The Triad
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32 damage to Chasme 1
HP: 60/60
AC: 16
Zone: Near the chasme and Alalla, engaging Chasme 1
Rolls
Halla vs chasme 1 (2 attacks) - (1d20+7, 1d20+7)
1d20+7 : (17) + 7 = 24
1d20+7 : (16) + 7 = 23
Slashing dmg to chasme 1 - (4d6+8)
(4525) + 8 = 24
Bite vs chasme 1 - (1d20+7)
(16) + 7 = 23
piercing dmg to chasme 1 - (1d10+4)
(5) + 4 = 9
His first shot strikes true, but the second nearly hits Halla. He twists his bow, summoning a tiny portal of purple sparks. The arrow flies in and comes out another one, striking a different chasme.
I do hope she didn't notice that...
As he fires his final shot, he infuses the arrow with shadow, then lets it fly.
He then finds himself suddenly empty-handed and baffled. His bow pops back into existence in a spray of purple sparks several yards closer to the brawl.
He drops his empty arms and silently sighs, bracing himself to go retrieve his bow.
Chasme 1 takes a total of 57 damage and dies (unless it has resistance or immunity to the 11 psychic damage). Chasme 2 takes 18 damage. Zenithral's bow is 19 feet closer to the chasme and others.
HP: 112/118
AC: 17
Zone: NOT near the chasme, Halla, and Alalla
Rolls
Longbow 1, 2, 3 vs Chasme 1 (Sharpshooter) - (1d20+9, 1d20+9, 1d20+9)
1d20+9 : (13) + 9 = 22
1d20+9 : (3) + 9 = 12
1d20+9 : (5) + 9 = 14
Curving Shot vs Chasme 2 - (1d20+9)
(19) + 9 = 28
STRAAAAIN!! (R.I.P.) - (1d100)
(52) = 52
Random Distance, Random Direction - (1d20, 1d8)
1d20 : (19) = 19
1d8 : (1) = 1
Damage 1, 2, 3 - (1d8+16, 1d8+16, 1d8+16)
1d8+16 : (7) + 16 = 23
1d8+16 : (2) + 16 = 18
1d8+16 : (7) + 16 = 23
Shadow Arrow - (2d6)
(56) = 11
Chasme 2 takes 35 slashing and 23 fire damage. Alalla uses her bonus action to turn off the fire.
Rolls
Attack 1 - (1d20+11)
(3) + 11 = 14
Attack 2 - (1d20+11)
(20) + 11 = 31
Attack 3 - (1d20+11)
(2) + 11 = 13
CRIT DAMAGE - (1d10+15, 2d6+12)
1d10+15 : (7) + 15 = 22
2d6+12 : (62) + 12 = 20
damage reroll - (1d6+18)
(5) + 18 = 23
Forgot my Con save - (1d20+10)
(2) + 10 = 12
Superiority Die - (1d10+10)
(3) + 10 = 13
Zenithral's whistling arrows finish off Halla's chasme. Immediately its clacking wings cease their drone, and the immediate vicinity seems a bit quieter.
The ground rumbles slightly in response.
The remaining chasme doesn't show any sign of worry at being the last one. It continues to poke at Alalla, razor-sharp proboscis nearly piercing her armor.
Rolls
Chasme 1 vs Halla - (1d20+5)
(8) + 5 = 13
Chasme 2 and 3 vs Al (2 attacks total) - (1d20+5, 1d20+5)
1d20+5 : (1) + 5 = 6
1d20+5 : (13) + 5 = 18
Grabbing the weapon, the archer rolls to his feet, grabs three arrows from his quiver and fires each in precise, rapid succession.
Chasme 3 takes 55 damage.
HP: 112/118
AC: 17
Zone: Near the chasme, Halla, and Alalla, but not engaged.
