Jan 23, 2016 10:33 pm
As an intermediate step to bigger things, I've added what is ultimately a small change from the users point of view but is huge from the back end, I've added the ability for a GM to select what character sheets are allowed into a game. This means you can run a Custom game and allow DnD3 character sheets, or run a Shadowrun 5e game that uses 4e sheets. Or just run game that uses EVERY CHARACTER SHEET!
Please don't do that...
This means I can, with discussion with you guys, possibly let go of one of the tenants I've been following so far: a custom character sheet for every system. Instead, I could allow people to submit systems to add, they could create games using said system pretty quick, and then I could get to adding the character sheet for it in time. It would add some diversity, and still hold onto one of the things that makes Gamers' Plane so special.
Additionally, I've moved games from the MySQL database to Mongo. Unfortunately, I still haven't figure out the encoding issues we faced months ago (and I think are still facing today). In the conversion process, I again faced those encoding issues. I recommend all GMs look over your games, specially if you think you've used any accented characters (I know at least one game has the world cliche with the accented e in it).
Because of how big a change it is, I'm expecting bugs. I've been testing the code for the last week (I finished it a while back), but as we've seen many times, I miss scenarios you guys do think of. So... here's hoping it's not terrible.
Please don't do that...
This means I can, with discussion with you guys, possibly let go of one of the tenants I've been following so far: a custom character sheet for every system. Instead, I could allow people to submit systems to add, they could create games using said system pretty quick, and then I could get to adding the character sheet for it in time. It would add some diversity, and still hold onto one of the things that makes Gamers' Plane so special.
Additionally, I've moved games from the MySQL database to Mongo. Unfortunately, I still haven't figure out the encoding issues we faced months ago (and I think are still facing today). In the conversion process, I again faced those encoding issues. I recommend all GMs look over your games, specially if you think you've used any accented characters (I know at least one game has the world cliche with the accented e in it).
Because of how big a change it is, I'm expecting bugs. I've been testing the code for the last week (I finished it a while back), but as we've seen many times, I miss scenarios you guys do think of. So... here's hoping it's not terrible.