[OOC] Death & Taxes

Dec 29, 2019 4:29 am
Getting prepared for the next adventure! Feel free to start using this OOC thread instead of the other one as you decide how to spend your XP and cash.
Dec 29, 2019 11:51 pm
I'll probably take a little longer to use the XP, but I'd try gambling a bit just to check out it works :D
Dec 30, 2019 8:44 am
Is the new component casting talent ok to take? I was thinking this could tie with some gambling material like a deck of cards, dice or even money that the cleric bets on the spell ;)
So that would be 5XP
+1 divine: 10XP
+1 charm: 10XP
Lucky Strike lv2: +10xp Just double checking, Willpower is a characteristic so if I choose it I can add 4 damage to my spells by using one story point right?
Last edited December 30, 2019 8:47 am
Dec 30, 2019 10:48 am
Ok, have taken a Duration increase to my Heroic Ability for my Ability Point.

XP wise I've spent it as follows:

15 xp Talent: T3 Natural (Arcana, Knowledge (Forbidden)) (160)
15 xp Skill Increase-Arcana 2-3 (175)
5 xp Talent: T1 Knack for It (Knowledge (Forbidden)) (180)
Banking 5 xp

Thinking I might start dabbling in Mask spells from the EPG but not really interested in Predict at the moment (thinking that would be more in Nekurr's wheel house if anything)

So I've been thinking Hildar would start looking into crafting another Wand but wanted to run through it first (it's also probably out of his budget at the moment). Book price for a Hazel Wand would be 600 (400 for the wand and 200 for it being made from Hazel) with a Rarity of 8 - based on the Rarity it would be a Daunting Mechanics check (difficulty half the Rarity) and would take 5 days to make in addition to time spent locating suitable materials which would cost 300 if I'm reading things right. The book also mentions needing tools to do it but leaves things somewhat vague as to costs etc so I'm thinking his first task at the moment would be to locate those in the downtime we've got unless there are some suitable tools lying around HQ
Dec 31, 2019 1:55 am
Appreciate the check-ins regarding XP and silver spent. Please keep it coming!

I'll check over everything so far tomorrow or the next day. I'm flying home tomorrow, but we have a sick kiddo, so things are a bit hectic.
Dec 31, 2019 2:23 am
Turns out I have 10xp leftover, but I'll hold onto it for now, maybe get a tier 3 talent. also in 5xp I get another heroic upgrade.

I think I should buy some Dwarvern leather armor for extra protection (2x 50 price, +2 rarity for a total of 5), would that equal only 100 or would there be extra cost associated?

Should also sale my padded armor (35 silver).
Last edited December 31, 2019 2:24 am
Jan 1, 2020 6:29 pm
Happy New Year!

Please bear with me a bit longer as I deal with a sick kid who's gotten the rest of the family sick. Hopefully I'll get y'all an update before day's end.
Jan 1, 2020 9:20 pm
Just a note that it looks like you are all 5 XP short of a second Ability Point to spend on your Heroic Abilities. (You all should have already received one Ability Point for an upgrade, which I know at least one of you banked.) That means I think Hildar has to wait a bit longer for that Duration upgrade. On the plus side, shouldn't be longer than February 1 before you all get that extra upgrade!
Jan 1, 2020 9:49 pm
mcneils5 says:
Ok, have taken a Duration increase to my Heroic Ability for my Ability Point.
See above. I think we're just 5 XP short of the next upgrade.
mcneils5 says:
XP wise I've spent it as follows:

15 xp Talent: T3 Natural (Arcana, Knowledge (Forbidden)) (160)
15 xp Skill Increase-Arcana 2-3 (175)
5 xp Talent: T1 Knack for It (Knowledge (Forbidden)) (180)
Banking 5 xp

Thinking I might start dabbling in Mask spells from the EPG but not really interested in Predict at the moment (thinking that would be more in Nekurr's wheel house if anything)
Looks good. You technically have access to the two new spells, since magic is so free-form. But, yeah, Mask should be fun!
mcneils5 says:
So I've been thinking Hildar would start looking into crafting another Wand but wanted to run through it first (it's also probably out of his budget at the moment). Book price for a Hazel Wand would be 600 (400 for the wand and 200 for it being made from Hazel) with a Rarity of 8 - based on the Rarity it would be a Daunting Mechanics check (difficulty half the Rarity) and would take 5 days to make in addition to time spent locating suitable materials which would cost 300 if I'm reading things right. The book also mentions needing tools to do it but leaves things somewhat vague as to costs etc so I'm thinking his first task at the moment would be to locate those in the downtime we've got unless there are some suitable tools lying around HQ
So, are you reading the cost of Hazel as adding to the overall cost? I think it's a simple multiplier, meaning that a hazel wand should cost 200 silver, full stop. Materials would cost 100 in this case. But with your earnings, you could just try to get our best Negotiator to find you an already-made wand and avoid the crafting.

If you still want to go the crafting route, the tools are likely to be fairly simple for a wand; maybe just a whittling knife, which we can say is already at HQ.
Jan 1, 2020 9:57 pm
CESN says:
Is the new component casting talent ok to take? I was thinking this could tie with some gambling material like a deck of cards, dice or even money that the cleric bets on the spell ;)
So that would be 5XP
+1 divine: 10XP
+1 charm: 10XP
Lucky Strike lv2: +10xp Just double checking, Willpower is a characteristic so if I choose it I can add 4 damage to my spells by using one story point right?
To be honest, I'm a bit wary of Component Casting, since it seems to add an element of bean-counting that I'd rather avoid. But I do like the idea that Nekurr might draw cards while casting, sort of like Gambit and and Tarot-card reader rolled into one! You want to roll with that?

