"I'm not opening that door again unless you're ready to disintegrate those things, Seftan!"
Chapter 10: The City of Spiders
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Stone golems are among the most difficult constructs to destroy. Multiple disintegrations will be needed.
Ælfric took deep breaths to regain his composure.
"Should I try the other door again? See what horrors await us behind that one? Otherwise we prepare to gore golems."
Rolls
Arcana - (1d20+10)
(9) + 10 = 19
Perception - (1d20+9)
(18) + 9 = 27
Investigation - (1d20+6)
(19) + 6 = 25
Guidance - (1d4)
(2) = 2
Bardic Inspiration - (1d8)
(6) = 6
Thieves Tools - (1d20+13)
(14) + 13 = 27
Learned my lesson. I have Guidance and I'm using it!
Rolls
Perception - (1d20+9)
(16) + 9 = 25
Guidance - (1d4)
(4) = 4
"Stand ready, everyone."
Rolls
Investigation - (1d20+6)
(9) + 6 = 15
Thieves Tools - (1d20+13)
(2) + 13 = 15
Guidance - (1d4)
(2) = 2
Arcana - (1d20+10)
(5) + 10 = 15
Sarith appears nervous, "I wouldn't touch anything in there besides the grimoire. I'd rather not test the archmage's magical defenses more than we need to..."
"You got this. Time for you to shine!"
Well we know it's magic all around us but let me look for anything between planes...
Rolls
Perception - (1d20+4)
(12) + 4 = 16
Advantage perception - (1d20+4)
(8) + 4 = 12
There are no obvious traps in sight.