Question on game balance:
Alcohol requires 2 resources, and generates 1 Culture (which is equal to 1 Wealth)
Currency requires 3 resources, and generates 2 Wealth
Jewelry requires 2 resources, and generates 3 Culture (which is equal to 3 Wealth)
Seems that Jewelry making is way overpowered compared to the other two in terms of making Wealth, since by using only 2 resources, you can buy 3 resources of items.
Another implications of generating 3 Culture just using 2 resources, is that you can generate -3 Unrest every week, ouch.
Last edited September 29, 2019 12:06 pm