Party Dynamic and Character Creation

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Mar 28, 2016 1:22 pm
DJForeclosure says:
Going to roll for my Eidolon's health, and then I think I'm finished with the mechanics of my character creation. I'm assuming that my Eidolon will get max HP for Level 1, so it'll just be Levels 2 and 3 I roll for.

Edit: So 24 total. Not bad? I guess? We'll see. Also, I don't know the details on the Eidolon's Claw or Slam attacks, so I filled in things like Crit and Type just based on guesses. If there's anything wrong there, let me know.
Don't forget, your Eidolon also has a Con score, so he gets the Con bonus. That puts his HP at 27, not 24 ;).

Other than that, it looks good. If you, moofsalot, and kaosanddoom could kindly post a description for everyone's sake, we'll be one step closer to ready to begin.
Mar 28, 2016 1:38 pm
Also, szemely, did you want to put together a small sheet for your familiar, or just let it be? I'm fine either way. :)
Mar 28, 2016 1:49 pm
irvanovich says:
DJForeclosure says:
Going to roll for my Eidolon's health, and then I think I'm finished with the mechanics of my character creation. I'm assuming that my Eidolon will get max HP for Level 1, so it'll just be Levels 2 and 3 I roll for.

Edit: So 24 total. Not bad? I guess? We'll see. Also, I don't know the details on the Eidolon's Claw or Slam attacks, so I filled in things like Crit and Type just based on guesses. If there's anything wrong there, let me know.
Don't forget, your Eidolon also has a Con score, so he gets the Con bonus. That puts his HP at 27, not 24 ;).

Other than that, it looks good. If you, moofsalot, and kaosanddoom could kindly post a description for everyone's sake, we'll be one step closer to ready to begin.
I think I put the +3 HP in the roll for the HP since I believe his CON is 13. Does he benefit from any other bonuses?
Mar 28, 2016 1:57 pm
DJForeclosure says:
irvanovich says:
DJForeclosure says:
Going to roll for my Eidolon's health, and then I think I'm finished with the mechanics of my character creation. I'm assuming that my Eidolon will get max HP for Level 1, so it'll just be Levels 2 and 3 I roll for.

Edit: So 24 total. Not bad? I guess? We'll see. Also, I don't know the details on the Eidolon's Claw or Slam attacks, so I filled in things like Crit and Type just based on guesses. If there's anything wrong there, let me know.
Don't forget, your Eidolon also has a Con score, so he gets the Con bonus. That puts his HP at 27, not 24 ;).

Other than that, it looks good. If you, moofsalot, and kaosanddoom could kindly post a description for everyone's sake, we'll be one step closer to ready to begin.
I think I put the +3 HP in the roll for the HP since I believe his CON is 13. Does he benefit from any other bonuses?
You most certainly did, never mind me. Yay Monday.

Nope, it looks to me like you have everything accounted for. Both sheets have been approved.
Mar 28, 2016 2:10 pm
A little back story of Dahlia. This character is about as goody two shoes as they come. She will do nothing to tarnish her honor. That being said, what she doesn't see she has no control over. (OOC the system requires me to play lawful good, which i will do, but i have no intention of this character trying to cram her religion or beliefs down other players throats.)

Dahlia grew up different from most other girls. Instead of playing with dolls and lusting after pretty dresses, Dahlia played swords with the boys and watched all the local knights parade by on their war horses. From the time she can remember all she ever wanted was to become one of the armored heroes. She began to squire for a paladin knight just as soon as she could find one willing to work with her. At age ten that finally became a reality. Here knights name was Sir Cestus, a paladin of the god Sarenrae. Sir Cestus instructed Dahlia on the ways of a paladin, the ways of a warrior, and the ways of the world. Dahlia was a faithful squire for the rest of Sir Cestus's life, all be it that was only 20 years.

