5 : (12) + 5 = 17

2d6+4 : (66) + 4 = 16

Bite attack - (1d20+5, 1d8+4)

1d20+5 : (17) + 5 = 22

1d8+4 : (3) + 4 = 7

Apr 25, 2016 11:04 pm
Kicsi, seeing that there are already two people engaged with the last wolf, holds her distance and reaches for a dart.

Rolls

Dart Attack / Damage - (1d20+5, 1d4+3)

1d20+5 : (12) + 5 = 17

1d4+3 : (1) + 3 = 4

Apr 26, 2016 1:38 am
Die, you foul beasts! Vikent launches into a series of feints, spinning on the hard crusted snow. Skidding past the beast, he jams both swords into the remaining wolf's flank.

Rolls

Primary attack - (1d20+6, 1d6+4)

1d20+6 : (5) + 6 = 11

1d6+4 : (5) + 4 = 9

Bonus action, short sword attack - (1d20+6, 1d6+4)

1d20+6 : (12) + 6 = 18

1d6+4 : (6) + 4 = 10

Apr 26, 2016 1:53 am
Tethys hits doing 23 damage
Kicsi hits doing 4 damage
Vikent's second attack connects doing 10 damage


ww1 down
ww2 total of 30 damage
ww3 down

Initiative order:
Tosher -- 19
Tethys -- 19
Kicsi -- 18
Vikent -- 15
Cuon -- ??
WW2 -- 11
WW3 -- 8
WW1 -- 3
Apr 26, 2016 1:54 am
The last remaining wolf is cut almost in two by Vikent's blade. It collapses and a pool of red flows from it's lifeless form.
Apr 26, 2016 11:59 pm
Kicsi will recover her wolf skin and both of her darts. Still staggered from her wounds she stands straight up, puts her arms straight out to her side, and falls back into the snow. "Ugh. I could use a bit of a rest after that!" she blurts out, staring at the sky.
Apr 27, 2016 12:56 am
Cuon sets up his bow and looks around, critically. "Are these beasts common to the region?" He looks around at his colleagues, curious if any of them have better information than he on the frozen tundra.
Apr 27, 2016 12:56 am
Vikent's blood flows freely into the white snow. He glances at his companions. "Everyone okay for now? I think we should make camp and sew up our wounds."
Apr 27, 2016 1:18 am
Tethys walks up to Vikent and lays a hand on the worst of his wounds spreading healing energy through his body. He then tries to think of anything he may know of the habits of Winter Wolves.

Rolls

Cure Wounds - (1d8+4)

(1) + 4 = 5

Nature - (1d20+3)

(9) + 3 = 12

Apr 27, 2016 1:19 am
Tethys knows that winter wolves are a favorite of frost giants as guard dogs and hunting companions.
Apr 27, 2016 3:46 am
Tosher walks back and recovers his tossed shield, slinging it over his back with his axe. Those wolves were pretty spry. Quick movers, he reasons as he checks his wounds. A rest may be a good thing, so long as we have fire for warmth, otherwise you can find yourself quickly fatigued out here in the cold.

He looks over to Kicsi, That fur can only keep you warm for so long around here, pup.
Apr 28, 2016 12:15 am
Kicsi grunts in acknowledgment to Tosher's observation, but doesn't make a move to get off of the snow. "Not sure there's much wood to be found around here... Anyone got anything that will burn for a while??"
Last edited April 28, 2016 12:15 am
Apr 28, 2016 12:24 am
The snow storm lets up and you can see quite a ways in front of you. It looks like white as far as the eye can see, just snow and ice.
Apr 28, 2016 1:25 am
"I have heard stories, I think, of homes made of snow and ice. Perhaps if we could craft something that would keep us with air to breathe, we could have smaller quarters that would be less easy to spot from a distance and might be tight enough that our own warmth will keep us alive while you heal?" Cuon is uninjured, but not deaf to the needs of his battered colleagues.
Apr 28, 2016 1:27 am
"An igloo, I believe it's called. Shouldn't be too hard to fashion on out here," he says as he gets to work.

Rolls

Survival - (1d20+4)

(6) + 4 = 10

Apr 28, 2016 1:38 am
"A place to rest sounds good!" Kicsi says as she sits up in the snow. "What do we need to do to get one of this eegloos built?"

Rolls

Survival - (1d20+2)

(15) + 2 = 17

Apr 28, 2016 1:44 am
It dawns on Kicsi that it's just like the mud huts she built as a kid, but only made with ice. Tethys knows how to cut the blocks.
Apr 28, 2016 2:16 am
Uninjured, Cuon keeps watch -- looking consistently and carefully over the frozen landscape. He occasionally flits his eyes to the foreground to watch his colleagues in order to ensure his eyes don't become used to the unending white. His bow is out, but not drawn as he keeps a constant vigilance as the eeglu gets built.
Apr 28, 2016 2:18 am
Tosher does what he can to help construction of this igloo. He has heard tape of these before but never seen one constructed. He offers to stomp down snow, carry blocks, and whatever else he can do to help.
Apr 28, 2016 2:30 am
Starting to stiffen from her wounds Kicsi pushes on. Stacking the blocks reminds her of the mud huts she would build with her siblings when they were all young. The memories bring a smile to her chilled face.

"Didn't use to make these for anyone much larger than myself, Tosh. We're going to have to dig a little more snow out of this thing to get you in there!"
Last edited April 28, 2016 2:30 am
Apr 28, 2016 4:33 am
Houses made of snow? Haha, that's fantastic. Vikent laughs with great mirth at his friend's wit. Eeee, that was good. Maybe we just have to keep going then. He watches the others start to pile snow blocks. What the donkey? You know he was joking right?
Last edited April 28, 2016 4:35 am
Apr 29, 2016 2:36 am
The construction of the igloo shelter goes well and you succeed in making it large enough where everyone can get inside, but iut is almost elbow to elbow with Tosher inside.
Apr 29, 2016 4:09 am
"Should we have some form of watch? Or assume we can defend from within?"
Apr 29, 2016 10:43 am
A watch would be wise. Who knows if there is more to that pack, or if the battle brought attention to our position. If you don't mind me asking, where is it we are headed? The captain had only told me I would be working to escort and protect the group.
Apr 29, 2016 9:53 pm
"Defend within!? We can barely move in here as it is" Kicsi chuckles as she settles down. "I'm going to rest for a bit, but don't let me miss my turn on watch!"
OOC:
Kicsi is at 5/18 HP and 0/3 Ki, so a long rest would do her some good.
Apr 29, 2016 10:06 pm
"Just in case," Tethys says as he casts a spell of healing over Kicsi.

Rolls

Cure Wounds - (1d8+4)

(8) + 4 = 12

Apr 29, 2016 10:13 pm
As the healing warmth envelopes her the halfling sits and checks her wounds. "Excellent!! she yells as the wounds transform into mere scratches. "Thanks, Tethys! Just for that I'll take your watch shift" Kicsi offers stretching her arms high above her head in order to test her wounds. "All better!"
Last edited April 29, 2016 10:14 pm
Apr 29, 2016 11:08 pm
Vikent finds a place to curl up. He smiles at Kicsi's enthusiasm, but blood loss and trauma soon take over and he slips into unconsciousness.
OOC:
Vikent is at 8/31
Apr 29, 2016 11:09 pm
Qralloq says:
Vikent finds a place to curl up. He smiles at Kicsi's enthusiasm, but blood loss and trauma soon take over and he slips into unconsciousness.
OOC:
Vikent is at 8/31
OOC:
You marked down the 5 that I healed you for, right?
Apr 29, 2016 11:33 pm
Cuon will take first shift and keep a careful watch.
Apr 29, 2016 11:45 pm
Tethys volunteers to take Vikent's watch so he can rest.
Apr 30, 2016 4:55 am
The night goes by uneventful. Everyone that rests wakes up with full hp and all spells and feats back.
OOC:
I still like the full restore after a nights sleep that I played in 2nd edition
May 4, 2016 4:49 am
Cuon is as rested as he can be, having taken a watch and tried hard to look after his colleagues who had a rougher time of the wolves than head did. Still, his eyes are a little droopy and he's a little colder than he'd prefer to be. As the group stirs, he makes his way out to scan the area for trouble.
May 4, 2016 7:41 pm
The landscape still looks barren, and the bodies of the wolves are gone.
May 4, 2016 9:15 pm
Cuon's eyebrows raise at this last. "Did someone move the wolves?" he asks the rest of the party.
May 4, 2016 11:08 pm
"I couldn't move on of those things if I tried!" Kicsi responds as she looks about. "Wanna see if there's any trails in the snow?"
May 5, 2016 1:04 am
Vikent wakes, refreshed from the night's sleep. "Well, we survived the night sleeping in a HOUSE MADE OF SNOW! And we didn't die!" He claps Tosher on the hip, since he can't reach the shoulder. "Minotaur warmth saves the quest!"

"These wolves are gone. That's too bad, their pelts might have made warm blankets for sleeping."

He looks around the way they came, then around. "You know the way, Cuon?"
May 5, 2016 1:08 am
As the last to emerge from the cramped igloo Tosher stands up a little too early and basically obliterates the structure. He looks at the others, trying to keep a purposeful and stoic look on his face. Aye, it would be good to see what came for them, owner or predator.
May 5, 2016 3:43 am
Cuon looks into the potential for tracks, concerned that any overnight snowfall may have obscured what happened to them. Once he discerns what he can about the missing wolves, he'll try to get his bearings and get some insight into the path forward. "I'm afraid not -- this barren land with everlasting white has confused my sense of direction -- and I was not wise enough to look at the starlight in the night and align it with the orientation of our eeglu. And in this flat light, it's difficult to know where the sun is..."
Last edited May 5, 2016 3:45 am

Rolls

Nature or Survival (both are 1d20+2) - (1d20+2)

(15) + 2 = 17

Nature or Survival (both are 1d20+2) (for bearings) - (1d20+2)

(1) + 2 = 3

May 6, 2016 2:24 pm
Tethys walks over to where the wolves' bodies were left and looks for any clues as to what may have happened to them.

Rolls

Survival - (1d20+4)

(15) + 4 = 19

Investigation - (1d20+1)

(1) + 1 = 2

May 11, 2016 9:42 pm
Both Cuon and Tethys realize that they built the doorway of the igloo away from the direction they were headed as to keep any pursuers from seeing them. You find a paw and part of a leg in the snow. It appears to have been bitten off.
May 11, 2016 9:47 pm
"Something came out here and ate our wolves, it would appear. Must be something we don't want to cross, since it didn't leave tracks but still managed to eat three huge wolves."
May 11, 2016 10:07 pm
"Great, ghost bears!" Vikent hops up and down lightly on the snow to see if the crust holds. "Everybody got everything? Then let's get going before the ghost bears return."
May 11, 2016 10:15 pm
Quickly checking her possessions Kicsi is eager to put some distance between whatever is eating wolves and herself. "I'm ready! All I need is my ride..." she says as she walks over to Tosher.
May 12, 2016 1:26 am
Tosher finishes checking his armor and hoists Kicsi up onto his shoulders. Ya know, not many can say they've ridden Minotaur back before. Mostly because those that have usually did so against their will, he says, tapping on his horns. He lets out a good laugh at this and follows after Vikent.
May 12, 2016 2:02 am
Cuon will bring up the rear, trying to keep an eye out for anything untoward. His bow is in his hands and he is suspicious of this cold and unforgiving land with beats that spew cold and other beasts that walk silently in the night with large appetites. "I have a bad feeling about this place," he notes to no one in particular. "What is our objective again?"
May 12, 2016 2:18 am
"We are to head north to an island and a place called Frost Keep." Vikent scratches his head, squinting his eyes against the bright snow as he steps lightly along the crust. "After that, I ... don't think I was paying attention. I'm sure it will be obvious once we're there!"
May 12, 2016 3:20 am
Did they say how far north it was?, Tosher asks as he tromps through the snow.
May 12, 2016 2:13 pm
"I'm sure they did." Vikent pulls his snow tiger cloak around him. "Oh! Marquesta had it marked on the map. But I didn't look at it too closely."
May 12, 2016 10:32 pm
In the very far distance you hear something, it could be an animal call or some kind of instrument, but it is barely audible.
May 13, 2016 12:38 pm
My ears perk up. Do you hear that? Should we head towards it, or away?
May 13, 2016 1:04 pm
Cuon pauses, having begun the process of taking out the maps to review them. "I think I did. But it sounds quite faint. So far, the wild beasts of this place have not been friendly. I'm not certain it is a good idea to look for trouble. Unless it's in the way of our objective."
May 13, 2016 1:13 pm
I think you will find nothing in this land is friendly. Towards or away may both be filled with trouble. If we go towards at least we know we can hear the trouble coming.
May 13, 2016 1:19 pm
"Let us get closer and see what we may. It could be a party!"
May 13, 2016 1:20 pm
"Beasts in harsh environments such as this are rarely friendly to those who encroach on their territory. I'd rather avoid disrupting the ecosystem here if we can avoid it. I say we try to avoid it for that reason alone," Tethys says, wrapping his cloak tighter around him to ward off the cold.
May 13, 2016 10:23 pm
"We should at least get a little closer to try and determine the source of the sound" Kicsi says, one hand on each of Tosher's horns. "Might be something that needs help!"
May 13, 2016 11:30 pm
Ahead and to the left is where you hear the noise, and ahead and to the right is the direction towards the island and the keep.
May 14, 2016 5:37 pm
"It would seem that the balance of opinion is to scout ahead towards the sound." Cuon notes. "I can range slightly ahead and see if I can do so without being seen?"
May 14, 2016 5:43 pm
Pulling her wolf skin tight around here Kicsi leaps from Tosher's shoulders. "I'll join you, Cuon. Sneaking is my middle name! Should be able to get close enough without being seen."
May 14, 2016 11:08 pm
Cuon nods, "That is well. News spotted with two sets of eyes has a great chance of getting back to the party."
May 14, 2016 11:31 pm
As the two sneak thieves wander off, Vikent turns to Tethys. "Did you figure out how to use that armor yet? I could Identify it for you."
May 14, 2016 11:40 pm
Cuon heads towards the sound, trying to remain unseen.
OOC:
hrm! complex math didn't work (+4+2) -- so total roll is actually 26
Last edited May 14, 2016 11:40 pm

Rolls

Stealth - proficiency bonus added: 1d20+4+2 - (1d20+4)

(20) + 4 = 24

May 15, 2016 12:38 am
Kicsi follows behind Cuon, keeping low to the ground.

Rolls

Stealth - (1d20+6)

(8) + 6 = 14

May 15, 2016 2:26 am
The sound is quite a ways off, the closer you get, you can tell it's some kind of horn. It blares out several more times while you approach. You can make out very large humanoid figures moving from snow hill to snow hill. There are small holes in the top of the snow hills, and smoke billows from them.
May 16, 2016 1:41 pm
Tosher snorts and chuffs idly, watching the two figures as they get further off. His battleaxe is already gripped tightly in his hand. His hoof paws at the ground anxiously, awaiting a call for battle.

Hearing the idle conversation nearby he adds, It is always best to know every facet of your armor. A warrior's gear must be as known as his own body is to him.
May 16, 2016 1:46 pm
Tethys nods to Vikent, "It has revealed its secrets to me, but thank you for the offer," he then follows along after the others as quietly as he can.

Rolls

Stealth - (1d20+4)

(20) + 4 = 24

May 16, 2016 1:49 pm
Tosher looks to Vikent, Is he going too? Are we to attack now?
Last edited May 16, 2016 1:50 pm
May 16, 2016 1:59 pm
Vikent shrugs at Tosher. "Let's follow but stay a ways back and keep an eye on them and if they look like they get really excited, we can rush to catch up."

Rolls

Stealth - (1d20+4)

(20) + 4 = 24

May 16, 2016 3:12 pm
Sounds good. Never want to be too far away from a good fight, I say as I grin and start sneaking up the direction of the group, keeping a good 20 feet back or so. Just so I don't lose sight of them.
OOC:
Edit: I'm apparently as sneaky as you imagine a minotaur in chainmail would be.
Last edited May 16, 2016 3:13 pm

Rolls

Stealth - (1d20+1)

(1) + 1 = 2

May 16, 2016 9:46 pm
Kicsi will come to a stop when she sees the large figures. Whispering to Cuon, "Well, my curiosity has been satisfied. What you say we head on back to the other?" She looks behind her to see Tosher lumbering towards them from some distance away. What is he doing?
May 17, 2016 12:05 am
Cuon nods. "I am curious if they are friendly or not. I wonder if the horn is one of warning, one of wake-up, or one of assemble to massacre the small party of poorly-dressed southerners who have washed up upon our shores." He turns back with Kicsi. "That said, I've never known anyone to take offense at someone trying to avoid bothering someone else, so perhaps we are best served by focusing on our objective and not these strangers."
May 17, 2016 2:15 am
As Kicsi looks back, Tosher falls face first into the snow and makes a loud noise on the way down, but they are a distance away from the large figures, and they do not seem to take notice.
May 17, 2016 2:21 am
Accursed rocks, I mutter to myself, even though there is clearly no rocks.
May 17, 2016 3:24 am
Intercepting the rest of the party, Cuon shakes his head. "Following your scouts is not a safe practice. Trust in us to do our job." He provides a stern elven countenance to back it up. "We discovered a settlement of large humanoids moving about their business. The noise was a horn of some sort. Kicsi and I both believe we will be better served avoiding them."
May 17, 2016 1:24 pm
As they head away from the mysterious giants, Vikent whispers to Cuon, "Have you learned how to activate whatever it is that your bow does? I have uncovered the secret of learning such things, and I could Identify it for you?"
May 17, 2016 6:11 pm
Cuon shakes his head to Vikent, "No. As of yet the properties of the bow are a mystery to me. If you think you can divine its purpose or capabilities, I would welcome your insight." He unslings the bow and asks, "Is now an appropriate time? Or should we make sure we have a good distance from the residents of this place?"
May 17, 2016 6:33 pm
Vikent waves his hand dismissively at the bow. "My thinking is that we should give you every advantage in case we get into another fight. The spell takes about a minute to cast, however, we will need to obtain a pearl of some value in for me to cast the spell. Something that we should strive to obtain should the opportunity arise."
May 17, 2016 6:56 pm
OOC:
No components needed, unless you are trying to shake Cuon down, lol
May 17, 2016 8:08 pm
OOC:
If I was trying to shake him down, you've ruined it by exposing my fraud/ignorance in a public thread, haha.
"On second thought, forget the pearl, I just need about a minute to cast the spell."
May 17, 2016 8:17 pm
If you have no need for the pearl I will gladly take it off your hands, I say, still brushing snow out of my fur.
May 17, 2016 9:47 pm
"I have no pearl, but would happily give you one should I find it." Cuon says. He looks back to the distance to the humanoids. "I would be happy to have the benefit of this bow should we find trouble again." He asks the rest of the party, "Do we have the ability to wait while this is done? Or should we press on? I defer to your collective wisdom."
May 17, 2016 9:52 pm
Not being in any sort of hurry Kicsi says "I'm not in any sort of hurry!"
May 18, 2016 1:32 am
Vikent parts the seas and rains down fire upon the land. Angels weep and demons scatter before his might, as he casts Identify on Cuon's bow.
May 18, 2016 2:00 am
Tosher watches as Vikent hovers his hand over the bow for a few moments, seeming to mutter something to himself about angels and demons.
May 18, 2016 8:42 pm
OOC:
I figured with the difference between character knowledge and player knowledge, it was fine to ask in a public thread, just like I would have at the gaming table.
You find:
Darlek's Bow
An exquisitely carved wooden bow that is adorned with gold etched ruins along it's smooth surface. The wood of it has a red tint , the color of blood. The string is made out of a platinum vine that is taught and perfectly smooth. Magic courses through the bow and when used the ruins seem to glow.
The bow was made by a demigod which was the son of Kir'Lin and a wood elf. He lived on Talos and never visited the plane his mother lived on. He made this bow as a gift for a human girl he had fallen in love with. He gave up his immortality to be with this girl, but too late he found it was a trick and that the girl was another demigod named Meridin. She was jealous because Darleck lived a life of love from his mother, whereas her father, the god Terrius, never acknowledged her existence.
When he discovered it was her, he cut his wrists and wiped his blood on the bow, infusing his demigod power on it and that is the blood that tints the bow. With his last breath, he released an arrow at Meridin. It flew straight and true and struck her in the face. The arrow released a vine like non seen before on Talos. It enveloped her and constricted around her head and torso. Meridin struggled to free herself and eventually did tear it from her face, but it stole her beauty and ruined her face. She gazed upon herself in the mirror and was so horrified, she plucked out her eyes and is now exiled herself to the swamps and dark places of the world. Her eyes were still very powerful, but that is another story to be told later.

The bow has 15 charges a day. Each spell removes 1 charge, except the fire arrow, which produces and arrow if needed automatically. The spells are:

Entangle – Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.

