Mar 19, 2020 9:19 pm
"To boldly go..." We all know the most famous of the starship's slogans. And it's true. Every year, Starfleet personnel carry the Federation's message to new horizons and protect the borders we already have. And they do so boldly, never asking if the code is to great. But... At the end of the day, most of us, me included, get to go back to out comfortable beds. We get to go to a lounge and drink with friends, relax, take a load off.
Well, let me tell you a secret.... Our list doesn't just vanish. Just because we take our eyes if the problems that confine us doesn't mean they end for a few hours. No, we get to rest because of all the ones that don't. The transports, the scouts, the small border patrol that doesn't even have room for a holosuite, more or less an actual, honest-to-God lounge.
Why am I telling you this? Well, there's only so many berths on the Enterprise, and most of those are taken up by temporal studies undergrads now anyway. In other words, you might not get your dream posting, but trust me.
Your post will be important.
-- Excerpt of Admiral Kathryn Janeway's graduation speech from your senior year.
Star Trek: Valiant is the story of a group of graduates who did not, in fact, get their dream postings. the PCs have been assigned to the U.S.S. Valiant, a fleet tender that operates at large and is often a first responder to various issues. Among the problems it handles are infrastructure repair, new construction, medical response, and combat repair.
Here's the thing though. The Valiant has a crew of less than fifty. It's just the PCs, their assistants, and a rotating staff of specialists when they're available. You don't have a glamorous job. The people you help might remember you, or they might remember Starfleet in general, and that's just the way it is. Someday you'll get the posting you really want, but until then, this is your life.
The Valiant has a limited crew, namely, one section head, and two assistants. Each section head will be a PC, and overall command rotates depending on the type of job you're on.
Here's what the Valiant needs:
-- Chief Medical Officer
-- Chief Engineer
-- Head Science Officer
-- Operations Officer (communications, helm, etc.)
-- Security Chief (weapons, redshirts, etc.
Here's what I need:
-- A brief description of the character you want to play, why they would have gotten this posting, and what role they'd like.
Why Uncharted Worlds? There's a Star Trek system, isn't there? What's wrong with it? etc.
-- It really boils down to the fact that I can't really learn another system right now, and UW is both familiar and simple. I don't have anything against the official system.
Well, let me tell you a secret.... Our list doesn't just vanish. Just because we take our eyes if the problems that confine us doesn't mean they end for a few hours. No, we get to rest because of all the ones that don't. The transports, the scouts, the small border patrol that doesn't even have room for a holosuite, more or less an actual, honest-to-God lounge.
Why am I telling you this? Well, there's only so many berths on the Enterprise, and most of those are taken up by temporal studies undergrads now anyway. In other words, you might not get your dream posting, but trust me.
Your post will be important.
-- Excerpt of Admiral Kathryn Janeway's graduation speech from your senior year.
Star Trek: Valiant is the story of a group of graduates who did not, in fact, get their dream postings. the PCs have been assigned to the U.S.S. Valiant, a fleet tender that operates at large and is often a first responder to various issues. Among the problems it handles are infrastructure repair, new construction, medical response, and combat repair.
Here's the thing though. The Valiant has a crew of less than fifty. It's just the PCs, their assistants, and a rotating staff of specialists when they're available. You don't have a glamorous job. The people you help might remember you, or they might remember Starfleet in general, and that's just the way it is. Someday you'll get the posting you really want, but until then, this is your life.
The Valiant has a limited crew, namely, one section head, and two assistants. Each section head will be a PC, and overall command rotates depending on the type of job you're on.
Here's what the Valiant needs:
-- Chief Medical Officer
-- Chief Engineer
-- Head Science Officer
-- Operations Officer (communications, helm, etc.)
-- Security Chief (weapons, redshirts, etc.
Here's what I need:
-- A brief description of the character you want to play, why they would have gotten this posting, and what role they'd like.
Why Uncharted Worlds? There's a Star Trek system, isn't there? What's wrong with it? etc.
-- It really boils down to the fact that I can't really learn another system right now, and UW is both familiar and simple. I don't have anything against the official system.
Last edited March 19, 2020 9:19 pm