Character Creation

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Feb 24, 2020 5:58 pm
Howdy, so the rules are 4d6 drop the lowest one, roll 6 times those are your stats, any order you wanna put them in, if you could include what your knowledge of Star Wars is like that'll help me a lot too.

The Website you can find all of the stuff you need on this website, I will allow basically anything, however, some things are gonna need a little more explaining if you pick, i.e. why are you a gammorean Jedi, or a Sith pureblood existing at all today. stuff like that.
Feb 24, 2020 6:03 pm
Greetings. Obviously all the movies, video games knowledge plus I have read a few books and own a few reference books about species, histories and such. Some Cannon some not. OK, now for the rolls, lets see if the gaming gods are on my side today.

Rolls

Stat - (4d6)

(3434) = 14

Stat - (4d6)

(6663) = 21

Stat - (4d6)

(1142) = 8

Stat - (4d6)

(2436) = 15

Stat - (4d6)

(2164) = 13

Stat - (4d6)

(4551) = 15

Feb 24, 2020 6:12 pm
Oooo 11, 18, 7, 13, 12, 14. Not bad not bad, really curious to see what you make. And yeah I am treating this as an AU, so there may be a little cannon and EU cross over, but as far as I'm aware the EU only comes into play after ABY.
Feb 24, 2020 6:15 pm
Obviously, the movies again but I only read the Thrawn books. I also recently watched The Mandelorian which I thought was quite wonderful, and I may even play a Mandelorian character if that's ok? I noticed it's available as a background.

Edit: Looks like I need to go hunting for a single stat class..
Last edited February 24, 2020 6:17 pm

Rolls

4d6

(5662) = 19

4d6

(1236) = 12

4d6

(1434) = 12

4d6

(1523) = 11

4d6

(3513) = 12

4d6

(2531) = 11

Feb 24, 2020 6:17 pm
17, 11, 11, 10, 11, 10. I guess we haven't talked about it, and the option is available to Danyar as well, but I will allow a mulligan but you have to the new results. If you wanted.
Feb 24, 2020 6:19 pm
And as far the Mandalorian im fine with that, but I will give the heads up most mandalorians at this present time, are peaceful and not exactly hunters other than a few exceptions, you're still welcome to give it a try, I just wanted to give you the heads up.
Feb 24, 2020 6:19 pm
I'll risk it for the biscuit.

Edit: Praise the Force! - 15,12,14,17,13,16
Last edited February 24, 2020 6:19 pm

Rolls

4d6

(4615) = 16

4d6

(5431) = 13

4d6

(2266) = 16

4d6

(6625) = 19

4d6

(1454) = 14

4d6

(5654) = 20

Feb 24, 2020 6:20 pm
15, 12, 14, 17, 13, 16. Much better array for sure. The mandalorian background is available, but also looking forward to what kind of bounty hunter you'd pick.
Feb 24, 2020 6:25 pm
No thanks. I'll keep my rolls. Question. I was thinking a Jawa and under species it says can not speak other languages but understand spoken and written Galactic Basic. Now, If I took a background that gave another language, could I rp that I have a small translator device surgically installed that allows me to speak Galactic Basic? If not, I am fine with that as I have thought of a way to RP it and the other language will just be understood and written as well.
Feb 24, 2020 6:26 pm
Well it's my first time playing this conversion, so the first order of business will be reading through the classes in some more detail to see what options I have. :)
Last edited February 24, 2020 6:26 pm
Feb 24, 2020 6:27 pm
I have watched the movies (obv), played a ton of old and new video games, adored the hell out of SWtoR, read Thrawn, Bane (1&2) and Plagueis. Haven't yet watched the Mandalorian, since Disney Plus is not yet available in Germany, and Anti-Piracy laws are rather strict so I'll wait until April to watch that.
JackJack says:
[...]And yeah I am treating this as an AU, so there may be a little cannon and EU cross over, but as far as I'm aware the EU only comes into play after ABY.
Well there are some major things BBY that are EU by now, like the Tragedy of Darth Plagueis the Wise, The Story of Darth Bane and the Rule of Two and Darth Revan's Odyssey, to name the biggest three.