Rolls
Longbow 1, 2, 3 (Sharp) - (1d20+9, 1d20+9, 1d20+9)
1d20+9 : (17) + 9 = 26
1d20+9 : (17) + 9 = 26
1d20+9 : (11) + 9 = 20
Damage - (1d8+16, 1d8+16, 1d8+16)
1d8+16 : (1) + 16 = 17
1d8+16 : (1) + 16 = 17
1d8+16 : (5) + 16 = 21
Chasme 3 takes 30 slashing damage and dies.
Rolls
Attacks 1-3 - (1d20+11, 1d20+11, 1d20+11)
1d20+11 : (8) + 11 = 19
1d20+11 : (7) + 11 = 18
1d20+11 : (19) + 11 = 30
Damage - (3d10+15)
(735) + 15 = 30
The ground shifts again, a little more violently this time. As it tilts to one side, the sliced pieces of chasme topple and bounce over the edge, but the companions manage to keep their footing.
Rolls
Halla con save DC 12 - (1d20+8)
(12) + 8 = 20
Chasme 3 vs Al - (1d20+5)
(10) + 5 = 15
Zen str save DC 16 - (1d20+5)
(15) + 5 = 20
Al str save DC 16 - (1d20+12)
(19) + 12 = 31
Halla str save DC 16 (adv from spider) - (1d20+4, 1d20+4)
1d20+4 : (7) + 4 = 11
1d20+4 : (14) + 4 = 18
"Well that was exciting..." he whispers, unexcitedly. Both Halla and Alalla suspect his nonchalance is how he's dealing with the terror of the situation.
He slings his bow over his shoulder, then climbs aboard Halla.
From this vantage they can better see Ityak-Ortheel’s form. It does indeed look like a giant, scaly mushroom with three stalks. Curled up beneath the edge of the shell top are enormous milky tentacles, each one as thick around as Alalla’s thigh. Intertwined as they are around each other, its impossible to say how long each tentacle might be, or how many there are. In the middle of the underside, equidistant from the three enormous legs, is a wrinkled, circular maw lined with jagged teeth.
Halla picks her way slowly and carefully along the Beast’s underside, doing her best to avoid touching the tentacles. This close, the party can see that every so often they twitch and squirm, much like a dog’s feet kicking while it dreams.
She pauses before the mouth, waiting for a decision from the others.
"Nym said the eye might be in the mouth. Up and in?" She would do what was necessary, as always, but her eyes said she hoped Zen would have one of his clever ideas.
"I hate to ask you to do this..." he prefaces "...but can you take a look for the Eye? Yes...in there. I'll be ready to get you out if anything goes wrong!" he encourages.
Zenithral casts resistance on Fluphy, then will repeatedly take the Ready action to dismiss it if the flumph telepathically cries for help.
Zenithral gets a sense of dark, wet passages as Fluphy reports its exploration of the Beast’s insides. After a minute or two, the flumph finds a larger… chamber? Cave? Organ? In any case, the space is half-filled with some kind of gooey, viscous material. Definitely not water. And somewhere below its surface is… a faint light.
As the flumph moves in for a closer look, the liquid ripples ominously.
Fluphy’s mental ping of alarm causes Zenithral to release the familiar from its tie to this plane, and the flumph poofs safely away to its little pocket dimension.
Al ties ropes around her and Zenithral's waists and gestures for Halla to do the same with silk. The god-born abomination can probably bite right through it... but maybe it would be too fine for its massive teeth. Maybe.
Then, with one last bolstering breath, Al heads in, preparing to pull Zenithral up behind her.
Apparently the Beast’s mouth is fixed on the end of a very long, thick tentacle.
The heavy weight of that extending tentacle bears down on Halla, who can hardly hope to support it, splayed out as she is directly below. The druid loses her grip and begins to fall, Zenithral with her, even as with a series of moist *squelches* the mouth-tentacle begins to droop down to the floor… and the chasme demons that cover it.
Within the mouth, Alalla can see a hardened ledge just above her. It must be the top of the throat. If she moves quickly, she may be able to jump to reach it before her footing sags too far.
Rolls
Spider-Halla str save DC 22 - (1d20+4)
(5) + 4 = 9
(Zenithral casts feather fall on himself and Halla.)