House Fugue

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Feb 11, 2020 12:32 am
Summary and Plot Hooks

House Fugue is a house that originated in the Gaplands, but now is starting to expand into the North Coast and the Astrals. Their main industry is the mining of etherite, a mysterious substance that is usually used as a drug. As such, they tend to expand wherever veins of etherite lead, and their settlements tend to have mining as their core economic focus. Some time ago, House Fugue discovered that etherite could be used to control the weather, given a lengthy bathing ritual in a giant bath in the shape of the appropriate rune.

Recently, a rival NPC house was suspected to be planning a raid on House Fugue's etherite mines. House Fugue struck a deal with House Maa-talia, in which House Maa-talia would help overthrow the rival house, in exchange for knowledge on how to harness etherite's magical properties. The rival house was destroyed, but there are still remnants of their family left.

At one point in the past, House Fugue had a particularly fierce miner rebellion. The miners rioted due to the extremely dangerous conditions that etherite mining entailed. They ended up hiring mercenaries from Kraken Society in order to quell the rebellion.

House of Tamer has a strained relationship with House Fugue. Many of their people are addicted to etherite, and House Fugue's monopoly on the substance has stymied House of Tamer's efforts at controlling trade routes.
Last edited February 28, 2020 4:06 am
Feb 11, 2020 12:34 am
First off, going with Gaplands as my region.
0 -5 10 15 -15 10
Last edited February 11, 2020 12:34 am
Feb 11, 2020 12:39 am
After that, I first spend 20 points in order to zero out my negatives, so 130 points left.

0 0 10 15 0 10

I'll spend 10 on each one, leaving me with 70 points.

10 10 20 25 10 20

Going to try to get as much land as possible, since that's something that you can't get with wealth, leaving me with 40 points

10 10 50 25 10 20

Now I'll also make population as high as possible, leaving me with 10 points.

10 10 50 55 10 20

The rest goes into wealth until I find a use for it.

10 10 50 55 10 30
Feb 11, 2020 12:40 am
Going to make some history now.

Rolls

History Length - (1d6)

(3) = 3

Events - (1d4+4)

(3) + 4 = 7

Feb 11, 2020 12:41 am
Seven events, time to roll em up.

Rolls

3d6

(133) = 7

3d6

(611) = 8

3d6

(113) = 5

3d6

(545) = 14

3d6

(114) = 6

3d6

(361) = 10

3d6

(336) = 12

Feb 11, 2020 12:48 am
A bit of a mixed bag.

Disease lowers my population and wealth.
10 10 50 52 10 27

Decay lowers my status and wealth.
10 7 50 52 10 24

Rebellion lowers my defense and population.
7 7 50 49 10 24

Ascent gives me +1d8 to three stats. Cool. I choose land, population, and wealth.
7 7 52 54 10 31

Descent lowers my Land and Power.
7 7 49 54 7 31

Victory gives me +1d4 to three stats. I choose the same stats as before.
7 7 53 55 7 32

And finally, Glory gives me +1d6 to three stats. Guess where I'm putting them.

7 7 57 56 7 35
Last edited February 11, 2020 12:52 am

Rolls

3d8

(257) = 14

3d4

(411) = 6

3d6

(413) = 8

Feb 11, 2020 3:37 pm
That is a very... specialized? house. XD
Feb 11, 2020 4:57 pm
Honestly, I'm curious how such a house would play. My general idea of the house is that it specializes in domestic development rather than military conquest. If you want me to reallocate some stats, I'll comply.
Feb 11, 2020 7:24 pm
No no, go for what you want to do. If you get tired of it, you can just abandon the house and reroll a new one.
Feb 11, 2020 10:31 pm
Cool, now I need to map out 57 cells.
Feb 12, 2020 12:36 am
House Fugue starts in the middle of the Gaplands. Turned out to be smaller than I expected, especially with how land is harder to gain than other resources.
https://imgur.com/ZAoFkBm.png
Feb 12, 2020 12:53 am
Wow, that's 57 cells! Yeah much smaller than I imagined too
Feb 12, 2020 2:01 am
I have a feeling it's going to be pretty difficult to expand enough so houses border each other. I might end up redrawing the line somewhere more interesting just so I'm not in the middle of nowhere. I think something that would help is if the cell sizes were larger and less dense, it would make it easier to expand in a meaningful way, considering that gaining land is done through small increments.
Last edited February 12, 2020 2:50 am
Feb 12, 2020 5:55 am
That's 57 cells. I have 19 for my house, split between the Astrals and Crown Lands.
I don't have much space available xD
Last edited February 12, 2020 5:56 am
Feb 12, 2020 4:02 pm
I'm sort of forward-proofing this as well, in case more players join up. BUT for now, we could count 2 cells as one land.
Feb 12, 2020 5:38 pm
I see the point about forward proofing. Nice, time to count 114 cells.
Feb 12, 2020 6:00 pm
Oh, and as for my house history, it's a house who sells a rare and valuable gem called etherite. In the distant past, House Fugue discovered the existence of etherite before anybody else. They quietly acquired land that was on top of the massive etherite veins running through the continent, and ran etherite mines in secret. When they were ready, House Fugue began to sell their etherite on the market.

As for the properties of etherite, it's salt that's iridescently colored, and exudes a very pleasant smell when dissolved in water. Not much else is known about the substance. Some will attest to etherite's ability to bestow significant increases to a person's physical and mental capabilities when consumed, but research is ongoing on the subject.

The current members of House Fugue are as follows:
Erik Fugue, head of the house, 40
Claude Fugue, first son, 19
Maria Fugue, first daughter, 16
Terry Fugue, adopted son, 10
Last edited February 12, 2020 6:41 pm
Feb 12, 2020 6:34 pm
Fantasy salt lamps? :D
Feb 12, 2020 6:41 pm
Maybe bath salts, but they're "performance enchancing" drugs as well.
Feb 12, 2020 10:57 pm
https://imgur.com/yYmRnEX.png

New boundaries. The idea is that they're following the veins of etherite that are flowing through the continent.
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