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As it is right now, I think the guidelines are implying high magic, since use of magic is widespread. My view on high magic is more about how prevalent magic use is. If a significant number of people use magic regularly, then I think it's high magic. If magic use is not prevalent, or usually not useful enough to be bothered with, then I consider it low magic.
I like the different versions of magic. They all seem to be limited in scope by their own rules and costs. This is a very good point, though. How prevalent is magic use in the setting?
At least Fae magic seems to be rare as it needs to be obtained by each mage individually in a dangerous process. What about the others?
Does every house have a few dozen mages or at least one available on average? Are there mages in every town that people can pay for their services? Or are there maybe two or three of each type in the whole kingdom, making them probably important servants of the king directly?
That's what really matters to determine what magic level the campaign has, I think.
I'm not a fan of the different planes and especially inter
planetary travel but I can accept those. I'd prefer that we limit it to just those planes though instead of also introducing parallel universes (like the old game world) into the mix.
Last edited February 18, 2020 2:47 pm