Also I have always loved the smuggler/scoundrel/gunslinger archetype in SW, so that could be what I am going for, or maybe an SBI/RI agent...

Let's see what the rolls say.

12, 9, 8, 10, 10, 10

Not cool...
Last edited February 24, 2020 6:30 pm

Rolls

4d6 drop lowest - (4d6)

(2453) = 14

4d6 drop lowest - (4d6)

(3224) = 11

4d6 drop lowest - (4d6)

(2511) = 9

4d6 drop lowest - (4d6)

(2126) = 11

4d6 drop lowest - (4d6)

(1613) = 11

4d6 drop lowest - (4d6)

(2343) = 12

Feb 24, 2020 6:33 pm
I would recommend a mulligan for that array, but thats crazy about the rule of two being rewritten, and if we go down a more scoundrels and bounty hunters route thats totally fine, I can definitely make that work.
Feb 24, 2020 6:34 pm
Danyar, yeah im fine with that, its really either that or I find a reason for you to have a protocol droid.
Feb 24, 2020 6:36 pm
My knowledge is most of the movies, many of the books, almost all of the video games.

Rolls

Stat - (4d6)

(3243) = 12

Stat - (4d6)

(2411) = 8

Stat - (4d6)

(4416) = 15

Stat - (4d6)

(2224) = 10

Stat - (4d6)

(1212) = 6

Stat - (4d6)

(4531) = 13

Feb 24, 2020 6:37 pm
Well at the moment the Rule of two in itself is still canon, just the Darth Bane books aren't, an therefore we don't know how the rule was established in today's canon.

May the force be with me this time


12, 7, 16, 14, 13, 7

Interesting... gonna suck in two stats, but be ok in the others~
Last edited February 24, 2020 6:39 pm

Rolls

4d6 drop lowest - (4d6)

(3245) = 14

4d6 drop lowest - (4d6)

(1124) = 8

4d6 drop lowest - (4d6)

(5165) = 17

4d6 drop lowest - (4d6)

(6434) = 17

4d6 drop lowest - (4d6)

(3454) = 16

4d6 drop lowest - (4d6)

(2411) = 8

Feb 24, 2020 6:39 pm
Malk - Are you gonna mulligan or use that one?

Caesar - 12, 7, 16, 14, 13, 7 I think thats better than before, but either smuggler or an agent would be cool.

But I think as a group we should decide are we doing a more wild guns and outlaws situation or heroes of the republic game? Cause that will change what I had planned.
Feb 24, 2020 6:41 pm
Well I'd be cool with either of both Heroes and Outlaws, I would go for Agent/Smuggler accordingly.
Feb 24, 2020 6:49 pm
Taking a mulligan

Rolls

Better roll? - (4d6)

(2443) = 13

Better roll? - (4d6)

(3544) = 16

Better roll? - (4d6)

(2254) = 13

Better roll? - (4d6)

(6612) = 15

Better roll? - (4d6)

(1245) = 12

Better roll? - (4d6)

(1323) = 9

Feb 24, 2020 6:51 pm
11, 13, 11, 14, 11, 8 you got anything in mind for a character?
Feb 24, 2020 7:01 pm
I was thinking of something along the lines of an Operative/Agent freelance spy.
Last edited February 24, 2020 7:02 pm
Feb 24, 2020 7:05 pm
malkavian616 says:
I was thinking of something along the lines of an Operative/Agent freelance spy.
Well the Operative and Agent are also what I was thinking of going. Wanted to go for a gunslinger archetype...
Feb 24, 2020 7:07 pm
Well there are definitely ways to do an Operative/Spy in a plethora of ways, a whole team really.
Feb 24, 2020 7:10 pm
That is true, although the first few levels would feel very similar...
Am I correct in assuming we start at lvl 1?