Shocking Arrow – A Lightning springs from your bow to deliver a shock to a creature you try to shoot. You have advantage on the attack roll if the target is wearing armor or made of metal. On a hit,the target takes 2d8 lightning damage, and it can’t take reactions until the start of its next turn.

Fire Arrow – You fire an arrow of fire at a target, if hit, it does 1d10 fire damage.

Ice Bolt – You fire an arrow of solid ice at a target, if hit, it does 1d10 ice damage.
May 21, 2016 4:41 pm
Vikent whistles between closed teeth. After the spell, his hands grace the bow reverently. With exagerated reluctance, he slowly hands the weapon back to Cuon.

"This is a remarkable weapon. It was crafted by the demi-god Darleck, and there is a tragic tale associated with it..." Vikent relates the story to Cuon first, and then describes its function.

"Use it well, my friend, the gods will no doubt hold you account later."
May 21, 2016 5:26 pm
OOC:
Are we heading to the keep then?
May 21, 2016 11:36 pm
OOC:
that's our target, right? if so, then yes. think so.
May 22, 2016 4:08 pm
"To the keep then!"
May 22, 2016 10:53 pm
OOC:
Did everyone read the lore thread?
The horn still blares once in a while, but you are heading diagonal away from it through the snow. The winds has picked up a bit and is covering your track mere steps after you make them. You notice the ground around you has some steeps and juts in it, that look more rock like than frozen ocean. The ice also takes on a more blue color to it. In the distance, more than a days travel away, you see a tower jutting out of the horizon. It is hard to tell, but looks like it too has a blue tint to it.
May 22, 2016 11:29 pm
"You all remember the stories of this place? Pieces to your piles we're going to have to find the missing children of a ghost haunting the keep." He spits into the snow. "If our luck is poor, we may be encountering those giants again."
May 23, 2016 2:13 am
Tosher checks his battle axe idly. If we do have to fight again, I will gladly die by your side. You hold your own in combat well. My kind values such strength.
May 23, 2016 9:55 pm
"Well, if we find the children, perhaps we can put their spirits to rest and allow Lord Reinhel his peace," Tethys says calmly, scanning the horizon for danger and embracing the cold wind on his face.
May 23, 2016 11:07 pm
Unfamiliar with the stories that the others are discussing Kicsi glances up at Tosher as he exclaims his readiness to die in combat. "Let's call that plan 'B' there, Tosh."

Pulling her wolf hood over her head nice and tight she asks the minotaur for a lift. "Let's get moving, shall we?"
May 23, 2016 11:10 pm
Tosher hoists Kicsi up onto his shoulders again. I agree. Standing around isn't accomplishing either plan. he starts heading off, veering away from the giant encampment. Man, imagine telling that story. Took down a frost giant, he thinks to himself.
May 24, 2016 12:35 am
As you walker further towards the keep, the snow starts getting thinner and scarce, until the ground has no snow on it at all. Everywhere you look, is blue ice. Almost out of nowhere, you notice things jutting out all over and when you get close, you are astonished. These aren't all ice, you see trees and shrubs coated with a thick layer of blue/ You see a trail leading towards the keep, off the trail it looks like tiny daggers sticking out of the ground, but it is only grass coated in the blue ice.
You were a little caught off guard looking at all the surroundings, when you get to the tower you saw in a distance. It appears to have been a sentry tower at one time, but is in disrepair. There is no door and the backside of it has crumbled, it too is covered in the blue ice.
May 25, 2016 1:04 am
"This ice is strange.. odd that nothing has befallen the shrubs and trees, frozen as they are..." Cuon looks cautiously about, wary of sentries, even if the tower is in disrepair. "Do legends say who now inhabits Frost Keep?"
May 25, 2016 3:52 am
"Best keep those fire arrows ready." The halfling warrior continues ahead. His eyes climb the tower, wondering. "Think when they left they took everything, or did some stuff get left behind?" He smirks to himself. "I know, they were all playing a game of freeze tag."
May 25, 2016 11:10 pm
OOC:
This is not the keep yet, just essentially a guard tower
May 25, 2016 11:13 pm
Kicsi stays alert atop her minotaur perch focusing on the ruined tower. "Wonder if there's a way into that thing. What's left of it anyhow."

Rolls

Perception - (1d20+2)

(2) + 2 = 4

May 26, 2016 12:28 am
Kicsi looks left and right of the doorway, but can't quite see a way in.
May 26, 2016 1:00 am
There's always one way to try and make an entrance, Tosher says to Kicsi as he draws his battle axe, charges the tower, and swings the weapon hard at the wall.

Rolls

Making an entrance with an axe - (1d20+6, 1d10+4)

1d20+6 : (1) + 6 = 7

1d10+4 : (3) + 4 = 7

May 26, 2016 1:29 am
Tosher's blow breaks some of the ice and chips the wall, but in his charge, Kicsi falls off and rolls in the tower through the doorway.
May 26, 2016 1:33 am
OOC:
Lol! I totally missed the doorway, but I like to think Tosher will find any excuse to use his axe.
May 26, 2016 1:37 am
"Tosher rings the bell!"

Vikent charges into the doorway, drawing his swords to protect the tumbling Kicsi.
May 26, 2016 2:10 am
See wee pup, you have made an entrance!, Tosher calls out to Kicsi.
May 26, 2016 2:33 am
Cuon readies his bow, but stays outside of the tower, looking around it and through any openings he can see for trouble. "We should be cautious -- there could be trouble within -- or trouble without waiting to bottle us up inside."
May 26, 2016 2:35 am
"OUCH!" Kicsi exclaims as she pulls herself off of the ground. "A little warning next time, Big Guy!"

While I'm here I may as well take a peek around...

Rolls

Perception - (1d20+2)

(20) + 2 = 22

May 26, 2016 2:38 am
Tosher turns to Cuon. Then you stand watch and signal if anything goes wrong out here, I say as I pull my shield off my back and walk into the tower after Kicsi and Vikent, weapon drawn.

Do you see anything, pup?
May 26, 2016 2:42 am
Vikent whispers "Why does he keep calling you pup? Have you been telling him where halflings really come from?"
May 26, 2016 3:02 am
Cuon grunts non-verbally and keeps watch. The glare of the sun against the ice is distracting and causes the elf to squint, longing for the easy terrain of the plains and its dun-colored landscapes in the summer...
Last edited May 26, 2016 3:03 am

Rolls

Perception + proficiency bonus - (1d20+4)

(3) + 4 = 7

May 26, 2016 3:03 am
Kicsi simply points to her wolf skin in response to Vikent's query.
May 26, 2016 3:20 am
Vikent stares long and hard at Kicsi, oblivious to any danger in the tower, then thumbs his own tiger skin cloak. "Are you calling me a pussy?" He struggles to contain his mirth.
May 26, 2016 3:29 am
Tosher laughs out loud and slaps Vikent on the back, Remind me to buy you a tankard the next time we are in a tavern together.
Last edited May 26, 2016 3:29 am
May 26, 2016 1:30 pm
Tethys follows the others into the tower, chuckling at their ridiculousness. Perhaps Tosher was a good choice to bring along, he and the halflings had brought a smile to his face as no one had in quite some time. It was a good feeling, almost like being home.
May 27, 2016 12:38 am
Inside the old guard tower lies the frozen dead bodies of several guards. They lay in a red pool and other than the blue ice covering them, look as if they could have been slain this very day. They still have their armor on, but you see no weapons.
To the side of the entrance is a staircase leading up around the perimeter of the tower. The ceiling is about 18 feet above your head and the stairs disappear behind it. Everything is coated in the blue arctic ice.
May 27, 2016 12:39 am
You see nothing outside to raise your alarm.
May 27, 2016 12:57 am
"That's not creepy," Vikent mutters, trying to convince himself.

"Shall we to the keep be going?"
May 27, 2016 1:18 am
"No sense of adventure, Vikent?" Kicsi asks as she teasingly points out his tiger skin.
May 27, 2016 1:26 am
Well. Not sure what else I expected, Tosher says as he pushes past the bodies and heads towards the stairs.
May 27, 2016 1:35 am
Vikent mumbles and follows the minotaur up the stairs."This is bullshit," he says, winking at Kicsi.
May 27, 2016 12:22 pm
Minotaur, Tosher says flatly as he ascends the stairs.
May 27, 2016 6:48 pm
"Ha!" Kicsi laughs as she follows Tosher up the stairs. "Right behind ya, Big Guy!"
OOC:
Using Tosher as a screen to remain hidden.

Rolls

Stealth - (1d20+6)

(8) + 6 = 14

May 27, 2016 6:51 pm
"Whoa, loincloth." Vikent coughs. "In unrelated news, I've been thinking about upgrading to longer weapons, like a pair of rapiers."
May 28, 2016 12:38 am
As Tosher opens the trap door,a breeze blows through and chills everyone to the bone. The men in this room were manning huge crossbows out slits, but they fell to the same fate as those below. One of the crossbows is still cocked and ready to fire, except it has been covered in ice, just like everything else here.
May 28, 2016 9:27 pm
Cuon paces around the outside of the tower, keeping an alert eye for anything.
May 28, 2016 9:33 pm
More humansicles, I call back as I climb up through the trap door.
May 31, 2016 2:56 pm
Tethys climbs the stairs behind Tosher, "Wonder if there are any clues around here..." he says before searching the room for any clues as to what happened here.
OOC:
I'm getting the impression that they didn't gradually freeze? Sounds more like they froze in the process of working the crossbow

Rolls

Perception - (1d20+6)

(2) + 6 = 8

Investigation - (1d20+1)

(17) + 1 = 18

Jun 1, 2016 12:26 am
Upon investigating, it appears that the men were cut down while trying to defend the area, and then shortly after frozen. They never got the chance to use the last crossbow, or had reloaded.
Jun 1, 2016 2:16 am
Huh, whatever did this came in quick. The crossbow is still loaded, but they look like they were cut down right here, Tosher muses as he tries to grab the arm of one of the men to see how solidly frozen they are.
Jun 1, 2016 2:37 am
Vikent winces at the impending snap. He backs up and looks out the windows in each direction.
Last edited June 1, 2016 2:37 am

Rolls

Perception - (1d20+0)

(4) = 4

Jun 2, 2016 12:14 am
The snap of the appendage breaking off ruins his concentration and Vikent doesn't see much.
Jun 2, 2016 2:50 am
Well. That's some handy knowledge, Tosher says to Vikent, waggling the arm in the air.
Jun 2, 2016 3:01 am
"Leave the dead be, Tosher" Kicsi says.

"Doesn't really appear to be anything of interest here, does there. Perhaps we should be on our way."
Jun 2, 2016 3:03 am
You soft pink ones, always so worried for the dead. These men died in battle, as any good warrior should. They've already ascended, he says, pointing and gesturing to Kicsi with the arm still. He then drops it and it shatters on the floor.
Jun 2, 2016 3:04 am
Kicsi ignores Tosher and heads for the exit.
Jun 2, 2016 3:07 am
After not seeing much else of value here in the frozen corpses of men, Tosher follows Kicsi out of the tower.
Jun 2, 2016 10:04 pm
Cuon remains pacing about the foot of the tower, on the look out for trouble.
OOC:
If you'd like another roll, don't hesitate to let me know.
Jun 2, 2016 10:06 pm
OOC:
Is everyone ready to move on down the road?
Jun 2, 2016 11:09 pm
OOC:
Ready to roll
Jun 2, 2016 11:22 pm
OOC:
Like the ancient autobot proverb says, 'Let us roll out.'
Jun 2, 2016 11:28 pm
The ice road leading deeper into the frozen lands starts flattening out and resembles a mud road, under the blue ice. Through the ice you see thousands of footprints frozen in time, this must be the same path the invading army took.

The surrounding area is spotted with houses, some burnt, some intact, but all covered with the ice. The keep is off in the distance, but looks like it can be reached late evening. The buildings become more numerous, a many of them destroyed. A shoulder high wall is in the distance. It looks as if the road went through a gate and by two small buildings. The once ornate cobblestone wall is destroyed for most of the side, apparently the army came through here.

Passing the wall reveals carnage the likes most have never seen. Bodies lay everywhere, torn in pieces and some have been reduced to pudding. Ice covers the battlefield, the ramparts, siege engines, everything. The keep is on the other side of this charnel pit.
Jun 2, 2016 11:49 pm
Vikent steps gingerly around some torn limbs, and stops at the edge of a frozen lake of viscera. He sighs.

"O great warriors of the past, we honor your valor and mourn your deaths." He looks about expectantly, and then proceeds across the grim landscape.
Jun 3, 2016 1:08 am
Kicsi, prayer beads in hand, says a silent prayer for the fallen as she continues on.
Jun 3, 2016 2:32 am
Tosher clomps through with little respect for the dead. His hoof shatters skulls and limbs as he wades past the carnage. These were the losers. They fought, but they lost. Death was the honor a warrior should desire in such a defeat.

Great warriors?, he asks looking at Vikent. The greater Warriors were the ones who won the fight. You should be praying we don't run into them.
Last edited June 3, 2016 2:35 am
Jun 3, 2016 1:37 pm
Tethys shakes his head, such needless carnage... He says a quick prayer for their souls before following the others to the keep.
Jun 3, 2016 4:05 pm
Cuon is quiet and not particularly thoughtful about the dead arrayed around him. The land seems far more dead than the people, and this concerns him a bit more. "Did you find anything of note in the tower?"
Jun 3, 2016 4:40 pm
More of this, Tosher says, gesturing to the dead all around.
Jun 3, 2016 10:17 pm
One good factor about the ice, there is no smell. The devastation is wide and you have a long path to cross to get to the keep on the other side.
Jun 6, 2016 4:37 pm
"Let's hurry along here, I don't like this place much at all," Tethys urges, worried that the spirits of the dead might still be lingering.
Jun 6, 2016 5:08 pm
Vikent nods, and takes off at a careful jog. His white tiger fur cloak is pulled around him, his eyes are on the keep, but he casts eyes now and again to the side, wary of the frozen dead.
Jun 6, 2016 10:12 pm
Kicsi falls in behind Vikent, matching his pace the best she can.
Jun 6, 2016 11:23 pm
After the carnage of the battlefield, or slaughter grounds would be a better name, there is a twenty foot area with thick ice. It is so thick, you can't see what lies beneath it and the original entrance to the keep is only half as tall as it should be.

Peering into the courtyard of the keep, the ice narrows and you can see it's source, a doorway leading into the castle. Everything behind the doorway does have ice on it, but it is a very thin layer, mainly turning it a blueish color. The interior of the walls is made of a cobblestone and flagstone mixture. The doorway to the castle is open, but to one side stands a frost giant, but shrunk to the size of a goblin.
Jun 6, 2016 11:28 pm
Vikent whispers to Kicsi, "Does that giant miniature space frost giant look frozen to you?"

Rolls

Perception - (1d20)

(8) = 8

Jun 6, 2016 11:29 pm
Vikent can se him pacing back and forth, so it looks like he is mobile.
Jun 7, 2016 12:32 am
What...is that? It...I...I've never seen a small giant. Is that even a giant at that point?, Tosher asks confused.
Jun 7, 2016 1:11 am
"Hrm. A Frost Goblin?"
Jun 7, 2016 1:26 am
"For the first time in my life I'll be able to look a giant directly in the eyes." More curious than scared Kicsi will approach the mini-giant.

"Uhh... Hello?"
Jun 7, 2016 1:59 am
Tethys stares at the short "giant" with blank amazement and follows the others.
Jun 7, 2016 2:06 am
"What the..." Vikent watches Kicsi approach the creature.

He whispers up to Tosher: "If she gets into trouble, throw me at it."
Jun 7, 2016 2:11 am
The being looks at you with an unintelligent glare and then lets out a roar and charges you. It moves very fast and comes within a few feet from you and a chain pops up out of the snow and jerks it back. It lays on the ground coughing and gasping for breathe. You now notice the collar around it's neck and the chain that attaches it to the archway behind.
Jun 7, 2016 2:39 am
I walk up with Kicsi. Then look back at Vikent. How about I just throw IT?
Jun 8, 2016 12:09 am
"Suppose it's a pet? Perhaps a dog or wolf that's been cast to look like a frost giant?"
Jun 8, 2016 12:40 am
The thing gets back to it's feet and snarls at you and growls. Blood and spit drip from it's open maw.
Jun 8, 2016 1:41 am
"I suppose it's masters would have to be dumb as boards if there was another door and we could just go around it."

Vikent draws his blades and points them at the frost giant. "You'll be wanting to step aside, child."
Jun 9, 2016 12:10 am
The things eyes focus for a second and you see something occur to it. It's mouth starts to move.

"Slimp no child. Slimp was best goblin in whole clan once. Slimp kill lots. Slimp kill you!"

It's eys fade back to the look of no intellect and it jumps at you again, the chain snaps it back once more.
Jun 9, 2016 12:24 am
Vikent steps back in shock. "What foul sorcery curses this place still. Or have new masters come to dwell."

He looks to the others. "Anyone have a plan to avoid this fight?"
Jun 9, 2016 1:27 am
"Could always trick him like a dog. Throw some food in the opposite direction and run by while he's eating" Kicsi suggest as she shrugs her shoulder.

"Or we could just knock him around until he falls unconscious..."

Kicsi will walk up just out of the reach of the miniature giant. "Want some food, Slimpy?"
Last edited June 9, 2016 11:12 pm
Jun 9, 2016 2:18 am
It snarls and makes no action that would make you think it understood you. It's breathe comes out in plumes of frost and it's eyes turn a dark blue.
Jun 9, 2016 9:48 am
Tosher, standing just behind Kicsi, turns to walk back a little ways. When he gets about 20 feet back he crouched down, planting his hooves down solidly in the snow, testing them for traction. I appreciate your care for life, but I tire of this thing already, I call as I charge forward gaining speed and momentum. I fly past Kicsi like a freight train of horns and fur as I try to ram into this little creature with my horns.
OOC:
19s count as crits for me. Improved Critical.
Last edited June 9, 2016 10:23 am

Rolls

Hammering Horns! - (1d20+5, 1d10+3)

1d20+5 : (19) + 5 = 24

1d10+3 : (7) + 3 = 10

Added crit damage - (1d10)

(3) = 3

Jun 9, 2016 12:28 pm
Vikent backs Tosher's play.

Rolls

Initiative - (1d20+4)

(15) + 4 = 19

Jun 9, 2016 1:34 pm
Tethys watches in shock at Tosher's brutal "problem-solving" methods, and looks around for any other danger.

Rolls

Initiative - (1d20+4)

(6) + 4 = 10

Perception - (1d20+6)

(1) + 6 = 7

Jun 9, 2016 8:50 pm
Cuon winces, and draws his bow.

Rolls

Initiative (assuming +dex?) - (1d20+4)

(17) + 4 = 21

Jun 9, 2016 11:13 pm
Kicsi watches in stunned silence as Tosher runs by and gores the mini-giant. Well that's one way to handle it I guess... she thinks as she reaches for a dart.

Rolls

Initiative - (1d20+4)

(2) + 4 = 6

Jun 10, 2016 12:38 am
Tosher charges and catches the creature off guard and hits it full on, pinning it to the wall with his horns. The horns pierce it's stomach and blood drips down onto Tosher's head.

You see no apparent danger other than the impaled frost midget.

Everyone else make a surprise round attack.


Cuon -- 21
Vikent -- 19
Tethys -- 10
Creature -- 8
Kicsi -- 6
Tosher --

Rolls

initiative creature - (1d20)

(8) = 8

Jun 10, 2016 12:53 am
Vikent maneuvers to the side and begins to slash at the head and neck of the creature, hoping to confuse it at they last.

Rolls

Short sword to the face - (1d20+6, 1d6+4)

1d20+6 : (11) + 6 = 17

1d6+4 : (5) + 4 = 9

Bonus action, short sword attack - (1d20+6, 1d6+4)

1d20+6 : (18) + 6 = 24

1d6+4 : (5) + 4 = 9

Jun 10, 2016 1:00 am
Kicsi, not wanting to hit any of her companions with her dart, decides to hold back on an attack.
Jun 10, 2016 2:10 am
Tosher feels fully satisfied with how this resolution to the problem went.

Rolls

Initiative - (1d20+1)

(15) + 1 = 16

Jun 11, 2016 12:03 am
Slimp has taken 31 Damage so far, is Tethys or Cuon going to attack?
Jun 11, 2016 2:04 am
Tethys continues watching for other threats but does not engage in killing Slimp.
Jun 11, 2016 12:51 pm
Either way, suprise or regular, it's Cuon's turn


Initiative:
Cuon -- 21
Vikent -- 19
Tosher -- 16
Tethys -- 10
Creature -- 8
Kicsi -- 6
Jun 11, 2016 2:33 pm
Cuon will wait to act. Should the creature continue to behave in an aggressive manner, he will shoot.
Jun 11, 2016 6:26 pm
On to Vikent then
Jun 11, 2016 9:59 pm
Vikent, trained in gladiatorial pits, needs no other reason to fight than an opponent in front of him. He is used to chains, and long ago closed his mind to the horror of killing people who did not choose to be in front of him. Still, he relishes his freedom, and later may ponder his actions this day.

