Episode 1 Scene 1a : The Arrival

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Jan 2, 2020 3:45 am
"I understand." Brindel pauses and sighs. "The battleaxe that is strapped to my back is a, . . . ," he pauses again, trying to think of an appropriate term in Common, ". . . family heirloom. I cannot willingly give it to another, even on a temporary basis. It would be a violation of tradition and, more importantly, my oaths as a paladin devoted to Gorm Gulthun. Would I be able to discuss my situation to Kustaa at the bridge guard post?"
Last edited January 2, 2020 3:47 am
Jan 2, 2020 6:24 am
"Hmm..." he says as gets a look of concentration, "well... I guess I am not busy right now." He then looks over at the Human Knight, Tiefling Knight, and Caravan master and calls out, "Yo Katsmon," the Human Knight looks over, "need your assistance over here." Katsmon nods and briskly walks over. Upon arrival the Dragonborn says, "We are going to escort this group to see Kustaa" Katsmon nods. The Dragonborn looks at Brindel, "Sound good to you?"
Jan 2, 2020 8:14 am
"Yes. I am much obliged," Brindel responds.

Then he turns to his companions and announces, "I need to speak with the garrison leader. Egret, Lex, Feliani . . . please join me if you desire. We will be discussing what we can and can't bring into the village. Otherwise we will meet at the gate. I prefer not to split up before entering."
Jan 2, 2020 8:32 am
Lex nods, puts away his journal and moves as if to follow Brindel.
Jan 2, 2020 1:20 pm
"No spellcasters allowed in the fort?" Feliani gasped in mock horror. "I guess I'm going to be left out of all the fun then." She followed it up with a bit of good natured sarcasm, eyeing whether the Dragonborn who had been addressing them had a sense of humor or not. She didn't really want to be left out of what appeared to be the requirement of getting clearance from the garrison leader to operate in this place, especially not if the rest of her companions were going. "I'm coming along, in peace." She added and winked.
Last edited January 5, 2020 2:57 pm
Jan 2, 2020 4:41 pm
DeJoker sent a note to BedzoneII
The Dragonborn glances at Feiliani but it is hard to tell if he is kidding or being serious when he says, "No I did not say, that spell casters cannot come into the fort, I said they have to check their weapons just like everyone else. Still there will be no need for concern as no one will be left out and everyone will be allowed to keep their weapons, that is unless you would like to experience being a weaponless spell caster."
Jan 2, 2020 7:27 pm
Egret murmurs something vaguely agreeable, stepping forward to flank Brindel and Feliani and eyeing the gates with mild curiosity. The druid seems willing to follow, although he frowns briefly at the mention of weapon inspection - but the expression passes as he hears that they can keep their weapons. Absent-mindely, he taps a hilt of one of his scimitars.
Last edited January 2, 2020 7:27 pm
Jan 3, 2020 8:14 am
With his companions close by, Brindel seems more relaxed as they walk. He says to the Dragonborn, "Excuse me, but we never formally introduced ourselves. I am Brindel Truehand from the city of Citadel Adbar. To whom do I have the pleasure of speaking?"

"Also, if you would be so kind, what is Kustaa's title? I would like to address him properly when we meet."
Last edited January 8, 2020 9:08 pm
Jan 3, 2020 4:00 pm
The Dragonborn walks with Brindel while Katsmon falls into the back of the group walking with whomever is in the back. One can tell that the Dragonborn is one who commands authority simply by way he casually walks and yet he seems rather easy going as he speaks, "Good to meet you Brindel Truehand of Reniuhm, I am Shahadar Righteous Paladin of Bahamut but please just call me Shahadar." At Brindel's second question Shahadar actually chuckles, "Well Brindel if you want to get on Kustaa's good side just call him Kustaa as he hates titles more than I do, however since you asked he is Kustaa Righteous Paladin of Moradin."
OOC:
Feel free to chat with either Shahadar or Katsmon as you move through the town -- also unless you are a spell caster of some sort you do not necessarily know how to read as reading is not actually all that common or necessary for that matter
Jan 3, 2020 4:01 pm
It does not take the group long to enter through the ramshackle yet rather sturdy looking gate. Up close one can see that the gates and the wall are quite sturdy they just appear to be shoddy due to their non-uniform lengths. Still the gates are not the first thing one notices as they get near as the odor wafts out to greet them first. The strong scent of animals, manure, cooking, campfire smoke, and earth all mix together creating a none civilized smell that while pungent is not necessarily unpleasant, especially for those who prefer outdoor living versus city living. The dirt packed streets are lined with make-shift board walks making it obvious that when the streets get wet they might not be easily navigable. The semi-sea of kaleidoscopic tents seem to make up the bulk of the interior accompanied by the din of the marketplace that they represent. Off in the distance rising above these tents like majestic wooden towers stand five wooden structures the signs hanging from them, due to their shape as they are too far away to make out clearly, indicating that they were Inns. The fact that these flat roofed structures actually stand taller than the walls lends to the sense that perhaps they are even used as towers when needed.
Jan 3, 2020 4:01 pm
The street splits and Shahadar leads the group towards the right and in the distance they can see the Fort nestled in between two of the Inns. Upon arriving at the bridge Shahadar pauses and looks back at Feiliani, "So miss would you care to experience being made weaponless?" Being Dragonborn it is hard to read Shahadar's face but his voice almost seemed to carry a slight measure of taunting tease.
Jan 3, 2020 11:27 pm
Would you like my staff as well? I doubt I could do much damage with it. Lex says dryly. On the way, Lex takes note of any signs written in the languages he can read (common, draconic, dwarven and elvish). He is also actively looking to see if there appears to be any apothecary, or shop that might deal in magical potions.
Jan 3, 2020 11:57 pm
At Lex's statement Shahadur looks over at him and shakes his head no, "No with spell casters the stick that some often carry is usually the least of ones concern but again you can keep all weapons."

