Uncategorized Rules

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Jul 31, 2019 3:27 am
A list of other Optional/Homebrew rules that I have not yet organized:

Resurrection is near impossible

Milestone Experience

Mixing Potions

Scroll Mishaps

Planar Effects

Renown

Plot Points

Massive Damage

Morale Optional Rule

For Crits, instead of doubling dice, roll damage as normal, then add whatever the maximum value would be.

If you drop to 0 HP, you take a point of exhaustion.

Action Options

Fear and Horror

Drinking a potion is a bonus action; administering to someone else is an action. but next attack will be at a disadvantage

Expanded Weapons and Weapon properties, pg32 to pg44, from the Warrior's Codex*
*If you take a liking to the other add-ons the book provides then again discuss with me prior to moving forward.

Ignore arrow usage unless magical, barring extreme circumstances.

Stacking advantage/disadvantage. Works on a 1:1 basis.

DM reserves the right to screen or deny multiclassing

Proficiency Bonuses ARE dependent on the level of the class from which you gained the skill/proficiency, unless the

Identify doesn't tell you exactly what a magic item does, it just hints at it

PC characteristics are dynamic. Ideals, Bonds and Flaws can be replaced given either a PCs choice or lack of choice.

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