Vikent presses his attack, side stepping to flank the creature opposite Tosher.

Rolls

Short sword - (1d20+6, 1d6+4)

1d20+6 : (9) + 6 = 15

1d6+4 : (1) + 4 = 5

Bonus action, short sword attack - (1d20+6, 1d6+4)

1d20+6 : (3) + 6 = 9

1d6+4 : (2) + 4 = 6

Jun 12, 2016 4:17 pm
Vikent hits with the first attack, but narrowly miss es with the second attack for a total of 5 damage.

Slimp has a total of 36 damage done to him.

Tosher's turn, slimp is still impaled on your horns.
Jun 13, 2016 4:09 pm
Tosher rips his horn out of the creature, letting it slump to the ground, and then brings his battle axe over his shoulder and brings it down with two hands on the creature.

Rolls

Battle axe - (1d20+6, 1d10+4)

1d20+6 : (12) + 6 = 18

1d10+4 : (9) + 4 = 13

Jun 14, 2016 12:05 am
Tosher's axe cleaves the creature in two ending it's miserable life.
Jun 14, 2016 12:54 am
Vikent wipes his blades clean on the creature and resheathes them with a flourish. He claps Tosher on the leg, and saunters over toward the doorway it was guarding.
Jun 14, 2016 7:54 am
We should be wary of what is inside. Whatever curse this creature was under had taken any semblance of life it once had and removed it. It may be able to try the same thing on us, Tosher says as he puts his battle axe away.
Jun 14, 2016 5:25 pm
Cuon nods. "A shame we couldn't heal it of its affliction and question it."
Jun 14, 2016 5:27 pm
I'll let you question the next one, Tosher says as he snorts laughter. The idea sounds absurd, how would one even go about figuring out how to uncurse a creature?
Jun 14, 2016 5:32 pm
Tethys barely glances at Slimp's mutilated form, "Are we ready to move on now?"
Jun 15, 2016 12:17 am
After passing the doorway, there is a small hallway that opens up into a once grand great room. The ceiling is two to three stories tall and there are delicate tapestries hanging from the rafters. There are great columns running down the sides of the room. each column has a wooden rod coming from it and there are flags attached to each. On the outside of the columns, along the edges of the room are many banquet tables. This place once held life and festivities, but now everything is frozen in place and time. Ice coats every object and leaves the room motionless and dead. Icicles hang from the ceiling and rafters making daggers of blue ice just waiting to fall.

At the front of the room is an immense ice thrown. Its back reaches almost a story itself. Under the ice it has voluptuous padding and the finest silk. There is a smaller chair next to it that sits empty. You see a figure hunched down in the throne. It sits still and looks like it could almost be an ice sculpture.
Jun 15, 2016 12:48 am
"Tosher, that guy looks shifty. Charge!"

Vikent padfoots around to the left, looking for exits from the chamber and hidden things.

Rolls

Stealth - (1d20+4)

(19) + 4 = 23

Perception - (1d20)

(15) = 15

Jun 16, 2016 12:16 am
Seeing Vikent move off to the left Kicsi decides to take the same approach in the opposite direction.

Rolls

Stealth - (1d20+6)

(13) + 6 = 19

Perception - (1d20+2)

(8) + 2 = 10

Jun 16, 2016 2:33 am
I don't know if this thing is much of a threat, Tosher says as he strides down the middle. He still draws his battle axe and shield, just in case.
Jun 16, 2016 1:31 pm
Tethys follows about 10 feet behind Tosher, ready to lend support if things go wrong.
Jun 16, 2016 9:18 pm
There are some doors behind the throne past the figure. The figure is still motionless.
Jun 16, 2016 11:52 pm
Cuon still has his bow in hand and follows after Tethys and Tosher, looking behind from time to time to be wary of a sprung trap.
Jun 17, 2016 12:23 am
I walk up to, and skirt just around, the throne and the figure, keeping a careful eye on it. My grip tightens on my battle axe. My shield is drawn up by my chest anticipating something.
Jun 18, 2016 2:18 am
The figure's head is bowed and almost resting on his chest It appears to have it's eyes shut, but it is still unsure if this is an ice sculpture or a being.
Jun 21, 2016 7:53 pm
Cuon, bringing up the rear, continues to work his way around the figure, taking his cue from the rest of the group.
Jun 21, 2016 8:05 pm
Tethys continues to follow Tosher.
Jun 21, 2016 8:18 pm
I don't think it's a person, I say as I creep up towards the thing and reach out and poke it with the end of my battleaxe.
Jun 21, 2016 9:48 pm
Feeling that the others have the frozen figure issue well in hand Kicsi will approach the closest door to her location and put an ear to it.

Rolls

Perception - (1d20+2)

(15) + 2 = 17

Jun 22, 2016 1:47 am
When Tosher pokes the figure, it jerks to life. "Goblins, goblins are attacking! Kill every last one of those evil things!"

He reaches to his side as if to grab a weapon, and stops and looks up and down, left and right and he gets a puzzled look on his face.
Jun 22, 2016 1:47 am
Kicsi only hears the sudden outburst from the figure.
Jun 22, 2016 1:56 am
"What's that now?" Vikent sticks his head up from wherever he was sneaking. He pads closer to the throne.
Jun 22, 2016 2:01 am
"You goblins wait just a minute, I seem to have misplaced my staff!" The figure remarks.
Jun 22, 2016 2:07 am
He points at Kicsi. "Did you just call her a goblin?"
Jun 22, 2016 2:10 am
"Be patient goblins, I'll thoroughly thrash you momentarily." He murmurs while looking in his robes and up his sleeves.
Jun 22, 2016 2:19 am
"Who's calling who a goblin?" Kicsi blurts as she turns away from the door and creeps to the figure's right, keeping a respectable distance.
Jun 22, 2016 2:23 am
Quiet, I tell Kicsi and Vikent.

You are both goblins, I add.

Who are you?, I ask the figure.
Jun 23, 2016 12:22 am
" I am Lord Victor Reinhel, master of this keep, as you know! You goblins have come here to take my family and lands! I shall..." he looks up and truly sees you with his icey gaze for the first time. "You are not goblins, no, not all human either. What ill will do you bring to my prosperous land? Did word make it to the dwarves? Are you the captains of his army? Good, we shall discuss our battle plans then."

He gestures in front of him and a large table rises from the ice. The table is made of ice, and has the keep and several of the small outlying provinces on it. Tiny figures appear around the structures.

"My armies are stationed here and there." As he points, even though the figures look like they are attached, they slide to the areas indicated. "There is the tiny regiment escorting my family to safety. I have no worries for them as the enemy is coming from the south and they are escaping north." Another small group appears at the rear of the castle and start heading north.
"How many men strong are your battalions?" He asks, finally taking a breath.
Jun 27, 2016 1:52 am
"Battalions? You mean that wasteland of dismembered corpses outside, or... Wait, do you have forces matching on this masoleum from the north??!!" Vikent approaches the Lord, weapons drawn and ready to get some answers.
Jun 28, 2016 1:06 am
"What do you mean? My armies are shown on the map. Who are you and who sent you? Are you here to aide me against the goblins or are you mercenaries working for them?" His eyes glare at you and the room drops another ten degrees.
Jun 28, 2016 1:15 am
"We certainly wouldn't work for goblins" Kicsi blurts before quickly covering her mouth with her hand.
Jun 28, 2016 1:46 am
Are you... Human?, I ask. Genuinely confused as to what I'm seeing.
Jun 28, 2016 2:33 am
"My Lord? Why do you linger?" Vikent sheathes his blades, concern wreathing his eyes. He kneels before the throne.

"They are all dead, m'lord. Long ago. Your family spirited away, but I know not where. Why do you yet linger?"

Edit: I guess that's faux-compassion, heh.
Last edited June 28, 2016 2:33 am

Rolls

Compassion/Persuasion - (1d20+1)

(4) + 1 = 5

Jun 29, 2016 12:26 am
"Of course I'm human. Is your friend a little daft?" he whispers towards Vikent, "You are mistaken my good man, my family left mere moments ago through that doorway."

He points behind him and a portal opens up and glimmers. Looking into the portal, you see everything you did a moment ago, but it has no ice. It is all stone and the tapestries flow. The sun is shining in through the window openings and you hear muffled voices and shuffling feet.
Jun 29, 2016 2:53 am
Can you not see your own hands? The table of ice before you? Your palace...it's frozen from the top down, I try to convince the man of what is obvious.
Jun 29, 2016 1:29 pm
"I'm sorry to have to be the one to tell you, but that was many years ago now. Your family is gone and your castle is in ruins, and frozen to boot."
Jun 30, 2016 12:53 am
He looks confused for a moment, "I think it is you that is mistaken. Look around, we are under siege, but nothing is frozen."

He gestures around with his arm, and the glimmer portal widens and encompasses the whole room. The room looks alive with color and movement. The figure is completely human and is a gigantic man. You notice people walking around now that weren't there a moment ago.

"Now, are you here to help me or just waste my time?" he says as a young squire runs forward from somewhere behind you.

"My lord, your family has departed and will be heading to the caves and safety. I'll catch up and race back when they are safe!"
Jun 30, 2016 1:01 am
Vikent pulls on Tethys' cloak. "Did we travel back in time? Let's pick the winning side!"
Jun 30, 2016 3:10 pm
Tethys leans back to whisper to Vikent, "I'm not sure what's happening, but I think it best that we play along."

He turns back to the large man and drops to a kneel, "You are quite right, sir, I seem to have been imagining things... perhaps a cruel illusion from our enemies?" he gives that a moment to sink in before continuing, "What can we do to help?"
Jun 30, 2016 6:33 pm
As the vision wraps around I raise my shield and axe up again instinctively. What sorcery is this?

I spin around trying to get my bearings in this place. We seem to be in two different times, or places?
Jun 30, 2016 9:57 pm
Kicsi simply stares with mouth agape. What. Just. Happened.
Jul 1, 2016 12:21 am
"Well, since my family is safe, I'll need your help on the front lines. The enemy will be here in less than a day's time." he replies.
Jul 1, 2016 1:53 am
What enemy do you speak of ice man?, I ask.
Jul 4, 2016 7:31 pm
"Perhaps we could ensure both the safety of your family and of the messenger back?" Cuon offers. "Surely your armies will not be bolstered by a mere 6 warriors, though powerful we may be. However a smaller party focused on protection will have an undue benefit from such as we are."
Jul 4, 2016 10:16 pm
Vikent looks about, and then points at Kicsi. "Do we look like front line material?" He chuckles. "You've heard your scouts, analyzed the disposition of your foe's forces. Tell me, great lord, if something were to go wrong, where fi you think that would occur? Send us there, to shore up that gap."
Jul 5, 2016 9:49 pm
Fiddling with the ears of her wolf skin cover Kicsi doesn't even catch that Vikent was pointing in her direction.
Jul 5, 2016 11:35 pm
"The goblin army is the enemy of course. I will be honest, I am not sure if my army here can withstand their attacks, but I must give my family time to escape. I hope the approaching army is weakened along the way and we can defeat them. If you have no battalions, then escort duty is a good idea." he says with a saddened look.
Jul 6, 2016 2:49 am
Escort duty?! Tosher rages and slams his battle axe into the table with the map on it, digging it deep into the wood/ice. I would rather meet death on the front line than run like a coward! Show me where to go, I say with a deadly seriousness.
Jul 6, 2016 2:51 am
"Don't forget, Tosh, we're here to do a job. Can't do that job when you're all dead and frozen."
Jul 6, 2016 4:32 am
"Indeed. And you might recall our history lesson about some escort duties that went awry in the past..."
Jul 6, 2016 10:57 am
Tosher looks slightly abashed at the words of the others. His puffed out chest and flaring nostrils quickly calm as he visibly deflates a bit. Ah, well...right. Duty first. He pulls on the handle of his axe but in his rage he seemed to dig the weapon deeper than he though and has to give a few solid tugs and put a hoof on the side of the table to wedge the weapon free.

Sometimes the call of battle...it gets to me, he says as he sheathes the weapon.
Jul 6, 2016 11:15 pm
"The squire just left through that door to the north. Gods speed and may they protect you. I look forward to getting to know you valiant warriors if we meet again." The lord says with a bow.
Jul 6, 2016 11:42 pm
Tethys bows deeply to the lord, "As you say, my Lord," he says and heads over to see the squire.
Jul 6, 2016 11:51 pm
Vikent double takes at each of the others and then follows Tethys, with a wide-eyed countenance.
Jul 6, 2016 11:55 pm
Still not sure what to make of what is going on, Kicsi half bows to the lord, and quickly moves to catch the squire.
Jul 7, 2016 12:13 am
The squire is readying himself and packing a few bags. The castle is warm and looks new. A warm summer breeze wisps in from the open door that leads outside. The young squire looks your direction and says, "We best be off if we are to catch them. They make good time."
Jul 7, 2016 1:10 pm
Uh, yeah, let's get going then, I say, eyeing the squire like someone looking at a ghost. I end up getting my face uncomfortably close to the squire, looking to see if I can understand what sort of magic is at work here.

Rolls

Arcana Check to know WTF - (1d20-1)

(19) - 1 = 18

Jul 7, 2016 9:30 pm
Thinking the squire might be at unease with such a fearsome creature going eyeball to eyeball with him Kicsi tries to reassure him, "Tosh does that to everyone, just means he likes ya."
Jul 8, 2016 1:13 am
The squire does not seem to be hexed or an illusion, he seems flesh and blood real. As Tosher looks back into the room they came from, the last bit of the frozen castle disappears and all you see is a warm, bustling place. In all forms, Tosher thinks you are indeed back in time.
Jul 8, 2016 1:14 am
"It's okay ma'am, my cows do the same thing at feeding time, they love me very much." he responds, "Um, no offense meant sir."
Jul 8, 2016 2:31 pm
Still a little perturbed by this strange sort of time travel magic I straighten up and don't say anything to the squire for a moment, I then look back at him again, Did you say there was food?
Jul 8, 2016 2:53 pm
Vikent looks about. He pulls Kicsi and Tethys, Tosher and Cuon, away from the squire and the others and whispers. "Any chance we are getting back? We have a task at hand, and we may have just left the world that task is in. High Justice Zalsibar sent us to retrieve items of great power to stop a great evil. Unless our goal was to travel into a mad god's dream." He nods sagely. "That could be. Where else would you hide your best booty."
Jul 8, 2016 10:32 pm
"It appears that our travels have led us down this path. Probably in our best interest just to follow through with it" Kicsi responds before silently reflecting on the situation a moment before adding, "It's not like we have much of a choice, is it?"

Starting to get uncomfortably warm in her wolf skin, Kicsi removes it, crumples it into a large ball, and shoves it in her pack.
Jul 9, 2016 12:00 am
"There is some on that table by the door, but we must hurry!" The squire responds, pointing at a table with a roasted hog, deer and some cheeses on it.
Jul 11, 2016 1:40 am
"I suspect we must play this out -- perhaps it will take us to the time and place of the items we seek?"
Jul 11, 2016 3:31 pm
Tosher quickly grabs some of the apples and cheese and rips a leg violently off the hog. I'm ready, let us go.
Jul 11, 2016 3:55 pm
Vikent grabs some food as well, tucking it into his pouch while nibbling on a loaf. He gestures for someone to lead the way.
Jul 11, 2016 9:17 pm
"I have horses waiting out back." The squire says as he heads down a hallway and towards a door.
Jul 11, 2016 9:54 pm
"I hope at least one of them is a pony" Kicsi says grabbing a bit of food as well "or at least really small."
Jul 12, 2016 12:01 am
"Great. Horses." Cuon notes, "I hope they have good saddle blankets -- could be a cold ride, otherwise."
Jul 12, 2016 12:29 pm
Tethys follows the squire out to the horses, watching out for any inconsistencies in what he assumes must be a grand illusion.

Rolls

Perception - (1d20+6)

(13) + 6 = 19

Jul 13, 2016 12:28 am
Everything feels and looks real to you. The sun warms your skin, the breeze blows your hair, and you can definitely smell the horses.
Jul 13, 2016 8:34 pm
Tethys finds the finest looking horse that's unclaimed and stares into its eyes, whispering soothingly and thanking it for its aid before climbing onto its back.
Jul 13, 2016 9:40 pm
Vikent joins Kicsi in looking for an appropriately sized pony or riding dog.
Jul 14, 2016 1:20 am
The squire motions to the smallest warhorse there. "I am sorry, we have nothing smaller, but the two of you can ride her, she handles great and will listen to every command. She is my favorite horse."
Jul 17, 2016 3:07 pm
Cuon removes some furs from his back, packaging them carefully as part of his pack rather than wearing them. If the sun is true and warm, then he has no need of the extra clothing. He finds a horse that suits and ensures that everything is prepped, asking the halflings, "Do either of you need or want any help up?"
Jul 17, 2016 3:25 pm
Vikent swings his eyes at Cuon. He takes off his tiger fur cloak, and plops it onto the horse back for comfort. He then tosses (helps) Kicsi up, before springing up behind her himself.

Rolls

Athletics - (1d20+5)

(5) + 5 = 10

Acrobatics - (1d20+6)

(20) + 6 = 26

Jul 17, 2016 3:58 pm
With Vikent's help, Kicsi mounts up, "Thanks, Vikent!" she says, offering her hand to help pull him up.
Jul 18, 2016 12:16 am
"Then, if we have no other matters, shall we ride?" The squire asks.
Jul 18, 2016 4:58 pm
Cuon shrugs, "Lead the way and let us make good time. I'm concerned our charges may not be as safe as our leader believes."
Jul 18, 2016 4:59 pm
"Let's hurry, I have a bad feeling that they'll need our protection sooner rather than later."
Jul 19, 2016 12:20 am
"Then north we ride." The squire takes off at a gallop.

The country side looks much different than the ice wasteland you walked through. The fields are lush and green, crops are getting closer to harvest. The farmers are heading towards the keep with rakes, hoes and scythes in hand to protect their lands and lives. Off to the Northwest you see smoke billowing from something and notice to the northeast is the same. It appears that war has come from all shores, unknown to the lord. The squire looks worried and slaps his horse to make it run faster.
Jul 19, 2016 6:32 pm
Cuon keeps pace, and is similarly worried. "Given the opportunity, I hope we can adjust history, here..."
Jul 26, 2016 11:37 pm
The smoke grows darker and more dense the further you ride along.

"We should catch them shortly." the squire announces.
Jul 27, 2016 12:21 am
Cuon does his best to keep a look out as they proceed. It would not serve to be jumped as they ride to what he hopes is a rescue.

Rolls

Perception - (1d20+2)

(2) + 2 = 4

Jul 27, 2016 12:44 am
Kicsi pulls her cloak up over her face the best she can in attempt to filter some of the smoke.
Jul 27, 2016 1:52 am
Vikent whistles a bawdy song as he rides. As the smoke grows, he feels his heart race. The thrill of battle, the ragtag thumping of a thousand throats straining for breath. Glorious!
Jul 27, 2016 12:25 pm
As the smoke starts clearing a little, you hear departing steps to all directions, possibly an echo from within the smoke. You hear a few clangs of sword on sword, but it is slow, not like battle. As you break through the smoke, you see a grizzly scene. Soldiers bodies are hewn about in bloody heaps. In the center of the massacre you see a lone soldier standing in front of a wagon that is closed. At his feet lays a woman's headless body, the head no where in sight. She is dressed in fine silk, now stained with her own blood. Surrounding the soldier is 8 goblins all poking at him with swords and pikes, he is barely able to fend off their mocking blows.
Jul 27, 2016 12:37 pm
"With me!" Vikent yells, and kicks his horse into a gallop. He draws one sword and brandished it as he bears down in the goblins.

Rolls

Initiative - (1d20+4)

(11) + 4 = 15

Jul 27, 2016 12:58 pm
Roll for initiative

Initiative:
Vikent -- 15
Jul 27, 2016 12:59 pm
8 Goblins initiative, going in three groups and the soldier.

Rolls

Gobling group 1 - (1d20)

(16) = 16

Gobling group 2 - (1d20)

(11) = 11

Gobling group 3 - (1d20)

(19) = 19

Soldier - (1d20)

(6) = 6

Jul 27, 2016 1:02 pm
Initiative:

Goblin group 3 (2 goblins) -- 19
Goblin group 1 (3 goblins) -- 16
Vikent -- 15
Goblin group 2 (3 goblins) -- 11
Soldier -- 6

Jul 27, 2016 1:10 pm
Tethys growls angrily at the sight before him and he spurs his mount forward to battle.
OOC:
How far away are they?
Jul 27, 2016 1:10 pm
OOC:
Initiative. Didn't mean to make another post. Hit quote instead of edit on my last post
Last edited July 27, 2016 1:11 pm

Rolls

Initiative - (1d20+9)

(8) + 9 = 17

Jul 27, 2016 1:15 pm
You can reach them this turn, but they have seen you because of circling the soldier. So about 30 feet.
Jul 27, 2016 9:21 pm
Preparing to dismount into a tumble Kicsi pats Vikent on the shoulder. "I'm bailing when we get close enough."