One thing that Lex notices right off that besides the sign posted outside there are actually no signs with words on them anywhere in fact the only signs are the ones hanging on those five wooden structures. Still the place was rumored to be very transitory and signs tended to come along with permanency so not a big surprise.
Jan 4, 2020 11:13 am
"Good sir Shadadur, paladin of Bahamut, I'm beginning to think you're having a little jest at my expense for my misunderstanding." Feliani sidled up nearer to the dragonborn. "I assure you the caravaneers can vouch for my good intentions." Still smiling as she crossed the bridge with him, "Although propriety dictates I have to leave dear Jarret outside." Feliani had instructed her hawk familiar to be on its best behaviour as it circled high above them. That included no sudden hunting of rats and mice within the stockade grounds, so as not to alarm its residents.
Last edited January 5, 2020 2:57 pm
Jan 4, 2020 4:43 pm
Egret is following after the group, listening to the idle chatter with a small, but genuine smile of amusement. He let's others interact with the guards, instead focusing on watching the surroundings - not so much expecting an attack as just wishing to remember the way they follow, and curious about the weird settlement as well. He seems impressed by the tents the most, even pausing for a few moments to admire one with an especially saturated, deep red hue.
Jan 4, 2020 8:58 pm
Brindel smiles and nods a greeting to those who look their way as the group walks past the gate. He grey eyes keep watch for any village "ne'er do wells" (as his father called them), although the odds of anyone bothering them, or trying to attract their attention, were exceedingly slim given the guards' presence.

His companions knew there were just some things the good-natured Brindel never joked about: weapons, armor, traditions, payments, and ale topped the list.
Jan 5, 2020 4:57 am
DeJoker sent a note to FlyingSucculent
As the escorted group moves through the village they do draw curious looks from time to time but if there were any "ne'er do wells" amongst them it is hard to say, however it is definitely a mixing pot of races and nations.
Jan 5, 2020 4:58 am
At Feliani's statement Shahadur holds up a finger as if instructing a child and says slowly, "It is Righteous Paladin of Bahamut," then he waves that hand back and forth as in dismissal, "but seriously, Shahadur is just fine and... preferred. Still I think your missing out, being a weaponless spell caster is quite the experience I hear." This time Feliani is close enough to hear a soft nearly inaudible rumbling chuckle that comes from deep in Shahadur's throat.
Jan 5, 2020 5:50 am
OOC:
@DeJoker If the note was meant for Brindel, you need to target the note to rpgventurer. I think everyone can see it.
Jan 5, 2020 6:04 am
OOC:
Thanks its been corrected and no it was not targeted at Brindel ;) he is too short to see -- still I am sure it would be something Brindel would be interested in -- especially with that rather special love-hate relationship that exists between green-skins and stumpies ;) dwarves just loving to hate them and carve them up into little pieces
The group finally arrives at the bridge. Travel via the main streets within the village seems pretty easy as there appears to be only three. One that goes from the south gate to the north gate, one that comes off that road near the south gate and heads almost straight to the Fort and then another that goes from the Fort back to that road connecting with it near the north gate. However once you get off a main street the tents appear to be a haphazard maze of narrow walkways interspersed with small open areas where a tent once stood. The bridge itself which looks rather crude turns out to be very stable and probably capable of handling a pretty heavy load before even complaining.

Shahadur leads the group past the first set of guards and across the bridges expanse below it is just cliffs and dark water. On the opposite side is a wooden palisade with gate that is about half the height of the Forts 30 foot walls that encloses the area directly in front of the gatehouse itself. The stark difference between the wood and the old but very solid looking stone is quite noticeable making the palisade seem even more inferior than it is. This little courtyard of sorts is filled with a handful of men, numerous small barrels holding ammo and even a small catapult. However perhaps the most noticeable things within the courtyard sit just inside the gate on either side, a pair of sturdy tierces (aka @40 gallon barrel) painted bright red.

The group passes through this little courtyard uneventfully only drawing some glances from curious guards. They then pass under the open exterior portcullis through gatehouse and then under the interior portcullis. Those experienced in castle design could easily see the the murder holes and ceiling holes used to decimate any trapped units. The gatehouse opens into another courtyard that surrounds the 3 story fortified stone building that sits in the middle. If there were stables they were around back because they could not be seen from here. Sitting on the steps of of this building is a old looking Gnome smoking a pipe, he watches the group as they approach with seemingly casual interest.
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