May 16, 2020 8:17 am
Hi, I'm ZivenOfNine, and I'm a DMholic.
I've run games since 1978 tabletop, and several in various PBEM and PBP format over the last few decades.
I'm guaging interest in the following to select one to recruit for.
All will end up being in a rules-barely-there FATEalike, highly narrative, and highly cooperative in worldbuilding and plotting.
I aim for once a week minimum posting, and tend to let everyone have a say before I summarize (editing together as needed) before moving on to a new scene.
1. The Far Divide. Elevator Pitch: D&D after a fantasy equivalent of the American Civil War leading into Burroughsesque Planetary Romance.
2. Overpowers. Kitchen sink superheroes in a world where UFOs and Paranormal mysteries are commonplace.
3. Star Trek: Magellan. What Voyager should have been, only even further from home. Set in the pre-Picard era but after Enterprise-F launched. Many Star Trek Online elements will be in background.
Any opinions?
I've run games since 1978 tabletop, and several in various PBEM and PBP format over the last few decades.
I'm guaging interest in the following to select one to recruit for.
All will end up being in a rules-barely-there FATEalike, highly narrative, and highly cooperative in worldbuilding and plotting.
I aim for once a week minimum posting, and tend to let everyone have a say before I summarize (editing together as needed) before moving on to a new scene.
1. The Far Divide. Elevator Pitch: D&D after a fantasy equivalent of the American Civil War leading into Burroughsesque Planetary Romance.
2. Overpowers. Kitchen sink superheroes in a world where UFOs and Paranormal mysteries are commonplace.
3. Star Trek: Magellan. What Voyager should have been, only even further from home. Set in the pre-Picard era but after Enterprise-F launched. Many Star Trek Online elements will be in background.
Any opinions?
Last edited May 16, 2020 11:46 am