Current Maps & Expansion/Development Requests

Sep 12, 2019 6:26 pm
The Covenant Lands

Climate
- Legend is now on the map.

Topograpical
- The four highest points in the Covenant Lands are marked. There is much discussion about which is actually tallest.
OOC:
If there's other maps you'd like to see here, let me know and I'll add them if possible. For instance...

https://lh3.googleusercontent.com/ae4CbuydntY41b-YRI4kFVESWubia2IJooCNmE37JBd0732NXw5e7jTrEv4=w600

Post here with a picture of where on the map you'd like to expand/develop, and link to your IC Post. This is where I'll be checking for conflicts and such, so don't neglect it!

Maps will be updated weekly on Sunday night/Monday morning.
Sep 24, 2019 10:25 am
Week 1 Post 1. Development. Could you label the westernmost island Hetvmik? This counts as 1 development of the main province, making 2 provinces.

The Rivellian/Slesshelissan Alliance
Last edited September 26, 2019 10:29 am
Sep 24, 2019 7:37 pm
First post done. Deals with one of my issues. I want to expand to my immediate east. Sending all three armies.
https://gamersplane.com/forums/thread/13729/?p=627100#p627100
Last edited September 24, 2019 8:15 pm
Sep 24, 2019 8:07 pm
Disaster in the Lower City

I am also doing development for my first post, as well as dealing with my first event. I think that I'll split the province down the middle, with Vax Kaggath remaining in the western portion.
Sep 25, 2019 5:18 am
https://gamersplane.com/forums/thread/13729/?p=627417#p627417

Request for developing original province. Mentioned at the end of second post. Not sure it has to go on the map. If so, make about 10% into a new province
Last edited September 25, 2019 5:19 am
Sep 26, 2019 10:28 am
Week 1, Post 2. Expansion. I'll take the south-eastern area next to where Vodspitz is. Sending 2 Military.

The Cleft
Sep 26, 2019 9:06 pm
Week1: I'd like to develop 3 times:
1) get a north/south division from getting those lands from the brigands (smaller north part) then the souther part divided east/west twice as 2) the army reinforces the western border and 3) there is investment on the eastern border
[ +- ] summary
Sep 26, 2019 9:12 pm
Dragon's Hoard

Dracalis will take its full army and March on the mountain.

https://i.imgur.com/RBhREzh.png
Sep 27, 2019 10:45 pm
The Spider's Web

Oszeth will be taking two forces to the northwest of Vax Kaggath. I seek to conquer that high peak.
Sep 28, 2019 4:21 pm
Week 1: First Post

Ordinus will be taking two forces to expand south peacefully.
Sep 29, 2019 1:52 am
Post 1
Post 2

New Teloch will expand south-east into Atherford (aiming to "cut the neck" of the peninsula), and develop their starting province. Sorry I didn't get time to do a third post this week!
Sep 29, 2019 2:48 am
I was thrilled I got 2
Sep 29, 2019 8:39 am
Week 1, Post 3. Development. I'll develop the new province I expanded into in Post 2.

The End of the Covenant
Last edited September 29, 2019 8:39 am
Sep 30, 2019 7:28 pm
OOC:
Is the strip of land to the south and east of the sea of grass temperate forest or taiga? Or temperate rainforest. I can't tell from the colours
Sep 30, 2019 8:48 pm
Temperate Forest. Taiga's not going to be below 30N except for the far east corner.
Oct 3, 2019 10:29 pm
Was the old lands’ map removed? I was trying to figure out where Cloudspire is :)
Also, they were not allied with anyone at the begging right?
Oct 4, 2019 12:12 pm
Week 2, Post 1. Expansion. I'll take the territory adjacent to my original province and the expanded province from last week. Moving 2 Military.

Crivelln and the Vodspitz
Last edited October 4, 2019 12:16 pm
Oct 4, 2019 1:37 pm
Week 2: The Dwarven Temple
I will be developing the new province I took last week and building an outpost there. 1 military unit will be staying while the other part of the force is returning to Vax Kaggath.
Oct 4, 2019 1:42 pm
Not entirely sure how war works, but if possible, I'll develop 3 more times in the north region :DWeek 2
Oct 4, 2019 4:59 pm
There have been some questions as to how various pieces fit together, and there's been some feedback that have prompted a couple additions, so I'm going to run the Ashen Empire through its paces for a week. Let me know if this helps, and if so, I'll do until questions are all answered.

The Ashen Empire
23 Provinces
2 Cities
The capital, Rhakhra produces Gems, Stone, and Chemicals.
The second city, Tezhra, produces Fish and Livestock, for food. (THIS IS A RULES UPDATE. We'll have way too many workforces later on without a change, so non-capital cities will give you two resources. This change is already made in the document.)

Since the empire has 23 provinces, that gives it 23 workforces. Of those, 5 will be used to produce the available resources. Another will be used to make Enchantments out of the gems, stones, and chemicals, leaving 17. (It really doesn't have anything to do with these, and won't for a while, but that's how it works.)

The Empire also has 4 military from it's cities. It's going to take 11 workforces and conscript them into military, to give it 15 military, 6 workforce. Those 6 remaining workforces will be used to create 3 culture (this is also an update, based on feedback).

Now, onto unrest:
It's got more than a third of its workforces in the military. It can have a max of 7, it has 11. That's 4 unrest.
It has 11 undeveloped provinces, each gives 1 unrest.
That's a total of 15 Unrest. 3 will be offset by the culture, leaving 12. Since 12 is more than it's number of undeveloped provinces (11), one of those undeveloped provinces (usually the one furthest away from the capital) will revolt. That lowers the unrest by 7 (this is a clarification).

We're going to send military in to quell the revolt. The revolting province is 3 away from the capital, so we have to send 4. Might as well send five, because the other military is going to march into two provinces 4 away from its capital (it needs 5 each).

So the Ashen Empire is going to get two new provinces this week, but next week, the Unrest is going to be even higher.
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