Dahlia gained her combat experience in a war with an orc tribe terrorizing a set of towns. The chief of the orc tribe had decided that the the towns were going to pay protection. 50% of all the crops and gold the town produced were to be paid to the orc tribe in exchange for not destroying the towns. For a couple years the agreement worked out. The orcs did protect the town and though it cost them a great deal, they could live in peace. But when the chief passed and his son assumed command everything changed. The orcs no longer kept the bandits away. They came to town and pillaged and raped at least once a month. Something had to be done. The town in a desperate cry for help prayed to Sarenrae to heal their town and protect them from the monstrous orcs marauding their lands. Sarenrae sent this call on to Sir Cestus. As required by all followers of Sarenrae, a meeting was set to allow the orcs to atone for their wickedness. The chiefs son, now known as chief Ericson, blatantly refused to stop and in fact promised to get worse. So lord Cestus challenged him to open combat. Should Chief Ericson win, he could have the city but if Lord Cestus won the entire orc tribe had to relocate to somewhere away from civilization. Lord Cestus, with great difficulty, bested the orc warlord. However, during his recovery from the fight, the orcs broke the treaty and invaded the town again. They murdered Lord Cestus and attempted to setup a ruling council of orcs in the towns. These events lead to a decade long skirmish in the area simply called the orc wars. It was these years that formed dahlia into the warrior women she is today.

Standing 6'5" tall and near 200 pounds, Dahlia is a battle hardened warrior women to her core. She fears no enemy and would gladly give her life to protect the innocent around her.

For reference, the avatar i am using is this character.
Last edited March 28, 2016 2:12 pm
Mar 28, 2016 2:18 pm
Kaosanddoom says:
A little back story of Dahlia. This character is about as goody two shoes as they come. She will do nothing to tarnish her honor. That being said, what she doesn't see she has no control over. (OOC the system requires me to play lawful good, which i will do, but i have no intention of this character trying to cram her religion or beliefs down other players throats.)

Dahlia grew up different from most other girls. Instead of playing with dolls and lusting after pretty dresses, Dahlia played swords with the boys and watched all the local knights parade by on their war horses. From the time she can remember all she ever wanted was to become one of the armored heroes. She began to squire for a paladin knight just as soon as she could find one willing to work with her. At age ten that finally became a reality. Here knights name was Sir Cestus, a paladin of the god Sarenrae. Sir Cestus instructed Dahlia on the ways of a paladin, the ways of a warrior, and the ways of the world. Dahlia was a faithful squire for the rest of Sir Cestus's life, all be it that was only 20 years.

Dahlia gained her combat experience in a war with an orc tribe terrorizing a set of towns. The chief of the orc tribe had decided that the the towns were going to pay protection. 50% of all the crops and gold the town produced were to be paid to the orc tribe in exchange for not destroying the towns. For a couple years the agreement worked out. The orcs did protect the town and though it cost them a great deal, they could live in peace. But when the chief passed and his son assumed command everything changed. The orcs no longer kept the bandits away. They came to town and pillaged and raped at least once a month. Something had to be done. The town in a desperate cry for help prayed to Sarenrae to heal their town and protect them from the monstrous orcs marauding their lands. Sarenrae sent this call on to Sir Cestus. As required by all followers of Sarenrae, a meeting was set to allow the orcs to atone for their wickedness. The chiefs son, now known as chief Ericson, blatantly refused to stop and in fact promised to get worse. So lord Cestus challenged him to open combat. Should Chief Ericson win, he could have the city but if Lord Cestus won the entire orc tribe had to relocate to somewhere away from civilization. Lord Cestus, with great difficulty, bested the orc warlord. However, during his recovery from the fight, the orcs broke the treaty and invaded the town again. They murdered Lord Cestus and attempted to setup a ruling council of orcs in the towns. These events lead to a decade long skirmish in the area simply called the orc wars. It was these years that formed dahlia into the warrior women she is today.

Standing 6'5" tall and near 200 pounds, Dahlia is a battle hardened warrior women to her core. She fears no enemy and would gladly give her life to protect the innocent around her.

For reference, the avatar i am using is this character.
I like it, but there's one small thing: How old is Dahlia? In the continent this campaign is taking place, there hasn't been any major action like this for nearly 90 years...there's an occasional raid on smaller villages, but the orcs and goblins stay away from the bigger cities because of the Knights and armies. Is she an immigrant from another continent (entirely possible...even if I don't have them built yet)?
Mar 28, 2016 2:30 pm
Yep, immigrant. The current location is not her native land. She comes from a much smaller, less organized area. (wherever that is in your world). After finally defeating these marauding orcs in her homeland, she decides to travel and see if her services are of use anywhere else.

