Jan 25, 2020 6:41 pm
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Mother Trees and the Forest Tribes
These ancient trees are the center of a tribe, socially, biologically and spiritually. Sylvan (Ghoran, Gathlain, and Leshy) are born from a mother tree, they sprout around it and detach themselves when reaching the age when they are supposed to become self-sufficient. Offsprings of a Mother Tree are all siblings, then, and they do treat each other accordingly. Arboraal (The Great Forest) favors the resilient and adoptable, those able to survive under diverse conditions. Therefore, life is not easy in Arboraal. However, it can be beautiful, exciting, rewarding and even temporarily peaceful. The tribes of different Mother Trees are in an almost constant competition with each other for resources, and long-term alliances are more the exception than the rule. When some tribes stick together for generations, however, that tends to be very strong, and those clusters can survive nearly anything.
From time to time, although rarely, a Mother Tree dies. It can even happen due to her becoming too old (rigid or sick), but that's even rare among Mother Tree deaths. When it happens, it is usually because of a hostile territorial takeover. Just as rarely a new Mother Tree is born, invariably when a tribe grows too big to stay cohesive, and a portion of it splits from the tribe, becoming a new one. Spontaneous Mother Tree births are a stuff of legends, when there were few of them and they had new territory to spread to.
Tools and Materials
Tools, including weapons, are going to be grown. Making [name replacing steel] tools is as much an art as a craft, and as specialized as a [name replacing blacksmith].
Sylvaran (Forest Friends)
Surrounding Arboraal are lands where strange creatures live, who are not connected to a Mother Tree, don't take all their tribesfolk as siblings and are born from each other rather than from a Mother Tree. However, sometimes these strange creatures get fascinated by Arboraal and wander there. If they want to survive, they need the protection of a tribe, so they become friends of a tribe. Some are considered almost as siblings, but never completely. Most of these creatures are from among those who call themselves 'Elves', and they are indeed the closest thing to a non-mother-tree-born sibling. There are some others, though, widely different from the Elves.
About the Game
It is going to be plot-based, with very specific requests from the Mother Tree in the beginning, but later with much more freedom on what conflicts and how to tackle.
Joining the Game
As you can see in the Game Details, it is Pathfinder 1e and there are specific PC slots based on race. So, please tell me first here in this thread which slot you want, and give a feature list of your PC (including race, class, other mechanics you think important, and what kind of person they are).
I'll invite people with PC concepts I like.
Mother Trees and the Forest Tribes
These ancient trees are the center of a tribe, socially, biologically and spiritually. Sylvan (Ghoran, Gathlain, and Leshy) are born from a mother tree, they sprout around it and detach themselves when reaching the age when they are supposed to become self-sufficient. Offsprings of a Mother Tree are all siblings, then, and they do treat each other accordingly. Arboraal (The Great Forest) favors the resilient and adoptable, those able to survive under diverse conditions. Therefore, life is not easy in Arboraal. However, it can be beautiful, exciting, rewarding and even temporarily peaceful. The tribes of different Mother Trees are in an almost constant competition with each other for resources, and long-term alliances are more the exception than the rule. When some tribes stick together for generations, however, that tends to be very strong, and those clusters can survive nearly anything.
From time to time, although rarely, a Mother Tree dies. It can even happen due to her becoming too old (rigid or sick), but that's even rare among Mother Tree deaths. When it happens, it is usually because of a hostile territorial takeover. Just as rarely a new Mother Tree is born, invariably when a tribe grows too big to stay cohesive, and a portion of it splits from the tribe, becoming a new one. Spontaneous Mother Tree births are a stuff of legends, when there were few of them and they had new territory to spread to.
Tools and Materials
Tools, including weapons, are going to be grown. Making [name replacing steel] tools is as much an art as a craft, and as specialized as a [name replacing blacksmith].
Sylvaran (Forest Friends)
Surrounding Arboraal are lands where strange creatures live, who are not connected to a Mother Tree, don't take all their tribesfolk as siblings and are born from each other rather than from a Mother Tree. However, sometimes these strange creatures get fascinated by Arboraal and wander there. If they want to survive, they need the protection of a tribe, so they become friends of a tribe. Some are considered almost as siblings, but never completely. Most of these creatures are from among those who call themselves 'Elves', and they are indeed the closest thing to a non-mother-tree-born sibling. There are some others, though, widely different from the Elves.
About the Game
It is going to be plot-based, with very specific requests from the Mother Tree in the beginning, but later with much more freedom on what conflicts and how to tackle.
Joining the Game
As you can see in the Game Details, it is Pathfinder 1e and there are specific PC slots based on race. So, please tell me first here in this thread which slot you want, and give a feature list of your PC (including race, class, other mechanics you think important, and what kind of person they are).
I'll invite people with PC concepts I like.
Last edited January 26, 2020 10:32 pm