Battle music!
Urban and Makisig forge a bloody path through the kalding before you, while Erden's magic decimates a group that tries to loop around your flank. Baracus heaves a huge boulder onto the trail, causing a rock slide that crushes any pursuers that survive the passing of Ybus' flaming sphere.
And yet the kalding keep coming. And the maggot swarm begins coalesce and rise up, taking on a roughly humanoid shape.
One of the goatmen laughs in Makisig's face even as he dies impaled on the tikbalang's javelin.
"Fools! Your paltry weapons and magics are no match for The Worm That Walks! It will feast on our flesh and it will be glorious!"
A group of kalding archers set up on a nearby rise and attempt to pin you down with a hail of arrows. You all take wounds, but Ybus is knocked unconscious by the poison, and his flaming sphere winks out. Suddenly, tikbalang warband appears and charges the archers, scattering their ranks, before splitting into two groups to form a vanguard as well as protect your rear. The tikbalang leap into battle, cutting down the goatmen with their whirling kris, impaling them with spears, pummeling them into bloody pulp with their hooves.
One of the tikbalang splits a goatman from collarbone to groin with a single two-handed blow of his huge
kampilan then yells,
"Makisig! Follow us if you want to live!" Nearby, you see the dreadful worm creature gaining strength: it devours tikbalang and goatman alike and barrels inexorably towards you. It seems to gain momentum with each new grisly kill. The tikbalang tribesmen appear to be making a tactical retreat and are urging you to join them.
More goatmen appear over a nearby ridge, and the ghastly maggot abomination is almost upon you...
OOC:
[ +- ] Actions/Calculations
Urban:
• Shove Attack 1: 26 vs. 20. Success!
• Shove Attack 2: 16 vs. 11. Success!
• Shove Shield Bash: 23 vs AC, 1 bludgeoning damage
Ybus:
• Casts Disguise Self.
• Bonus Action, move Flaming Sphere 9 fire damage (CON save DC 14 for half): 4 of 9 make their save. (4*4)+(5*9)=61 damage.
• Movement, 25 feet.
Rydler:
• Action: help Erden.
• BA: Help Makisig.
Baracus:
• Athletics (DC 16 to block, DC 20 to cascade, adv): 23
• Rock slide deals 4d10 (31) damage, DC 15 DEX save for half: 6 monsters of 16 (40%) make the save. (6*15)+(10*31)=400 damage!
Erden:
• Shatter as level 3, dealing 23 damage (CON save DC 15 for half): 4 kalding of 12 (35%) make the save. (4*11)+(8*23)=228 damage.
Makisig:
• Javelin melee attack (advantagefrom Rydler's Help action): Crit! 14 damage.
Kalding archers:
• 2 kalding arrows of 4 (65% of total) hit Ybus for a total of 12 damage.
• 2 kalding arrows of 4 (65% of total) hit Erden for a total of 12 damage.
• 1 kalding arrow of 4 (35% of total) hits Rydler for a total of 6 damage.
• 1 kalding arrow of 4 (40% of total) hit Baracus for a total of 6 damage.
• 1 kalding arrow of 4 (35% of total) hits Urban for a total of 6 damage.
• 1 kalding arrow of 4 (30% of total) hits Makisig for a total of 6 damage.
[ +- ] Status Tracker (Orange have acted. Green may act.)
• Kalding Mob: AC 15. 1,109 damage taken. Infested.
• Ybus: AC 12. 16/28hp. Concentrating (Flaming Sphere).
• Erden: AC 12. 20/32hp.
• Rydler: AC 18. 32/38hp.
• Baracus: AC 17. 29/64hp.
• Urban: AC 18. 21/54hp.
• Makisig: AC 19. 20/50hp. War Dance.