Also she is 35 to 40 region of age.
Mar 28, 2016 2:35 pm
Awesome. She's from Tavis then...and you've given me a good idea for that country's backstory.
Mar 29, 2016 11:04 am
Hi guys! I'm sorry if I've been the cause of delay! Yeah it's been crazy but I've got some downtime now and I've really been looking forward to sitting down and getting my character sorted out! :-)

So like I mentioned before, I'm making a Catfolk Ninja. I was considering some of the ninja archetypes but I've decided to just go with the straight up (Unchained) version. I'm really looking forward to the challenges roleplaying this character is going to bring. In addition to the racial prejudice against catfolk, as a ninja assassin I foresee some tension between some of the other PC's, with perhaps Dahlia in particular.

So please look him over and see if there's anything wrong or missing.
Quote:

https://s-media-cache-ak0.pinimg.com/564x/75/1b/77/751b778736d6e3edabbdd722bafdf939.jpg
Toshi no Kage Neko: Catfolk Ninja

No one know where this denizen of the dark alleys and rooftops came from. By reputation he is called "Kage" (meaning shadow) but to his few friends he is "Toshi"(meaning cunning). He rarely ventures out more often at night than in daytime. Day or night, he is hooded and cloaked so no one really knows if he is human or elf, or neither. Some say the latter, because of his unnatural lithe grace and gliding, almost cat-like gait.
Some notes & questions:
1. I went with Irvanovich's standard stat array instead of the stats I rolled
2. I couldn't find stats for a Ninjatō. I guess we're going with a Wakizashi.
3. Actually for the primary weapon I'm still deciding between the Kusarigama and the Kyoketsu shoge. Both are weapons I've always loved from watching ninja films back in the 80's :-D.
4. Poisons. I can buy 'em?
5. Vicious caltrops. Allowable?
6. Darkleaf Cloth for my armor. Allowable?
7. Skills. I haven't assigned all my skill points yet. I believe ((8+Int mod)xlevel)=30. The rules say "You gain a +3 bonus on all class skills that you put ranks into." So on the character sheet, do you just put the +3 in the miscellaneous column in the skills section?
Last edited March 29, 2016 11:06 am

Rolls

2nd and 3rd level HP rolls - (1d8, 1d8)

1d8 : (6) = 6

1d8 : (6) = 6

Mar 29, 2016 12:53 pm
Jabes.plays.RPG says:
Hi guys! I'm sorry if I've been the cause of delay! Yeah it's been crazy but I've got some downtime now and I've really been looking forward to sitting down and getting my character sorted out! :-)

So like I mentioned before, I'm making a Catfolk Ninja. I was considering some of the ninja archetypes but I've decided to just go with the straight up (Unchained) version. I'm really looking forward to the challenges roleplaying this character is going to bring. In addition to the racial prejudice against catfolk, as a ninja assassin I foresee some tension between some of the other PC's, with perhaps Dahlia in particular.

So please look him over and see if there's anything wrong or missing.
Quote:

https://s-media-cache-ak0.pinimg.com/564x/75/1b/77/751b778736d6e3edabbdd722bafdf939.jpg
Toshi no Kage Neko: Catfolk Ninja

No one know where this denizen of the dark alleys and rooftops came from. By reputation he is called "Kage" (meaning shadow) but to his few friends he is "Toshi"(meaning cunning). He rarely ventures out more often at night than in daytime. Day or night, he is hooded and cloaked so no one really knows if he is human or elf, or neither. Some say the latter, because of his unnatural lithe grace and gliding, almost cat-like gait.
Some notes & questions:
1. I went with Irvanovich's standard stat array instead of the stats I rolled
2. I couldn't find stats for a Ninjatō. I guess we're going with a Wakizashi.
3. Actually for the primary weapon I'm still deciding between the Kusarigama and the Kyoketsu shoge. Both are weapons I've always loved from watching ninja films back in the 80's :-D.
4. Poisons. I can buy 'em?
5. Vicious caltrops. Allowable?
6. Darkleaf Cloth for my armor. Allowable?
7. Skills. I haven't assigned all my skill points yet. I believe ((8+Int mod)xlevel)=30. The rules say "You gain a +3 bonus on all class skills that you put ranks into." So on the character sheet, do you just put the +3 in the miscellaneous column in the skills section?
1. Awesome
2. A ninjato would basically be a short sword with the Versatile quality (the longer handle of the ninjato means it can be wielded with one or two hands).
3. Either one would be beautiful...
4. If you can afford them and find a merchant, then yes.
5. Yes, though after creation they'll be hard to find if you aren't in your home village.
6. The dice say yes, it is.
7. Yes, use the mscellaneous column for your +3 Trained bonus on your class skills.
Mar 29, 2016 1:36 pm
I need two rolls from you. 1d100 for story purposes, and a 1d6 so I can determine the gold you're playing with.
Mar 29, 2016 2:54 pm
irvanovich says:
I need two rolls from you. 1d100 for story purposes, and a 1d6 so I can determine the gold you're playing with.
irvanovich says:
Gear: Every character has approximately 1500 GP to spend on equipment at creation. You'll have an additional 400-1000 GP to spend in game.
So the d6 is to determine the "additional 400-1000 GP"?

