Let's talk about your characters

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Jun 11, 2020 4:52 pm
eyeofskadi says:
so i found a copy of 3rd edition. The wiki isn't fully edited. And this break down and explanation make far more sense, if still a bit weird in the western context (e.g. a sergeant being in charge of a platoon).
Even in America, military ranks can be a pain, mainly because of non-equivalent ranks across branches (a Captain in the Army is an O3, while a Captain in the Navy is an O6, significantly higher in rank). So many thanks for the resources there :) I'm still very new to the PbP style but if this is what's normal, I can definitely get used to it!
Jun 12, 2020 2:47 pm
I'll answer tomorrow, it's been a tough week at work.
Jun 12, 2020 9:57 pm
Delio says:
I'll answer tomorrow, it's been a tough week at work.
Take your time :)
Jun 13, 2020 4:06 pm
A question for you all.

Do you prefer:
- Discover the information in game, at the same time of your characters ?
- Or discover the information OOC when i give those, given that if you prefer that, be aware that what you know and what your character knows are too different things ?

I can do both, so I let you choose what you prefer.

Can you tell me which one you prefer, and why ?
Thanks.
Jun 13, 2020 6:05 pm
For myself, I see the benefit of both. As a player, I enjoy the surprise, the sense of discovering a world and watching it unfold.

At the same time, I know there is information that I don't know I don't know - but which Inara certainly would. There are limits to how far I can take the idea that she gives equal regard to all people before she starts making people uncomfortable, which is the opposite of how I am trying to build her. So if I'm honest, the more info I have to inform her worldview (if not her personal knowledge), the better.

But in the end, I'll go with what the group wants.
Last edited June 13, 2020 6:06 pm
Jun 13, 2020 6:19 pm
I can see merits in using both methods. The first one is very immersive and what most players are used to, but since communication is imperfect and misunderstandings can always occur, sometimes using the second methods to clarify things can be extremely useful.
Jun 16, 2020 1:25 pm
[q]Do you prefer:
- Discover the information in game, at the same time of your characters ?
- Or discover the information OOC when i give those, given that if you prefer that, be aware that what you know and what your character knows are too different things ?[/q]

can you give an example of each?
Jun 16, 2020 1:33 pm
The info i gave you about what happened before the war is a perfect example.

If you, players, want to discover those informations in the game with your characters, then it's already the case.

On the opposite, if you choose to be open about OOC information, that could bring a deeper understanding of everything happening in the story. That could help setting a context and explaining why that character or that one react the way they do. By example.

Though, i won't allow an OOC information to have impact on characters who don't have that information in game.
Jun 17, 2020 7:02 am
Ah, then, yes, I am with the others in seeing the benefits of both. I see no reason not to utilize both when appropriate. Allowing players to drive part of the narrative has the benefit of giving us added investment in both the characters and the story.
Jun 17, 2020 8:39 am
For the record, therecusant is out. I have no news from him.
Jun 23, 2020 3:36 am
Still getting used to names and hierarchy so defaulted to Damiyo as I cant remember who that is for the Crane clan off hand.
Jun 23, 2020 10:43 am
[ +- ] @eyesofskadi
Jun 28, 2020 10:24 am
Welcome to gurthor who join us for that chronicle.

I'll see with him for his character, and when ready, then one more player in the role play.
Jun 28, 2020 10:49 am
Delio says:
Welcome to gurthor who join us for that chronicle.

I'll see with him for his character, and when ready, then one more player in the role play.
Sounds great! Welcome, gurthor! I'm looking forward to meeting your character.
Jun 28, 2020 11:43 am
Hi guys, I just spent a little while getting up to date on this thread, to try an gauge what character would be fun to play. I'll keep reading the rest of the forum and get back to you with a first draft!
Jun 28, 2020 11:53 am
For the record, it happens we get with a known bug of GamersPlane, the one making subforums disappear.

So 2 solutions about that for now. Or i keep track of the url of those subforums on my own, and when you need, i'll forward you the link.
Or we think of those disappearances as a russian roulette, and so, Varian will be the first to be killed.
Jun 28, 2020 11:55 am
gurthor, in the "Reference Links" thread, you have the pdf of the corebook, the map, a glossary, and the population distribution of each clan.
Jun 28, 2020 5:54 pm
So, ah... Falible, assassins are Yoshi's thing, and I could use a bit of help right now.

Yoshi vs Delio... This should be good.
Jun 28, 2020 11:03 pm
I know, i know, the difficulty is cheap on that one, my bad. I did some math wrong there.

So yeah, you're all going to succeeded to your rolls, no prob, the rolls will just have to be for the XP for Rings and Vocations.

About that, you pick two dice, sum them both, and you add that result to the XP of both the Ring and the Vocation, no division.

Kalajel, can you explain the formula you used ? I saw 1d10, 1d10, 1d10, 1d10, 1d10, RA.
What's the RA ?
Jun 29, 2020 12:04 am
I simply noted my dice as "1d10, 1d10, 1d10, 1d10, 1d10". RA is Reroll Aces, which allows you to reroll your dice if they roll the max.
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