Hey everyone! I'm so excited about the new people joining (and the old ones staying, obviously)! I've been thinking a bit about how we can introduce the new characters to the game in a way that makes sense. I definitely want to work with everyone to do this in a way that you're also comfortable with yourself, so feel free to tell us/me about your own vision. Also, if you would like a recap of what has happened so far I'll be happy to write it.
In the next few days I want to write a post where we say goodbye (for now) to Mandrake the Healer. He's going to immediately leave for the nearest druid outpost, not wanting to wait until tomorrow to try and reach out to Oma Salie (part of the werewolf solution). If he goes alone he can use animal shape and move faster, so he will definitely ask/tell Nàdair and Roddric to stay at the Wayward Saint.
His choice to leave could be made easier if one or more of the new characters comes into play here. Don't worry, if we can't introduce anyone here we will move through the night quickly and without any deaths (hopefully:-p). I think Mandrake will have the intention to be back in town the next morning, but I will find a reason to make things work out differently. We will be hearing from Mandrake from time to time and if Deadpool is ever in a place where he wants to rejoin the game he obviously can.
My thought for the druid of CaveJohnson is that he is send to join the group by Mandrake, so for me it makes most sense if he enters the next morning during the meeting with the mayor. This is also a good moment for others to be introduced, since the mayor knows some of the original members of the group had to say goodbye so she might have contacted others to take their place.
I would say that anyone could enter the game right at this point in time; the party is at the Abbey of the Wayward Saint (found
here) which is a normal place for travelers and townfolk to visit, if not for a religious reason then to get the latest information of what's happening in the area, since the people there usually are very well informed. So anyone coming past it to go into town could easily enter the story there. For example Maighan coming from Glitterhall to talk to the mayor about the problems back home, or Mönkhbat coming back home from a few days out in the wild, even CJ's druid could have been out to do a druid thing and going back to Mosstop via the Wayward Saint and Bromwich. Also, the room the players are in now is filled with all kinds of things and the perfect hiding spot for a sentient something feeling it's their time to "wake up and do something".
Please let me know what your thoughts on all of this are!