Also I am currently looking into the Scout, to maybe switch...
Feb 24, 2020 7:19 pm
yes, but the first few levels will go by quickly I promise.
Feb 24, 2020 7:20 pm
Caesar says:
Well the Operative and Agent are also what I was thinking of going. Wanted to go for a gunslinger archetype...
I was going to go for the Beguiler Archetype, so there shouldn't be too many similarities after level 3
Feb 24, 2020 7:29 pm
I'm considering the Engineer at the moment. It would allow me to play the Mandalorian that has numerous tricks embedded in its armor, from flamethrowers to harpoons and climbing claws and whatnot. By level 3 I should know how I want to specialize, either as an armor or weapon specialist.
Feb 24, 2020 8:41 pm
Does anyone have a character sheet?
Feb 24, 2020 8:46 pm
D&D 5e sheet will work, the only thing it lacks is the Technology skill, which you can add
Feb 24, 2020 9:14 pm
malkavian616 says:
D&D 5e sheet will work, the only thing it lacks is the Technology skill, which you can add
I was planning on just using the 5e sheets, that should work as im about to attempt to make my own character in it and see if it works, pretty well. For fun ill add my own rolls.

Rolls

Stats - (4d6)

(5152) = 13

Stats - (4d6)

(4161) = 12

Stats - (4d6)

(4434) = 15

Stats - (4d6)

(3562) = 16

Stats - (4d6)

(6325) = 16

Stats - (4d6)

(4611) = 12

Feb 24, 2020 9:14 pm
Also just to be clear no one has the idea to be a Jedi ? just to be sure.
Feb 24, 2020 9:41 pm
Doesn't seem like there is a jedi, no.
Danyar - Jawa
Khulod - Mandalorian Engineer
Caesar - Possibly Operative Gunslinger Smuggler, also currently reconsidering
malkavian616 - Operative/Agent freelance spy
Tezcahtan_Prince - hasn't yet said anything in this thread
Feb 24, 2020 9:52 pm
If we're going more free lance/outlaw I might change the starting location? I was gonna start us out on Couscant, but now im not sure.
Feb 24, 2020 9:56 pm
I mean Coruscant has a rather vibrant underworld, too.
Plus, if there was a Jedi (we don't know what Tezcahtan_Prince plays), Coruscant could be a good meeting place for scoundrels and heroes
Last edited February 24, 2020 10:00 pm
Feb 24, 2020 11:10 pm
malkavian616 says:
D&D 5e sheet will work, the only thing it lacks is the Technology skill, which you can add
I looked at an example sheet. Technology, Lore and Piloting seem to replace Arcana, Religion and History.
Feb 25, 2020 2:45 am
Are we allowed to use starting wealth instead of the starting equipment?
Feb 25, 2020 4:05 am
Khulod says:
malkavian616 says:
D&D 5e sheet will work, the only thing it lacks is the Technology skill, which you can add
I looked at an example sheet. Technology, Lore and Piloting seem to replace Arcana, Religion and History.
Correct, sorry I guess I should have made this a little clearer for sheets.
Feb 25, 2020 4:06 am
malkavian616 says:
Are we allowed to use starting wealth instead of the starting equipment?
Im fine with that, but certain starting equipment may require an explanation as to why you have, im mostly thinking of lightsabers here, but we'll see as we go.
Feb 25, 2020 4:24 am
Starting wealth roll

1000+1300=2300

Pretty good haul
Last edited February 25, 2020 4:25 am

Rolls

wealth - (4d4)

(4441) = 13

Feb 25, 2020 7:23 am
OK I've been reading a bit more into the classes and I have a few different character ideas (i.e. a Wookie Berserker and a Night Sister or Miraluka Consular) so I'll wait for the others to finish their characters and then maybe fill a needed role (at the moment we don't have a real front line for example)

I've still been keeping it out of the Jedi order though :D
Last edited February 25, 2020 7:58 am
Feb 25, 2020 2:04 pm
I was thinking I may go the bounty hunter route. Zabrak. Sorry, just been a busy 24 hours with work. I plan to work on my character and have it submitted by tonight.
Feb 25, 2020 2:11 pm
Ok, switching character. Was going to go Jawa Operative however we have two already, and I know it doesn't make a difference but, I think I found another choice. Reading up on Consular.
Feb 25, 2020 2:15 pm
Rolling for stats.

