[OOC] Sudden Payback
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Mar 9, 2020 4:18 pm
Awesome. I feel like ever since that back alley Hank and Marv are really jiving all the way down to our in action one liners and I'm psyched for it (I think of us like the bash Brothers of our larger mighty ducks family). I have 1 streetwise 3 cunning. Do you beat either of those or should I roll with a boost for our team up hit the streets? (you could also roll with a boost from me if you are ygg as well)
Mar 9, 2020 5:05 pm
Also let me know what you two are looking for: Information on the masked attackers, or information on warehouses with suspicious activity lately? That's two different checks, and you can try both, depending on results. But which one first?
Mar 9, 2020 5:19 pm
Agreed! I feel like it's 'cause we're the two sassy old fogeys that we work well together. I've just got 2G, so go ahead and roll it.
My inclination would be to get info on suspicious warehouse activity first, because I think it's less likely to attract unwanted attention. Of course, if it goes poorly and we only get a chance to ask around once, the masked intruders question is more important. So I could go either way.
For either goal, I'd be using my status as a laborer to try to connect with the local staff and commiserate about the BS that comes from the higher-ups ("Now we gotta go out to the boonies to pick up from some warehouse I don't know to get them a higher paycheck!").
My inclination would be to get info on suspicious warehouse activity first, because I think it's less likely to attract unwanted attention. Of course, if it goes poorly and we only get a chance to ask around once, the masked intruders question is more important. So I could go either way.
For either goal, I'd be using my status as a laborer to try to connect with the local staff and commiserate about the BS that comes from the higher-ups ("Now we gotta go out to the boonies to pick up from some warehouse I don't know to get them a higher paycheck!").
Mar 9, 2020 6:57 pm
Oof for this triumph I have an idea that may be op, very open to other thoughts. Maybe one of these dudes is on the take and makes a break for it if his buddies give us info and we can chase him down and beat/intimidate some info we normally wouldn't have gotten here out of him?
Last edited March 9, 2020 6:57 pm
Mar 9, 2020 8:06 pm
Also, big welcome to nezzeraj! Stoked to have another join our rumble! I'm sure any of us would be happy to help if you have questions as best we can. You stumbled into a pretty fun group imo.
Mar 10, 2020 7:43 pm
looks like GP doesn't recognize triumph as also success. Is that the way it is in sw rpg?
Mar 10, 2020 7:58 pm
Eskaton says:
looks like GP doesn't recognize triumph as also success. Is that the way it is in sw rpg?Mar 12, 2020 1:34 am
Starting cash
Last edited March 12, 2020 1:35 am
Rolls
Starting cash - (1d100)
(35) = 35
Mar 12, 2020 7:47 pm
By the way, folks, I wanted to share some sad news: Somebox (and Red) will be exiting the game. She and I have been in communication via PM, and she assures me that her leaving has nothing to do with me or any of you. Rather, when she joined, she thought she'd give a modern-day game a try despite her preference for fantasy and historical stuff. However, she's found it hard to get invested in the contemporary setting after all. I'm sad to see her go, but I'm glad she reached out to me so we can write her out amicably. (Too often in PbP, people just ghost.)
Fortunately, we have nezzaraj waiting in the wings. For now, let's assume Red is still hanging out with Max. As we wind the session down with these last few checks, we can swap out her character for nezzeraj's, probably as we begin Session 2.
Excelsior, somebox!
Fortunately, we have nezzaraj waiting in the wings. For now, let's assume Red is still hanging out with Max. As we wind the session down with these last few checks, we can swap out her character for nezzeraj's, probably as we begin Session 2.
Excelsior, somebox!
Mar 12, 2020 8:34 pm
It's been a pleasure, somebox! May all your future games be fantastically historical. :)
Mar 13, 2020 2:08 am
Been fun to play with you somebox! Sorry that you haven't found a hook into this modern setting. Hope to see you on the sword and sorcery side of things sometime in the future!
