Everyone leaves their weapons in the antechamber, including -- surprisingly -- the Swordsman.
Music
You duck through the doorway to the north. A long hallway stretches in front of you, sloping gently downward. Wall sconces burning with pale green fire bathe the murals with an eerie glow. The torch held aloft by the Swordsman is a beacon of life as you descend into the sepulcher. The leopard guardians may have protected this place for centuries from looters and such, but they have done nothing to stop the intrusion of vermin. Now and again, a beetle or scorpion crunches underfoot, and glittering eyes watch you from the hearts of gossamer webs.
At length, you emerge onto a platform overlooking a great shaft or pit. You glimpse the god-pharaoh's sarcophagus atop a marble dais, four levels below. On the second level, you see a doorway on the east side. And on the third level, a doorway on the west side. It's now easy to guess where the other tunnels from the antechamber lead.
What do you do?