Also, my knowledge of the SWU is everything from the movies and clone wars. I also have read the (non-canon) Legends books from Revan up to just before the Clone Wars. I also often frequent Wookiepedia just for the s&g of it.

Rolls

stat - (4d6)

(5322) = 12

stat - (4d6)

(4563) = 18

stat - (4d6)

(3452) = 14

stat - (4d6)

(3566) = 20

stat - (4d6)

(3616) = 16

stat - (4d6)

(1313) = 8

Feb 25, 2020 2:53 pm
Danyar says:
Ok, switching character. Was going to go Jawa Operative however we have two already, and I know it doesn't make a difference but, I think I found another choice. Reading up on Consular.
Haha great minds think alike! I had in mind switching to Consular, too, with an interesting concept :D
I like class diversity in a party, so that everyone can have a time to shine with unique abilities.
I also have an idea for a Berserker, which is what I am going to go with now, I think.
Feb 25, 2020 3:22 pm
1000+1800=2800
Last edited February 25, 2020 3:23 pm

Rolls

Wealth - (5d4)

(24444) = 18

Feb 25, 2020 4:14 pm
Okay. Character is submitted. I am so ready for this game.
Feb 25, 2020 4:26 pm
Yes, Jawa Consular. Scientist background (Tech Dabbler). Short little caster running around.
Caesar, go Consular, I'm going more like peaceful not offensive. Two of us would work nicely.

Wealth. 2d4x100+1,000cr.

1,400 credits not bad. Now to go shopping.
Last edited February 25, 2020 4:59 pm

Rolls

Wealth - (2d4)

(31) = 4

Feb 25, 2020 4:37 pm
Ooh OK, then I'll go Miraluka Consular!
I really like the manipulation path, once we are at lvl 3 :D
Disarming people and letting their weapons stab them sounds so much fun!
Feb 25, 2020 5:18 pm
Danyar says:
Yes, Jawa Consular. Scientist background (Tech Dabbler). Short little caster running around.
Caesar, go Consular, I'm going more like peaceful not offensive. Two of us would work nicely.

Wealth. 2d4x100+1,000cr.

1,400 credits not bad. Now to go shopping.
You wanna buy some death sticks?
Feb 25, 2020 9:12 pm
so we do have some Jedi then?
Feb 25, 2020 9:19 pm
Not really. The character I just created is a member of the Luka Sene, a force organization of the Miraluka people.
Last edited February 25, 2020 9:20 pm
Feb 25, 2020 9:37 pm
please include at least a little backstory of your character for me to work with thank you.
Feb 25, 2020 9:41 pm
I have submitted a character, still working on the backstory
Feb 25, 2020 10:15 pm
JackJack says:
please include at least a little backstory of your character for me to work with thank you.
Yes, sure, forgot to add that i am still working on that.
The bit I put in there was just a placeholder...
Feb 25, 2020 10:37 pm
Here is the final product. If I need more backstory, i can add more.
Feb 25, 2020 11:26 pm
Hey guys, just got accepted - reading up.
I had a Chiss Scholar idea that I had for a different 5e game. Strong Leadership and Group Buff type, though the game never got off the ground. I'm open to fill a roll as needed.
Also, for RP depth, I can roll a Jedi if need be. I'm seeing we could use a front line type..
Edit: Also for the timeline I think having a Jedi along would be swell - I could play the "straight man" tasked with coaching a group of "morally gray" specialists through an important off-the-books mission.../idea
Last edited February 25, 2020 11:29 pm
Feb 25, 2020 11:29 pm
Caesar says:
JackJack says:
please include at least a little backstory of your character for me to work with thank you.
Yes, sure, forgot to add that i am still working on that.
The bit I put in there was just a placeholder...
didn't mean it seem like I was calling you out, I just meant in general for people handing stuff in.
Feb 25, 2020 11:36 pm
Rolling for stats
OOC:
Pretty meh... what's the rule on the mulligan? Have to take the 2nd Roll Array, or choose the better of the two arrays?
10, 11, 11, 13, 15, 12
Last edited February 26, 2020 6:21 am