Rolls

Initiative - (1d20+4)

(15) + 4 = 19

Jul 28, 2016 3:37 pm
Initiative:
Kicsi -- 19
Goblin group 3 (2 goblins) -- 19
Tethys -- 17
Goblin group 1 (3 goblins) -- 16
Vikent -- 15
Goblin group 2 (3 goblins) -- 11
Soldier -- 6

Jul 28, 2016 3:39 pm
Just need Cuon and Tosher for initiative
Jul 28, 2016 3:40 pm
OOC:
Tosher (PhantomNimbus) said he may be away for up to a few weeks due to convention preparation and commitments and that he should be run by the DM if necessary
Jul 28, 2016 4:02 pm
OOC:
I see it in absences now. I've always thought it odd to have a post area for absences instead of in the ooc chat for the games.
Jul 28, 2016 4:03 pm
OOC:
So we have Tosher and Cuon out for now. Shall we proceed or wait for Cuon to get back?
Jul 28, 2016 4:19 pm
OOC:
The absences thread is nice, but it should also go in the OOC thread for more visibility.
I say we move on for now and bring them back in when they start posting again
Jul 28, 2016 4:26 pm
OOC:
I concur
Jul 28, 2016 4:45 pm
OOC:
I'm here -- lots of business travel this week.
Cuon leaps off his mount, draws his bow and prepares to fire.

Rolls

Initiative - (1d20+4)

(10) + 4 = 14

Jul 31, 2016 2:27 am
Initiative:
Kicsi -- 19
Goblin group 3 (2 goblins) -- 19
Tethys -- 17
Goblin group 1 (3 goblins) -- 16
Vikent -- 15
Cuon -- 14

Goblin group 2 (3 goblins) -- 11
Soldier -- 6

Aug 1, 2016 10:20 pm
Tosher's Initiative

Rolls

initiative - (1d20)

(9) = 9

Aug 1, 2016 10:21 pm
Initiative:
Kicsi -- 19
Goblin group 3 (2 goblins) -- 19
Tethys -- 17
Goblin group 1 (3 goblins) -- 16
Vikent -- 15
Cuon -- 14

Goblin group 2 (3 goblins) -- 11
Tosher -- 9
Soldier -- 6


Aug 1, 2016 10:21 pm
Kicsi starts the fight.
Aug 1, 2016 10:31 pm
lunitar says:
Kicsi starts the fight.
OOC:
As it should be! :-)
Leaping from her mount Kicsi tucks herself in, rolls onto the ground, and then quickly springs to her feet amongst a group of the ugly creatures. She focuses on a single goblin, unsheathing and swinging Kard in a single fluid motion, aiming for the throat. Using the momentum of her swing, she plants her heel and pivots, bringing her opposite foot around hoping to finish the beast with a kick to the head.
Last edited August 1, 2016 10:33 pm

Rolls

Short Sword Attack / Damage - (1d20+6, 1d6+4)

1d20+6 : (19) + 6 = 25

1d6+4 : (5) + 4 = 9

Unarmed Strike / Damage - (1d20+6, 1d4+4)

1d20+6 : (20) + 6 = 26

1d4+4 : (1) + 4 = 5

Extra d4 for the Critical Kick - (1d4)

(2) = 2

Aug 7, 2016 9:44 pm
Kicsi kills one of the goblins in group 3.

Initiative:
Kicsi -- 19
Goblin group 3 (1 goblin) -- 19
Tethys -- 17
Goblin group 1 (3 goblins) -- 16
Vikent -- 15
Cuon -- 14

Goblin group 2 (3 goblins) -- 11
Tosher -- 9
Soldier -- 6


Aug 7, 2016 9:45 pm
Goblin attacks Kicsi, but stabs himself in the foot.

Rolls

Attack roll - (1d20+4)

(1) + 4 = 5

Aug 8, 2016 3:54 pm
Tethys charges his horse forward into the crowd of goblins. As they get into the crowd, he rolls backward off his horse and lands on all fours as a large, and very angry, brown bear. The bear bites at the closest goblin then turns to claw at another, hoping to cause mass confusion in the goblin ranks.

Rolls

Bite! - (1d20+5, 1d8+4)

1d20+5 : (9) + 5 = 14

1d8+4 : (4) + 4 = 8

Claws! - (1d20+5, 2d6+4)

1d20+5 : (8) + 5 = 13

2d6+4 : (33) + 4 = 10

Aug 8, 2016 10:11 pm
The little buggers see Tethys coming and dodge his ferocious attacks.
Aug 8, 2016 10:13 pm
3 goblins attack Tethys.

Rolls

Goblin #1 -g1 - (1d20+4)

(16) + 4 = 20

Goblin #2 -g1 - (1d20+4)

(18) + 4 = 22

Goblin #3 -g1 - (1d20+4)

(8) + 4 = 12

Aug 8, 2016 10:14 pm
Tethys tries to dodge one of the attacks, but is struck by them all for 16 damage,

OOC:
but gains inspiration for pointing it out!

Rolls

Goblin #1 -g1 damage - (1d6+2)

(2) + 2 = 4

Goblin #2 -g1 damage - (1d6+2)

(4) + 2 = 6

Goblin #3 -g1 damage - (1d6+2)

(4) + 2 = 6

Aug 8, 2016 10:15 pm
Vikent's turn
Aug 8, 2016 10:15 pm
lunitar says:
Tethys dodges one of the attacks, but is struck by the other two for 10 damage.
OOC:
Brown Bear AC is only 11, so all three hit me!
lunitar says:
OOC:
but gains inspiration for pointing it out!
OOC:
Yay!
Last edited August 8, 2016 10:19 pm
Aug 8, 2016 11:04 pm
Vikent falls expertly off the horse and springs to attack, hoping to flank one or two for Kicsi, and maybe Tethys as well. His swords swing and chop at the miscreants, searching for juicy bits.

Rolls

Short sword 1 - (1d20+6, 1d6+4)

1d20+6 : (14) + 6 = 20

1d6+4 : (3) + 4 = 7

Bonus action, short sword 2 - (1d20+6, 1d6+4)

1d20+6 : (10) + 6 = 16

1d6+4 : (6) + 4 = 10

Aug 11, 2016 9:46 pm
Vikent savagely cuts down two goblins, almost decapitating the first one.

Cuon is up.

Initiative:
Kicsi -- 19
Goblin group 3 (2 goblins) -- 19
Tethys -- 17
Goblin group 1 (3 goblins) -- 16
Vikent -- 15
Cuon -- 14

Goblin group 2 (1 goblin) -- 11
Tosher -- 9
Soldier -- 6


Aug 12, 2016 9:42 pm
Concerned for Tethys, Cuon summons a flaming arrow from his bow and lets loose.

Rolls

Bow attack - (1d20+8)

(4) + 8 = 12

damage on hit - (1d10+4)

(7) + 4 = 11

Aug 15, 2016 11:49 pm
His concerns dampens his sight, and he misses his mark.

The Goblin attacks Vikent.

Rolls

Attack roll - (1d20+4)

(11) + 4 = 15

Damage if applicable - (2d6+2)

(16) + 2 = 9

Aug 15, 2016 11:51 pm
The goblin misses and Tosher seizes the advantage charging at it.

Rolls

Tosher's gore attempt - (1d20+5)

(4) + 5 = 9

Damage if applicable - (1d10+3)

(10) + 3 = 13

Aug 15, 2016 11:52 pm
The goblin side steps his attack though, opening himself up to the guards and his lunge attack.

Rolls

Soldier's attack - (1d20+4)

(16) + 4 = 20

Damage if applicable - (2d6+2)

(15) + 2 = 8

Aug 15, 2016 11:52 pm
The soldier runs the goblin through, killing it.

Kicsi is up

[b]Initiative:
Kicsi -- 19
Goblin group 3 (2 goblins) -- 19
Tethys -- 17
Goblin group 1 (3 goblins) -- 16
Vikent -- 15
Cuon -- 14

Tosher -- 9
Soldier -- 6
Aug 16, 2016 1:14 am
Having handily taken care of her first opponent Kicsi springs backwards into the air, kicks her feet over her head, and completes the flip face to face with another goblin. Stabbing forward with Kard she aims for the creature's belly, hoping to keel it over, where its face will be met with her foot.

Rolls

Short Sword Attack / Damage - (1d20+6, 1d6+4)

1d20+6 : (19) + 6 = 25

1d6+4 : (4) + 4 = 8

Kick Attack / Damage - (1d20+6, 1d4+4)

1d20+6 : (1) + 6 = 7

1d4+4 : (1) + 4 = 5

Aug 19, 2016 9:32 pm
Kicsi jabs her sword into a goblin, killing it, but doesn't have a chance to change direction enough and misses the second one.
Aug 19, 2016 9:33 pm
The goblin attacks Kisci.

Initiative:
Kicsi -- 19
Goblin group 3 (2 goblins) -- 19
Tethys -- 17
Goblin group 1 (3 goblins) -- 16
Vikent -- 15
Cuon -- 14

Tosher -- 9
Soldier -- 6

Rolls

Attack roll - (1d20+4)

(1) + 4 = 5

Damage if applicable - (1d6+2)

(3) + 2 = 5

Aug 19, 2016 9:34 pm
The goblin stabs his dead companion and breaks off his sword.

Tethys is up.

Initiative:
Kicsi -- 19
Goblin group 3 (1goblin) -- 19
Tethys -- 17
Goblin group 1 (3 goblins) -- 16
Vikent -- 15
Cuon -- 14

Tosher -- 9
Soldier -- 6
Aug 19, 2016 9:40 pm
Bear-Tethys growls away the pain of his wounds and continues biting and clawing at the closest goblins.

Rolls

Bite - (1d20+5, 1d8+4)

1d20+5 : (9) + 5 = 14

1d8+4 : (8) + 4 = 12

Claws - (1d20+5, 2d6+4)

1d20+5 : (16) + 5 = 21

2d6+4 : (41) + 4 = 9

Aug 21, 2016 1:38 am
The goblin deftly dodges the bite attack, but rolls right into the claws, ripping out it's windpipe.

Initiative:
Kicsi -- 19
Goblin group 3 (1goblin) -- 19
Tethys -- 17
Goblin group 1 (2 goblins) -- 16
Vikent -- 15
Cuon -- 14

Tosher -- 9
Soldier -- 6
Aug 21, 2016 1:40 am
The 2 remaining goblins from the group see Tosher miss and jump to attack him.

Rolls

Goblin 1 attack - (1d20+4)

(6) + 4 = 10

Damage if applicable - (1d6+2)

(1) + 2 = 3

Goblin 2 attack - (1d20+4)

(14) + 4 = 18

Damage if applicable - (1d6+2)

(3) + 2 = 5

Aug 21, 2016 1:41 am
The first goblin misses him, but the second one connects.

Vikent's turn
Aug 21, 2016 2:48 pm
Vikent slides over pinning the goblins between himself and the bear. His swords flash in the sun, blood droplets leaving a pattern as they fall to the ground.

Rolls

Short sword - (1d20+6, 1d6+4)

1d20+6 : (2) + 6 = 8

1d6+4 : (2) + 4 = 6

Bonus action, short sword 2 - (1d20+6, 1d6+4)

1d20+6 : (9) + 6 = 15

1d6+4 : (1) + 4 = 5

Aug 23, 2016 1:12 am
Vikent misses the first strike, but connects with the second, puncturing the goblins side, but not killing him.


Initiative:
Kicsi -- 19
Goblin group 3 (1goblin) -- 19
Tethys -- 17
Goblin group 1 (3 goblins, 1 injured) -- 16
Vikent -- 15
Cuon -- 14

Tosher -- 9
Soldier -- 6
Aug 23, 2016 1:14 am
Still concerned for Tethys, Cuon summons a flaming arrow from his bow and lets loose.

Rolls

Attack roll - (1d20+8)

(2) + 8 = 10

Damage if applicable - (1d10+4)

(3) + 4 = 7

Aug 23, 2016 1:16 am
Cuon misses, but leaves an opening for Tosher.

Rolls

Attack roll - (1d20+5)

(6) + 5 = 11

Damage if applicable - (1d10+3)

(9) + 3 = 12

Aug 23, 2016 1:18 am
Tosher misses too, but the guard let's loose a wild arcing attack, trying to hit two targets at once.

Rolls

1st attack - (1d20+4)

(11) + 4 = 15

Damage if applicable - (2d6+2)

(23) + 2 = 7

2nd target attack - (1d20+4)

(18) + 4 = 22

Damage if applicable - (2d6+2)

(63) + 2 = 11

Aug 23, 2016 1:19 am
The soldier connects on both targets, killing them, but collapses after his strike.

Kicsi is up.

Initiative:
Kicsi -- 19
Goblin group 3 (1goblin) -- 19
Tethys -- 17
Goblin group 1 (1 goblin) -- 16
Vikent -- 15
Cuon -- 14

Tosher -- 9
Soldier -- 6
Aug 23, 2016 2:23 am
A crooked grin appears on Kicsi's face as she eyes the last goblin within reach. She rushes forward and slams her forehead into the nasty little thing's face before jumping back a step and following up with a quick slash across its chest.

EDIT: Adding CH roll.
Last edited August 23, 2016 2:23 am

Rolls

Unarmed Strike - (1d20+6, 1d4+4)

1d20+6 : (16) + 6 = 22

1d4+4 : (3) + 4 = 7

Short Sword - (1d20+6, 1d6+4)

1d20+6 : (20) + 6 = 26

1d6+4 : (2) + 4 = 6

Sword CH - (1d6)

(5) = 5

Aug 23, 2016 5:01 pm
OOC:
Glad to see lunitar rolls as badly for Cuon as I do! :)
Aug 23, 2016 10:30 pm
OOC:
You all need some of that halfling luck that Kicsi's got going!
Aug 24, 2016 11:16 pm
Kicsi kills one goblin and severley wounds the last standing one.

Tethys is up.

Initiative:
Kicsi -- 19
Tethys -- 17
Goblin group 1 (1 goblin) -- 16
Vikent -- 15
Cuon -- 14

Tosher -- 9
Soldier -- 6
Aug 24, 2016 11:18 pm
Snarling, Tethys rushes the last remaining goblin and tries to take it down.

Rolls

Bite - (1d20+5, 1d8+4)

1d20+5 : (18) + 5 = 23

1d8+4 : (6) + 4 = 10

Claw - (1d20+5, 2d6+4)

1d20+5 : (13) + 5 = 18

2d6+4 : (52) + 4 = 11

Aug 25, 2016 10:00 pm
The last goblins falls to the ground and there is an eerie stillness to the area. The only sound is the heavy breathing from the exertion of battle. A acidic smelling smoke fills the air that burns both nostrils and eyes. The soldier that had been fighting no longer pulls breath, he used the last of himself in his last swing.

The headless woman's body twitches a little, but makes no noise. There seems to be a light blue glow emanating from it. The blood has ceased flowing from her neck. Behind her and the soldier is an enclosed wagon that has crates and baggage attached to it. The slain horses lay in the reins in front of it. The side door is closed.
Aug 25, 2016 10:03 pm
Tethys shifts back into his elven form and cracks his neck, "What happened here? Do you have any wounded, because I have some healing magics available." he asks the soldier.
Aug 25, 2016 10:56 pm
The soldier is beyond healing, sacrificing himself, he lays motionless.
Aug 25, 2016 11:06 pm
Shaking his head sadly, Tethys walks up and closes the soldier's eyes. Then he peers around the area to see if he can find anything worth noting.

Rolls

Perception - (1d20+6)

(9) + 6 = 15

Aug 25, 2016 11:22 pm
Flinging the blood from Kard, Kicsi holds up the blade and gives it a quick inspection before sliding it into its sheath. She joins Tethys at the soldier's side and says a quick prayer for the fallen man.

"Damned goblins" she mutters under her breath and walks over to inspect a few of the corpses.

https://cf.geekdo-images.com/images/pic3152152.png
Last edited August 25, 2016 11:29 pm

Rolls

Goblin Booty? (Investigation) - (1d20)

(19) = 19

Aug 25, 2016 11:45 pm
Vikent shakes the blood off of his swords, and then wipes them on a goblin jerkin. "What were they protecting that was so valuable to them?"

He begins to poke around the wreckage, looking for child sized hidey-holes, or princely loot.

Rolls

Perception - (1d20+0)

(14) = 14

Aug 26, 2016 3:12 am
"Perhaps someone is still alive in the wagon -- recall that the lord of this place sent his family into hiding. We are clearly too late to save this woman, whom I suspect was his wife, but the children might yet be alive?"

Cuon moves towards the carriage, putting his bow away and drawing one of his short swords in case some close combat comes to pass.
Aug 26, 2016 9:56 pm
Tethys notices the glow getting brighter from the headless corpse.
Aug 26, 2016 9:58 pm
lunitar sent a note to szemely
Aug 26, 2016 9:59 pm
"Check this out," Tethys says, indicating the odd glowing. He then bends down to inspect it.

Rolls

Investigation - (1d20+1)

(13) + 1 = 14

Aug 26, 2016 10:02 pm
As Tethys bends down, the blue glow engulfs him and his eyes turn white, in a woman's voice he says "I have called you here to save my children. I cannot live, but you can protect them."

The blue glow shifts from Tethys to the soldiers remains and his eyes open and are white. Tethys goes back to normal.
Aug 27, 2016 5:24 am
"Of course..."

Cuon nods towards the carriage. "Someone other than Tosher want to open this thing up? Perhaps one of the halflings?"
Aug 27, 2016 6:45 pm
Having liberated a good chunk of coinage from the dead goblins Kicsi stands with mouth agape as Tethys is engulfed by a blue glow. "What was that?" she asks, as she rubs her eyes in disbelief.

Cuon's request snaps redirects her attention. Approaching the carriage she nods to Cuon and asks, "Ready?" and without waiting for an answer she flings the door open and jumps back.
Last edited August 27, 2016 6:45 pm
Aug 27, 2016 7:26 pm
Vikent, finding little from his own search, readies himself from what may emerge from the carriage.
Aug 28, 2016 10:24 pm
The soldier speaks, but in the woman's voice, "I have brought you here to take them back with you. We can not alter the past, but this is what happens every time."
Aug 29, 2016 5:07 pm
"I'll go check it out," Tethys says, climbing up and entering the wagon, "Is anyone in here?" he whispers, hoping not to scare anyone who may be in here.
Aug 30, 2016 1:36 am
The door swings open and you see two small shaking bundles hiding under cloaks on the floor in the corner.
Aug 30, 2016 2:39 am
Tethys signals for his companions to cover the bodies as he climbs in, saying gently, "My name is Tethys, your father sent us here to watch over you, do not be afraid.

He climbs further in and gently removes the covering from the shaking figures.
Aug 30, 2016 2:41 am
Tosher chuffs idly. Are they in there or not. All this magic is giving me the creeps, he says, keeping a close eye on the reanimated soldier. Tosher slowly sidles away from the moving corpse.
Sep 3, 2016 3:35 pm
The children look up at Tethys with wide eyes. The girl looks to be about 9 and the boy looks around 6.

"Mom said we will have to go with you. She told us before we left the castle." The girl says.

"Is there really a cow that walks like a person with you?" The little boy asks.
Sep 3, 2016 4:01 pm
Kicsi breaks into uncontrollable giggling and looks Tosher right in the eyes. "Moooooo!!!!"
Sep 3, 2016 4:09 pm
Vikent scratches his head. "This is all very confusing."
Last edited September 3, 2016 4:10 pm
Sep 6, 2016 1:37 pm
Tosher gives Kicsi a dirty look. Then we should go, the sooner we are done with this the sooner we may be able to get to our...where...or when...
Sep 6, 2016 3:28 pm
Tethys smiles kindly at the children, "Yes, there is a cow-man with me. Now come, we must be going before anything else comes to see what's going on here."
Sep 6, 2016 11:10 pm
The children take Tethys' hand and follow him.
Sep 6, 2016 11:11 pm
As Tethys steps down from the wagon with the children in tow, he turns to the others, "Where to now?"
Sep 7, 2016 2:48 am
"Is our mission to see to their safety or return them to their father, where we know there is risk of significant destruction?" Cuon asks, confused.
Sep 7, 2016 3:21 am
"Can we even go back there? Haven't we gone through a portal into history?"

Vikent looks at the children. "Want to see a trick?" He then attempts some silly flips and fake falls.

