Yeah, let's do that with the skills. Focus is from
Stone and a Hard Place. I've reprinted it below:
Focus (Minor/Major)
Only characters with the Arcane Background Edge can take this Hindrance. It represents a mental dependence on a physical item to use their powers. It could be a deck of cards for a huckster, a holy item for a blessed, or a specific weapon for a chi master.
Whatever the item, the character suffers a –1 penalty to all arcane skill rolls if he does not have it. As a Major Hindrance, he suffers a –2 without the item. Anyone who sees the item used to enact a power can tell it’s real important.
If a Focus item is lost, the hero can replace it, but it takes two game weeks for the hero to acclimate to the replacement, during which time she suffers the appropriate penalties.
Note that hexslingers (described on page 23) and mad scientists already need a chosen weapon or gizmo to enact powers—an actual dependence rather than a mental one. Therefore, hexslingers and mad scientists aren’t eligible for this Hindrance...and it’s best not to saddle your hero with such an onerous disadvantage from the get-go, amigo.
Stone and a Hard Place Player's Guide, page 9
Last edited April 21, 2020 2:18 pm