Rolls

Stats - (4d6)

(2513) = 11

Stats - (4d6)

(2443) = 13

Stats - (4d6)

(2533) = 13

Stats - (4d6)

(1562) = 14

Stats - (4d6)

(2456) = 17

Stats - (4d6)

(4352) = 14

Feb 26, 2020 12:05 am
have to take the second if you mulligan
Feb 26, 2020 1:01 am
Also my goal is to start this adventure on Coruscant, you have either been contacted by or instructed by some higher power to get into contact with, a Smuggler who goes by the name of Jace Tavok, he is known to be a recent success, and getting some infamy amongst the underworld, you have been told to meet him at the Kaadu Palace a bar/club located on the 3322nd level of Coruscant.
Feb 26, 2020 8:43 am
Submitted a WIP character - Jedi Guardian
Will finish tomorrow.
Also, can we have a threat dedicated to active players so we can link character sheets for group reference? Its super nice to be able to scan through charsheets when planning actions.
Feb 26, 2020 2:26 pm
Uh so we will have one Jedi~ interesting!

Caesar sent a note to JackJack
Feb 26, 2020 2:48 pm
So. Question.

Imagine a typical Mandalorian. Lives by their code. The Mandalorian is utterly loyal to its clan. Loves them like family in fact. Becomes a supercommando mercenary like many Mandalorians in semi-peaceful times (for Mandalorians) do. Does whatever is asked, as long as it doesn't violate the Mandalorian code. A job is a job. Even if the job is to kill someone. Or lots of someones. For people on both sides. So a real mercenary. Is such an individual's alignment Lawful Balanced or Lawful Dark?
Feb 26, 2020 2:56 pm
I'd argue more towards Lawful balanced. He follows the code, but he doesn't kill for the code. A Lawful Dark person would kill for the code they follow and revel in it. A Mandalorian as you described does not kill for the code. They follow the code, and that could lead to killing someone.
Last edited February 26, 2020 7:26 pm
Feb 26, 2020 5:15 pm
Ok, Jawa Consular scientist submitted for review.
Feb 26, 2020 5:47 pm
Kinudig says:
Submitted a WIP character - Jedi Guardian
Will finish tomorrow.
Also, can we have a threat dedicated to active players so we can link character sheets for group reference? Its super nice to be able to scan through charsheets when planning actions.
I agreed and I've made the thread but I will not make it mandatory in the case someone wants a little mystery about their Character.
Feb 26, 2020 7:20 pm
JackJack sent a note to Caesar
Feb 26, 2020 7:33 pm
Caesar sent a note to JackJack
Feb 26, 2020 8:11 pm
But hung up on what kind of weapon I want to give my Mando. As a human I get to pick one weapon proficiency of choice, and I decided to go for a ranged character build. As much fun as some of the melee weapons seem to be, the question always was 'would my character go toe-to-toe with a sith/jedi with this?' and came up negative.

I get to pick one Simple Blaster of choice, but I have the option of crafting my own. So I likely need a starting Simple Blaster, and then earn credits towards making my Martial Blaster. And while the Simple Blaster can be easily replaced (barring cost), I only get to pick one Martial Blaster proficiency, so it has to count. So here are my thoughts, and I would welcome your input.

For the Simple Blaster I was thinking a Bowcaster. Big, heavy hitter. Alternatively, a slugthrower and a light pistol for dual wielding may also work. Mandalorians favor weapons for different foes, and know that Force-users are notoriously resilient to energy weapons.

