1.3 Slaver's Lair

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Apr 21, 2016 11:30 pm
Roland barks a command. "Search the cages!"
OOC:
roll perception if you search
Apr 21, 2016 11:45 pm
Roland's command snaps Szent to attention and he quickly follows his mentor's order as he starts to methodically search the cages.
OOC:
Ok, so not all that methodically.
Last edited April 21, 2016 11:46 pm

Rolls

Perception - (1d20+1)

(4) + 1 = 5

Apr 22, 2016 12:15 pm
Starting with the aisle where he'd been slugging it out with the slaver, Rufio starts searching the cages for Milly.

Rolls

Perception - (1d20+2)

(10) + 2 = 12

Apr 22, 2016 12:42 pm
I start at the opposite end of the room. "Milly?? Are you here?!"

Rolls

Perception - (1d20+3)

(1) + 3 = 4

Apr 22, 2016 1:00 pm
Elden nods and begins to search the cages, hoping to find Milly in good health.

Rolls

Perception - (1d20+5)

(17) + 5 = 22

Apr 22, 2016 1:29 pm
Seneia grunts and uses the bars of the nearby cage to pull herself up. She looks around, takes an uncertain step forwards and stops again. Sighing, she lets herself fold back to the ground into a cross-legged sitting position. She closes her eyes, forces herself to take slow, deep breaths, and starts going through the different parts of her body, sensing what they feel like.
Apr 23, 2016 2:57 pm
The orphans begin to search the cages, and Roland and Slink assist too. The group is already aware that each cage is a cramped 5' cube, stacked in rows three high. At a rough guess there must be over 800 "living" spaces. Fortunately they aren't all full, but there are a lot of spaces occupied. Some were killed by the fireball, but the rest are still alive.

Now the combat is over, and the adrenaline subsided, the smell of human waste and uncleanliness is overwhelmingly apparent. The poor souls reach their arms out to you, pleading for you to release them. There are slaves of all races; humans, elves, dwarves etc. They are bedraggled and difficult to recognize. Roland is shocked by the horror and immediately starts to open the cages.

The orphans call for Milly and listen for a response.

Merlin sent a note to Naatkinson
Apr 23, 2016 3:35 pm
"Over here!" Elden shouts as he rushes to where he heard Milly's voice. Once he reaches her, he will open the cage.
Last edited April 23, 2016 3:36 pm
Apr 23, 2016 4:31 pm
Opening cages Szent hears Elden's call but chooses to ignore it, continuing instead to let as many captives free as he can.
Apr 25, 2016 3:00 am
Elden has little trouble finding Milly now he can hear her calling. She looks a shadow of the lively, energized bard he knows from the orphanage. But she is alive, and she smiles with relief when she sees him.
Apr 25, 2016 6:47 am
Aching, but satisfied that nothing in her is permanently broken, Seneia open her eyes and raises on her hooves. Her ears pick Milly's voice through all the others, and she starts hurrying towards it.
Apr 25, 2016 9:59 pm
"Milly! Are you ok?? I run over from across the room to our friend.
Apr 27, 2016 2:39 pm
Elden opens the cage, smashing the lock if he has to, He helps Milly out of it and leads her to Roland, carrying her if necessary.
Apr 27, 2016 11:10 pm
EPILOGUE

And so the epic tale of a group of orphans came to pass. They ventured into the unknown, and emerged heroes. Milly was truly grateful to her friends for rescuing her, but the truth was the orphans saved many lives that day. The 500 or so caged slaves were released and Roland ensured they received the best clerical care. The slave ring was disbanded following the death of Matilda. And Roland's orphanage received large donations from the public at large, enabling him to help more of the unfortunate living in Waterdeep.

The orphans were ably rewarded, the stories say.

Szent was rewarded with a +2 warhammer.
Alanya received a ring of free action.
Elden received a staff of healing.
Seneia received boots of speed.
Rufio received boots of elvenkind.
Each orphan was richer than before, each receiving 500gp.

Where they are now, no-one is sure. They may still be friends, adventuring together; or they may have moved away from Waterdeep seeking their own fame and fortune. Whatever their path, they will always be remembered by Roland and Milly.
OOC:
Thank you all for playing. You may advance one level. Hopefully we'll play together again soon.

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