Mar 16, 2020 2:16 pm
Let me know if there's anything else y'all want to try in the warehouse, Eskaton and Kermit.
In the meantime, let's call Session 1 to a soft close here. Everyone gets 20 XP for this session. (Nezzeraj, you've already been awarded this amount.) Feel free to start spending it or banking it as you see fit. This is 5 XP for each encounter: the gym fight, the hair salon, the Pantones, and the precinct/warehouse.
A couple of thoughts regarding character advancement:
1) Skills cost 5 x new skill level to raise for career skills, [5 x new skill level] + 5 for out-of-career skills.
2) Don't overlook the unarmed attacks you can purchase for XP in this setting. A lot of you are relying on Knee over and over, which is fine, but don't forget to check the long-form description of different unarmed attacks, as some of them have benefits that don't translate to the basic weapon stats from the table.
3) By the same token, don't forget to check the Talent Tome (linked in the character-generation thread) for talents you might like that aren't specific to this setting. Toughened, Grit, and Knack for It are all workhorses that fit almost any build. (And I think I've demonstrated that I don't shy away from setbacks, making Knack for It a good buy.)
4) I'm not really sure what to do about money in this game. You've all created solidly middle-class types, so the standard "beat-folks-up-and-take-their-pocket-change" RPG style doesn't feel appropriate. Why don't we say you all have steady income sources and get $200 between sessions? That's enough to either save up for some better equipment you might want, or to restock your stores of hydrade and painkillers.
In the meantime, let's call Session 1 to a soft close here. Everyone gets 20 XP for this session. (Nezzeraj, you've already been awarded this amount.) Feel free to start spending it or banking it as you see fit. This is 5 XP for each encounter: the gym fight, the hair salon, the Pantones, and the precinct/warehouse.
A couple of thoughts regarding character advancement:
1) Skills cost 5 x new skill level to raise for career skills, [5 x new skill level] + 5 for out-of-career skills.
2) Don't overlook the unarmed attacks you can purchase for XP in this setting. A lot of you are relying on Knee over and over, which is fine, but don't forget to check the long-form description of different unarmed attacks, as some of them have benefits that don't translate to the basic weapon stats from the table.
3) By the same token, don't forget to check the Talent Tome (linked in the character-generation thread) for talents you might like that aren't specific to this setting. Toughened, Grit, and Knack for It are all workhorses that fit almost any build. (And I think I've demonstrated that I don't shy away from setbacks, making Knack for It a good buy.)
4) I'm not really sure what to do about money in this game. You've all created solidly middle-class types, so the standard "beat-folks-up-and-take-their-pocket-change" RPG style doesn't feel appropriate. Why don't we say you all have steady income sources and get $200 between sessions? That's enough to either save up for some better equipment you might want, or to restock your stores of hydrade and painkillers.
Mar 17, 2020 3:57 pm
fyi here's my future XP wishlist, just a heads up I'm gonna get a cop dog... XD
Animal Companion 15 (K9 Unit)
Counter Strike 15
Enduring 20
Grit R1 5
Grit R2 10
Defensive Stance R1 10
Defensive Stance R2 15
Knee -5
Power Attack 20
Perception R1 -5xp
Heighten Awareness
Knack for it
Animal Companion 15 (K9 Unit)
Counter Strike 15
Enduring 20
Grit R1 5
Grit R2 10
Defensive Stance R1 10
Defensive Stance R2 15
Knee -5
Power Attack 20
Perception R1 -5xp
Heighten Awareness
Knack for it
Mar 17, 2020 4:33 pm
I'll need to dig back through the options, but definitely planning on another unarmed attack or two. I'm a bit tired of shoehorning every single attack into a knee.
Mar 18, 2020 1:28 am
Ok, I've still got my 5 XP for March, which makes it 25 banked. I opted for the Fancy Footwork talent (15) and the Punch attack (10).
I'll have to take a look at supplies and see what strikes my fancy to spend funds on.
I'll have to take a look at supplies and see what strikes my fancy to spend funds on.
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