Also:
-I forgot to include the bonus hit points from favored class. 1 per level, right?
-Ok, I'm going to get busy assigning skill points.

Rolls

1d100 - (1d100)

(44) = 44

gold - (1d6)

(2) = 2

Mar 29, 2016 2:59 pm
Jabes.plays.RPG says:
irvanovich says:
I need two rolls from you. 1d100 for story purposes, and a 1d6 so I can determine the gold you're playing with.
irvanovich says:
Gear: Every character has approximately 1500 GP to spend on equipment at creation. You'll have an additional 400-1000 GP to spend in game.
So the d6 is to determine the "additional 400-1000 GP"?

Also:
-I forgot to include the bonus hit points from favored class. 1 per level, right?
-Ok, I'm going to get busy assigning skill points.
With favored class, you get one or the other. You don't get both the hit points and the racial favored class bonus.

Really and truly, you're only SUPPOSED to get one of the options, period. Either skill points, HP, or whatever the racial may be...but I hate that rule. I like the pick and choose each level method a lot better. :)

irvanovich sent a note to jabes.plays.rpg
Mar 29, 2016 3:04 pm
Quote:
With favored class, you get one or the other. You don't get both the hit points and the racial favored class bonus.
Ah. Since I chose the favored class bonus thing I'll just set the hit points back then. :-)

Jabes.plays.RPG sent a note to irvanovich
Mar 29, 2016 3:08 pm
irvanovich says:
Jabes.plays.RPG says:
irvanovich says:
I need two rolls from you. 1d100 for story purposes, and a 1d6 so I can determine the gold you're playing with.
irvanovich says:
Gear: Every character has approximately 1500 GP to spend on equipment at creation. You'll have an additional 400-1000 GP to spend in game.
So the d6 is to determine the "additional 400-1000 GP"?

Also:
-I forgot to include the bonus hit points from favored class. 1 per level, right?
-Ok, I'm going to get busy assigning skill points.
With favored class, you get one or the other. You don't get both the hit points and the racial favored class bonus.

Really and truly, you're only SUPPOSED to get one of the options, period. Either skill points, HP, or whatever the racial may be...but I hate that rule. I like the pick and choose each level method a lot better. :)
"The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level."

You actually can pick each level, even by RAW :)
Mar 29, 2016 3:10 pm
Naatkinson says:


"The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level."

You actually can pick each level, even by RAW :)
You are correct. That's what I get for making a rules claim after being awake since 2 this morning. Hurrah overtime!

irvanovich sent a note to jabes.plays.rpg
Mar 29, 2016 3:11 pm
irvanovich says:
Naatkinson says:


"The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level."

You actually can pick each level, even by RAW :)
You are correct. That's what I get for making a rules claim after being awake since 2 this morning. Hurrah overtime!
Yay for being overworked!
Mar 29, 2016 3:13 pm
Naatkinson says:
irvanovich says:
Naatkinson says:


"The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level."

You actually can pick each level, even by RAW :)
You are correct. That's what I get for making a rules claim after being awake since 2 this morning. Hurrah overtime!
Yay for being overworked!
Can't complain too much. That sweet sweet paycheck is gonna look beautiful.
Mar 29, 2016 3:14 pm
Sorry, I'm confused. So the choice is between extra hit points and extra skill ranks. But you can pick one of those and still gain the racial favored class bonus (in the case of catfolk with ninja as favored class the bonus is: Add a +1 bonus to attack rolls when attacking on or charging from higher ground.)?
Mar 29, 2016 3:18 pm
Once we have all of Toshi's skill points set up, we'll be good to go. I'll start putting the finishing touches on the prologue's opening post, and I'll put it up in the IC forum when I approve Toshi's sheet.

LET'S GET THIS SHINDIG STARTED!
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