Buckling yourself in provides security from falling when flying, but prevents a lot of movement, so long flights require people to unbuckle in order to flex and stretch the legs. Experienced talmaron riders do a variety of things, from strapping in just the ankles to allow for the legs to move a bit more freely, to buckling only one leg at a time.
In terms of behavior, talmaron are more like eagles than falcons or bats; they prey on creatures on land or in the water, rather than catching and eating other flying creatures. So while they can engage in fast aerial maneuvers, it is rare for them to switch direction abruptly or go into really steep dives.
The spires of Ardoth and the glittering Ardoth Bay recede behind you as you ride the air toward the dark band of Glounda Forest on the horizon.
With you are:
* Barragar, the boccord shadow warrior from Glounda (Starhelm's character, currently an NPC)
* Miniri, the crugar querrid (Qralloq)
* Marik, the muadra caji (Naatkinson)
* Gythaar, the crugar condrij (Jabes.plays.RPG)
* Vordenir, the bronth soldier (CouchLord0510)
* Yongap, the muadra sailor (CancerMan)