Rolls

Acrobatics - (1d20+6)

(7) + 6 = 13

Sep 7, 2016 10:42 pm
The children giggle at Vikent.
Sep 10, 2016 7:28 pm
Cuon frowns, "We could take the children back to the boat? Assuming we are able to cross whatever gap of time has befallen us. Or we can take them safely to their destination?"
Sep 10, 2016 7:49 pm
From an upside down position, Vikent says: "We should try to not repeat things. I don't want to get caught in this drama. What did the spirit say always happens?" He scratches his head, gasps, and topples over, nearly crashing into the children (on purpose).
Last edited September 10, 2016 7:49 pm
Sep 14, 2016 12:51 am
The children scramble out of the way just in time laughing. The dead soldier smiles and the light in his eyes starts to fade.
Sep 23, 2016 5:51 pm
"Well, then. I suppose must continue our mission and protect the children if we run into problems."

He considers, "Do we return to the tower and look for the artifact?"
Sep 23, 2016 6:06 pm
"Maybe we need to get the children to their destination. Anyone see a map in the wreckage?" The halfling turns to the children. "Do you know where you were headed?"
Sep 24, 2016 2:56 pm
"We were headed to safety!" The children chime in.
Sep 26, 2016 7:25 pm
"They were headed to a safe cave in the mountains nearby," Tethys says, remembering the story of Frost Keep, "Perhaps we can find out where it is..."

He climbs into the wagon and begins looking for a map of some kind.

Rolls

Perception - (1d20+6)

(4) + 6 = 10

Sep 26, 2016 8:42 pm
You do not see a map, but you are on the only road heading north that you have see.
Sep 26, 2016 8:44 pm
"Well, there's no map, so we may as well continue following the road and see what we come up with."
Sep 26, 2016 9:25 pm
Vikent will help gather the children's things. "Everyone set? I guess we're continuing onwards."
Sep 27, 2016 10:58 pm
"Onwards it is, then!" Kicsi says before walking over to the children to introduce herself.

"My name is Kicsi. What are you names?"
Sep 28, 2016 11:58 pm
"My name is Alexandria and this is my brother William." The girl responds with a curtsy.
Sep 29, 2016 12:11 am
"Well, Alexandria and William, just stick close to us and we'll get you to safety." She leans in close to Alexandria and whispers, "And if you ask nice, maybe the big guy there will let you ride on his shoulders, motioning with her head towards Tosher.
Last edited September 29, 2016 12:12 am
Oct 2, 2016 8:22 pm
William softly asks Kicsi, "Do you milk it?"
Oct 2, 2016 9:28 pm
Staring blankly at William for a few seconds Kicsi responds, "He's not a cow, Kid!"
Oct 3, 2016 4:39 pm
Cuon heads out, taking point waiting for the group to follow.
Oct 3, 2016 5:19 pm
Vikent falls into line, trailing behind to protect their rear.
Oct 3, 2016 9:56 pm
Kicsi will follow directly behind Cuon, periodically looking behind her to make sure the young ones keep up.
Oct 4, 2016 2:35 am
Cuon keeps an eye out, his bow is at the ready. He is suspicious that we have not seen the last of arrow-dodging goblins.

Rolls

Perception or Survival (both +2 wis) - (1d20+2)

(16) + 2 = 18

Oct 4, 2016 1:54 pm
Tosher walks along with Kicsi, if only to make sure she stays out of trouble.
Oct 4, 2016 3:57 pm
Smiling at the children, Tethys shakes their hands, "It's nice to meet you Alexandria, William. If you would just follow us, we'll find a safe place for you."

Rolls

Survival - (1d20+4)

(13) + 4 = 17

Perception - (1d20+6)

(9) + 6 = 15

Oct 6, 2016 12:46 am
William recoils a little and looks ashamed.
Oct 12, 2016 11:56 pm
The path seems fine, and the destruction and smoke has mostly passed behind you. This area looks nearly untouched from the mayhem.
Oct 18, 2016 8:26 pm
You see a rocky hillside come into view, in the side of the mountain is a large stone doorway. Guards flank either side of the entrance.
Oct 18, 2016 8:37 pm
Tethys takes the lead and hails the guards, "Good sirs, we are here to deliver the lord's children to safety."
Oct 18, 2016 8:45 pm
The guards tense up and look suspiciously at you, "What's this then, where is the lady of the keep?"
Oct 18, 2016 8:51 pm
"It may be best for me to start from the beginning... The lord of the keep sent us out late, as additional protection for the caravan. By the time we caught up, they were beset by goblins. The guards and lady perished in the struggle, but we found little William and Alexandria hiding in the back. Once we were sure they weren't injured, we hastened on our way here," Tethys tells the story, "I'm sure that they can both confirm my tale if you wish to ask them yourselves."
Oct 18, 2016 8:57 pm
"Be kind when you do so, good sirs. The children have been through much."
Oct 22, 2016 11:32 pm
The guards eyes glow blue, "Hurry inside, there isn't much time!"

The breeze picks up and the air has a frigid snap to it.
Oct 23, 2016 2:41 pm
"Much time until what?" Kicsi asks while moving inside.
Oct 23, 2016 8:27 pm
Understanding that there isn't much time, Vikent hurries the children and himself inside.
Oct 23, 2016 9:25 pm
Tethys nods and enters the cave with the others.
Oct 25, 2016 12:39 am
The guard with the glowing eyes turns and as he closes the great gates says, "Gods speed heroes, melt his heart."

A single tear drops from the guards eye and falls to the ground. As it hits, it rolls, looking to be solidified laying on the ground. The doors shut with a deafening boom and start to crystallize with ice.
Oct 25, 2016 1:02 am
"Are we now stuck here?" Cuon ponders aloud.
Oct 25, 2016 4:38 pm
I don't like this place, Tosher says, his breath hanging in the air with the cold. Did the rest of you see his tear? It froze before it hit the ground.
Oct 26, 2016 12:23 am
Kicsi opens her pack and pulls out her rolled up wolf skin. She puts it on and pull the hood up over her head.
Oct 26, 2016 1:28 am
Vikent pulls his cloak against his shoulders and winks at the young boy.

I heard a story about a place this cold once. There were these three trappers in a frozen land, and one time while they were at their local tavern, they got to talking about how cold it was outside, and how cold their cabins were. They could agree on everything but whose cabin was the coldest, so they decided to determine who, indeed, had the coldest cabin.

They went to the first trapper's cabin, where he said "Watch this!" and poured a cup of water into the air. Well, the water froze in mid-air and fell onto the floor.

"Not bad" said the other trappers, but each maintained their cabin was colder still.

So they went to the second trapper's cabin, and he said "Watch this!" and took a big breath and exhaled, whereupon his breath froze into a big lump and fell to the floor.

"Wow, that's colder than mine! "said the first trapper. But the third trapper exclaimed his was colder still. So they ended up at the third trapper's cabin. He said "Watch this!" and went into the bedroom, threw back the thick furs, and retrieved one of several small balls of ice there. He took it, put it in a spoon, and held a match under it. When it heated up enough, it went "FFFAAAARRRRTTT".

He won.
Last edited October 26, 2016 1:29 am
Oct 26, 2016 1:39 am
Tosher grimaces at this tale and his tail flicks around. He snorts derisively and goes to look around inside this place.
Oct 26, 2016 2:21 am
Both children laugh at the humorous story.
Oct 26, 2016 2:22 am
OOC:
Vikent gets inspiration on next encounter for his tale
Oct 26, 2016 11:15 pm
"Well.. Do we pursue deeper in the cave? Perhaps some friendly dwarves are about?"

It's an idle wish. Cuon doesn't think this is dwarf country.
Oct 26, 2016 11:30 pm
"Let's!" Kicsi responds before darting ahead roughly twenty feet to scope around a bit.

Rolls

Perception - (1d20+2)

(5) + 2 = 7

Stealthy Stealth - (1d20+6)

(7) + 6 = 13

Oct 26, 2016 11:41 pm
"Not much else to do besides check it out," Tethys agrees, keeping the children close and urging them to silence.
Oct 27, 2016 3:36 am
Vikent follows the other halfling. "Not what I expected, guards outside, further mysteries within."
Oct 27, 2016 10:58 pm
The girl picks up the tear and puts it in her shirt pocket.

Frost is quickly spreading out from the doorway and creeping along the walls.

Kicsi darts ahead and looks the walls and corridor up and down. The walls are carved from solid granite, it took a long time to make this cave. The walls have sconces on them and are burning some kind of pitch, lighting the way. There is only one path leading deeper into the mountain.
Oct 28, 2016 4:51 pm
Cuon follows, shooing along any who linger. "It would appear it's either forward or frozen -- we should go forward then. The worst that will happen is we'll be frozen later."
Oct 28, 2016 6:00 pm
Tosher stomps ahead with his axe drawn ready for what can await them.

What do you think he meant, "melt his heart"?, Tosher asks Kicsi as they walk.
Oct 28, 2016 6:04 pm
"I'm not sure" Kicsi responds, shrugging her shoulders. "I'm just hoping he wasn't being literal..."
Oct 28, 2016 6:05 pm
Cuon grimaces, "That sounds painful and disgusting."
Oct 28, 2016 6:06 pm
Does anyone have fire?, Tosher asks the rest.
Oct 28, 2016 6:08 pm
Cuon looks around for a stick or bones or something -- thinking that the pitch burning in the sconces could be carried on a makeshift torch.

Rolls

Perception - (1d20+2)

(17) + 2 = 19

Oct 29, 2016 1:36 am
Vikent has an explorers pack. Might have something burnable in it.
Last edited October 29, 2016 1:36 am
Oct 30, 2016 1:46 pm
The pitch does appear to be of a sticky, yet somewhat liquid for, it would probablt soak into cloth well and could be carried.
Nov 2, 2016 3:27 pm
Tosher pulls out his battleaxe and shield and proceeds ahead of the group further into the area ahead. Just stay close, he says, with a small twinge of unease in his voice.
Nov 3, 2016 3:40 pm
Tethys stays near the children as they advance further in.
Nov 3, 2016 10:08 pm
Kicsi will follow Tosher nice and close, hoping to use his size as a means of staying hidden as she moves forward.

Rolls

Stealth - (1d20+6)

(18) + 6 = 24

Nov 4, 2016 12:27 am
After a long walk, heading down and deeper into the mountains, a stone door comes into view. The door has runes all over it and has a slight glow to it.
Nov 4, 2016 4:03 pm
Vikent eyes the door critically for a moment. "My extensive arcane training tells me that this door has a magical effect on it," he says proudly.
Nov 4, 2016 4:14 pm
The hairs on the back of my neck are telling me that you should go touch it, he says to Vikent, I'll wait here.
Nov 4, 2016 4:22 pm
"Yes, see what you can make of it," Tethys urges his companion, "I'll stay here and watch over the children."
Nov 4, 2016 6:52 pm
Cowards! Kicsi thinks as she stays perfectly still behind Tosher.
Nov 4, 2016 9:12 pm
Cuon smiles and shakes his head. "I'll take a look. I know some things about magic, though not as much as others.." He approaches the door carefully -- staying about five feet away testing to see if the glow provides any warmth or if it's constrained to the runes or if it's generally a glowing door of glowing.
Nov 4, 2016 10:09 pm
It appears to be a magical glowing door of glowing, no heat or sparks.... yet.
Nov 4, 2016 10:16 pm
OOC:
Where's a 10 foot pole when you need one?
Cuon steps a little closer -- close enough to read whatever runes might be there and applies what little knowledge of the arcane he has towards understanding what is before him.

Rolls

Arcana roll (+2) - (1d20+2)

(14) + 2 = 16

Nov 4, 2016 10:22 pm
The runes look to be a protective spell marked upon the door. If you are reading it correctly, it won't hurt you. A cold breeze wisps up behind you.
Nov 5, 2016 8:08 pm
Cuon steps back. "I don't think this will hurt us any -- and it'd be a good idea to get ahead of that freezing wave of whatever it is." That said, he doesn't seem eager to be the one leading the way.
OOC:
All - I'm hopping on a plane to India in a couple hours, I'll be gone for a week. May be able to post, but may not, so seems smart for me to not have Cuon be the one opening the door! Lunitar, please drive my character as you feel appropriate if we hit something where Cuon is needed and I'm MIA.
Nov 6, 2016 2:03 am
With the ever so slight reassurance that it won't kill him, Tosher steps forward and attempts to push the door open.
Nov 7, 2016 10:58 pm
The door pushes hard, but it opens. The runes glow bright for a second, then dim a little. Wall sconces burst into flam inside the door and the room lights up. The room looks like a sitting room right out of the castle. There are several plush chairs and benches. There are three doors leading out from the room. One right, one left, and one ahead.
Nov 8, 2016 12:34 am
Cuon shooes everyone in and then will shut the doors behind him unless someone raises a fush that he should not.
Nov 8, 2016 3:48 am
"Nice! Now kids, where do you think they hide the treasure in here? Get low and look for spiders."

Vikent lunges at the princess, saying "boo!"
Nov 8, 2016 3:45 pm
Tosher walks around to the three different doors, inspecting them visibly for identifying marking or traps.
OOC:
Rolling perception to spot traps, and just to generally notice if these doors give hint to what might be past them.

Rolls

Perception (+0) - (1d20)

(6) = 6

Nov 8, 2016 10:16 pm
The kids run around excitedly. "This is an exact copy of our rooms in the castle!"
They run into separate rooms and come out with toys. "It even has our toys!"

Tosher doesn't see anything, but is a bit distracted by the tots running around.
Nov 9, 2016 3:17 am
OOC:
Did the kids run through the doors that Tosher was inspecting to get the toys?
Nov 11, 2016 12:51 am
Yes two of the doors the kids had disappeared into and returned with toys.
Nov 11, 2016 1:45 am
Kicsi walks over to the kids and asks, "Where does that third door go?"
Nov 13, 2016 10:51 pm
"In the castle it goes to our parents room." They reply giggling
Nov 13, 2016 11:40 pm
"How fun! Secret passages within the castle. I bet you spied on your father when he conducted business. Sometimes he would have been mean with bad people, right?"

Vikent kneels near the children. "Could you lead us to the armory? Your father is in danger, but you mean so much to him he sent us after you to ensure you got here. Still, maybe now we can return with the weapons he needs to defend your home."
Nov 14, 2016 10:34 pm
"Wait here, children," Tethys says, opening the door to their parents' chamber.
Nov 15, 2016 12:44 am
The door opns and reveals a lavishly decorated bedroom. No expense was spared here, but it does just look like a bedroom.
Nov 15, 2016 12:44 am
"Secret passages are fun!" The boy says.
Nov 15, 2016 12:47 am
"Where are the secret passages?"
Nov 15, 2016 12:52 am
"Back in the castle, there is one behind the dresser in our parents room." The girl replies with a smile.
Nov 15, 2016 12:53 am
Shrugging, Tethys calls to Tosher, "Hey, you wanna help me move this?" he asks, directing the large minotaur to the dresser.
Nov 15, 2016 2:39 am
Kicsi draws Kard waiting for the dresser to be moved.
Nov 16, 2016 2:35 am
Tosher comes over and helps move the huge wooden dresser, behind it is an opening and it glows with a faint blue hew to it.
Nov 16, 2016 2:52 am
Letting out a low whistle Kicsi quickly sheaths her blade and moves just inside the opening.

Rolls

Perception - (1d20+2)

(16) + 2 = 18

Nov 16, 2016 3:54 am
"Fantastic!" Vikent draws his blades.
Nov 17, 2016 2:45 am
Kicsi can sense a strong magic here that looks like a portal, but can not tell where it leads.
Nov 17, 2016 3:25 am
"Some sort of portal, maybe?" Kicsi says to the others as she turns and shrugs before searching her robes for a coin. Fetching a copper piece from her pocket she tosses it into the portal, just to see what happens.
Nov 17, 2016 8:10 pm
Cuon arches a single eyebrow, readying his bow just in case something comes back out. He also steps to the side in case something flings the coin back out.
Nov 17, 2016 8:12 pm
Tethys waits to see what happens, ready to protect the children at the first sign of danger.
Nov 18, 2016 12:49 am
The coin flips end over end into the portal and as soon as it breaks the plane, it disappears.
Nov 18, 2016 2:15 am
"Not sure what else I expected to have happen."
Nov 18, 2016 3:09 pm
"It would bounce back and magically double your money?"

Vikent turns to the others. "Let's pause for a second. I'm confused at what we're supposed to be doing. We brought the kids here, but that's not why we traveled to this frozen land."
Nov 25, 2016 3:39 am
"I'm getting bored." the little boy says shyly.
Nov 25, 2016 4:33 pm
The boys words snap Tethys out of his daze, "Tie a rope around me and I'll go through."
Nov 27, 2016 5:28 am
Cuon fetches a rope, as instructed, and ties it around Tethys' waist. He hands one end to the minotaur, figuring that if he can't yank Tethys back, then no one is likely to be able to do that.
Nov 27, 2016 5:37 am
Tethys nods and takes a deep breath before walking through the portal.
Nov 27, 2016 11:10 pm
Tethys disappears through the portal. The rope stops moving, but stays tight.
lunitar sent a note to Naatkinson
Nov 27, 2016 11:12 pm
"Should we pull him back?
Nov 27, 2016 11:43 pm
Naatkinson sent a note to lunitar
Nov 27, 2016 11:51 pm
"Hrm."
Nov 27, 2016 11:54 pm
Kicsi reaches up and grabs a hold of the rope and gives two quick tugs.
OOC:
She's not trying to pull Tethys back, just seeing if she gets a response.
Nov 28, 2016 9:40 pm
The rope doesn't budge.
lunitar sent a note to Naatkinson
Nov 28, 2016 10:00 pm
Naatkinson sent a note to lunitar
Nov 28, 2016 11:16 pm
"That's not good!" Kicsi says, looking at Cuon.
Last edited November 29, 2016 1:21 am
Nov 29, 2016 1:12 am
Vikent scratches his head. He shrugs at Kicsi, and draws a sword. "We could try cutting the rope?"
Nov 29, 2016 4:00 am
Cuon frowns some more. "Well, I agree. That's not good. We could all go through... There's clearly nothing here for us, and we can't exactly live in a room without provisions indefinitely."
Dec 6, 2016 1:41 am
The children run through the portal before anyone can stop them, singing the whole time.

lunitar sent a note to Naatkinson
Dec 6, 2016 6:21 pm
"Well, that settles it."

Cuon follows.
Dec 6, 2016 6:30 pm
Naatkinson sent a note to lunitar
OOC:
The children are pretty cheery for their mother having died so recently. I'm guessing demons...
Dec 6, 2016 7:17 pm
Vikent dives after them.
Dec 6, 2016 11:18 pm
"Wait, wait, wait!" Kicsi yells at the children while chasing them into the portal.
Dec 7, 2016 1:17 am
Cuon, Vikent and Kicsi pop out of the wall and almost run into the children.

lunitar sent a note to Naatkinson
Dec 7, 2016 1:27 am
As Tosher is about to enter the portal, the cold blast from behind catches up and hits him full force. He is frozen in place, a statue of ice. Kicsi sees this just as she pops into the portal. Her cloak has heavy frost on the tips.
Dec 7, 2016 1:54 am
As the others pop through the wall, they see Tethys nodding and speaking to the children, "I see, spirits are powerful indeed. I understand now, thank you."
Dec 7, 2016 3:27 am
"TOSH!!"

Kicsi turns back looking at the wall, inspecting it for anyway to get back to Tosher.

"The big guy's frozen!" she yells to whoever may be listening. "We need to get him!"
OOC:
HAHAHAHAHAHAHAHAHAHA
Last edited December 7, 2016 3:28 am

Rolls

Investigation - (1d20+0)

(1) = 1

Halfling Luck Reroll - (1d20+0)

(2) = 2

Dec 8, 2016 3:13 am
You are certain he made it out and will some day reunite with you!
Dec 10, 2016 1:47 am
Vikent stabs the wall they just popped through with both swords, hoping to cut his way back to the other side. "Frozen? Like in fear?"
Dec 10, 2016 4:56 pm
Head shaking from side to side as she stares at the ground Kicsi answers, "Encased in ice."
Dec 13, 2016 9:52 pm
Cuon looks at where he came from. "Is there no way back?"
Dec 14, 2016 9:37 pm
"Not that I saw, no. I guess the only way now is forward," Tethys suggests, leading the way further in to this place.
Dec 15, 2016 1:54 am
The door opens revealing the frozen parents bedroom.
Dec 15, 2016 1:57 am
Vikent sheathes his swords and gently turns Kicsi away from the wall. "Come, all is not yet lost. We know not what the future will reveal."
Dec 15, 2016 2:31 am
Sighing heavily Kicsi puts her open palm on the wall before Vikent turns her away.
Dec 19, 2016 5:34 pm
Tethys looks around at the parents' room, looking for any clues as to what in the world is going on here.

