The first mission
Rolls
pilot (44) - (1d100)
(7) = 7
charge attack (57) - (1d100)
(24) = 24
chainsword dmg - (1d10+13, 1d10+13)
1d10+13 : (1) + 13 = 14
1d10+13 : (1) + 13 = 14
Ar'Mat's flame reaches the tower, it quivers strangely as the promethium flames start spreading slowly across the surface.
@deadpool_qc To my knowledge, the DOS in a melee attack does not change the minimum dmg (except for magnitude dmg against hordes)
Both Stein and Cloten gain a fate point for their Chapter's demeanour.
It is your turn to act, no ennemies are in your line of sight but you hear one moving slowly about 30m from the assault Marines position hidden by the tower.
Rolls
Kenshen fire - (1d100)
(51) = 51
Petrix fire - (1d100)
(80) = 80
Xenos dodge - (1d100)
(26) = 26
Kenshen 5 hits PEN5 Tearing - (1d10+12, 1d10+12, 1d10+12, 1d10+12, 1d10+12, 1d10+12, 1d)
1d10+12 : (1) + 12 = 13
1d10+12 : (10) + 12 = 22
1d10+12 : (10) + 12 = 22
1d10+12 : (10) + 12 = 22
1d10+12 : (4) + 12 = 16
1d10+12 : (3) + 12 = 15
1d : (2) + 1 = 14
Kenshen dmg - (1d10+12, 1d10+12, 1d10+12, 1d10+12)
1d10+12 : (7) + 12 = 19
1d10+12 : (2) + 12 = 14
1d10+12 : (2) + 12 = 14
1d10+12 : (9) + 12 = 21
Kenshen righteous fury - (1d100, 1d100, 1d10, 1d10)
1d100 : (76) = 76
1d100 : (84) = 84
1d10 : (6) = 6
1d10 : (5) = 5
Ar'Mat flamer dmg Tearing ignore natural armor - (1d10+9, 1d10+9)
1d10+9 : (7) + 9 = 16
1d10+9 : (7) + 9 = 16
Elyas activate his jump pack and speed in your direction, meeting the others near the pool of biomass.
WS 47(+4) / BS 46(+4) / S 68(+10) / T 51(+10) / AG 44(+4) / Int 35(+3) / Per 44(+4) / WP 36(+3) / Fel 46(+4)
Wounds: 0/23 Fatigue: Critical Damage: 1
Insanity: --
Movement: Half [5] Full [10] Charge [15] Run [30]
Fate Points: 5/3
Corruption: 0
Gear
-Mk5 "Heresy" Power Armour
-Wolf Tooth Necklace
-Bolt pistol (Ammo:14/14, Clips:[x][][])
-Bolter (Ammo:25/28, Clips [x][x][][])
-Chainsword
-Combat Knife
-Frag Grenades [x][][][][]
-Krak Grenades [x][][]
-Jump Pack
-Repair Ciment
-Auspex
Rolls
BS (46) - throwing grenade - (1d100)
(16) = 16
krak grenade dmg (3d10+4X, Pen 6) - (3d10+4)
(298) + 4 = 23
The xenos walk in sight, about 25m of the biomass pool stand between you. It snap a shot in Ar'Mat direction. The missile head straight for Ar'Mat helmet.
Your turn to act!
Rolls
Xenos shooting - (1d100)
(50) = 50
Missile dmg PEN8 felling 1 - (2d10+5)
(65) + 5 = 16
Rolls
First, Piloting Personal AG 56 - (1d100)
(19) = 19
WS 70 - (1d100)
(10) = 10
Damage - (1d10+13)
(6) + 13 = 19
Armat advances 5 meters and fires his flamer at the creature.
Rolls
Dodge (Basic) vs 21 - (1d100)
(43) = 43
The creature catche fire and become fatigued. The dmg itself does not overcome its TB and it receives 0 wound.
Ar'Mat gain a fate point for roleplaying his demeanour.
While the first hit does not overcome the target Armor and TB, the second is a confirmed righteous fury that total 30 dmg. 3 are stopped by the armor and 18 by the TB. The xenos receive 9 wounds
Kenshen's hits chip at the xenos for a total of 3 additional wounds
Stein and Elyas throw krak grenades at the distracted xenos. Stein's miss however, Elyas aim his blessed by the Emperor.
Rolls
Kenshen shooting - (1d100)
(70) = 70
Elyas krak grenade - (1d100)
(22) = 22
Stein krak grenade - (1d100)
(66) = 66
Ar'Mat dmg - (1d10+9, 1d10+9)
1d10+9 : (1) + 9 = 10
1d10+9 : (4) + 9 = 13
Cloten extra dmg - (1d5)
(5) = 5
Petrix shooting - (1d100)
(38) = 38
Creature ag test - (1d100)
(70) = 70
Creature parry - (1d100)
(4) = 4
Petrix 2 hits tearing PEN3 - (1d10+9, 1d10+9, 1d10+9, 1d10+9)
1d10+9 : (7) + 9 = 16
1d10+9 : (6) + 9 = 15
1d10+9 : (10) + 9 = 19
1d10+9 : (10) + 9 = 19
Krak dmg PEN6 - (3d10+4)
(1044) + 4 = 22
Kenshen 3 hits Pen5 - (1d10+9, 1d10+9, 1d10+9, 1d10+9, 1d10+9, 1d10+9)
1d10+9 : (2) + 9 = 11
1d10+9 : (1) + 9 = 10
1d10+9 : (4) + 9 = 13
1d10+9 : (9) + 9 = 18
1d10+9 : (6) + 9 = 15
1d10+9 : (8) + 9 = 17
Petrix righteous fury - (1d100, 1d10+9, 1d10+9)
1d100 : (46) = 46
1d10+9 : (1) + 9 = 10
1d10+9 : (2) + 9 = 11
Elyas righteous fury - (1d100, 3d10+4)
1d100 : (24) = 24
3d10+4 : (897) + 4 = 28
It is now engaged in melee, causing all ranged attack against it to suffer a -20 penalty
...using fate point to reroll attack...
...confirming righteous fury...
...total 33 dmg...
Rolls
pilot (44) to activate wings of angels - (1d100)
(19) = 19
attack (57) - (1d100)
(69) = 69
attack reroll (57) - (1d100)
(29) = 29
attack dmg, tearing, wings of angels dmg - (1d10+13, 1d10+13, 1d5)
1d10+13 : (10) + 13 = 23
1d10+13 : (6) + 13 = 19
1d5 : (3) = 3
confirming righteous fury (57) - (1d100)
(45) = 45
righteous fury dmg - (1d10, RA)
(7) = 7
The creature topple on the ground, a massive pool of alien blood forming and it dies moments later.
What do you do?
Rolls
Creature parry - (1d100)
(84) = 84
Armat turned to the burning tower. As the buzz in his head had not dissipated, he knew the threat was not over. He raised his flamer to the tower, expertly applying its purifying flame to it to engulf it and hasten its demise, before reloading the weapon.
He stashes the chainsword, and gripping his own heavy flamer, adds a burst of holy fire to the tower in the pool.
Rolls
tracking (64) - (1d100)
(17) = 17