You are part of a small squad. Not gifted with the training, weaponry, and armour given to the infantry, and asked to help organise the movement of the rest of your allies.
There are two of your, wandering in the dark forest.
This is ground at the edge of known territory. Land that neighbours the most terrifying place.
A town that refused to submit to the Tower. A town that beat back the soldiers meant to subjugate it. A town the Speaker's don't seem to know what happened inside.
You hear rumours about this town.
The only squad which has been out this far since the team which meant to subjugate it were killed found the prints of wolves in a once-destroyed town. You hear that the captain which slept in that town never woke up- they'd trapped everything they got close to.
The winter was harsh, it killed more than you knew winter's could. Food froze and rotted away, people perished when they left the fires. But now you're making headway again, the frost has mostly cleared, and the worse is the slide of earth as you take cautious steps on unfamiliar ground.
You're on watch one night, with you buddy.
You smell a strange herb, perhaps a hint of fish, and a spear is pressed against the back of your neck.
Your friend's head and neck are engulfed in the maw of a giant wolf, holding him still, ready to bite him in half.
These are your enemies.
This is who you are Hunting.
What will you fight for?