You spend the night on the fringe of the chalk formations. Before you stretches the last expanse of open desert. You can almost imagine your destination just beyond that rise on the horizon. It's a clear night; three moons are waxing full, the fourth waning gibbous. The other two are barely-discernible crescents.
Music
Swordsman: The white rocks creak, as if speaking to each other in an ancient tongue man has forgotten. You've been taught this is just the change in temperature, but it's hard to shake off old myths. A falling star streaks across the sky just before it's time for you to wake Soro.
Soro: With the moons this bright, the constellation of The Veil is no longer visible. Instead, The Sword arcs slowly across the firmament. You sill surely see blood spilt again this day.
Jana: The sky lightens during your watch. In the grey of morning, you hear a droning overhead, as if from a giant insect flying by. There's not enough light to see, but before it fades from your hearing, it heads in the direction of Shunet el Zebib.
OOC:
If you haven't yet, consume a ration, and heal damage equal to half your max HP. Don't forget to add the extra healing from Jana (6 HP).
As soon as there's enough light, you break your fast and break camp. You are on your way before dawn comes. A couple of hours later, you crest the rise and see the ruins in the valley before you a short distance away is the oasis.
Where do you go first?