But the Martial Baster truly is a challenge for me since I have to pick now and live with it forever (unless I multiclass, which I wouldn't do soon).
-Disruptor Pistol - Nasty heavy hitting pistol, good range and ammo clip. Can be combined with a medium shield. Expensive at 4000cr.
-Hand Blaster - decent allround pistol. Also keen 1. Also light, so can be dual-wielded. Reasonably cheap at 1500cr each. Bonus: Dual wielding pistols looks sexy.
-IWS - It's a grenade launcher, it's a blaster, it's a sniper rifle, it makes three kinds of baby food! - Hideously expensive, but it does everything. Two-handed. This may help in the versatility department my Mando is going for but my oh my.... it's 7200 credits. Even if I make one myself it's going to take a while.
Feb 26, 2020 8:17 pm
I guess it depends on if you want to be the gunslinger or the blast stuff away type.
Feb 26, 2020 8:44 pm
Khulod says:
As much fun as some of the melee weapons seem to be, the question always was 'would my character go toe-to-toe with a sith/jedi with this?' and came up negative.
It is said and shown several times in canon and legends that Vibroweapons can hold against light sabers.
But I understand where you are coming from.
Feb 26, 2020 8:56 pm
It's not so much the weapon, as all the tricks a jedi/sith can use in a melee fight, where an engineer's strength largely is at range (although they certainly have melee options).

Another question: Slug cartridges cost 2 credits. A slugthrower (basic pistol) has 16 ammo in it. Is the slug cartridge for all 16 ammo, or each bullet? (So it would cost 32 credits to reload a slugthrower fully)
Feb 26, 2020 10:22 pm
SW5E.com says:
Slug cartridges are ammunition for blaster weapons that deal kinetic damage. When you reload a weapon that uses cartridges, you can reload any number of cartridges up to the weapon’s reload number as a part of the same action.
It seems to say that the price is per round.
Feb 26, 2020 10:32 pm
Quote:
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon.
Yup, all points to one cartridge per shot
Feb 26, 2020 10:34 pm
Pricey, but you can't argue with style.
Feb 26, 2020 11:33 pm
My sheet is done, but there's quite a bit of things i want to keep from the party from now. So sneaky! :D
Feb 27, 2020 5:43 am
I forget about the sheet-share prerogative. Totally get it. Maybe just share your PC archetype though? It helps me a ton to have a quick-ref because I'm always on the go.

Also, the character thread could be used to record our PC's default actions. Defaults can be a huge help to the GM keeping the game moving. Just a suggestion.

The reason I bring up character quick-references is because Im going through possible scenarios and motivations for a Jedi to be part of the group - maybe Jackjack can help supply a broad framework that fits in with the scope of the game without giving too much away.
Last edited February 27, 2020 5:44 am
Feb 27, 2020 11:49 am
I like the idea of posting default actions. Something along the lines of how the characters prefer to approach situations maybe?
Feb 27, 2020 5:30 pm
Correct - the default behavior would be in effect for typical confrontations and plays to your character's strengths.

For instance, my Jedi Guardian would be something simple for now: Attack nearest/strongest target; enter melee range, lightsaber attack = 1d20+5.

My personal entry will also have something to the effect of "PC help/assist always available to group PCs for tasks Light/balanced and above." That way everyone knows to assume advantage from my PC without having to ask and wait for approval.

Pbp still has challenges that need creative and judicious solutions in order to keep things moving. The above are a couple that help quite a bit. Again - the GM will always have final say.
Feb 27, 2020 5:36 pm
Kinudig says:
Correct - the default behavior would be in effect for typical confrontations and plays to your character's strengths.

For instance, my Jedi Guardian would be something simple for now: Attack nearest/strongest target; enter melee range, lightsaber attack = 1d20+5.

My personal entry will also have something to the effect of "PC help/assist always available to group PCs for tasks Light/balanced and above." That way everyone knows to assume advantage from my PC without having to ask and wait for approval.

