Yeah, I should have drew attention to that theme directly in some form. At the time I was more concerned with not spoiling the Order 66 "surprise", and I also really try hard to not put boundaries on character concepts or builds so I didn't say anything there, and I just didn't have this issue when I'd run this arc for my IRL group. Didn't foresee it as a problem. But IRL play is also just different. Faster play, things happen closer together temporally and so it's maybe more cohesive and maybe therefore more interesting for something like this? I dunno...
But it wasn't just Raze, and Palmer and Besk came in late and so weren't tied to the Temple/Carnuss kick-off at all. But yeah, absolutely no one was interested in anything Force-y or lore-y in the temple when you guys were trapped in there 😅
As the group was breezing thru rooms, I'm sitting there on the other side of the screen, like;
"
B-but... there's heiroglyphs to decipher, a-and magic items, and a Force Telescope!"
That aspect had fallen flat basically from the start. It just wasn't the game people were expecting.
Thanks for the invite to the game you're looking at running, Bob. I would jump at the chance if I could. But I'll probably be running something new here eventually, and I'll pick my Middle Earth game back up, and with that will be probably full up on my bandwidth again. Actually bowing out of a superheroes game I'm playing in, when the current arc ends soon cuz once I start GMing again I think I'd feel a little overloaded.
That said, I would have any of you guys as players anytime, as well. And I do hope we get a chance to game together again.
And I'll be up front about campaign themes next time, I promise!