Rolls

Perception - (1d20+6)

(18) + 6 = 24

Investigation - (1d20+1)

(16) + 1 = 17

Dec 19, 2016 11:07 pm
It appears that you might be back in the castle you originally started in.
Dec 20, 2016 4:31 pm
"Children, can you lead us back to your father's audience chamber from here?" Tethys requests, wanting to see if the frozen man is still here and how he'll react to his living children.
Dec 21, 2016 1:26 am
"Sure, it's out the door and down the stairs!" They reply.
Dec 21, 2016 1:52 am
Vikent leads the way out the door, checking the passageway for armies or what have you.
Dec 21, 2016 2:04 am
Kicsi follows closely behind Vikent while trying to stick to the shadows.

Rolls

Stealth - (1d20+6)

(9) + 6 = 15

Perception - (1d20+2)

(16) + 2 = 18

Dec 21, 2016 3:13 am
The halls are a frozen empty tomb. Not much else to see, the stairs once grand and elegant, are now just ice coated as the rest.
Dec 24, 2016 3:07 pm
Cuon readies his bow once more the shifting of the magic back and forth between times has unsettled him. However he follows along, bringing up the rear and attempting to keep an eye out for anything untoward.
Jan 5, 2017 10:22 pm
Tethys continues following the children to the audience chamber.
Jan 5, 2017 10:46 pm
The door opens to the chamber and an icy wind blows forth and the children take a step back.
Jan 7, 2017 1:24 am
Vikent steps ahead of them. "Careful, could be bears. Or owls. Or owlbears." The halfling gladiator stalks forward, setting his teeth together in grit.

Everything is going to be frozen, like we left this place years, decades ago. Some magical intrusion forcing us to relive these bitter memories. He snorts! "Hardly," he harumphs out loud.
Jan 7, 2017 4:16 am
"Owlbears can be quite cunning," Cuon offers, randomly.
Jan 7, 2017 4:56 pm
"And they can be quite tasty, depending on how they're prepared of course."

She motions the children to stay put, giving them a quick wink before following in close behind Vikent.
Last edited January 7, 2017 4:56 pm
Jan 7, 2017 5:26 pm
As Vikent steps forward, other than the portal being gone, everything looks the same. The Lord is still sitting in his throne unmoving.
Jan 7, 2017 6:44 pm
OOC:
Is the lord alive and moving, or at least breathing?
Jan 8, 2017 3:17 pm
OOC:
He appears to be frozen, just like when you first found him
Jan 10, 2017 2:51 am
Tethys approaches the frozen man to see if he reacts to his children being here.
Jan 12, 2017 1:18 am
Lord Reinhel looks up and sees his children and an actual tear rolls out of his eye and down his cheek. As it travels, you see color coming back to his skin. The ice quickly recedes from his face and skin and his looks completely normal. He appears to have not aged in the centuries since the tragedy. The transformation stops at his boots though, everything around stays frozen and frigid.

"My precious little babies." He says in a low tone.

He gathers his children up in his arms and holds them tight. After what seems like a long time, he says, "I owe you everything. I have torn the land asunder and I haven't the power to fix it all, but all that is mine is yours."

He waves his hand and the castle's thick ice covering starts to melt away. The bodies of the dead seem to evaporate, but a few that were caught mid task actual start to slowly move and take breath.
Jan 12, 2017 1:39 am
Vikent watches in wonder as the king and then the surroundings melt. "Magic!" he sighs.
Jan 12, 2017 5:32 pm
Cuon raises an eyebrow and says, "'Ware the enemies of the land -- they may also unfreeze into action."
Jan 13, 2017 11:52 pm
"I'm afraid not. In my rage I have twisted them. All of my enemies that live were already moving. I also cannot undue most of what has been done. The castle and courtyard, maybe some of he keep is all that will thaw." He says, hugging his children.
Jan 14, 2017 1:22 am
"How did this come to be? What did we do for you?" The halfling stares wideeyed at the frosty lord.
Jan 14, 2017 6:25 pm
OOC:
Remember Vikent the Lady was killed and her head given to the lord. History still happened, but the children couldn't be found because you brought them forward in time to safety.
Jan 15, 2017 1:26 am
OOC:
Heh, I was thinking that Vikent wouldn't get that.
Jan 16, 2017 11:03 pm
"You returned my children to me. My frozen heart is warm again. The land may heal over time." He replies.
Jan 17, 2017 1:18 pm
With all the flourish and dignity that he can muster, Vikent addresses the lord.

"Lord, we are glad to have been of service. It was a noble cause. We were sent to this place, however, not just to right wrongs but to retrieve weapons and tools for another fight in another place. I beg that you direct us to where we may continue our search for these items."
Jan 17, 2017 1:48 pm
"It was our pleasure to end your long torment and help your children," Tethys says with a bow and a smile at the children. He waits to hear the answer to Vikent's question.
Jan 17, 2017 10:10 pm
Lord Reinhel waves his hand and a bag magically appears. He reaches into the red silky bag and lets out a belly rolling laugh, "By all means, these should be yours! For the Druid, I grant you KirLin's Armor of Leaves use it wisely. For you warrior it is my honor to gift you Dalamar's Ice Sword to fight back your enemies. For you my fleet footed halfling, a great treasure indeed, you shall wear Blue Dragonscale Bracelet bravely and with honor. I see your ranger carries Darlek's Bow, that is a fine weapon indeed. For you I give you my ring."

He slips a ring off his finger and gives it to Cuon.
OOC:
The items have been added to your character sheets
Jan 17, 2017 10:28 pm
Snapping her bracelet into place Kicsi does her best to perform a curtsy. "Many thanks, Lord Reinhel."
Jan 17, 2017 10:33 pm
Vikent bows, mouth agape. "Th-thank you, my Lord!" he stammers.
Last edited January 17, 2017 10:33 pm
Jan 17, 2017 11:00 pm
OOC:
You actually gave me that armor way back on February 4th of 2016. I had just never put it on my character sheet. But I do have a message that you sent from that day and I can find the post if necessary
Last edited January 17, 2017 11:03 pm
Jan 17, 2017 11:30 pm
OOC:
I thought I did, but didn't see it. We shall find something in lieu then!
Jan 18, 2017 1:39 am
Cuon catches the ring and nods, "My thanks Lord. Though I would happily retrieve your kin without such reward."
Jan 18, 2017 1:58 am
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Jan 19, 2017 1:27 am
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The lord hands Tethys a small statue of a tiger or cat of some kind, " A protector for you."
Jan 19, 2017 2:07 am
Vikent openly admires the sword. "A princely gift, my lord. I deeply thank you." He bows to far and then falls over and rolls into the children.

"Take care of your father for me!" he whispers.
Jan 19, 2017 2:23 am
"Thank you, it is very beautiful," Tethys says, voice full of awe.
Jan 26, 2017 2:44 am
"Do you have a way back to the mainland or do you need assistance?" Lord Reinhill asks.
Jan 26, 2017 2:49 am
"We have a ship waiting." Vikent gathers his comrades in with glance. "We should attend to them. No doubt they have turned to cannibalism without our strong, guiding influence."
Jan 26, 2017 3:37 am
Kicsi shudders as Vikent's comment about cannibalism reminds her of the doppelganger encounter earlier on their quest.

"We should get back quickly before that happens then!!"
Last edited January 26, 2017 3:37 am
Jan 26, 2017 2:00 pm
"Yes, we've been gone long enough," Tethys says, grabbing his gear, "Thank you for your assistance, Lord Reinhill."
OOC:
Was I supposed to get stats for the statuette that the Lord gave me?
Jan 26, 2017 10:19 pm
OOC:
Not yet, it will make itself apparent soon. :)
"Gods speed then my friends. You will always have a home or sanctuary here if needed! I will try and return myself and my land to prosperity."
Jan 27, 2017 1:44 am
Cuon nods with a polite "Thank you." and proceeds with the remainder of the party.
Jan 30, 2017 4:24 pm
Tethys goes with the others back to the ship.
Jan 30, 2017 9:32 pm
You leave the castle and feel a warmth coming from the walls itself, but the breeze still has a chill to it. The castle and courtyard are thawed out and you see a few people milling about in a state of confusion. You see a dead goblin chained to the doorway as you walk passed. Beyond the damaged wall you see the landscape has become unfrozen for about 500 yards around the castle, but the ice is still on the borders.
Jan 30, 2017 11:50 pm
Cuon wonders, "I wonder how far it will thaw and how long it will take..."
Jan 31, 2017 11:22 pm
Retrieving her wolf skin from her pack Kicsi quickly wraps herself and pulls up the hood.

"The sooner the better. I've had enough of the ice for a while" she says softly as the loss of Tosher still weighs heavily on her.
Jan 31, 2017 11:29 pm
Vikent waves at a few of the thawed people as they tromp through the slush, mud, and snow. "It's like magic!" he exclaims.
Jan 31, 2017 11:32 pm
You do start seeing the dead too. Magic couldn't bring them back, human and goblin alike.
Feb 1, 2017 12:53 am
"They have a grim task before them. These will begin to smell and spread disease..."
Feb 1, 2017 12:58 am
Just at the edge of the frozen line, the majority of buildings stop. You see someone running up to you.
Feb 1, 2017 1:38 am
Vikent's curious fingers trace ovals on the hilt of Dalamar's Ice Sword. "What ho!" he calls out to the runner.
Feb 1, 2017 1:44 am
The man you see running up to you appears out of breath, nearly stumbling and falling as he makes his way to you.

"'Ello there. I'm Aramil Liadon, at your humble service of course."
Feb 2, 2017 1:39 am
"Well met, friend Aramil Liadon! I am Vikent, you have no doubt heard of me. Here we have Kicsi, Tosher, Tehtys, and Cuon." He flourishes a performer's bow.

He looks sideways at the man. "Say, you're not a friendly archmage or interventionist diety, are you?"
Feb 2, 2017 1:43 am
"I'm no deity. I'm a druid. I don't think I have heard of you before, Vikent. A pleasure to meet you all." He extends his hand out to shake.
Feb 2, 2017 1:49 am
OOC:
Tosher is gone
Feb 2, 2017 1:59 am
Vikent reaches up and "shakes" his hand. "Oh, sorry, Tosher isn't with us any longer. What brings you to this somewhat less frozen hell hole?"
Feb 2, 2017 2:10 am
Tethys smiles, "It's been a while since I've spent time with another Druid."
Feb 2, 2017 7:42 pm
"Greetings," offers Cuon in his laconic way.
Feb 2, 2017 7:45 pm
"I live here with my husband."
Feb 3, 2017 4:10 pm
"You live here? Seems a bit inhospitable to be a home, doesn't it?"
Feb 3, 2017 4:43 pm
"Aye. That it was. But at least we survived." A young elf soon races out towards Aramil. He is dressed in a brown tunic with brown pants, wearing a gray fur cloak.soon runs out next to him, unsure of what happened.
OOC:
https://s-media-cache-ak0.pinimg.com/736x/4b/83/c9/4b83c907f86840d652c66560aa00afd1.jpghis spouse but his hair should be a lighter shade of brown
Feb 3, 2017 7:39 pm
"We will not be staying here -- as we have a mission to undertake. Perhaps the Lord would benefit from your counsel and aid. Unless, that is, you intend on not remaining here?"
Feb 3, 2017 11:21 pm
Aramil and his spouse Theren talk it over a bit, and the two soon turn to face you. "I've agreed to help you all out while Theren stays behind helping the lord. Or if you want, we could both travel with you. Your call really."
Feb 6, 2017 1:54 pm
"Someone needs to stay behind to assist the lord with fixing this place up," Tethys reasons.
Feb 6, 2017 3:34 pm
Aramil and Theren talk amongst themselves quietly. They turn to you and Theren says, "I'll stay behind and help the Lord out. Aramil will travel with you." The two embrace for a moment.
Feb 7, 2017 1:02 am
"I, ee, er, okay. Glad to have half of you?" Vikent attempts boyish charm.
Feb 7, 2017 1:54 am
The wind seems to have a little more chill to it. The ship is almost a days journey away, the fires from the giants area is almost gone and you see no movement there.
Feb 7, 2017 2:01 am
"Onward then?" Kicsi asks, eager to get back to the ship and away from all of the ice.
Feb 7, 2017 2:08 am
You see a raised area of snow after walking a while and realize it was the place you slept the first time in. Kicsi thinks of how much room there'd be in there without Tosher.
Feb 9, 2017 3:19 pm
Cuon looks at the dim, cloudy sky. "Do you think we should stay here another night? Or do you believe we can make it to our ship before nightfall? I wouldn't want to be caught out in the weather unprepared."
Feb 9, 2017 3:21 pm
"It is here, we may as well use it for the night," Tethys suggests, "Better than the alternative.
Feb 9, 2017 3:34 pm
"Let's press on. We should be able to get there, although we may need to walk in the dark a bit."
Feb 9, 2017 9:50 pm
It is mid day just after noon.
Feb 10, 2017 7:51 pm
"Then let's keep moving, but we'd better hurry."
Feb 10, 2017 7:58 pm
Pulling the hood tightly over her head Kicsi trudges onward.
Feb 10, 2017 10:51 pm
The breeze feels warmer the further you get. Off in the distance to the east, you see what appears to be another ship breaking it's way through the ice heading to the island.

Roll a stealth to see if their crow's nest crew member spots you. DC of 5(They are far away)
Feb 12, 2017 1:28 am
Anyone can roll, or I can.
Feb 12, 2017 1:30 am
OOC:
Group stealth roll. Vikent has +4 Dex, omitted here.

Rolls

Stealth - (1d20)

(9) = 9

Feb 12, 2017 1:36 am
You pass and doesn't appear the ship has seen you. Your ship is not within sight yet.
Feb 14, 2017 2:17 am
Cuon frowns, "I wonder if the second ship is unusual or if its appearance is atypical." He turns to the new druid, "What say you? Should we be concerned that another ship appears nearby in coincidence? Or is this just... happy coincidence?" Cuon, for his part, appears to be a suspicious little elf.
Feb 14, 2017 2:45 am
"We should be concerned until we are not concerned. Or is it the other way around? Come, my friends, let us make haste for the great ice ship!"

Vikent strides off as quick as his half-legs can carry him.
Feb 14, 2017 3:08 am
Aramil soon follows behind Vikent.
Feb 14, 2017 1:19 pm
The other ship looks like many other, older ships you have seen. It looks to be heading to the island, away from your path and ship.
Feb 15, 2017 1:19 am
Off in the distance, it appears the ship slides to a halt.
Feb 15, 2017 4:00 pm
"I think we'd best hurry. We do not know the intentions of this new ship, and I don't relish the thought of fighting a whole crew of men."
Feb 15, 2017 4:03 pm
"I agree. I don't want to fight a crew of men."
Feb 15, 2017 10:51 pm
"What makes you think they'd attack us?"
Feb 16, 2017 1:33 am
"I am most certainly not sure, but why take the risk when we have a perfectly good ship waiting for us?"
Feb 16, 2017 1:41 am
"Recall our last reception when we had completed our efforts. Granted it was a single event, but it does make one suspicious at the circumstances," Cuon offers to Kicsi.
Feb 16, 2017 1:50 am
"Best beware, I suppose." Kicsi agrees.
Feb 24, 2017 11:44 pm
As you walk, the ship disappears in the fog starting to roll around the island.
Feb 25, 2017 12:14 am
"Yes! Fog!" Vikent has a set about him that may mean that he looks forward to pranking the others.
Feb 25, 2017 12:18 am
"Alright then. Let's stay cautious. Never know what to expect."
Last edited March 1, 2017 2:13 pm
Feb 25, 2017 3:42 pm
The air feels warmer and warmer, the top layer of ice has a slushy quality to it. You hear cracks from deep under the ice.
Feb 25, 2017 5:05 pm
"This is not good" Kicsi states as she gingerly walks across the ice.
OOC:
I'm going to have her take a nature check, see if she can determine how safe the ice may be.

Rolls

Nature (Is the ice safe) - (1d20)

(7) = 7

Feb 25, 2017 5:07 pm
It seems okay, for now, or so she thinks.
Mar 1, 2017 2:01 pm
Tethys follows across the ice, stepping carefully to ensure he doesn't fall through.
Mar 1, 2017 2:16 pm
Vikent takes a different path, trying to keep their weight separated. "Have no fear, friends, tis a game!"
Mar 2, 2017 2:02 am
Cuon is doubtful, but tarrying will clearly make matters worse as things warm up -- so it's best to be on the way.
Mar 2, 2017 1:52 pm
Aramil is also worried that the ice will break, but he heads across.
Mar 3, 2017 12:46 am
Vikent bounces from spot to spot and you can noticeably hear a small pop every time he does, but the ice seems to be holding. Off in the distance, your ship starts to come into view.
Mar 3, 2017 3:44 am
"Let us make haste."
Mar 4, 2017 3:22 pm
As the ship comes closer in view, you see the ice is completely shattered and broken around in and leading up to it.
Mar 4, 2017 3:40 pm
Cuon sighs. "Perhaps they can send us a dinghy?" He looks to see if anyone on the ship is paying attention and perhaps might see them.
Mar 4, 2017 3:41 pm
Ships perception

Rolls

perception - (1d20+5)

(18) + 5 = 23

Mar 4, 2017 3:42 pm
It appears there are already lowering a small boat into the icy water. It appears they saw you a lot farther off than you thought possible.
Mar 4, 2017 5:01 pm
"I'll be glad to get out of the ice" Kicsi says, relief evident in her voice.

Standing on her tip toes she waves both arms above her head, just to make sure they're seen.
Mar 6, 2017 8:31 pm
"Woot!"
Mar 7, 2017 12:58 am
The boat comes to a stop just a few feet out, you'll have to jump a few lose ice pieces to make it back to the boat.

Roll acrobatics or athletics DC 12
Mar 7, 2017 1:39 am
Easily jumping between the blocks of loose ice, Kicsi decides to show off on the last bit and does a flip before landing into the boat.
Last edited March 7, 2017 1:40 am

Rolls

Acrobatics - (1d20+6)

(18) + 6 = 24

Mar 7, 2017 1:46 am
Tethys attempts to keep his balance as he jumps from block to block.

Rolls

Acrobatics - (1d20+4)

(15) + 4 = 19

Mar 7, 2017 2:45 am
Cocky, the nimble halfling tries to leap across the ice with panache.

Rolls

Acrobatics - (1d20+6)

(13) + 6 = 19

Mar 9, 2017 3:26 pm
Cuon feels reasonably confident he can do this...and is nearly undone by his confidence.
Last edited March 9, 2017 3:27 pm

Rolls

Acrobatics (+4) - (1d20+4)

(8) + 4 = 12

Mar 10, 2017 1:07 am
Cuon starts to slip, but just makes it into the boat.
"All ready then, wait where is Tosher and who is this?" the oarsman asks.
Mar 10, 2017 9:10 pm
"Didn't make it" Kicsi answers briskly, staring off over the ice.
Last edited March 10, 2017 9:10 pm
Mar 11, 2017 2:39 pm
"And this is Aramil Liadon. We found him at the castle. He would to leave the island, and so we said, 'Hey, we know a guy with a boat'!"

Vikent climbs on board and stretches, stomping the snow from his boots.

"Did you know about the other boat?" he says, pointing.
Mar 11, 2017 2:57 pm
"Tosher was subjected to powerful ice magic and we lost him," Tethys says somberly.
Last edited March 11, 2017 2:57 pm
Mar 11, 2017 11:14 pm
"The big oaf will be missed. No, we had... issues of our own on the ship."
Mar 11, 2017 11:29 pm
Vikent looks at Kicsi with wide eyes, and moths exaggeratedly, "cannibals!"
Mar 12, 2017 1:17 am
"What sort of issues?"
Mar 12, 2017 1:23 am
*rolls her eyes*
Mar 13, 2017 10:08 pm
The crewman points as you near the ship. Large chunks have been taken out of the ship and a tentacle floats near by. The ship is still floating, appearing to have barely survived.
Mar 16, 2017 1:46 am
"A minor problem with the local fauna?" Cuon asks.
Mar 16, 2017 1:50 am
"What happened?" Aramil asks.
Mar 16, 2017 3:40 pm
Vikent leaps aboard the ship. "Can we still sail away?"
Mar 16, 2017 9:25 pm
Yes, as long as the waters aren't too rough. As the ice started melting, a giant sea creature attacked the boat. It appear we anchored off of it's frozen head or something. The mage saved us." He replies.
Mar 16, 2017 9:50 pm
"Let's be off then"
Mar 16, 2017 9:58 pm
The ship creaks and groans, but makes a full turn. You see a huge form just belowe the surface, floating motionless.