Pbp still has challenges that need creative and judicious solutions in order to keep things moving. The above are a couple that help quite a bit. Again - the GM will always have final say.
I like this in particular, it will help for sure.
Feb 27, 2020 5:39 pm
Most of the characters are done, just waiting on some backstory to our Jedi Guardian, and Jawa Consular.
Feb 27, 2020 7:45 pm
Backstory updated on my charsheet notes. Let me know if anything needs tweaking. Still filling out and optimizing my sheet.
Feb 27, 2020 10:52 pm
ive approved it to keep thinks moving along, it looks fine as far as wide sweeps, just any major changes let me know.
just waiting on our last one then, and then i'll start.
Feb 28, 2020 5:41 am
@caesar - Your 5e sheet is really clean. Hope you dont mind me using your organizing ideas for my sheet. Im still cleaning it up (did a little more today, JJ) and Im deciding on my last couple Force powers. I want to play a group buffing pally but some of these Force powers are just too freaking cool.

Oh, how do I determine my initiative? (Sorry, not as familiar with 5e)
Last edited February 28, 2020 5:42 am
Feb 28, 2020 6:25 am
It's your dex modifier plus any increase granted by feats
Feb 28, 2020 7:13 am
Sure, go ahead! That's just the way I got my sheet that way, taking in inspiration from other people's sheets :D
Feb 28, 2020 7:40 pm
Ok, I could use a little input from those of you more familiar with 5e. Looks like we need a true tank, which will be fun for me.

Mal Freelander

Would effective tanking require more Con and Dex than one might realize?
OOC:
edit: I realize "more Con" probably goes without saying within the terms of my question. Derp
Last edited February 28, 2020 7:55 pm
Feb 28, 2020 8:34 pm
Yes, Constitution determines your HP, while Dexterity determines your Armor Class (How easily you are hit), if you are not wearing heavy armor. It is also a rather common saving throw (Many of the high damage 5e spells call for Dex Saving throws).

Therefore, CON and DEX are the tank's best friends, along with WIS for the also very common WIS Saving Throws and mainly STR for damage. Also, as a Jedi, WIS will probably be your Casting ability.

If you are going full tank, you probably don't care that much about damage, so STR would not be that high on the priority list.
Last edited February 28, 2020 8:35 pm
Feb 28, 2020 9:20 pm
@Kinudig You only have one force power listed from the 4 you get. There are some good at-will powers that should help with tanking if that is your goal
Feb 29, 2020 1:45 am
Thanks for the insights, all.

Yes, I'm still working on the other Force Power selections. It was important to me to see what roll needed to be filled based on group comp.

I'll have to do a little retooling...
Last edited February 29, 2020 1:45 am
Feb 29, 2020 4:50 pm
quick test
Mar 2, 2020 10:26 am
Currently reading through the Factions and Membership section of the Wretched Hives book, looking at how I can apply that to the Luka Sene and the Sene Seekers.
Mar 2, 2020 12:13 pm
OK I'll be building the Luka Sene as a faction later today, using the rules in Wretched Hives.
Since they are more or less structured like DnD characters (with Stats, levels and things like that), I will do that in character sheets here on GP.
Could I have another character slot in this game so I can submit it when I am done?

Also there is a premade Mandalorian faction, could be interesting for Khulod, if you haven't seen that already.
Mar 2, 2020 12:57 pm
Before we get into that, are we using factions?
Mar 2, 2020 1:15 pm
That is a valid question, I kinda assumed that, sorry '-.-
If JackJack doesn't want to use them, I'm totally fine with that.

Sorry for jumping into that too quickly without GM-Approval...

(still gonna build it, even if it's just an exercise to flesh out the nature of the organisation)
Last edited March 2, 2020 1:17 pm
Mar 2, 2020 4:10 pm
I am not super familiar with faction rules, ill read over them a little bit more later, and have a better answer then.
Mar 3, 2020 8:01 am
OK Reading deeper into Factions, I don't really know if we need them... Sorry for the panic '-.-

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