Remnant says:
While I've never heard of the RPG I'm curious if it's based off the storyline from the miniature skirmishing wargame or the manga? But I'm interested, could you give us a basic rundown of what the setting is like and mechanics?
Anima: Beyond Fantasy is a pen and paper RPG written and published by Fantasy Flight Games that one of the players at my table best described as "Final Fantasy with dice". It is set in the world of Gaia, a technomagical world of intrigue where nothing is as it seems, and Nephilim walk among humans. Most of the rules stuff below is based off of the Core Rulebook. I haven't really gotten too deep into the Exxets just yet, and they act as Errata and Expansions to the base rules.
The Anima wargame you mentioned earlier is based on Beyond Fantasy, I believe, and is something I'm gonna have to look into.
Beyond Fantasy itself is a d100 game, where almost everything you do (including defend against attacks) is based on a d100 dice roll. Abilities are considered "Mastered" once you achieve level 200 in them, and most Secondary Abilities (or Skills, as I like to call them) are checked against a Difficulty Table, ranging from Routine (DC 20) to Zen (DC 440). Combat is a series of Opposed rolls between one character's Attack and the enemy's Block or Dodge, in which it is completely possible to score a hit and deal no damage at all.
Character creation is completely point buy, with the exception of your Characteristics (STR, DEX, CON, etc.), appearance, and wealth. You get 600 Development Points to spend at level one, 3 Creation Points for Advantages, and earn 100 DP every level. You can spend roughly 50-60% on your combat abilities, and the rest on everything else. Magic uses Zeon, or MP, psychic abilities use Psychic Points and Psychic Potential, and there are some abilities that use Ki (which is ridiculously powerful. Never fails...no matter the system, Monks are OP and fun as hell).
I could spend all day typing a write-up on this system, and still not cover everything, but this covers this basics, I think. If'n you have questions, Remnant, please ask. If I don't know it right off hand, I'll look it up. :)