"We now we will be safe off of Quantus. The ship should make it there with some magic help. Should we try it and make some repairs?" The captain asks.
Mar 16, 2017 10:08 pm
"I'd say so."
Mar 20, 2017 7:51 pm
"Repairs seem wise -- counting on calm seas was never a recipe for success in the stories I've read."
Mar 20, 2017 8:31 pm
Tethys nods his agreement
Mar 22, 2017 12:11 am
The ship makes way. Are there any specific things anyone wants to do, train or make on the journey?
Mar 24, 2017 1:42 pm
Tethys spends his time on the journey assisting the crew with any miscellaneous tasks.
Mar 24, 2017 2:28 pm
Aramil also spends his time helping with any tasks the crew may have.
Mar 24, 2017 6:46 pm
Kicsi simply stares out over the open water.
Mar 24, 2017 7:05 pm
Vikent sings. On the bow, hoping that the waves break their way.
Mar 26, 2017 3:47 pm
Cuon practices and works with his new bow and becomes more bonded with it, giving him +1 to damage and attacks.

The ship makes it to the docks outside of Tersa, just to the North of the forest. It appears to have once been an old fishing village, but lies in ruins now. The wind feels warmer than the last time you were in this area and the sun feels great on your skin. The dock is old and shakes, but appears to still be able o be used. The crew leaves the ship and set up a camp on the shores and in some of the old abandoned buildings. They start scavenging wood, pegs and other items to repair the ship.

"We have things under control here, you can rest, explore, go to the woods or head into Tersa if you'd like." The captain states.
Mar 26, 2017 7:28 pm
OOC:
So noted.
Mar 26, 2017 9:12 pm
"I could use some rest. Not sure about everyone else though." Aramil says.
Mar 27, 2017 4:46 am
"I'm not sure if I'm tired. Probably means I'm exhausted. " He scratches his chin. "I could manage a trip."
Mar 28, 2017 9:23 pm
Eager to keep moving Kicsi gives an affirmative nod to Vikent but doesn't say anything.
Mar 29, 2017 11:53 pm
OOC:
so is the party splitting? GASP
Mar 30, 2017 1:13 am
"Let's take the night to rest and we can explore in the morning," Tethys suggests.
Mar 30, 2017 1:20 am
Vikent sighs gratefully. "Good idea."
Mar 31, 2017 12:18 am
Setting up a camp in one of the abandoned buildings, the party sleeps through the night without incident.
Mar 31, 2017 4:21 pm
Cuon is up with the sun enjoying the peace and quiet of the early morning as much as he can.
Apr 1, 2017 3:19 pm
The birds are chirping and butterflies fly in and out of buildings. The sun feels warm and great!
Apr 6, 2017 2:07 pm
"Let's take a look around the village, then maybe we can head into the woods to check it out," Tethys suggests.

Rolls

Perception - (1d20+6)

(10) + 6 = 16

Apr 7, 2017 12:57 am
Anything item wise in the village has long been looted or plundered. These are but shells of buildings.
Apr 7, 2017 1:03 am
Vikent quickly grows listless, his attention span waning with the lack of loot or danger. He turns to the others. "What do you think caused the people to leave?"
Apr 7, 2017 1:13 am
"If only I knew." Aramil sighs.
Apr 7, 2017 3:47 pm
"I would like to check out the woods. Anyone want to join?"
Apr 7, 2017 4:40 pm
"I'll tag along"
Apr 7, 2017 8:35 pm
"Aye. I'll tag along as well."
Apr 7, 2017 11:30 pm
These are the same woods you entered before, just the northern tip, it would take a long time to get back to the glad though.

The woods seem not quite at peace as the woods you entered by the glade. The sounds from inside are more ominous and a little on the testy side. seems like most of the inhabitants don't sound too friendly. You can see a cobblestone path leading into the woods, but it is overgrown and looks like it has not been used in a long time. A sign hangs by the road side, but is faded and worn.
Apr 19, 2017 9:42 pm
Are you entering?
Apr 20, 2017 1:30 am
Tethys follows the path, whistling a tune under his breath.
Apr 20, 2017 1:34 am
Kicsi will scout ahead, staying just off the trail as she does.

Rolls

Stealth - (1d20+6)

(20) + 6 = 26

Perception - (1d20+2)

(7) + 2 = 9

Apr 20, 2017 2:03 am
Vikent tries to place the tune that Tethys is whistling, but shakes his head. He focuses on the woods, trying to mimic Kicsi's natural grace.

Rolls

Stealth - (1d20+4)

(13) + 4 = 17

Perception - (1d20)

(13) = 13

Apr 20, 2017 11:04 pm
Kicsi literally disappears as soon as she steps into the woods. She sees a few animals, none notice her though and an abnormal darkness to the woods.

Vikent tries to mimic Kicsi, but she disappears the second he looks at Tethys. Vikent feels the darkness and gloom hanging in the woods, a stench of death is apparent to him.
Apr 25, 2017 7:29 pm
Cuon also sticks to the path, with Tethys. Although an elf, he has been more accustomed to the plains and prairie in recent years and finds the open spaces more to his liking than the close-in forest.
Apr 28, 2017 12:49 am
The woods grow darker the further in you get. The path gets harder and harder to follow as the forest reclaims it. The path ends in an ancient tree easily the size of three of the ships you sailed on. in the middle of the trunk is an archway leading to a very dark opening.

lunitar sent a note to lunitar
Apr 28, 2017 1:23 pm
"Ooohh, we should go in there!" he says eagerly.
Apr 28, 2017 2:00 pm
Tethys nods, curious. He leads the way into the dark area.
Apr 29, 2017 1:59 am
As Tethys passes through the archway, his eyes adjust and he can make out several humanoid shapes, but just barely, they are still.
Apr 29, 2017 3:51 pm
Not entirely convinced that entering the darkness of the archway was a good idea, Kicsi nonetheless follows the others.
Apr 29, 2017 4:00 pm
Vikent follows the other two. "It's dark in here," he whispers to himself and perhaps Kicsi.
Apr 29, 2017 4:13 pm
"Got a torch?" Kicsi asks in response to Vikent's comment.
OOC:
I always forget that Halfling DO NOT have Darkvision.
Apr 29, 2017 7:44 pm
Tethys will keep an eye on the figures while he retrieves and lights a torch.
Apr 30, 2017 7:40 pm
The torch flicks to life illuminating an area around Tethys. The figures catch some of the illumination, the torch light makes them almost appear to be moving, but a closer look reveals that they appear to be wooden life size figures of elves. Each is doing something different, all are in some state of stretching or relaxing though.
May 3, 2017 12:28 am
Cuon, who has followed the group, is distinctly uncomfortable with the scene.
May 3, 2017 2:03 am
"What are these..." Kicsi say aloud as she approaches one of the wooden elves.

Rolls

Investigation - (1d20)

(9) = 9

May 3, 2017 12:59 pm
To Kicsi, they appear to be exquisitely carved wooden statues.
May 3, 2017 1:13 pm
"True elves, returned to their natural selves!" Vikent chuckles at his own jest.
May 8, 2017 12:06 am
A little ways in front of the first statues are a few more and some trees that appear to be forming a large ship of some kind.
May 12, 2017 5:20 pm
Tethys moves forward toward the ship thing, curious as to what's going on.
May 12, 2017 11:57 pm
"Think that's the ship we saw?" hisses Vikent. He clutches the hilt of his sword, and creeps after Tethys.
May 13, 2017 3:54 pm
"Only one way to find out." Kicsi whispers as she follow closely behind Vikent.
Last edited May 13, 2017 3:55 pm
May 16, 2017 1:39 am
The closer you get, the trees are in mid process of forming a grand ship, but have for some reason almost died in midst of it.

There is a small creaking off to the right of the ship and a shudder of leaves.
May 16, 2017 1:42 am
Hearing the creaking and shuddering of leaves, Kicsi moves slowly forward and attempts to find a place to hide.

Rolls

Steatlh - (1d20+6)

(6) + 6 = 12

May 18, 2017 1:58 pm
Kicsi hides behind one of the statues that is unmoving.
May 18, 2017 5:19 pm
Tethys stands his ground and waits a moment. If nothing else happens, he'll move toward the creaking.
May 24, 2017 12:51 am
A tree sems to be moving more than it should be.
May 24, 2017 1:23 am
"Let's flank it in case it's dangerous," says Vikent as he edges to one side.
May 24, 2017 10:42 pm
Kicsi nods to Vikent and heads off in the opposite direction to flank from the other side.

Rolls

Stealth - (1d20+6)

(1) + 6 = 7

May 25, 2017 12:03 am
"What's this then?" An old grumpy voice bellows.
May 26, 2017 2:08 am
Totally convinced that she's well hidden, Kicsi comes to a dead stop when she hears the voice, and crouches down.
May 26, 2017 2:37 am
"What the... Who der?" Vikent hisses through his teeth.
May 27, 2017 1:01 am
The tree Kicsi is hiding by turns and it's top comes down and looks right at her, "Visitors, we weren't expecting anyone. Who are you little one?"
May 27, 2017 2:15 am
Tethys is shocked when the trees start moving, "Hello, ancient one. I am Tethys Moonseer, druid of the Crimson Crusade. We stumbled upon your grove by accident. What is this place?"
May 27, 2017 3:42 am
The turn of the tree catches Kicsi off guard and she lets out slight gasp before her training kicks in. Springing backwards onto the palm of her hands she flips into a crouched position and starts to reach for her sword before hearing the tree speak to her.

"Uh... I am called Kicsi, Kicsi Leszúr" she responds, slowly rising to a standing position. A little embarrassed by both her reaction and that she was detected at all she stands awkwardly for a moment before slightly bowing to the tree.
May 27, 2017 4:51 pm
"I am Artek, of the Ancient Grove of the Wood Benders. We have not received any visitors for a very, very..." He trails off and looks away for a minute, "..very long time."
Jun 3, 2017 12:59 pm
"Vikent," Vikent offers, and bows with a little flourish. "We were exploring the area. I hope that we are not disturbing your rest."
Jun 4, 2017 1:13 pm
"I have slept for over a milenia I believe. It is good to stretch once in a while." He answers.
Jun 4, 2017 5:42 pm
Cuon takes this all in quietly and silently and ensures that whatever weapons he had readied in his caution are carefully stowed away.
Jun 5, 2017 4:45 pm
"It's good to meet you, Artek. What is the purpose of this place, if you don't mind my asking?"
Jun 8, 2017 12:15 am
We are the glade of the Wood Bender Elves of course. There has been no need of us since the first god war, and thus, we have slept and had no visitors. The arch only opens when the world is in dire need of our help. Is a great war once again on us?" He replies.
Jun 8, 2017 12:28 am
Vikent shrugs. "How are such as we to know, great one? The ages turn. A great battle was fought north of here, and the land was frozen forever after." He shrugs once more. "But a god war?"
Jun 8, 2017 6:32 pm
"No, there is no great war," Tethys says, "There are a lot of strange things going on, but it's nothing that we can't handle."
Jun 8, 2017 10:50 pm
Kicsi remains in her position and looks about, just to keep an eye on things as the others converse with the tree.
Jun 10, 2017 11:56 pm
"But you were sent here for a reason. Whom do you represent?"
Jun 12, 2017 12:24 am
"The Crimson Crusade, great one. We are on an errand for the High Justice."
Jun 13, 2017 10:13 pm
"I have not heard of this crusade, is it a holy venture?"
Jun 16, 2017 3:18 am
Cuon frowns, "That is a nuanced question, I think. Or rather, perhaps a nuanced answer. We are not beholden to gods -- and thus our effort is to ensure balance in the world."
Jun 18, 2017 11:18 pm
"Balance you say?" and huge deep noise emits from the ancient tree, and after a moment you realize it is laughter. "Balance is never balanced. It is a fulcrum for the ever changing world to hover back and forth on. Think of it like a child's teeter totter, on one end is the force of good, the other side is the force of evil. In the center lies a point that the line balances on. At any given moment, evil or good is stronger than it's counterpart, but if the line stays still and neither is in control, the line fills with good, evil and neither one and everything is combined creating all evil and all good things. It would be chaos not balance."
Jun 22, 2017 5:01 am
Cuon remarks, "I had not thought to get into a theological debate with... well, a tree. I do not agree with your assessment. Is the blade of grass evil? Is it good? It is neither - it is a blade of grass in balance with the air and the soil and the rain. Is the deer evil? Is it good? It is neither. Balance is harmony, not chaos."
Jun 22, 2017 11:53 am
Tethys nods his agreement with Cuon's argument. If balance is not worth striving for, then what has been the purpose of his existence, either as a druid or as part of the Crimson Crusade?
Jun 23, 2017 2:30 am
Vikent leans against a wall, leaving the debate to those who have inclinations to think things through.
Jun 23, 2017 10:34 pm
"When the rain doesn't come, will the grass not try and overtake it's fellow blades? Will it not try and kill the weeds so it can have all the nutrients and moisture? If there is only enough food for one deer, will it not try and run off or fight with other deer to get the food? All balance is one variable away from chaos and do you not feel it in the world now? By removing certain variables, you don't ensure balance, you take away the governing factors, creating chaos. What once held said variables, gods, in awe, is left godless, they turn to their own means to rule and try and make order. When good and evil are removed, neutrality has nothing to measure it's self against and becomes unbalanced." The tree says after a long pondering.
Jun 30, 2017 4:15 am
"Survival is not chaos. When the rain comes again, the water and nutrients are shared and there is more grass. Balance means that the world is as the world should be. If it cannot support the many deer it has, they are diminished -- and so too are the wolves that feed on them. Thus does the world return to a state where more deer can be supported, and thus more wolves. The cycle is not chaos, it is balance."

Cuon's a little out of his depth here and he looks at the Druid for some help.
Jun 30, 2017 12:23 pm
"Clearly there is a difference of perspective here. What we see as balance, you see as chaos. Such is the way of the reasoning races. So long as you do not impede our task, you are free to think what you will," Tethys says with a shrug, unwilling to argue philosophy with a tree, who will have infinitely more patience than himself.
Jun 30, 2017 4:40 pm
Unsure what to make of the conversation, Kicsi simply holds her ground, keeping alert to her surroundings.

Rolls

Perception - (1d20+2)

(9) + 2 = 11

Jun 30, 2017 11:42 pm
Kicsi feels safe

"What is it you seek here young ones?" The ancient tree asks.
Jul 1, 2017 1:35 am
"We have been sent in search of artifacts to use in keeping the world in balance," Tethys says simply.
Jul 6, 2017 11:53 pm
"Surely you were sent here for a greater purpose. The arch only opens when we are needed. "
Jul 11, 2017 3:05 am
"Arch?" Cuon looks around. "We do not know of a purpose other than the one we speak of."
Jul 11, 2017 3:33 am
"This would not be the first unusual passage we wandered through," Vikent interjects.
Jul 11, 2017 11:19 pm
or most likely the last Kicsi adds quietly.
Jul 12, 2017 10:23 pm
"My friends feel you are of good heart, even if your head is a little scattered," he says nodding towards Tethys, ", so we will lend you aid in your journey if we can."
Jul 14, 2017 1:13 pm
"What aid can you lend to us, ancient one?"
Jul 18, 2017 12:07 am
"We are- were ship builders. The elves here can grow ships from the living wood and they will repair and fix themselves as long as the heartwood stays true. We have slept a many years and no one has called upon us. Do you need passage somewhere?"
Jul 19, 2017 7:41 pm
OOC:
I'm trying to remember, do we need passage?
Jul 19, 2017 11:49 pm
OOC:
you were waiting on repairs
Jul 28, 2017 1:25 am
"I think you are destined for a meeting, perhaps the beginning of a war, or is it a way to stop war. We don't hear everything, only bits and pieces. A smaller ship will do for your party."
The great tree sweeps one of it's branches and a river burst into view, illuminated by some unknown source. On the shore of the river is a ship that appears to be made of living tree saplings intertwined together.
"Her name is Willow, she has never left the glade, a bit young too in my opinion. She knows where to take you. Treat her like one of your own and she'll be a friend to the end."
Jul 28, 2017 1:50 am
Vikent stares wide-eyed at the new ship. "You honour us over much, great one. We will treat her with love and respect."
Jul 28, 2017 1:52 am
Tethys' jaw drops as he see the boat, "This is truly amazing... We cannot express how grateful we are."
Jul 28, 2017 2:03 am
Coming out of hiding, Kicsi gives a respectful bow to the ancient one.

"We will treat her as family."
Jul 28, 2017 10:58 pm
"I hope we may rest and not be called for war for a very long time. Try and help this, war is never good for anyone."" The old tree croaks as he starts to straighten out his limbs.
Aug 8, 2017 9:28 pm
Vikent starts to laugh maniacally, "You fools! My brothers perished, but never the less I lived on and you never guessed I wasn't me. I killed Vikent and took his place a long time ago! I even tripped Tosher so he'd be frozen! My kind will use this sword and destroy all that--"

The giant tree brings down his hand cutting of Vikent's dialog, instantly smashing him. As it pulls it's branch-hand back, you see a sword laying in the earth.
OOC:
Dalamar's Ice Sword acts as a +4 two handed sword, but can be split down the center making 2 separate +2 swords. It deals 1 d12 damage in two handed form and 1 d8 in 1 handed form. The sword also gives a +2 dexterity bonus when in possession, does not need to be the weapon used in hand for this bonus. Once per day the sword can cast Cone of Cold as a 5th level spell. Note: greatsword does not have the Heavy trait; 2-swords are Light.
Aug 10, 2017 10:52 pm
"Do you keep doppelgangers as friends much?" The old tree asks.
Aug 11, 2017 2:43 am
"Not as far as I'm aware. It's really a shame, he was a good man," Tethys says sadly, bowing his head in respect for the dead.
Aug 13, 2017 5:38 pm
OOC:
The sword is free to take if any one wants it. If not, we will board the ship?
Aug 14, 2017 2:45 am
Tethys grabs the blade, if only just to make sure it doesn't go to waste. He then boards the ship and waits for the others.
Aug 15, 2017 9:54 pm
"Decent looking weapon" Kicsi remarks, following Tethys onto the boat.
Aug 31, 2017 10:02 pm
The ship starts to rock a little and almost feels like a shiver running through it. The wood is smooth and instead of chairs or benches, leaves are arrange around for seating. The sails open up and they are made of beautiful silver leaves, that flip and turn in the breeze almost looking like waves on the ocean. Instead of doors, branches cover several ports leading down inside of the ship. There is no wheel or helm, but several places to sit on a deck that is raised and towards the front.
Sep 1, 2017 3:38 am
Cuon is an elf of the plains -- or has been for years. He's a little suspicious of things like boats and magic trees -- and boats given by magic trees. Nonetheless, he follows the others aboard to find a comfortable spot to sit and cautiously eye whatever progress may yet be made.
Sep 1, 2017 12:39 pm
Tethys moves to take a seat at the front of the boat and takes a moment to relax and enjoy the trip
Sep 1, 2017 5:56 pm
Slowly pacing back and forth along the port side of the port, Kicsi keeps watch out over the sea, looking for anything that might be of interest.
Oct 6, 2017 11:10 pm
After a couple days sailing, the skies turn black and impending storms roll in. A shadow on the waves has been seen and is staying just out of good eyesight, but moves with an eerie quickness.
Oct 10, 2017 2:10 pm
Tethys watches the shadow carefully from his seat and tries to think of what it might be.

Rolls

Perception - (1d20+6)

(3) + 6 = 9

Nature - (1d20+3)

(14) + 3 = 17

Oct 11, 2017 12:11 am
It appears to be another ship and it is darting through the waves and circling your ship.
Oct 11, 2017 2:52 am
"Is it hostile, Tethys?" Cuon asks.
Oct 12, 2017 2:01 pm
"I'm not sure... be ready, just in case!" Tethys says to his companions.
Oct 12, 2017 5:08 pm
"Aye. I agree."
Oct 12, 2017 6:55 pm
Lightning strikes several times and after an extra bright strike, the ship is much closer. It's flag is tattered and ragged, the wood looks to be covered in barnacles and has several cracks. Shapes can be seen moving around the deck.
Oct 13, 2017 3:01 am
"I'm suspicious..." Cuon offers. He readies his bow, considering whether or not the use of a fire arrow would be wise.
Oct 15, 2017 11:02 pm
Ducking down behind the railing, Kicsi does her best to stay out of sight, while keeping an eye on the mysterious vessel.
Oct 17, 2017 12:08 am
The ship appears almost next to yours, and you see it's crew. About half a dozen skeletons are brandishing weapons as it comes closer.
Oct 17, 2017 2:02 am
Cuon suggests, "That looks like a bad sign. However they are too close -- and fire threatens us as well..." That said, he prepares his bow and plans to send an ice bolt into the pack of skeletons, hoping that the blunt trauma of the ice will cause additional harm.
Oct 17, 2017 2:11 pm
Tethys sighs, "Dammit! Can't just have a relaxing trip, can we?" he says as he prepares for combat.
Oct 18, 2017 10:30 pm
Roll initiative! Ranged will get a free round after we roll.

Rolls

2 skeletons group 1 - (1d20)

(4) = 4

2 skeletons group 2 - (1d20)

(5) = 5

2 skeletons group 3 - (1d20)

(6) = 6

Oct 18, 2017 10:30 pm
Rofl 4,5,6
Oct 19, 2017 12:39 am
Tethys prepares for battle.

