Chapter Three: The Last Dream of Mirza Horgul

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Mar 30, 2016 1:03 pm
OOC:
Cool, I wasn't sure if it was somehow... cheating? to look at character sheets or something. I kind of like the mystery of not knowing what cool powers and abilities that people are going to bust out :)
Anyway looks like Leth, Vad, and Mordred are sub-16 AC currently.
Last edited March 30, 2016 1:05 pm
Mar 30, 2016 3:00 pm
Nice map!

Mordred searches carefully and can see suggestions of the squared-off bootprints near the entrance to the thimble room, but not enough to tell where they're headed.
Mar 30, 2016 3:08 pm
Mordred reports glumly that there were bootprints in the thimble room, but he could not tell where they led. He searches the long chamber where they fought the goblins, focusing particularly on and near the west wall.

Rolls

Perception - (1d20)

(13) = 13

Mar 30, 2016 3:14 pm
Nothing interesting stands out in this further examination of the goblin battle chamber.
Mar 30, 2016 3:15 pm
"Shall we examine the other exits from the thimble-shaped room for bootprints before heading down the goblin tunnels?"
Last edited March 30, 2016 3:29 pm
Mar 30, 2016 3:23 pm
Felor sighs. With this network of underground tunnels becoming more and more maze-like, his hopes of catching up with Zora were dwindling. "Aye, may as well check them out for any tracks or other clues."
Mar 30, 2016 3:53 pm
Zangua returns to Shamush's side, testing out his legs at the same time. His time with the barbarian has given him some experience in supporting the man as he recovers from his... anger issues.
OOC:
Zangua's AC just became 17 thanks to the scale mail (I had already updated the character sheet). And other players' characters are viewable if they're added to the public library; if not, you get sent to the URL but GP will say that no character was found, effectively making them private.
Mar 30, 2016 4:55 pm
So, back to the thimble room? Why way will you check out next?
Mar 30, 2016 5:07 pm
I suggest going 20-30' down each of the three passages and making all the perception checks until we find prints. I'll start in the west tunnel, others can try other tunnels, I suppose.

Rolls

Perception - (1d20)

(5) = 5

Mar 30, 2016 5:16 pm
Zangua looks to see which tunnel Felor will go through, and accompany the lightspear.
OOC:
FYI, Zangua is at 26/31 HP.

Rolls

Perception - (1d20+5)

(9) + 5 = 14

Mar 30, 2016 5:36 pm
So far, nothing. The ground is packed so hard that it doesn't take prints easily.

Edit: each tunnel from the thimble room extends straight out well over 30'.
Mar 30, 2016 5:57 pm
Mordred tries his luck in the other two tunnels.

Rolls

NW Tunnel (Lower Level) Perception - (1d20)

(20) = 20

N Tunnel Perception - (1d20)

(18) = 18

Mar 30, 2016 6:09 pm
Nothing in the north tunnel. The lower-level northwest tunnel, however, has a somewhat soft section of ground, in which you see no bootprints. You do, however, see prints from bare human feet, pointed toward the thimble room.
Mar 30, 2016 6:47 pm
Despite being mobile, Zangua takes his time canvassing the tunnel he was in, returning to the main room by the time Mordred finishes his sweep.
Mar 30, 2016 7:04 pm
You do, however, see prints from bare human feet, pointed toward the thimble room.

Mordred immediately alerts the trackers in the party to the human footprints. "Could they be Zora's? Are they fresh?"

Rolls

Survival - (1d20)

(8) = 8

Mar 30, 2016 7:06 pm
They look recent-ish...maybe?
Mar 30, 2016 7:08 pm
Zangua approaches the footprint and holds out his boot for comparison. Larger, smaller? Does the impression denote rate of movement?

Rolls

Investigation - (1d20)

(5) = 5

Mar 30, 2016 7:11 pm
Zangua can't tell much from the print, but the foot looks like it's about the same size as his own.
Mar 30, 2016 7:13 pm
Zangua shrugs and steps back. "Is she a hefty girl?"
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