I think Essence is probably the easiest thing to add, since it's just basically keeping track of how many mods you have installed. Magic on the other hand is going to need more of a look. Going back to your statement about needing to able to build in missing pieces, Sixth World has
most of the basic spells, but if we ever needed to add any in, it's just a matter of taking the SR spell, describing it, adding tags and you're done.
That Genesys hack looks like it improves several areas over standard Genesys that would make creating characters much less generic-feeling. It could be a good option too, but am I just missing the spell list, or doesn't it have one?
Last edited April 1, 2020 6:15 pm