Maybe we treat it like Genesys treats ammunition in other settings. If you roll enough Threat on the spell, it means you've run out of cards and have to buy more next time you find a shop. That way we avoid having to keep a detailed log of how many cards you have and what they are.

Let's say a deck of card costs 25 silver and has a Rarity of 2, making it on par with an extra clip for a gun in other settings.

Regarding Lucky Strike: Yes, that's right. With Willpower 4, you'd do +4 damage to your combat check. Note that attack spells are combat checks, so you can use the talent with Divine.
Jan 1, 2020 10:04 pm
somebox says:
Turns out I have 10xp leftover, but I'll hold onto it for now, maybe get a tier 3 talent. also in 5xp I get another heroic upgrade.

I think I should buy some Dwarvern leather armor for extra protection (2x 50 price, +2 rarity for a total of 5), would that equal only 100 or would there be extra cost associated?

Should also sale my padded armor (35 silver).
Sounds right: Dwarven Leather would be 100 silver for +1 Hard Point and +1 Encumbrance required (of course this is brought to 0 when worn). However, it won't make the armor any better otherwise (no extra Defense or Soak).

Elven craftsmanship would also cost 100 silver (total) for leather, and let you remove 1 Setback from Stealth checks. No extra Defense or Soak, though.
Jan 1, 2020 10:18 pm
Note that I do want folks to roll to see if a particular item they want is in stock. Nornholt is at the crossroads leading to several major cities, so the Rarity Modifier is -1 (making things a bit easier to find).

Finding items is a Negotiation check versus the Rarity. As Nornholt residents, you all add a boost die to these checks. Nekurr and Tronus both have YGG in Negotiation, so either can roll for these things for the party if they wish. With the reduction, rolls are only necessary for items of Rarity 3 or more. The roll covers both finding the item and haggling for the price. So far, folks have asked for:

Deck of Cards (25 silver, Effective Rarity 1): No roll.
Hazel Wand (200 silver, Effective Rarity 7): Hard (PPP).
Padded Armor (selling, Effective Rarity 1): Just make a Simple roll (no difficulty) to see how much of the original price you can get.

Somebox might want better armor, but let's wait till we decide on Dwarven or Elvish or something else.
Jan 1, 2020 10:26 pm
SavageBob says:
mcneils5 says:
Ok, have taken a Duration increase to my Heroic Ability for my Ability Point.
See above. I think we're just 5 XP short of the next upgrade.
That's for my first Ability Point (I've not used one yet)
SavageBob says:
So, are you reading the cost of Hazel as adding to the overall cost? I think it's a simple multiplier, meaning that a hazel wand should cost 200 silver, full stop.
Yeah I am otherwise using Oak that adds no beneficial qualities to the wand would end up costing more than others such as Hazel which do add additional beneficial qualities
Jan 1, 2020 10:43 pm
OOC:
i dont remember ability points 😱 did I use one of those?

Also, the gambling thread is locked ;)
(I think I got the rules now, just need to look at the dice 🎲)
Jan 1, 2020 10:57 pm
CESN says:
OOC:
i dont remember ability points 😱 did I use one of those?

Also, the gambling thread is locked ;)
(I think I got the rules now, just need to look at the dice 🎲)
You get one for every 50 XP earned in game, how you spend them is detailed on page 79 of the Terrinoth book
Jan 1, 2020 11:16 pm
CESN says:
OOC:
i dont remember ability points 😱 did I use one of those?

Also, the gambling thread is locked ;)
(I think I got the rules now, just need to look at the dice 🎲)
I think you indicated you'd be keeping your first Ability Point, since you wanted an upgrade that requires 2 of them. (The one that lets you use the ability twice per session, I think.)

Gambling thread is unlocked now! Sorry about that.
Jan 1, 2020 11:21 pm
mcneils5 says:
Yeah I am otherwise using Oak that adds no beneficial qualities to the wand would end up costing more than others such as Hazel which do add additional beneficial qualities
That is odd. I dug around and found that it's apparently been errata'd so that hazel now costs 1.5 times the original cost. For the wand, then, it's 600 for a Hazel wand then. You're welcome to sit on your loot this time and see if the next mission puts you over the top, but you can also try to find materials if you prefer. That's still 300 silver, though.
Jan 1, 2020 11:53 pm
Huh, I swear dwarvern gave an extra point of soak, but in this case I'm likely wrong. In that case I'll probably switch to elven (which has +1 rarity over dwarvern I think?) as I don't think any of the armor mods are very interesting. Regardless I'll look over my book when I get home tonight.
Jan 2, 2020 5:27 am
Well I guess I shall end up going with Elven, same price (100). Hoping for some negotiation rolls (or maybe Nera could use deception?)
Jan 2, 2020 5:50 pm
Sorry, no Deception for buying and selling. I don't want to devalue Negotiation, as that's one of its key benefits. Streetwise does the job for illegal goods, of course.

Current list of what folks are looking for (remember: Add a boost for familiarity with Nornholt, and a second boost if a pair of you go out to look for stuff):

Deck of Cards (25 silver, Effective Rarity 1): No roll.
Padded Armor (selling, Effective Rarity 1): Just make a Simple roll (no difficulty) to see how much of the original price you can get.
Elven Leather Armor (100 silver; Effective Rarity 5): Average roll (PP).
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