Rolls

Initiative (4 dex + 5 Alert Feat) - (1d20+9)

(1) + 9 = 10

Oct 19, 2017 2:49 am
Cuon is quite well prepared for action -- feeling confident that readying his bow was, indeed, a good choice.
Last edited October 19, 2017 2:49 am

Rolls

Initiative - (1d20+4)

(16) + 4 = 20

Oct 21, 2017 1:05 am
Waiting on Kicsi, Aramil and Golias to roll



Initiative:

Cuon -- 20
Tethys -- 10
skeletons group 3(archers) -- 6
skeletons group 2(spell casters) -- 5
skeletons group 1(fighters) -- 4
Oct 21, 2017 4:41 pm
Reaching for Kard, Kicsi prepares for battle.

Rolls

Initiative - (1d20+4)

(9) + 4 = 13

Oct 25, 2017 12:22 am


Initiative:

Cuon -- 20
Tethys -- 10
Kicsi -- 13
skeletons group 3(archers) -- 6
skeletons group 2(spell casters) -- 5
skeletons group 1(fighters) -- 4
Nov 9, 2017 1:19 am
Waiting on Aramil and Golias to roll

Cuon can start us out though.
Nov 10, 2017 3:01 pm
The door to the hull bursts open. A fair skinned man steps out with his hand on his head. "What's going on here? Are... Are we at sea? Bugger me." It's very apparent he is hungover.

Rolls

initiative - (1d20+3)

(17) + 3 = 20

Nov 10, 2017 5:34 pm
Cuon wills a bolt of ice to appear in his bow and he unleashes at the spellcasters -- seeking to take them down before any of them can unleash magic that might well set the boat aflame or otherwise cause serious problems.
OOC:
Do I add any damage bonus to the ice bolt?
Last edited November 10, 2017 5:34 pm

Rolls

Bow attack - (1d20+9)

(6) + 9 = 15

Damage - (1d10)

(6) = 6

Nov 14, 2017 12:16 am
Any other ranged can go before we start initiative order, except Golias as he just stepped out.
Cuon's arrow narrowly misses as the boat lists just a bit as he shoots.
OOC:
It is just 1d10 ice damage if hit.


Initiative:

Cuon -- 20
Golias -- 20
Tethys -- 10
Kicsi -- 13
skeletons group 3(archers) -- 6
skeletons group 2(spell casters) -- 5
skeletons group 1(fighters) -- 4
Nov 15, 2017 2:59 pm
The hungover man brandishes his battleaxe and takes a defensive position. "If it's a fight you want, come and get it."
OOC:
Holding action until an enemy boards the ship.
Nov 20, 2017 1:40 am
OOC:
I'm not much for ranged, so I'll wait to engage
Nov 21, 2017 1:06 am
Top of the order Cuon's turn. as the ship pulls up next to yours and within melee range.
Nov 21, 2017 1:10 am
Cuon uses his bow for a ranged attack against the spell casters.

Rolls

Shocking arrow attack - (1d20+9)

(10) + 9 = 19

Damage if applicable - (3d8+1)

(433) + 1 = 11

Nov 21, 2017 1:12 am
Golias' turn



Initiative:

Cuon -- 20
Golias -- 20
Tethys -- 10
Kicsi -- 13
skeletons group 3(archers) -- 6
skeletons group 2(spell casters) -- 5 (a-11 damage, B-0 damage
skeletons group 1(fighters) -- 4
Nov 27, 2017 3:07 pm
OOC:
Golias is still holding his action until the enemy boards the ship.
Nov 27, 2017 6:17 pm
OOC:
Is there any way to get to the other ship? How far away is it?
Nov 27, 2017 11:28 pm
Quote:
Top of the order Cuon's turn. as the ship pulls up next to yours and within melee range.
Nov 28, 2017 1:16 am
Tethys growls as he shifts into a brown bear and rushes toward the nearest skeletons (don't matter which kind)
[ +- ] Stats

Rolls

Bite - (1d20+5, 1d8+4)

1d20+5 : (8) + 5 = 13

1d8+4 : (4) + 4 = 8

Claws - (1d20+5, 2d6+4)

1d20+5 : (11) + 5 = 16

2d6+4 : (31) + 4 = 8

Nov 30, 2017 12:34 am
Tethys barrels into the skeleton warriors and gets past their rotting armor and bites down on bone and dust. His claw comes in and crushes even more bone.



Initiative:

Cuon -- 20
Golias -- 20
Tethys -- 10
Kicsi -- 13
skeletons group 3(archers) -- 6
skeletons group 2(spell casters) -- 5 (a-11 damage, B-0 damage)
skeletons group 1(fighters) -- 4 (a -- dead-- er destroyed, b -- 0 damage)
Nov 30, 2017 12:35 am
Kicsi is up
Nov 30, 2017 2:20 am
OOC:
szemely is out until after the holidays
Dec 4, 2017 1:03 am
Kicsi jumps to the other ship and attacks with her short sword and then goes into a flurry of blows.

Rolls

Attack short sword - (1d20+6)

(7) + 6 = 13

Damage if applicable - (1d6+4)

(6) + 4 = 10

Unarmed 1 - (1d20+6)

(1) + 6 = 7

Damage if applicable - (1d4+4)

(4) + 4 = 8

unarmed 2 - (1d20+6)

(3) + 6 = 9

Damage if applicable - (1d4+4)

(2) + 4 = 6

Dec 4, 2017 1:09 am
But misses every time.
OOC:
Really? lol
The archers are using torches to light arrows on fire and will take an extended time to aim at your sails.

Both spell casters cast firebolt at Tethys.

Rolls

Skeleton 1 Firebolt - (1d20)

(1) = 1

Damage if applicable - (1d10)

(4) = 4

skeleton 2 firebolt - (1d20)

(6) = 6

Damage if applicable - (1d10)

(10) = 10

even number his crit fail hits his friend odd he hits his ship - (1d100)

(47) = 47

Dec 4, 2017 1:11 am
The firebolt hits their ship, igniting the deck in flames.

The skeleton warrior attacks Tethys too.

Rolls

damage if applicable - (2d6)

(63) = 9

Longsword attack - (1d20)

(14) = 14

Dec 4, 2017 1:12 am
Cuon is up



Initiative:

Cuon -- 20
Golias -- 20
Tethys -- 10
Kicsi -- 13
skeletons group 3(archers) -- 6
skeletons group 2(spell casters) -- 5 (a-11 damage, B-0 damage)
skeletons group 1(fighters) -- 4 (a -- dead-- er destroyed, b -- 0 damage)
Dec 4, 2017 1:27 am
Aramil is nowhere to be found also.
Dec 5, 2017 1:39 am
Cuon attempts a repeat of his shocking arrow attack, targeting an archer, this time.

Rolls

Attack! - (1d20+9)

(6) + 9 = 15

Damage? (using Lunitar's prior post as guidance) - (3d8+1)

(444) + 1 = 13

Dec 5, 2017 2:28 am
Cuon hits true.

Golias is up



Initiative:

Cuon -- 20
Golias -- 20
Tethys -- 10
Kicsi -- 13
skeletons group 3(archers) -- 6 (a - 13 damage, B-0 damage)
skeletons group 2(spell casters) -- 5 (a-11 damage, B-0 damage)
skeletons group 1(fighters) -- 4 (a -- dead-- er destroyed, b -- 0 damage)
Dec 5, 2017 4:26 pm
Golias shrugs and books it to board the ship. After getting on board, he swings at the nearest skeleton.

Rolls

Jump (Dex)? - (1d20+3)

(12) + 3 = 15

Attack (Battleaxe) - (1d20+4)

(17) + 4 = 21

Damage (Battleaxe) - (1d8+2)

(8) + 2 = 10

Dec 6, 2017 4:46 pm
Golias takes a strong swing and connects with the front line skeletal fighter.

Tethys is up.




Initiative:

Cuon -- 20
Golias -- 20
Tethys -- 10
Kicsi -- 13
skeletons group 3(archers) -- 6 (a - 13 damage, B-0 damage)
skeletons group 2(spell casters) -- 5 (a-11 damage, B-0 damage)
skeletons group 1(fighters) -- 4 (a -- dead-- er destroyed, b -- 10 damage)
Dec 6, 2017 8:57 pm
A brute of a being comes up from below deck and looks araound.
OOC:
Enter LoRag, roll initiative and you'll join next round.
Dec 7, 2017 4:40 pm
Tethys continues his furious and wild attacks on the skeleton group.
[ +- ] Stats

Rolls

Attack 1 (Bite) - (1d20+5, 1d8+4)

1d20+5 : (14) + 5 = 19

1d8+4 : (8) + 4 = 12

Attack 2 (Claws) - (1d20+5, 2d6+4)

1d20+5 : (10) + 5 = 15

2d6+4 : (13) + 4 = 8

Dec 8, 2017 1:47 am
Tethys destroys the other fighter with his attack.

Kicsi is up.
Dec 8, 2017 1:49 am
Kicsi tries flurry of blows again on the archers group.

Rolls

Attack short sword - (1d20+6)

(3) + 6 = 9

Damage if applicable - (1d6+4)

(5) + 4 = 9

Unarmed 1 - (1d20+6)

(2) + 6 = 8

Damage if applicable - (1d4+4)

(3) + 4 = 7

unarmed 2 - (1d20+6)

(16) + 6 = 22

Damage if applicable - (1d4+4)

(4) + 4 = 8

Dec 8, 2017 1:50 am
Kicsi kills the arche with the flaming arrow.

Initiative:
Cuon -- 20
Golias -- 20
Tethys -- 10
Lorag -- 13

Kicsi -- 13
skeletons group 3(archers) -- 6 (dead, B-0 damage)
skeletons group 2(spell casters) -- 5 (a-11 damage, B-0 damage)
Dec 8, 2017 1:53 am
The other archer tries to light his arrow on fire.

One spellcaster casts fly and takes to the air.

The other attacks Kicsi with firebolt.

Rolls

damage if applicable - (1d10)

(6) = 6

Firebolt - (1d20+6)

(7) + 6 = 13

Dec 8, 2017 1:54 am
Cuon is up
Dec 10, 2017 4:34 am
Lorag's Initiative:
1d20+3
( 10 ) + 3 = 13
Dec 10, 2017 9:37 pm
OOC:
To roll dice on the forum, go to advanced or edit. You'll have the option to add rolls to your post :)
Dec 11, 2017 5:40 pm
OOC:
Okay thanks. Will do.
Dec 11, 2017 11:53 pm
Cuon is up, but Golias can go too.
Dec 14, 2017 4:30 am
OOC:
Sorry for the delay -- work has been diabolical
Cuon feels he's hit a stride with the shocking arrow and his bow has a few more charges yet for the day -- surely there won't be another boat of skeletons looking to make trouble before nightfall...

Rolls

Damage - (3d8+1)

(117) + 1 = 10

Attack - (1d20+9)

(9) + 9 = 18

Dec 15, 2017 5:27 pm
Golias takes another swing at the undead.

Rolls

Attack Battleaxe - (1d20+4)

(4) + 4 = 8

Damage - (1d8+2)

(7) + 2 = 9

Dec 16, 2017 1:36 am
Cuon hits and destroys the spell caster.
Golias swings and misses.

Tethys is up


Initiative:
Cuon -- 20
Golias -- 20
Tethys -- 10
Lorag -- 13

Kicsi -- 13
skeletons group 3(archers) -- 6 (dead, B-0 damage)
skeletons group 2(spell casters) -- 5 (a-dead, B-0 damage)
Dec 16, 2017 6:31 pm
Tethys, still in bear form, continues his furious assault.

Rolls

Bite - (1d20+5, 1d8+4)

1d20+5 : (13) + 5 = 18

1d8+4 : (6) + 4 = 10

Claws - (1d20+5, 2d6+4)

1d20+5 : (17) + 5 = 22

2d6+4 : (25) + 4 = 11

Dec 17, 2017 12:54 am
Tethys hits with both attacks killing the other archer.

Lorag is up. One skeleton spellcaster left.
Dec 19, 2017 11:48 pm
LoRag advances on the spell caster skeleton and swings his greataxe.

Rolls

Attack - (1d20+6)

(2) + 6 = 8

Damage slashing - (1d12+4)

(8) + 4 = 12

Dec 20, 2017 1:55 am
Lorag misses as the ships shifts.
Dec 20, 2017 1:57 am
Kicsi tries flurry of blows again on the spellcaster.

Rolls

Attack short sword - (1d20+6)

(1) + 6 = 7

Damage if applicable - (1d6+4)

(6) + 4 = 10

Unarmed 1 - (1d20+6)

(4) + 6 = 10

Damage if applicable - (1d4+4)

(3) + 4 = 7

unarmed 2 - (1d20+6)

(18) + 6 = 24

Damage if applicable - (1d4+4)

(2) + 4 = 6

Dec 20, 2017 1:58 am
She does 6 damage



Initiative:
Cuon -- 20
Golias -- 20
Tethys -- 10
Lorag -- 13

Kicsi -- 13
skeletons group 2(spell casters) -- 5 (a-dead, B-6 damage)
Dec 20, 2017 2:02 am
The spell caster says some arcane words and fire shoots from it's finger tips towards Tethys.

Rolls

Fire bolt - (1d20+6)

(8) + 6 = 14

Damage if applicable - (1d10)

(7) = 7

Dec 20, 2017 2:04 am
Cuon is up
Dec 20, 2017 3:24 am
Cuon will wait -- ready to use another charge if need be, but he's suspicious that the folks in melee can clean this up.
Dec 21, 2017 12:29 am
Golias is up.
Jan 10, 2018 3:27 pm
Golias rushes the nearest undead and makes a downward swing with his battleaxe.

Rolls

Attack - (1d20+4)

(10) + 4 = 14

Damage - (1d8+2)

(7) + 2 = 9

Jan 11, 2018 12:37 am
Golias just misses, Tethys is up.
Jan 11, 2018 4:46 am
Tethys, still in bear form, continues brutally attacking the skeletons.

Rolls

Bite - (1d20+5, 1d8+4)

1d20+5 : (1) + 5 = 6

1d8+4 : (7) + 4 = 11

Claws - (1d20+5, 2d6+4)

1d20+5 : (19) + 5 = 24

2d6+4 : (36) + 4 = 13

Jan 19, 2018 11:37 pm
OOC:
Looks like Orlash has been inactive for 29 days
Jan 21, 2018 3:14 pm
I meant, you see nothing from the desolate ship.... just bone dust as the last skeleton in shattered.
Jan 25, 2018 3:46 am
"Looks like there's nothing here. Ready to move on?"
Jan 26, 2018 1:58 am
"Sounds good to me, there's nothing left here."
Jan 27, 2018 12:18 am
The ship starts sailing onward to the island.
OOC:

Any introductions or anything the party wants to do before arriving on the island?
Jan 27, 2018 1:53 am
Tethys bows to the newcomers, "Nice to meet you, my name is Tethys Moonseer, Druid of the Crimson Crusade."
Jan 30, 2018 1:09 am
The ship sails for several days and you past a few coastlines and see a few other ships, and then you see an island on the horizon, you are approaching from the North and do a quick sail around the island seeing it's exterior. Where would you like to land, or would you stay in the ship?

http://www.talosrpg.com/images/stromgardefog1.jpg

http://www.talosrpg.com/images/stromgardefog1.jpg.
Feb 4, 2018 1:55 am
OOC:
Where would you like to land, another group will be making the same choice.... and so it soon begins... the quickening...
Feb 4, 2018 3:36 am
OOC:
rolling...

Northwest it is!
Last edited February 4, 2018 3:37 am

Rolls

Landing location... 1 is north, 2 is north east, etc - (1d8)

(7) = 7

Feb 4, 2018 3:42 pm
You land on the northwest corner just where some trees meet an open plains. Animal life is abundant here, but sprints off when it sees you. The woods are green and vibrant and you get a feel of peace and harmony from them. The plains look devoid of structures, but you can see a central woods off in the long distance, only by using you glassing scopes. It is ard to make out details though.
Feb 14, 2018 12:58 am
You see a tower rise up from the woods in the center of the island, it is ruined and crumbling, but you have a sense this is where you need to go.
Feb 16, 2018 4:25 am
Tethys points out the tower to the others, "That seems like a good place to start looking," he says, beginning to lead the way there if the rest of them agree.
Feb 16, 2018 4:42 pm
"Not the most hospital of locations" Kicsi laments, gathering her gear and falling in line behind Tethys.
Feb 16, 2018 10:23 pm
You reach the edge of the woods without problems. The woods are dark and most of the trunks are covered in thick webs. No life stirs inside of the wooded area, that you can see. The sun is starting to set and it will be dark before long.
Feb 24, 2018 5:22 pm
You see a light far off on the edge of the woods. It is small, but stands out in this open country. You don't think you could make it there tonight. It might be a fire.
Feb 24, 2018 5:33 pm
"Let's keep a good watch tonight," Tethys says, "We may not be alone on this island."
Feb 24, 2018 7:21 pm
You sleep through the nigh without disturbance. The day is yours to conquer, what do you do?
Feb 28, 2018 3:21 am
"Let's get an early start," Tethys suggests, leading the group into the woods.
Mar 1, 2018 1:15 am
You see nothing in the woods, no paths, no animals, no insects even. The plant life is scarce, save for the trees. You can keep your bearing to head to the center though, if you so choose.
Mar 1, 2018 1:25 am
Tethys isn't at all bothered by the lack of trails, leading the group toward the center of the forest.
Mar 1, 2018 10:45 pm
This is creepy

Kicsi follows along, trying her best to stay hidden.

Rolls

Stealth - (1d20+6)

(8) + 6 = 14

Mar 2, 2018 11:24 pm
You travel along and a huge metallic bong noise is heard and felt. It feels like the whole island shook, but you see nothing.
Mar 6, 2018 11:46 pm
The noise came from the center where the tower ruin is located. You hear voices far off in the woods.
Mar 9, 2018 3:50 am
"Be cautious from here," Tethys says quietly, "At least until we know what that was."

With that, he continues leading the way.
Mar 9, 2018 3:50 am
"Be cautious from here," Tethys says quietly, "At least until we know what that was."

With that, he continues leading the way.
Mar 9, 2018 11:31 pm
Anyone from this group give me a straight d20 roll
Mar 10, 2018 11:33 pm
Staying close on Tethy's heels, Kicsi tries to move as quietly as possible.

Rolls

Straight d20 - (1d20)

(6) = 6

Mar 11, 2018 12:03 am
You get to the edge of the tree line and a big opening is just ahead. Ther was once a grand temple here, but that was many years ago. The once pure and white blocks are now yellow and cream with age. Most of the buildings have crumbled and lay in ruin.

http://www.talosrpg.com/picture_library/stromgarde.jpg

http://www.talosrpg.com/picture_library/stromgarde.jpg
Mar 11, 2018 12:03 am
You are on the northeast corner close to the tower and old temple.
Mar 12, 2018 11:24 pm
Tethys leads the way into the clearing cautiously, watching out for any danger to appear.

Rolls

Perception - (1d20+6)

(7) + 6 = 13

Mar 13, 2018 12:02 am
You see the grass was trampled under foot of a party of people not too long ago, it is leading around the ruined tower.
Mar 13, 2018 10:03 pm
"Might be company" Kicsi says softly, pointing to the ground. She pauses for a moment and closes her eyes, concentrating her energy.

"This ought to help..."
OOC:
She's using 2 Ki points to cast "Pass without trace":
A veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to Dexterity (Stealth) checks and can't be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.
Mar 14, 2018 2:18 am
Tethys nods his appreciation before continuing on.
OOC:
That should have been +14, not +4, so a total of 18
Last edited March 14, 2018 2:19 am

Rolls

Stealth - (1d20+4)

(4) + 4 = 8

Mar 26, 2018 11:15 pm
You see a man in white flowing robes over chainmail come walking out from some of the rubble. He has not seen you yet.
Mar 28, 2018 10:31 pm
Kicsi will do her best to stay hidden, simply watching the stranger.

Rolls

Stealthy, stealth, stealth - (1d20+16)

(6) + 16 = 22

Mar 30, 2018 12:14 am
The stranger sems to be looking away from you and jumps in surprise and pulls his sword.
Apr 3, 2018 1:53 pm
Tethys pauses, waiting to see what will happen
Apr 9, 2018 12:22 am
You see the man joined by two others and he points to the tree line.
Apr 10, 2018 10:47 pm
You see a half orc step out from the tree line:

He raises his arms before calling out to the others you see, "Hey, Not looking for a fight here. I am going to approach. I am armed but am not interested in proving that ai know how to kill."
Apr 10, 2018 10:48 pm
Might be a good time to head to and join Thrice the Adventure, this will be for all attacks, talking between the groups and rolls pertaining to the meeting and anything all groups should know. You can still chat in here and talk among yourselves for when the other parties aren't to hear it, unless they overhear you.

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