Realms of Terrinoth: Traces of the Mad (Genesys) [ EDIT ]

This game has been retired! That means it's no longer being run.
Welcome to Argus Inquiries, a private investigation service that operates from the town of Nornholt. Argus has numerous agents in the field, but you work as part of a team specializing in cases of missing persons. Whether they're fugitives on the run, kidnapped civilians, or simply folks who got lost and never came back, you and your team find them. Only something about this case makes the hair stand up on the back of your neck. It's different--darker--somehow. Strange things are afoot in the Baronies.

This game will be a hybrid of Dungeons & Dragons and Call of Cthulhu, only using the Genesys rules. Expect encounters to range from pure investigation (research, sneaking around) to social interactions on through traditional fantasy combat. Players should be comfortable with all three types of encounters. The horror tone will be in effect.

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Characters should follow standard Genesys character creation rules. Species should come from Realms of Terrinoth, although Careers may come from the Genesys Core Rulebook, as well. I strongly advise you to put as much starting XP into your characteristics as possible, as they cannot be raised again until you buy Dedication (a Tier 5 talent). As an added incentive to build your character this way, you get 15 bonus XP at character creation that can only be spent on skills and talents.

In general, you should select your skills, talents, and gear from Realms of Terrinoth. That said, I am open to importing talents and gear from Shadow of the Beanstalk or from unofficial sources on a case-by-case basis. Just ask me first.

This is, at heart, a high fantasy game. That means a normal adventuring party mix will be helpful. The expectation is that your characters are, for the most part, decent people. If you are looking for a hack-and-slash game where wanton destruction and casual murder have no repercussions, this is not the game for you. Your cases will involve combat, social interactions, and investigation in various proportions, so I advise you to build your characters to be able to contribute to at least two of those domains, if not all three.

When you submit your character, please show your work. That is, give me a detailed explanation of how you built the PC (e.g., what were your free Career Skill ranks? What did you spend your starting XP on? Your bonus XP? How much was each piece of your gear? Are you under your Encumbrance Threshold?)

If you are new to Genesys and don't have either the Core Rulebook or Realms of Terrinoth, let me know. We can work together to create your PC. I may also ask you to listen to a podcast or liveplay to give you an idea of how the game works, since this system plays differently from D&D, Pathfinder, and Call fo Cthulhu.

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